Xatma, Plague Lord of Death is the final boss in Chapter 3 of Tombs of Terror.
Hero Powers[]
Difficulty | Phase 1 | Phase 2 | Phase 3 |
---|---|---|---|
Normal | |||
Passive | Auto-cast | ||
Heroic | |||
Passive | Auto-cast |
Special cards[]
Decks[]
This boss has 30 cards for each of three phases. During the phase change, Xatma's deck is replaced by a new one and he draws three extra cards before his main deck. But if the battle continues after defeat in the second or third phase, Xatma won't have extra cards in the second or third phase respectively.
Normal[]
Heroic[]
Notes
To edit these notes, go to Template:Xatma, Plague Lord of Death notes.
- As a Plague Lord boss:
- If the player loses against a Plague Lord, its current Health will be its new maximum Health should the player encounter it again.
- The number of turns is unlimited in this encounter.
- Plague Lord's Hero Power and deck depend on their current Health.
- If it is between 201-300, it uses Phase 1's Hero Power and deck.
- If it is between 101-200, it uses Phase 2's.
- If it is below 100, it uses Phase 3's.
- During the phase change, the Plague Lord will draw extra cards. Their deck is also completely replaced by a new one.
- If its Health is "set" by Flex-plosion, its Hero Power and deck stay the same until it is damaged by any means.
- If a phase change occurs while drawing Corrupted Blood (from Hakkar, the Soulflayer), then the whole deck will still be replaced in the very moment the life of the Plague Lord drops below 100/200, but for each Corrupted Blood drawn until that point, 2 copies will be placed into the new deck. Hence any strategy of killing a Plague Lord involving Hakkar, the Soulflayer should try to maximize the number of Corrupted Bloods the Plague Lord draws that turn. Example: If a Plague Lord has only bloods in his deck, but starts his turn with 102 health, then one blood is drawn, then the deck is replaced, the hand is refilled and finally 2 new bloods will be placed into the remaining deck. If the Plague Lord has say 16 bloods and 120 health at the start of his turn, then he will draw 7 of the 16 bloods, shift to the new phase, replace his deck, refill his hand and finally 14 new bloods are placed into the remaining deck.
- If Death's Gaze kills a minion, it will always add only one copy of Untimely Demise to Xatma's hand, regardless of the number of minions killed.
Dialogue[]
Introduction[]
- Reno Jackson
- A plague of... DEATH!? Aren't you kinda skipping a few steps?
- Sir Finley
- You seem the unpleasant type. Death, I presume?
- Elise Starseeker
- The League of Explorers has faced death before - I do not fear you!
- Brann Bronzebeard
- So yer the Plague Lord of Death? Not. Impressed.
- Xatma, Plague Lord of Death
- Death's embrace awaits...
- Nothing can stop death...
- Treasures will not save you. (vs. Reno Jackson)
- The Light cannot drown out death. (vs. Sir Finley)
- All of your knowledge… wasted. (vs. Elise Starseeker)
- The titans cannot hear you, dwarf. (vs. Brann Bronzebeard)
Player's returning after defeat
- Xatma, Plague Lord of Death
- Phase 1
- The shadow of your demise looms.
- Its pursuit will never cease.
- Phase 2
- You will find no salvation.
- You cannot escape.
- Phase 3
- The end awaits.
- Your time is running out.
- Death itself cannot be stopped. You shall see.
Battle[]
Emote Response
- Xatma, Plague Lord of Death
- Keep talking...
Hero Power
- Xatma, Plague Lord of Death
- Foreboding Fate
- Death and rebirth are one.
- Let it pour over you.
- Life is a fickle thing.
- Rise from your grave!
- Your extermination is imminent.
- Death's Embrace triggers
- It is coming for you.
- So it shall be.
- The end is inevitable.
- Unrelenting. All consuming.
- Death's Gaze
- Do you feel the chill of death?
- It will not be avoided.
- The cold darkness consumes all.
- The end of times. How quaint.
- This tomb will not contain me.
Idle
- Xatma, Plague Lord of Death
- Death waits... this time.
- Do you know how hard it is to make friends?
- Don't fall asleep...
- I suppose you have a little bit of time...
- It does get tiresome being so. non-corporeal.
- It is getting darker in here, it's not just you.
Phase changing
- Xatma, Plague Lord of Death
- Transition to Phase 2
- This will be your downfall.
- Transition to Phase 3
- Your extinction is forthcoming.
Twist - Plague of Death triggers
- Xatma, Plague Lord of Death
- Death is unstoppable...
- Nothing living escapes this tomb...
- Come deeper into the darkness...
Boss cards
- Xatma, Plague Lord of Death
- Untimely Demise
- This will be YOUR tomb!
- Forbidden Words
- Death comes for the strong, too.
- Shadow Word: Pain
- The meek will fall.
- Shadow Word: Death
- Simple and direct.
- Psychopomp
- Worshippers of death itself… they will do nicely.
- Shadow of Death
- Into the shadows of death itself...
- Plague of Death
- The darkness overtakes.
- This charade ends now.
- DOOM!
- It is time.
Player's cards
- Xatma, Plague Lord of Death
- Burgle
- Stealing from death - how poetic!
- Shadow Word: Death
- Is that your favorite word too?
- Sylvanas Windrunner
- This one has seen a LOT of death... very interesting.
- The Lich King
- The Lich King sought mastery over death… but could not escape.
- Plague of Death
- Oooh, you're coming around on it.
Death
- Xatma, Plague Lord of Death
- Curious...
Defeat
- Xatma, Plague Lord of Death
- It is your nature to fight death. And lose.
- You challenge death itself and hope to prevail?
- Your light is expiring...
Lore[]
Xatma is unique to Hearthstone. It is one of the five sources of plagues that Rafaam has unleashed into Uldum. Xatma is the embodiment of the Plague of Death.
Gallery
Patch changes
- Patch 15.2.0.33717 (2019-09-10):
- Added.
References[]
Tombs of Terror | |||||||||||||||||
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Heroes | |||||||||||||||||
Chapter 1: The Lost City |
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Chapter 2: Scorching Dunes |
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Chapter 3: Khartut's Tomb |
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Chapter 4: Halls of Origination |
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Chapter 5: The Inner Sanctum |
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Tavern |