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Molten Giant
Regular
latest?cb=20210327075601
Gold
latest?cb=20210327090634
Set:ClassicClassic
Type:Minion
Class:NeutralNeutral
Rarity:EpicEpic
Cost:20 Mana icon
Attack:8 Attack icon
Health:8 Health
Abilities:Increment attribute, Modify cost
Wiki tags:Health-related, In-hand effect, Ongoing effect
Artist:Glenn Rane
Costs (1) less for each damage your hero has taken.
Flavor text

He gets terrible heartburn. BECAUSE HE IS FULL OF LAVA.

External links

Data pagePlayHearthstoneHearthpwn

Spoil the Ending full
The image for this card is currently out of date following recent changes.
The image will be updated as soon as possible. The correct data can be found in the infobox.
NB: The image for this card is currently out of date following recent changes, and will be updated as soon as possible. The correct data can be found in the infobox.

Molten Giant is an epic neutral minion card, inducted into the Hall of Fame set, formerly from the Classic set.

How to get

Molten Giant can be obtained through crafting only.

Card Crafting cost Disenchanting
Molten Giant 400 100
Golden Molten Giant 1600 400

Notes

  • The mana cost of this card is reduced by 1 for each point your hero is below its maximum Health.
  • Contrary to the card's text, Molten Giant's mana cost is not affected by the total damage taken during the game, but only by the difference between the hero's current and maximum Health.[1]
Example: If a hero's current Health is lowered from 30 to 10, Molten Giant's mana cost will be reduced by 20, for a final cost of 0 mana; however, if a hero's Health is lowered by damage from 30 to 10, then restored to 20 using healing effects, Molten Giant's mana cost will only be reduced by 10, for a final cost of 10 mana.
  • All regular heroes have a maximum Health of 30. However, the hero created by LegacyLord Jaraxxus has a maximum Health of 15, and the Ragnaros hero created by Blackrock MountainMajordomo Executus has a maximum Health of 8 (although this can be increased to 15 by LegacyAlexstrasza). Since only the Health values for the current hero will determine the cost of Molten Giant (regardless of previous damage), this makes Molten Giant impossible for Lord Jaraxxus and Ragnaros to play without other cost-modifying effects.[2]
  • The mana cost of this card cannot be reduced below 0. However, further cost-reductions can help in countering cost-increasing effects like LegacyFreezing Trap.
  • This card has an in-hand effect: it modifies its own mana cost only while in the player's hand, and not while the card is anywhere else.

Strategy

  • Molten Giants have the best synergy in warlock decks or decks that revolve around Health manipulation, most infamously in Handlock.
  • With their LegacyLife Tap hero power, warlocks are able to draw cards at a quicker rate as well as self-inflict damage to lower the casting cost of the unit. Adding one or two Molten Giants coupled with cheap taunters such as LegacySen'jin Shieldmasta will guarantee you heavy hitters as early as mid-game while at the same time protect your lowered Health Points from further weapon or minion attacks. Add LegacyDrain Life and LegacySiphon Soul, for Health regeneration after using this combo. Couple them with LegacyLord Jaraxxus to make the best out of Health manipulation decks.
  • Priest, druid, and paladin decks are all able to use Molten Giants with some success due to their healing cards and abilities. While lacking this synergy, the card can still be used effectively during the late game by any class.
  • If drawn by the paladin's LegacyHoly Wrath, this card will allow the player to deal 20 damage for 5 mana. This combo can be achieved through emptying the player's deck, then playing Molten Giant, The WitchwoodBaleful Banker, then Holy Wrath for 20 damage. This combo is usually done with Rastakhan's RumbleShirvallah, the Tiger instead because of its higher cost and consistency.
  • In later stages of the game, mages can use spells such us Goblins vs GnomesEcho of Medivh or NaxxramasDuplicate to summon many Molten Giants in the same turn. A well known mage combo is possible with 10 points of health or less: Two Molten Giant minions are played for zero mana, followed by an Echo of Medivh, granting duplicate cards which can be summoned right away, again for zero mana. The mage can then use another Echo and immediately play three of the resulting minions - a full board of Molten Giants.

Lore

Wowpedia iconThis section uses content from Wowpedia.
Molten giants are a type of giant that live in warm mountains and underground. Most live in the Molten Core. Small glowing yellow eyes peer out of a massive red stone skull. In fact, this creature's entire body is formed from chunks of red stone, even what appears to be a beard or mane. Its arms and legs are thick pillars of rock, and every inch is covered with molten veins. Molten giants are the brutal and cunning front-line defenders of Ragnaros' army.
Ragnaros pulled some of those giants from the heart of the Firelands to the Blackrock Mountain and the Molten Core. The Earthen Ring has all shamans forbidden to summon, control and direct those unpredictable and violent fire elementals. The use of such coercion could trigger an event similar to the Cataclysm, if the elements grow sufficiently angry. Hero SkinsGarrosh Hellscream recently ordered his dark shamans to force Molten giants into battle.

Trivia

  • The artwork for this card comes from the World of Warcraft Trading Card Game "Molten Core Raid Deck" series, for the backside of the card Golemagg the Incinerator.
  • Molten Giant is one of the original three Giants in Hearthstone. Several more have been added in expansions and adventure sets. All Giants are 8/8 epic minion cards, featuring a theme of their mana cost being reduced by a specific game factor.
  • Molten Giant is the first card to have a nerf reverted, albeit only because it was instead restricted to Wild format.
  • One reason for the change to Molten Giant with Patch 5.0.0.12574 (increasing base cost from 20 to 25) was to reduce the number of "evergreen" cards played in Handlock decks. Making Molten Giant less core forced players to look for useful cards in the other, rotating card sets, creating ongoing change in the deck.[3]
    • This was also the reason behind reverting the change and instead moving to the Hall of Fame, allowing Wild players to use it forever while still spicing up the decks for Standard format.

Gallery

Molten Giant full

Molten Giant, full art

Molten Giant - WoW

A molten giant in World of Warcraft

Patch changes

Commentary: Moving Molten Giant to the Hall of Fame allows us to revert it to its original mana cost, giving players a chance to experiment with decks featuring Molten Giants in the Wild format.
Commentary: "Molten Giant is an interesting card, but it’s too easy for players to reduce its mana cost to 0. We’re increasing Molten Giant’s mana cost to 25 to increase the risks players must take to get a free Giant. The changes to LegacyForce of Nature and LegacyArcane Golem will make dropping to low health somewhat less risky as well, which helped spur this change."
  • Hearthstone logo Patch 1.0.0.3645 (Alpha, 2013-08-12): Now has 8 Attack, 8 Health, down from 10 Attack, 10 Health.

References

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