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Please identify which of these data pages are for the card this page is supposed to cover. Data:Cards/Sea Giant(465017), Data:Cards/Sea Giant(614) Once it is identified, please edit this page and use the |datapage parameter on {{Card infobox}} to ensure data is pulled from the correct page.

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Sea Giant
Regular
latest?cb=20210327083337
Gold
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Set:ClassicClassic
Type:Minion
Class:NeutralNeutral
Rarity:EpicEpic
Cost:10 Mana icon
Attack:8 Attack icon
Health:8 Health
Abilities:Increment attribute, Modify cost
Wiki tags:Battlefield-related, In-hand effect, Ongoing effect
Artist:Svetlin Velinov
Costs (1) less for each other minion on the battlefield.
Flavor text

See? Giant.

External links

Data pagePlayHearthstoneHearthpwn

Sea Giant is an epic neutral minion card, from the Classic set.

How to get

Sea Giant can be obtained through Classic card packs, through crafting, or as an Arena reward. Regular Sea Giant can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season, or as a first-time reward for first time reaching Platinum 10 or Diamond 10 in Ranked mode.

Card Crafting cost Disenchanting
Sea Giant 400 100
Golden Sea Giant 1600 400


Notes

  • The mana cost of this card is reduced by 1 for each other minion currently on the battlefield (thus including both friendly and enemy minions).
  • The mana cost of this card cannot be reduced below 0. However, further cost-reductions can help in countering cost-increasing effects like LegacyFreezing Trap.
  • This card has an in-hand effect: it modifies its own mana cost only while in the player's hand, and not while the card is anywhere else.

Strategy

The Sea Giant works excellently in decks that focus primarily on getting many minions out onto the field quickly, as that allows the Sea Giant to rapidly enter the field. A good example is a warlock or shaman Murloc rush deck.

Similarly, the Sea Giant can be useful in situations where your opponent has a lot of (cheap) minions on the board, with its efficient mana cost potentially turning the tide of the game.

Lore

Wowpedia iconThis section uses content from Wowpedia.
Titans created the gentle, aquatic sea giants to dredge the oceans and to serve as guardians of Azeroth’s coastlines and oceans, and the fierce giants act as protectors of the waters even now. They keep a wary eye on ships and upon those who make their living on the ocean, such as fisherfolk. While not evil creatures, sea giants care nothing for the laws of land dwellers or the lives of the small beings that trespass in the waves.

Trivia

  • Sea Giant is one of the original three Giants in Hearthstone. Several more have been added in expansions and adventure sets. All Giants are 8/8 epic neutral minion cards, featuring a theme of their mana cost being reduced by a specific game factor.
Wowpedia iconThis section uses content from Wowpedia.
Lord Arkkoroc was a level 60 sea giant quest giver located in the Temple of Arkkoran in the contested territory of Azshara. Loramus Thalipedes described him as a lesser deity, and his sons, the sea giants, patrolled around the temple. Many of Lord Arkkoroc's sons were slain by the hydra Hetaera, and he sought revenge.
Following the Cataclysm, Arkkoroc was apparently slain by the local naga, who are using his heart to control his sons.

Gallery

File:Sea Giant (art).jpg

Sea Giant, full art

Patch changes

  • Hearthstone logo Patch 1.0.0.3645 (Alpha, 2013-08-12): Now has 8 Attack, 8 Health, down from 10 Attack, 10 Health. Mana cost lowered from 12 to 10.
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