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Warning: there is more than one data page for cards with this name.

Please identify which of these data pages are for the card this page is supposed to cover. Data:Cards/Blood Imp(196), Data:Cards/Blood Imp(464685) Once it is identified, please edit this page and use the |datapage parameter on {{Card infobox}} to ensure data is pulled from the correct page.

As an example, if the correct data page is Data:Cards/Barrel(376), then this page would need {{Card infobox|datapage=Barrel(376)}} to ensure it finds the correct page.

Blood Imp
Regular
latest?cb=20210417092909
Gold
latest?cb=20210417110839
Set:LegacyLegacy
Type:Minion
Minion type:Demon
Class:WarlockWarlock
Rarity:CommonCommon
Cost:1 Mana icon
Attack:0 Attack icon
Health:1 Health
Abilities:Increment attribute, Stealth
Wiki tags:Triggered effect
Artist:Bernie Kang
Stealth. At the end of your turn, give another random friendly minion +1 Health.
Flavor text

Imps are content to hide and viciously taunt everyone nearby.

External links

Data pagePlayHearthstoneHearthpwn

Blood Imp is a common warlock minion card, from the Classic set.

How to get

Blood Imp can be obtained through Classic card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Blood Imp 40 5
Golden Blood Imp 400 50

Strategy

Blood Imp is an excellent early drop, as it keeps reinforcing whatever other minions you play. Its Stealth allows it to stay out of reach of targeted attacks while steadily reinforcing your other minions. It is of little to no value without a friendly minion to buff, but with the right targets can quickly turn weaklings into solid defenders, and buff minions' Health just high enough to survive planned attacks, thwarting the opponent.

Blood Imps cannot be targeted by enemy attacks or effects, but can be hit with random target and AoE attacks, such as LegacyArcane Missiles, LegacyCleave and LegacyHellfire. Enemy players will generally want to remove Blood Imps as soon as possible, and when playing against warlocks may save such abilities for this purpose.

Quotes

Summon
Do I have to?
Attack
Sure, send the little guy!

Lore

Wowpedia iconThis section uses content from Wowpedia.
The imps are a mischievous and nefarious race of small, fiendish creatures. The simplest of the summoning spells a warlock can learn is that of the imp. Before they are imparted to this, they must prove that they have the necessary magical and physical ability. Though it lacks physical strength, it possesses powers and a cleverness that serve warlocks well. All imps however are afraid of rainbows.

Trivia

Gallery

File:Blood Imp (art).jpg

Blood Imp, full art

Imp - WoW

An imp in World of Warcraft

Patch changes

  • Hearthstone logo Patch 1.0.0.4458 (Closed beta, 2014-1-16): Now a 0/1 (down from 1/1) and now reads: Stealth. At the end of your turn, give another random friendly minion +1 Health.
  • Hearthstone logo Patch 1.0.0.4217 (Closed beta, 2013-12-10): Flavor text typo fixed: now states 'viciously' instead of 'viscously'.
  • Previously: Stealth. Your other minions have +1 Health. [1 mana, 1 attack, 1 health, Common]
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