Wondrous Wisdomball

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Rise of Shadows logo.png The subject of this article is part of the
Rise of Shadows's The Dalaran Heist.


Wondrous Wisdomball
Wondrous Wisdomball.png
Set: Rise of Shadows
Type: Spell
Class: Neutral

Passive
Occasionally gives helpful advice.

Wondrous Wisdomball is an uncollectible neutral spell card, from the Rise of Shadows set. It can be drafted as part of The Dalaran Heist as a treasure.

For more information, see The Dalaran Heist.

Effects[edit | edit source]

Certain actions have a chance to trigger the Wondrous Wisdomball, resulting in a wide range of effects:

  • Start of game, opponent begins with additional mana crystals: Your starting mana is increased to match your opponent's starting mana.
  • Start of game: You go first.
  • Start of turn: Draw an extra card.
  • Start of turn: Modify the cost of the drawn card to match your Mana Crystal count (or rarely to 1).
  • Start of turn and only having a few cards in hand: Add 3 random minions to your hand.
  • Drawing a minion or spell: Add 2-4 extra copies of it to your hand.
  • Drawing a minion or spell: Give it a random cost.
  • Playing a minion: Transform it into a random Legendary minion.
  • Playing a spell: Cast it again on a random target.
  • Playing a spell: Cast it again on the same target.
  • Playing a Treasure card: Shuffle in 3 random Treasures into your deck.
  • Friendly minion dies: Shuffle a copy of it into your deck.
  • Enemy summons a minion: Summon multiple minions with Taunt.
  • Enemy minions attack your hero: Summon multiple minions with Taunt.
  • Multiple enemy minions attack your hero: Freeze all enemy minions.
  • Multiple enemy minions are summoned: Destroy all minions.
  • Ending your turn: Gain an extra turn.
  • Taking damage: Restores health to your Hero.
  • Taking Fatigue damage: Refill your deck with 10 random cards.
  • Taking lethal damage: Your hero becomes Immune until the end of the opponent's turn.

Some actions will trigger the Wisdomball but will not do anything.

Dialogue[edit | edit source]

Setting your Mana Crystal count to match the boss's

Wondrous Wisdomball
"That guy started with extra mana! You should too!"

Drawing an extra card

Wondrous Wisdomball
"Go ahead. Draw another. No one's looking."

Giving extra copies of drawn minion

Wondrous Wisdomball
"Take a couple extra copies. That boss won't mind."

Changing cost of drawn card to your mana crystal count

Wondrous Wisdomball
"Let me adjust the cost of that for you."

Changing cost of drawn spell

Wondrous Wisdomball
"Let me adjust the cost of this spell."

Adding minions to hand when low on cards

Wondrous Wisdomball
"I've added a few minions to your hand. No need to thank me."

Recasting a spell

Wondrous Wisdomball
"Let me cast that again at a random target."
"That's a great spell. We should cast it again!"

Transforming a minion into a Legendary minion

Wondrous Wisdomball
"Random legendaries are always good."

Shuffling in a destroyed friendly minion

Wondrous Wisdomball
"Don't feel sad. I put another copy into your deck."

Freezing enemy minions

Wondrous Wisdomball
"Do you feel a chill?"

Summoning multiple minions with Taunt

Wondrous Wisdomball
"This will protect you."

Destroying all minions

Wondrous Wisdomball
"I've cleared the board for you. You're welcome."

Giving an extra turn

Wondrous Wisdomball
"How about an extra turn?"
"Have you tried taking an extra turn?"

Preventing lethal damage

Wondrous Wisdomball
"I got you. I remember when Ice Block was Standard."

Going first (Useless)

Wondrous Wisdomball
"I've ensured you go first this game!"

Taking damage (Useless)

Wondrous Wisdomball
"You know, running out of "Health" makes you lose."

Taking damage during your turn (Useless)

Wondrous Wisdomball
"Here's a winning tip: Stop hitting yourself!"


Gallery[edit | edit source]

Wondrous Wisdomball, full art

Patch changes[edit | edit source]

Rise of Shadows logo.png Patch 14.0.0.29933 (2019-04-04):