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Shadowform
Regular
latest?cb=20210417093344
Gold
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Set:LegacyLegacy
Type:Spell
Spell school:Shadow
Class:PriestPriest
Rarity:EpicEpic
Cost:2 Mana icon
Abilities:Replace Hero Power
Wiki tags:Hero Power-related
Your Hero Power becomes 'Deal 2 damage.'
Flavor text

If a bright light shines on a priest in Shadowform… do they cast a shadow?

External links

Data pagePlayHearthstoneHearthpwn

Shadowform is an epic priest spell card, from the Classic set. Playing it for the first time will transform the player's Hero Power into LegacyMind Spike. Playing it for a second time in a game will transform the Hero Power into LegacyMind Shatter.

How to get

Shadowform can be obtained through Classic card packs, through crafting, or as an Arena reward. Regular Shadowform can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season, or as a first-time reward for first time reaching Platinum 10 or Diamond 10 in Ranked mode.

Card Crafting cost Disenchanting
Shadowform 400 100
Golden Shadowform 1600 400

Generated Hero Powers

Mind Spike
Mind Shatter

Notes

Shadowform hero screenshot

The Shadowform visual effect

  • This spell's effect varies depending on your current Hero Power (but regardless of your current hero or class):
  • If your Hero Power is not Mind Shatter nor Mind Spike, Shadowform will replace it with LegacyMind Spike.
  • If your Hero Power is already Mind Spike, Shadowform will replace it with LegacyMind Shatter.
  • If your Hero Power is already Mind Shatter, Shadowform will have no effect (including not refreshing your Hero Power).[1]
Example: If a mage has replaced their hero with Ragnaros the Firelord and plays a Shadowform obtained from Blackrock MountainNefarian, their Hero Power will still be replaced by LegacyMind Spike.
  • As usual, replacing your Hero Power will refresh it, allowing the new Hero Power to be used on that same turn if mana allows.
Example: You can use LegacyLesser Heal, cast Shadowform and use Mind Spike on the same turn.
  • Casting this spell creates a distinctive visual effect on the hero portrait: this effect is removed when your Hero Power is replaced by a Hero Power other than Mind Spike and Mind Shatter.[2]
  • The damage dealt by Mind Shatter and Mind Spike can be increased as usual by LegacyProphet Velen and The Grand TournamentFallen Hero.
  • As usual, casting a non-golden Shadowform will always grant a non-golden Hero Power, even if the replaced Hero Power was golden.
Example: If you play a golden Shadowform followed by a non-golden Shadowform, the golden Mind Spike will be replaced by a non-golden Mind Shatter.

Strategy

This is more powerful than it might appear at first glance. 2 "untauntable" damage that can be targeted at anything is better than any other offensive Hero Power. It is comparable to a twice as powerful LegacyFireblast, or three times as powerful when changed to LegacyMind Shatter. Just remember you are trading a reliable source of healing synergies.

Shadowform tends to be weaker in the early game, but more powerful as mana becomes more available later in the game. Shadowform costs 3 mana, and LegacyMind Spike costs an additional 2 mana for a total of 5 mana for 2 damage. This can be a big hit to a deck's tempo. However, once mana is more free, the double Shadowform Mind Shatter is the most powerful Hero Power in the game (other than LegacyINFERNO! granted by the warlock's LegacyLord Jaraxxus card; and Blackrock MountainDIE, INSECT! granted by the neutral Blackrock MountainMajordomo Executus card.).

Turn 7 and 10 are notable checkpoints for use of multiple hero powers in one turn. On turn 7, LegacyLesser Heal, Shadowform and then Mind Spike can be played in a single turn (2 healing and 2 damage). On turn 10, Shadowform, Mind Spike, Shadowform then Mind Shatter can be played in a single turn (5 damage).

If you play LegacyProphet Velen, your Shadowform ability will deal double damage. This means Mind Spike will deal 4 damage and Mind Shatter will deal 6 damage, the latter being arguably more powerful and useful than any other Hero Power (INFERNO! included). This is because unlike INFERNO!, you do not have to wait a turn to deal the 6 damage, and you can deal the damage behind enemy Taunt minions. Under these circumstances, however rare or difficult they may be to pull off, you essentially gain a LegacyFireball which costs only 2 mana and can be played every turn. Just make sure to protect your Prophet Velen.

Lore

Let me ask you this, brothers and sisters: Can good exist without evil? Can there be light without dark?[3]

This spell is normally used by Shadow priests. Though Anduin Wrynn studied under King Magni and High Priest Rohan, which suggest Wrynn was a priest of light, others of the world of Azeroth and Outland believe light does not exist alone, that there must be a balance between the light and dark. This other side to Anduin's powers is reflected in his portrait, with dark shadow energy covering his left hand and swirling outwards, perhaps illustrating his command of this other side of the priest's powers.

World of Warcraft

I draw deep from the shadows to slake my thirst for power. I'm never thirsty for long.[4]

Shadowform is a priest ability available only to Shadow priests. Using it shifts the priest into a Shadowform, increasing their spell haste, armor and Shadow damage dealt. However, these dark powers have their price; attuning to the Shadow leaves the priest unable to call upon the power of the Light, preventing them from using most Holy spells. Shadowpriests are almost always to be found in Shadowform, but can drop the form if need be, in order to make use of their healing spells. Priests in Shadowform are instantly recognisable by their purple, translucent appearance, with this visual effect extending to mounts and equipment.

Trivia

Artist

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Gallery

Shadowform full

Shadowform, full art

References

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