Zephrys the Great

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Zephrys the Great
Regular
Zephrys the Great(90825).png
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Gold
Zephrys the Great(90825) Gold.png
Set: Saviors of Uldum
Type: Minion
Subtype: Elemental
Rarity: Legendary
Cost: 2
Attack: 3
Health: 2
Abilities: Battlecry, Highlander
Tags: Battlefield-related, Deck-related, Highlander
Artist: Max Grecke

Battlecry: If your deck has no duplicates, wish for the perfect card.

"Of course it's perfect, you're just not seeing how to use it."

See this card on Hearthpwn

Zephrys the Great is a legendary neutral minion card, from the Saviors of Uldum set.

Zephrys grants the wishing player a card from a selection of three cards, from the Basic and Classic sets, to help turn the tide of battle in the player's favor. The selection of cards is based on what is best for the current game state for the player, as determined by an internal algorithm.

Of all Hearthstone cards, Zephrys the Great required the most development work and the largest team effort to design.

How to get[edit | edit source]

Zephrys the Great can be obtained through Saviors of Uldum card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Zephrys the Great 1600 400
Golden Zephrys the Great 3200 1600

Notes[edit | edit source]

General
  • Zephrys' Battlecry allows the player to choose a card from the Basic or Classic set to add to their hand from a selection of three cards, from any class. The three cards offered are based on what is best for the current gameplay situation, as calculated by an internal algorithm.[1]
    • Zephrys' algorithm will consider both players' board state, your available mana after playing Zephrys, your available mana for the next turn, both players' health totals (health and armor), both players' classes, both players' deck sizes, and how many cards are in your hand and in your opponent's hand.[2][3][4] Zephrys also considers the number of Secrets the opponent has, and the opponent's weapon if they have one equipped.[3] Zephrys also considers both players' Basic and Upgraded Hero Powers, but not other hero powers.[4]
    • Zephrys will only use "public" information in selecting his card offerings, as detailed above; thus, he will not see or use "private" information, such as what cards are in your hand.[2][5]
  • In addition to looking at the board state, Zephrys also breaks down cards from the Basic and Classic sets into categories.[3] For example, Zephrys can offer one area of effect card, one single-target removal card, and one proactive minion by default in most situations.[6] Sometimes Zephrys will offer more cards of one category than the others, or will offer more meaningful options, depending on the situation.[6]
    • For example, if the opponent has enough minions on the board, Zephrys might offer three board clear cards.[6] Generally though, there is a threshold at which Zephrys keeps offering cards from the same category.[3]
    • For example, if your opponent is Lord Jaraxxus, he will offer Sacrificial Pact to destroy him.
  • Zephrys will only offer cards that the player can play on the same or following turn.[7] He tries to prioritize the former but can also offer choices for the latter if he detects that he can give an especially useful option for the following turn.[1]
    • For example, if Zephrys is offering a board clear card, he may give Twisting Nether if there is 8 mana left, or Flamestrike if there is 7 mana remaining (and if enemy minions are mostly at 4 or less health).[1]
    • For example, if Zephrys is played on turn 7 and there are no other minions on the board, he is able to offer Tirion Fordring to play on turn 8.
  • Zephrys will always offer cards to grant the player lethal if possible in the current turn.
    • However, because Zephrys doesn't know what cards are in your hand, Zephrys will only spot lethal if the player has already taken the necessary actions to set up lethal.
    • Lethal will also only be granted if it is within the limitations of Zephrys' coding (please also see the "Lethal" section below).
  • Zephrys only looks at "interesting" Basic and Classic cards and will never offer "uninteresting" cards which players would rarely want, such as Bloodfen Raptor.[1] There are a total of roughly 130+ cards that Zephrys looks at when considering what to offer for the player.[4] For gameplay reasons (e.g. Edwin VanCleef, Knife Juggler, wishing for more wishes[3]), he will also never offer cards with return to hand effects (namely Shadowstep, Youthful Brewmaster, and Ancient Brewmaster).[8][9][10]
  • In general, Zephrys somewhat understands some normal game mechanics (e.g. Taunt,[11] Windfury,[12] Divine Shield,[13] Poisonous,[13] Spell Damage[14][15]) but not unusual minion or weapon card text and effects (e.g. Electra Stormsurge,[16] Deathrattles,[17] Supercollider[18]). He does, however, understand conditional effects (e.g. Kill Command,[19] Houndmaster[20]) and healing-into-damage effects (e.g. Auchenai Soulpriest[21]). Zephrys also understands offering Choose One cards for their Choose Both effects (e.g. with Ossirian Tear).[22]
  • Zephrys is able to simulate what the game state looks like after some of Zephrys' offered cards are played on all possible targets. Zephrys then evaluates and compares the resulting game states after these targets have been "tested". Sometimes there might be simulations of waiting a turn to see what happens there. Holistically, Zephrys goes through a list of functions, one for each card that he offers, to obtain and compare resulting game states.[3]
  • Zephrys will not prioritize a huge amount of damage that's not lethal, especially if there are no enemy minions on the board.[23][24]
  • Zephrys' Battlecry is similar to but not equal to a Discover effect, so it does not work with Discover-related effects such as Dwarven Archaeologist.[25][26]
Offers
  • Zephrys is able to offer board clear and single-target removal cards based on the attack and health of enemy minions, whether or not enemy minions will significantly reduce in stats if silenced, and whether enemy minions have Reborn[27] or Deathrattle[27] effects. When offering removal options, please note that Zephrys does not read or understand most unusual minion card text and effects.[28][29]
    • For example, if there are multiple minions on the opponent's board and they have 4 or less health, Zephrys is able to offer Flamestrike.[30]
    • For example, when offering a board clear card, Zephrys may offer Brawl if there is 5 mana remaining, Twisting Nether to avoid the risk of any minions surviving, or Blizzard if Zephrys wants to lock up the board.[6]
    • For example, if the opponent has a Twilight Drake, Zephrys is able to offer Earth Shock.
    • For example, if the opponent has a Lightspawn, Zephrys is able to offer Spellbreaker.[12]
  • Zephrys recognizes Deathrattles but does not understand the effects of Deathrattles, so when offering removal options for Deathrattle minions, he will prioritize removal that won't activate the Deathrattles, such as with transform or silence effects.
    • For example, if the opponent has a 6/6 Pyros, Zephrys is able to offer Hex to safely remove it without triggering its Deathrattle effect.[31]
  • Zephrys can offer specific counter cards such as Acidic Swamp Ooze if the opponent has a weapon,[32] Flare if they have an active Secret,[33] Crazed Alchemist if they have a Doomsayer,[1] Hungry Crab if they have a Murloc,[34] and Sacrificial Pact if they're transformed into Lord Jaraxxus.[35][20]
    • Zephrys, however, sometimes may not offer Flare even if the opponent has an active secret and there is 2 mana remaining to spend.[36][37]
    • Zephrys is able to offer Flare if the opponent has five (a Christmas tree!) of Hunter Secrets,[38] but sometimes not when he thinks you have lethal through other means (but the secrets actually make it impossible).[39]
    • Zephrys is able to offer Harrison Jones against the Rogue class even if they don't have a weapon equipped.[40]
    • Zephrys knows how an enemy Doomsayer works and will offer options accordingly.[13] The developers don't plan to teach Zephrys about individual card mechanics and interactions, but this case was a one-time exception.[13]
  • If the player is very low on Health, Zephrys will commonly offer several healing or survival options, such as Healing Touch.[41]
  • Zephrys is able to understand offering Combo cards for their Combo effects.
  • Zephrys is able to offer minions based on their reduced costs, such as Dread Corsair, Sea Giant, and Mountain Giant.
  • Zephrys is able to offer High Inquisitor Whitemane to summon minions that died in the current turn if Zephrys is played with 7 or more mana remaining.
  • Zephrys is able to offer Twilight Drake if there are a lot of cards in hand.
  • Zephrys is able to offer King Mukla to mill the opponent.[43]
  • Zephrys is able to offer Shadowflame to play on himself to deal 3 damage to all enemy minions,[44][45] or to play on another minion to deal that minion's attack damage to all other minions.
  • Zephrys frequently offers Tirion Fordring as a proactive lategame card.
  • Zephrys is able to offer Alexstrasza if the player is ahead on board with roughly at least 10 attack,[46] the opponent's hero has more than 15 health, and there is 9 mana remaining after playing Zephrys.
  • Zephrys is able to offer Lord Jaraxxus if the player's hero is low on health, such as below 15 health, and is not considered in danger of dying.[47]
  • Zephrys is able to offer Earth Shock for a lone EVIL Totem when Zephrys is played with 1 mana remaining, but not any removal card for the EVIL Totem, such as Backstab or Arcane Shot.[48] This seems to indicate that Zephrys recognizes silencing the EVIL Totem would negate the opponent card generation, but also that Zephrys strangely values silence more than removal in this instance.
  • Zephrys offers cards only on their base cost, so cost-modifying effects such as Loatheb, Sorcerer's Apprentice, and Summoning Portal do not affect his offerings.[49][50]
    • For example, Zephrys may still offer Twisting Nether if the opponent has played Loatheb.
  • Zephrys sometimes does not offer the same cards when a double-Battlecry effect is in play, such as with Brann Bronzebeard or Spirit of the Shark, simply because hand size is changing in between wishes.[51][20][7]
  • Zephrys can offer Arcane Shot but never Holy Smite, since they are identical in function.[3]
  • Zephrys is able to offer Loot Hoarder if Zephrys is played with 2 mana remaining and there are no cards left in the deck.[52][53] This may be a bug.
Lethal
  • Zephrys will always offer cards to allow the player to gain lethal, even options that are unintuitive at first glance.
    • However, since he cannot see what cards are in the player's hand, he can miss lethal chances if the player does not play out their cards first.[54][55][56][57]
    • He will not offer lethal solutions that rely on RNG.[19][58]
    • He will only offer lethal within the limitations of Zephrys' coding. This page attempts to address all of his algorithm limitations.
  • Zephrys is able to find lethal with a Basic or Upgraded Hero Power. Additionally, the modified cost and modified damage/healing of the hero power is also taken into account.[4]
    • Example: The opponent is at 8 health, and Zephrys is played, leaving 7 mana available. Zephrys is able to offer Fireball in combination with Steady Shot for lethal.[59]
  • Zephrys understands finding lethal with a healing spell such as Healing Touch with Auchenai Soulpriest on the board.[21][60] This also works with any other healing-into-damage effect, such as Auchenai Phantasm or Embrace the Shadow.
  • Zephrys is able to offer silence when he spots a lethal blocked by Taunt minions.[11]
  • Zephrys is able to offer silence if you have a frozen minion on board capable of giving lethal if it was unfrozen.[4]
  • Zephrys will favor silence cards among potential lethal options to help minimize unwanted interference caused by Deathrattles or other card effects.[4]
  • Zephrys is able to find lethal through fatigue damage.[61]
  • Zephrys is able to find lethal using Prophet Velen's damage modifier effect.[62]
  • Zephrys is able to offer Alexstrasza for lethal,[a] but not in some Solo Adventures such as Tombs of Terror.[63]
  • Zephrys is able to offer Heroic Strike for a hero with Windfury to find lethal, such as if the hero is equipped with Doomhammer.[64]
  • Zephrys does not use active cost-reduction effects to find lethal.
  • Zephrys does not offer Tundra Rhino for lethal.[67][68]
  • Zephrys does not offer Timber Wolf for lethal.[69][68]
  • Zephrys does not offer Unleash the Hounds for lethal.[70]
  • Zephrys does not offer Blessing of Might for lethal.[71]
  • Zephrys does not give Windfury for lethal if you have already attacked with the minion.[72][73]
  • Zephrys is able to offer Baron Geddon for its end-of-turn effect that deals 2 damage to all other characters, but will not recognize using a Baron Geddon already on board to deal 2 damage to the enemy hero for achieving lethal.
    • Example: Baron Geddon is on the player's board and the opponent hero is at 8 Health. Zephrys is played with 4 mana remaining. Fireball is not offered for lethal.[73]

Strategy[edit | edit source]

Zephrys is an incredibly powerful card that can save you from a bad situation, kill priority targets, generate value for later turns, or create lethal. Generally, you should save Zephrys for when you have no other good plays. Zephrys will always be an efficient play, so it's a good idea to wait until he's your only efficient play. When you do play Zephrys, it's a good idea to play out your other cards first to get to a desired level of mana remaining, then play him to persuade Zephrys to give you cards at or below that mana cost (factoring in the cost to play Zephrys of course).[74] To find out what Zephrys likes to offer you in various scenarios, the only way to find out is to play Zephrys a lot for yourself to see what he likes in different situations.

Since Zephrys gives you a choice between three cards, you still have to judge which of his options will be the best. For example - at three mana remaining he may give a healing spell like Holy Light, a removal spell like Deadly Shot, and a Mountain Giant which is currently playable. It's up to you to decide which path will provide the best value currently and on later turns.

Pay close attention to what Zephrys is offering, especially if the options include direct-damage spells or cards like Windfury, Savage Roar, and Bloodlust. He may see a lethal that you didn't account for.

If you're attempting to gain lethal with Zephrys, be sure to use your burst damage first. Zephrys will not check the cards in your hand, so he won't count them as damage when searching for lethal.

Even if this wastes a lot of his value, Zephrys isn't a terrible play on curve. He'll generally offer 3-mana cards, making him a super-upgraded Jeweled Scarab. In particular, he'll almost always offer Animal Companion, Wild Growth, and Brightwing, three of the best 3-mana cards in the Basic and Classic set. He can also curve out later turns as well, offering fitting mana costs no matter when he's played. He also often offers Tirion Fordring in the lategame as a proactive play.

Be wary of Bomb Warrior, which can disable Zephrys' effect by shuffling multiple Bombs into your deck. Try to play Zephrys early if you can in this match up.

Since he has the same condition, Zephrys is a natural fit for decks using Reno Jackson, Kazakus, Inkmaster Solia, Raza the Chained, Krul the Unshackled, Elise the Enlightened, Sir Finley of the Sands, Dinotamer Brann or Reno the Relicologist.

Zephrys doesn't always need to be included in singleton decks. Since his effect only cares about your current deck, he can be played at or near fatigue to make use of his Battlecry. This can allow you to find a finisher as an aggro deck or another piece of value in a long control match. This works especially well in combination with Chef Nomi.

Cards offered[edit | edit source]

Most of the powerful cards that Zephrys thinks about giving to the player are listed below:[b]

Guaranteed offers
  • If Zephrys is played at 2 mana (on turn 2):
  • If Zephrys is played with 2 mana remaining, the opponent has no minions or weapons, the player has at most 1 or 2 minions on the board, the player's hero has sufficient health, the player has 6 or more cards in hand before playing Zephrys,[81] and the player has no lethal opportunity:
Cards that may or may not be offered
Cards that are not offered or don't seem to be offered

Fixed bugs[edit | edit source]

The following list of interactions have been fixed.

  • With the live release of the expansion, Zephrys now more correctly values Reborn effects and "egg" Deathrattles.[27] Previously in pre-release, Zephrys did not value special effects, such as Reborn and Deathrattle, when offering board clear cards.[17]
  • Before Patch 15.0.4.33402, Zephrys sometimes was not able to offer Acidic Swamp Ooze even if the opponent had a buffed weapon and there was 2 mana remaining to spend.[86] After the patch, Acidic Swamp Ooze is now able to be offered against 1-Durability weapons, and weapon removal cards can now be offered against 0-Attack weapons or if it would prevent the opponent from having lethal next turn.[4]
  • Before Patch 15.0.4.33402, Zephrys was not able to offer a Silence or Earth Shock if the opponent had a large buffed-up minion such as a Replicating Menace with Taunt on the board, with 1 mana remaining to spend.[87] After the patch, Zephrys now more properly recognizes multiple Deathrattles on a minion, most commonly from Magnetic minions.[4]
  • Before Patch 15.0.4.33402, Zephrys was able to find lethal with an unused Basic Hero Power, but sometimes not with a used Basic Hero Power.[88] After the patch, this bug was fixed.
    • Example: Steady Shot is used, bringing the opponent down to 7 health with no minions on their board. Zephrys is played, leaving 6 mana available. Zephrys is not able to offer Avenging Wrath for lethal.[89]
    • Example: Shapeshift is used, killing off a 1/1 Taunt. Zephrys is played, leaving 6 mana remaining. He does not offer any lethal options, such as Bloodlust, which would give lethal with the minions on board. He does offer a Savage Roar, which would give lethal if both the 1/1 Taunt was off the board and the player had not attacked with Shapeshift yet.[90]
  • Before Patch 15.0.4.33402, Zephrys would not find lethal if you had a frozen minion on board capable of giving lethal if it was unfrozen.[20] This was fixed after the patch.[4]
  • Before Patch 15.0.4.33402, Zephrys did not find lethal through fatigue damage. It is unclear whether this issue was caused by Zephrys not recognizing fatigue damage before the patch, or if bugs were preventing him from properly recognizing lethal.
  • Before Patch 15.0.4.33402, Zephrys was able to offer Coldlight Seer with no friendly Murlocs on the field.[91]
  • Before Patch 16.0.0.37060, Zephrys overvalued the effect of Deathrattles, causing him to avoid destroying enemy minions with Deathrattles a little too much.[92] This was fixed after the patch.
  • Before Patch 16.0.0.37060, Zephrys did not offer King Krush for lethal. This was fixed after the patch.
    • Example: Opponent hero has 8 health and a 1-health minion on the board. The player has a 0-mana Zephrys, 9 mana remaining, and no damage on the board. King Krush was not offered for lethal.[93]
  • Before Patch 16.0.0.37060, Zephrys did not offer Doomhammer for lethal. This was fixed after the patch.
    • Example: Opponent hero is at 30 health with no Taunts. The player plays 4 Pounce and 3 Claw, giving the player's hero 14 attack. Zephrys is played with 5 mana remaining. Doomhammer was not offered for lethal.[94]

Quotes[edit | edit source]

Summon
Your wish is my suggestion.
Attack
Alakazoom![95] / Alakazam!

Lore[edit | edit source]

With the League of E.V.I.L. and its crew of calamitous lackeys, the League of Explorers equipped with archaeological artifacts, and the mystical mummies and monsters of Uldum, the desert sands have never hosted such a party of powerhouse prestidigitators and mischief-makers. Among those most powerful stands Zephrys the Great. While at a glance most would see nothing but a mild-mannered medium, Zephrys the Great is capable of divining and manifesting precisely what is needed in any given scenario.
Once this dune-dwelling diviner is played, the state of the game will be carefully analyzed and Zephrys will attempt to conjure exactly what you need to swing the game back in your favor or clench a decisive victory![96]

Unique to Hearthstone, Zephrys is a djinn.

From Wowpedia:

A djinn is a type of powerful air elemental that can be found in Skywall. They made their first appearance during World of Warcraft: Cataclysm.
It was the djinn that gave the tol'vir back their immortality as creatures of stone, in exchange for their allegiance to Deathwing. The only tribe of tol'vir to accept the offer were the Neferset. When the Orsis tribe refused to serve Deathwing, Al'Akir's djinn buried the city beneath a mighty sandstorm.
Most djinn in World of Warcraft are powerful lieutenants of Al'Akir, though a minor one has also appeared trapped in the Magical Brazier inside the Vortex Pinnacle. A legend among the tol'vir tells of a wicked djinn whom the Ramkahen sought to destroy. In an attempt to prevent his own death, the djinn tried to transfer his spirit into the body of a monkey. He was slain right in the middle of the transference, and only a fraction of his essence had moved over - only enough to possess the monkey's paw.

Trivia[edit | edit source]

  • When Team 5 decided to bring back the "If your deck has no duplicates" mechanic for Saviors of Uldum, they decided that the set needed to have a really cool and exciting card that synergized with the mechanic, on par with Kazakus from Mean Streets of Gadgetzan. The design team came up with the idea of a card that would allow players to look through their collection and choose any card to add to their hand, but the gameplay engineering and UI teams immediately protested against this design. The team subsequently tried to brainstorm a version of the card that would be feasible to create, with one of the suggestions being to have the card only show players a couple of cards from their collection. The idea was then born to have the AI select some reasonable choices for players to pick from. The team tried implementing this idea "like five different times", with each iteration a complete reimagining of the previous, until they landed on the version seen in the final set.[97] The team manually went through the Basic and Classic set to pick interesting cards and place them into categories for Zephrys to choose from.[98]
  • The decision to have Zephrys only offer cards from Basic and Classic rather than all sets was made partially for technical reasons, since figuring out how to rate each card involves a lot of manual work for the developers. However, according to Peter Whalen, the bigger reasons stem from design: a big part of playing with Zephrys consists of understanding what he's going to offer and how to maximize the payoff from him, which gets harder the larger the card pool is and the weirder the cards in it are. Basic and Classic provide a versatile mix of removal, AoE, minions, and situational cards while also being fairly simple and well-known to most players, whereas expansions tend to consist of a lot more niche and situational cards. Basic and Classic have the added perk of having fewer extreme cards that could make Zephrys frustrating to play against. Furthermore, only selecting cards from Basic and Classic rather than all sets also means that players don't have to relearn the card every time a new expansion comes out.[99][100]
    • The developers briefly discussed allowing Zephrys to Discover Hall of Fame cards when he's played in Wild. However, they found that the payoff wasn't quite worth it and that it's easier for them to maintain Zephrys and for players to predict what cards he's going to offer if his effect is the same across both formats.[101]
  • According to Chadd Nervig, one of the main designers of the card, Zephrys the Great required the most amount of development work and the largest team effort in helping to design, quality-assure, and polish the card for official release.[3][102]
  • According to Alec Dawson, a game designer on the Hearthstone team, Zephrys was the card that the team worked on the most in the history of the game.[103]
  • Zephrys has over 1000 lines of code running behind the scenes; typically, a card has around 2-20 lines of code, maybe even 50.[3] The code only takes milliseconds to run to evaluate the player's board state to offer the player cards.[3]
  • In the Tavern Brawl Three Wishes, players could play around with 0-mana-cost cards of Zephrys' effect: First Wish, Second Wish, and Third Wish.
  • Zephrys' effect is also found on the treasure card Zephrys's Lamp in the Tombs of Terror adventure. A special and very rare treasure card called Sack of Lamps is able to give many such Zephrys's Lamps to the player in a single turn.

Gallery[edit | edit source]

Zephrys the Great, full art
Zephrys the Great golden animated.gif

Patch changes[edit | edit source]

  • Descent of Dragons logo.png Patch 16.0.0.37060 (2019-12-05):
    • Fixed a bug where minions with both Stealth and Taunt (such as Wardruid Loti) weren't properly accounted for.
    • Fixed a bug where weapons would sometimes be offered as a removal option against Stealthed minions.
    • Druid Choose One cards now account for having the 'Choose Both' effect.
    • Fixed a bug where Starfall could be offered as removal against a single minion.
    • Fixed a bug where Earth Shock was incorrectly offered as removal against targets that were reduced to 1 health by Shrink Ray or Equality.
    • Adjusted how Zephrys values enemy Deathrattles.
    • Fixed a bug with lethal calculations including Rush minions not eligible to attack heroes.
    • Fixed several bugs involving certain cards not being offered:
  • Saviors of Uldum logo.png Patch 15.0.4.33402 (2019-08-26):
    • Fixed several bugs involving weapon removal:
      • Acidic Swamp Ooze was sometimes not offered against 1-Durability weapons.
      • Harrison Jones was sometimes offered against 1-Durability weapons when he could not be played that turn.
      • Weapon removal cards were not offered against 0-Attack weapons.
      • Weapon removal cards were not offered when it would prevent your opponent from having lethal on their next turn.
    • Fixed several bugs involving certain cards not being offered:
    • Fixed several bugs involving Hero Powers:
      • Hero Powers were sometimes assumed to be usable, even if they had already been used that turn.
      • The current cost for Hero Powers is now considered, instead of assuming a cost of 2.
      • Damage and healing modifiers on hero powers are now accounted for.
      • Upgraded Hero Powers (such as through Sir Finley of the Sands, or Justicar Trueheart) are now considered.
      • If your Hero Power has been replaced, Zephrys will no longer assume your base Hero Power is still usable.
    • Fixed a bug where Betrayal was not appropriately counting as a single-target removal option when it would only damage one target.
    • Fixed a bug where Alexstrasza was being offered based upon the opponent’s combined Health and Armor, instead of only their Health.
    • Fixed a bug where silence cards were not offered to unfreeze your own minions for lethal.
    • Among potential lethal options, silence cards will now be favored, in order to help minimize potential interference from Deathrattles or other unique card effects.
    • Fixed a bug where Zephrys did not properly consider multiple Deathrattles on the same minion (most commonly from Magnetic minions).
    • Improved Zephrys's evaluation of the value of healing this turn vs next turn.
  • Hotfix (2019-08-08):[13]
    • Fixed a bug where Zephrys sometimes didn’t handle enemy Divine Shields properly.
    • Fixed a bug where Zephrys sometimes didn’t handle Poisonous properly.
    • Fixed a bug where Zephrys didn’t consider that buffing a 0-Attack minion would let it attack that turn.
    • Taught Zephrys how Doomsayers work. As a rule, we don’t plan to teach Zephrys about individual card mechanics and interactions. However, we’ve made a one-time exception in this case since having less-than-perfect offerings from Zephrys when trying to find an answer to a Doomsayer could cause you to lose your board or end up with no good plays for the turn.
  • Saviors of Uldum logo.png Patch 15.0.0.32708 (2019-08-06): Added.

Footnotes[edit | edit source]

  1. Alexstrasza is able to be offered for lethal if Zephrys has a cost of 0 or 1 mana and there is lethal damage presented on board after Alexstrasza's effect.
  2. Note that the card categories listed in the section "Cards offered" are similar to but not the same as the ones Zephrys uses in his source code.
  3. Deadly Shot is able to be offered to kill reasonably-statted lone stealthed minions.
  4. Assassinate is able to be offered when the opponent has multiple minions and one of the most threatening is a 4-attack high health targetable minion, and there is 5 mana remaining after playing Zephrys.
  5. Starfall is offered in very rare (and weird) cases as a flexible "single-target" and "area of effect" card. Chadd Nervig in his Angry Chicken podcast interview mentioned that most categorized cards that Zephrys offers fall under only one category; however, some fall into multiple categories, such as is the case with Starfall.
  6. Frost Nova is able to be offered if the opponent has lethal, or sometimes close to lethal, on board and the player has less than 6 mana remaining after playing Zephrys (to avoid Zephrys potentially offering Blizzard).
  7. Deathwing is able to be offered when the player has no/few cards in hand, or deck, and the enemy has minions (maybe more than one) on board.
  8. Inner Fire is able to be offered for 0-attack high-health minions.
  9. Ysera is able to be offered when the player has no/few cards in hand, or deck.
  10. Eaglehorn Bow is more likely to be offered if the player has Secrets up.
  11. Gladiator's Longbow is able to be offered if there is a 5-health or less enemy minion that Zephrys wants to kill.
  12. Nourish was offered in the Three Wishes Tavern Brawl when First Wish was used on turn 6, when the player has 6 maximum mana and the opponent has 8 maximum mana. There can be 7 cards in the player's hand (including Zephrys).
  13. Chadd Nervig mentioned on Twitter on August 10, 2019 that they were investigating why Shadow Madness wasn't being offered.

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (30:50 - 34:00). YouTube. Retrieved on 2019-08-01.
  2. 2.0 2.1 Chadd Nervig on Twitter. (2019-07-31). 
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 The Angry Chicken (podcast) (2019-08-23). The History of Zephrys: Hearthstone Interview with Celestalon. YouTube. Retrieved on 2019-08-26.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Blizzard Entertainment (2019-08-26). Hearthstone Update – August 26 – Card Balance Updates. Retrieved on 2019-08-26.
  5. Peter Whalen on reddit. (2019-07-31). Retrieved on 2019-08-01.
  6. 6.0 6.1 6.2 6.3 Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (51:20 - 52:20). YouTube. Retrieved on 2019-08-01.
  7. 7.0 7.1 7.2 Hearthstone - Zephrys Shows us the Perfect Card. (2019-08-07). YouTube. Retrieved on 2019-08-09.
  8. Peter Whalen on Twitter. (2019-08-01). 
  9. Chadd Nervig on Twitter. (2019-08-24). 
  10. Chadd Nervig on Twitter. (2019-07-31). 
  11. 11.0 11.1 Trolden (2019-09-07). Funny And Lucky Moments - Hearthstone - Ep. 463 (06:06 - 06:50). YouTube. Retrieved on 2019-09-07.
  12. 12.0 12.1 Zephrys gives Spellbreaker and Blessed Champion. (2019-09-06). Imgur. Retrieved on 2019-09-06.
  13. 13.0 13.1 13.2 13.3 13.4 Dylan Bates (2019-08-08). ZEPHRYS HOTFIX - AUGUST 8, 2019. Retrieved on 2019-08-09.
  14. Hearthstone Esports (2019-09-28). glory vs Alutemu - Hearthstone Grandmasters Asia-Pacific S2 2019 - Week 6 (21:44 - 22:00). YouTube. Retrieved on 2019-09-29. Note that Consecration and Holy Nova are offered when there is Spell Damage +1 and 4 enemy minions have 3 Health.
  15. Hearthstone Esports (2019-09-28). glory vs Alutemu - Hearthstone Grandmasters Asia-Pacific S2 2019 - Week 6 (19:12 - 19:33). YouTube. Retrieved on 2019-09-29. Note how Flamestrike is offered when there is Spell Damage +1 and there are 3 enemy minions with 5 Health on the board.
  16. Chadd Nervig on Twitter. (2019-07-31). 
  17. 17.0 17.1 17.2 Trolden (2019-08-05). Funny And Lucky Moments - Hearthstone - Ep. 455 (08:33 - 09:12). YouTube. Retrieved on 2019-08-05.
  18. Chadd Nervig on Twitter. (2019-08-10). 
  19. 19.0 19.1 Chadd Nervig on Twitter. (2019-07-31). 
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 HysteriA (2019-08-08). Zephrys Experiments - Will Zephrys Always Find Lethal? - Saviors of Uldum Interactions. YouTube. Retrieved on 2019-08-09.
  21. 21.0 21.1 Looks like Zephrys the Great knows about Auchenai Soulpriest. (2019-08-19). Reddit. Retrieved on 2019-08-25.
  22. Blizzard Entertainment (2019-12-05). Hearthstone Update – December 5 – Descent of Dragons. Retrieved on 2019-12-06.
  23. Match of the Week: hunterace vs Thijs - Hearthstone Grandmasters Europe - Week 1 (07:06 - 07:48). (2019-08-24). Retrieved on 2019-08-26.
  24. Chadd Nervig on Twitter. (2019-08-06). 
  25. Chadd Nervig on Twitter. (2019-10-03). 
  26. HysteriA (2019-08-12). Hearthstone Mythbusters 87 - Saviors of Uldum. YouTube. Retrieved on 2019-08-13.
  27. 27.0 27.1 27.2 Chadd Nervig on Twitter. (2019-08-18). 
  28. Chadd Nervig on Twitter. (2019-08-07). 
  29. Chadd Nervig on Twitter. (2019-08-06). 
  30. Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (01:43:15 - 01:44:05). YouTube. Retrieved on 2019-08-01.
  31. Zephyrs didn't give Holy Fire...Unless the AI is smarter than me. (2019-09-04). Reddit. Retrieved on 2019-09-04.
  32. Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (01:00:50). YouTube. Retrieved on 2019-08-01.
  33. Chadd Nervig on Twitter. (2019-07-31). 
  34. Mike Donais on reddit. (2019-07-31). Retrieved on 2019-08-01.
  35. Chadd Nervig on Twitter. (2019-07-31). 
  36. That's it Zephrys, we're switching you to Orville Redenbacher popcorn because you can't Pop Secret. (2019-08-07). Reddit. Retrieved on 2019-08-10.
  37. Extremely annoying moment when Zephrys showed me three spells knowing my opponent had a counterspell up with 1 health, I had 2 mana left. (2019-08-10). Reddit. Retrieved on 2019-08-10.
  38. Zephrys Brings a Flare to Hunter Fight. (2019-09-08). Reddit. Retrieved on 2019-09-08.
  39. ZEPHYRS HAS FAILED To Find Lethal?! - Hearthstone Daily Moments Ep.1225 (00:51 - 02:19). (2019-08-06). Retrieved on 2019-08-28.
  40. 40.0 40.1 Zephrys offers Harrison Jones for Rogue even if there's no weapon equipped. (2019-10-29). Imgur. Retrieved on 2019-10-29.
  41. Chadd Nervig on Twitter. (2019-07-31). 
  42. Why not give me mass dispel? I lost because of this.. (2019-08-12). Reddit. Retrieved on 2019-08-12.
  43. "My hand is too full!". (2019-08-09). Reddit. Retrieved on 2019-08-09.
  44. Zephrys the Great: Deconstructing the Djinni. (2019-08-02). Reddit. Retrieved on 2019-08-16.
  45. Also verified by User:Aegonostic
  46. Hearthstone Esports (2019-10-13). Fr0zen vs Monsanto - Group 1 Elimination - Hearthstone Grandmasters Americas S2 2019 Playoffs (50:50 - 51:53). YouTube. Retrieved on 2019-10-22.
  47. Hearthstone Esports (2019-10-13). Fr0zen vs Monsanto - Group 1 Elimination - Hearthstone Grandmasters Americas S2 2019 Playoffs (54:08 - 55:07). YouTube. Retrieved on 2019-10-22.
  48. Hearthstone Esports (2019-10-07). Jarla vs Pavel - Hearthstone Grandmasters Europe S2 2019 - Week 7 (20:40 - 21:46). YouTube. Retrieved on 2019-10-08.
  49. Chadd Nervig on Twitter. (2019-08-01). 
  50. Chadd Nervig on Twitter. (2019-08-01). 
  51. Chadd Nervig on Twitter. (2019-08-30). 
  52. Zephrys offered Loot Hoarder in fatigue?. (2019-08-27). Reddit. Retrieved on 2019-08-29.
  53. Also verified by User:Aegonostic. Happened consistently, three or more times.
  54. Chadd Nervig on Twitter. (2019-07-31). 
  55. Chadd Nervig on Twitter. (2019-07-31). 
  56. Chadd Nervig on Twitter. (2019-07-31). 
  57. Chadd Nervig on Twitter. (2019-07-31). 
  58. Chadd Nervig on Twitter. (2019-07-31). 
  59. HysteriA (2019-08-08). Zephrys Experiments - Will Zephrys Always Find Lethal? - Saviors of Uldum Interactions (04:06 - 04:15). YouTube. Retrieved on 2019-10-29. Note that Fireball is offered next to High Inquisitor Whitemane.
  60. Also verified by User:Aegonostic
  61. Hearthstone Esports (2019-09-28). Bunnyhoppor vs Seiko - Hearthstone Grandmasters Europe S2 2019 - Week 6 (01:13:45 - 01:15:30). YouTube. Retrieved on 2019-09-29.
  62. HysteriA (2019-09-21). Zephrys One Turn Kill Combos - Hearthstone (02:47 - 03:16). YouTube. Retrieved on 2019-10-29.
  63. Zephrys' Wish Did Not Find Alexstrasza Lethal (Tombs of Terror). (2019-09-21). Reddit. Retrieved on 2019-09-29.
  64. 64.0 64.1 Zephrys offers Heroic Strike for hero with Windfury. (2019-10-29). Imgur. Retrieved on 2019-10-29.
  65. Zephrys doesnt recognise bloodbloom being active (he didnt give pyroblast). Not complaining, just figured id post the interaction in case it ends up helping someone.. (2019-08-31). Reddit. Retrieved on 2019-09-01.
  66. Zephrys won't give you lethal if you have Kalecgos on the board and haven't played a spell that turn. (2019-08-15). Reddit. Retrieved on 2019-08-16.
  67. 67.0 67.1 HysteriA (2019-09-21). Zephrys One Turn Kill Combos - Hearthstone (03:48 - 04:27). YouTube. Retrieved on 2019-09-29.
  68. 68.0 68.1 68.2 68.3 68.4 StormFever on Twitter. (2019-09-09). 
  69. 69.0 69.1 Zephrys doesn't offer Timber Wolf for lethal. (2019-12-07). Imgur. Retrieved on 2019-12-07.
  70. 70.0 70.1 Zephrys does not find lethal with Unleash the Hounds. (2019-09-09). Imgur. Retrieved on 2019-09-09.
  71. 71.0 71.1 Where is Blessing of Might?. (2019-10-29). Imgur. Retrieved on 2019-10-29.
  72. Zephrys doesn't give Windfury for lethal if you have already attacked with your minion. (2019-09-01). Reddit. Retrieved on 2019-09-01.
  73. 73.0 73.1 HysteriA (2019-09-07). Zephrys Experiments 2! - Will Zephrys Always Find Lethal? - Hearthstone Saviors of Uldum. YouTube. Retrieved on 2019-10-29.
  74. Chadd Nervig on Twitter. (2019-07-31). 
  75. Simon Welch on Twitter. (2019-09-19). 
  76. Zephrys offers Arcane Intellect. (2019-10-29). Imgur. Retrieved on 2019-10-29.
  77. Zephrys offers Sprint (part 1). (2019-10-29). Imgur. Retrieved on 2019-10-29.
  78. Zephrys offers Sprint (part 2). (2019-10-29). Imgur. Retrieved on 2019-10-29.
  79. Zephrys offers Bloodsail Corsair confirmed. (2019-10-29). Imgur. Retrieved on 2019-10-29.
  80. 80.0 80.1 80.2 Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (57:55 - 58:55). YouTube. Retrieved on 2019-09-04.
  81. Stonetusk Boar Paladin. (2019-08-14). Reddit. Retrieved on 2019-08-29.
  82. Trolden (2019-08-18). Funny And Lucky Moments - Hearthstone - Ep. 459 (00:05 - 01:15). YouTube. Retrieved on 2019-08-18.
  83. Chadd Nervig on Twitter. (2019-08-01). 
  84. Chadd Nervig on Twitter. (2019-08-01). 
  85. Chadd Nervig on Twitter. (2019-08-23). 
  86. Trolden (2019-08-11). Funny And Lucky Moments - Hearthstone - Ep. 457 (07:23 - 8:07). YouTube. Retrieved on 2019-08-12.
  87. Thijs gets the perfect card. (2019-08-11). Reddit. Retrieved on 2019-08-11.
  88. Shouldn't Zephrys always offer you lethal when possible? Almost lost a brawl game because he didn't offer me fireball.. (2019-08-08). Reddit. Retrieved on 2019-08-16.
  89. Zephrys won't give you Avenging Wrath as lethal option even with your opponent at 7 HP, no minions on board and exactly 6 mana left.. (2019-08-13). Reddit. Retrieved on 2019-08-13.
  90. Zephrys missed lethal or I was not playing it optimally. (2019-08-16). Reddit. Retrieved on 2019-08-16.
  91. Brian Kibler on Twitter. (2019-08-22). 
  92. Why Zephrys the Great don't give Twisting Nether? I lose in opp turn because he use Penance on my Zephyros and Ragnaros the Firelord win (i have exactly 8 health). (2019-11-28). Reddit. Retrieved on 2019-12-06.
  93. Zephrys can't find lethal with King Krush. (2019-09-01). Imgur. Retrieved on 2019-09-01.
  94. HysteriA (2019-09-21). Zephrys One Turn Kill Combos - Hearthstone (03:20 - 03:47). YouTube. Retrieved on 2019-09-29.
  95. Chadd Nervig on Twitter. (2019-08-06). 
  96. Blizzard Entertainment (2019-08-01). Saviors of Uldum Card Reveal Recap, Final Week. Retrieved on 2019-08-06.
  97. Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (50:15 - 51:25). YouTube. Retrieved on 2019-08-01.
  98. Hearthstone (2019-07-31). Saviors Of Uldum Final Card Reveal Livestream (58:30). YouTube. Retrieved on 2019-08-01.
  99. Peter Whalen on reddit. (2019-07-31). Retrieved on 2019-08-01.
  100. Peter Whalen on reddit. (2019-07-31). Retrieved on 2019-08-01.
  101. Peter Whalen on Twitter. (2019-08-17). 
  102. Chadd Nervig on Twitter. (2019-07-31). 
  103. Tim Rizzo (2019-08-18). Dawson: "Zephrys was definitely the card we worked on the most in the history of the game.". InvenGlobal. Retrieved on 2019-09-29.

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