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Lightforged Crusader full

Neutrality was never an option!

Pure Paladin (also known as No Neutral Paladin, Only Paladin, Lightforged Paladin, or Paladin Paladin) is a tempo/aggro Paladin deck introduced in Descent of Dragons with the deck's build-around cards Descent of DragonsLightforged Crusader, Descent of DragonsLightforged Zealot and Madness at the Darkmoon FaireHigh Exarch Yrel. As the name suggests, the deck uses only Paladin class cards with no neutral cards whatsoever.

This deck mostly focuses on using cost-efficient minions and buffs to maintain tempo on the board and push in damage, using Lightforged Crusader to reload the hand and round out the game. Actual deck-building choices can be relatively open-ended, with the actual degree of aggression depending on the build, although being able to contest the board throughout the game is essential to this deck's success.

Since the only 3 real staples are Lightforged Zealot, Lightforged Crusader and High Exarch Yrel, you can play many variants. However, since no Neutral cards are allowed, Dragons are not seen very often. However, Control Paladin, Holy Wrath Paladin, Midrange Paladin, Libram Paladin and to some extent Mech Paladin can be combined with No Neutral Paladin. In Wild, Silver Hand Paladin can also run No Neutral builds due to almost all LegacySilver Hand Recruit synergy being Paladin-exclusive to begin with.

Common cards[]

The following cards are usually in the deck.

Core Standard cards[]

The following Standard cards are played in most or all versions of the deck:

First Day of School
Aldor Attendant
Hand of A'dal
Libram of Wisdom
Murgur Murgurgle
Shotbot
Goody Two-Shields
Consecration
High Abbess Alura
Lightforged Zealot
Aldor Truthseeker
Hammer of the Naaru

Card not found

High Exarch Yrel
Libram of Hope

Optional Standard cards[]

The following Standard cards are played more than occasionally, but not always:

Brazen Zealot
Air Raid
Argent Braggart
Micro Mummy
Redscale Dragontamer
Sanctuary
Sandwasp Queen
Subdue
Aldor Peacekeeper
Bronze Explorer
Call to Adventure
Day at the Faire
Gift of Luminance
Lord Barov
Blessing of Kings
Nozdormu the Timeless
Amber Watcher
Blessing of Authority
Libram of Justice
Lothraxion the Redeemed
Avenging Wrath
Devout Pupil
Pharaoh's Blessing
Libram of Judgment
Lightforged Crusader
Lay on Hands
Tirion Fordring

Core Wild cards[]

Wild iconThis section concerns content exclusive to Wild format.

The following Wild cards are played in most or all versions of the deck:

Righteous Protector
Lost in the Jungle
Shielded Minibot
Muster for Battle
Keeper of Uldaman
Spikeridged Steed
Sunkeeper Tarim

Libram variant[]

Aldor Attendant
Libram of Wisdom
Aldor Truthseeker
Libram of Justice
Devout Pupil

Card not found

Lynessa Sunsorrow
Libram of Hope

Secret Variant[]

Main article: Secret Paladin
Avenge
Autodefense Matrix
Competitive Spirit
Never Surrender!
Noble Sacrifice
Oh My Yogg!
Redemption
Mysterious Challenger

Optional Wild cards[]

The following Wild cards are played more than occasionally, but not always:

Crystology
Glow-Tron
The Last Kaleidosaur
Hydrologist
Sound the Bells!
Crystalsmith Kangor
Flash of Light
Time Out!
Seal of Champions
Wickerflame Burnbristle
Glowstone Technician
Shrink Ray
Uther of the Ebon Blade
Shirvallah, the Tiger
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