|Abilities:||Battlecry, Generate, Taunt|
|Tags:||Class-related, Random, Spell-generating|
Battlecry: Add a random Shaman spell to your hand.
Is she a frog that became a witch, or a witch that became a frog?
How to get[edit | edit source]
Witch's Apprentice can be obtained through The Witchwood card packs, through crafting, or as an Arena reward. Golden Witch's Apprentice can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Golden Witch's Apprentice||400||50|
Strategy[edit | edit source]
- Please add any available information to this section.
Possible spells[edit | edit source]
|Name / Desc||Rarity||Class||Cost||Description|
Restore a minion to full Health and give it Taunt. I personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Deal 1 damage to an enemy character and Freeze it. FROST SHOCK!
Transform a minion into a 0/1 Frog with Taunt. If you Hex a Murloc... it really isn't much of a change, is it?
Give a friendly character +3 Attack this turn. This would be real handy if your enemy is made of rock.
Give your Totems +2 Health. Totem-stomping is no longer recommended.
Give a minion Windfury. Windfury is like Earthfury and Firefury, but more light and airy.
Deal 1 damage to all minions. Overload: (2) Working in a shaman's lab, it's important to be well-grounded.
Deal 8 damage to a minion. Overload: (3) Shamans always have the firmest handshakes.
Silence a minion, then deal 1 damage to it. Earth Shock? Shouldn't it be "Azeroth Shock"?
Draw a card. Copy it if you played an Elemental last turn. It's just a Tempest Tantrum.
Deal 2 damage to 2 random enemy minions. Overload: (2) If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.
Restore 12 Health divided randomly among all friendly characters. It's filled with electrolytes!
Draw 2 Murlocs from your deck. Glow fish, war fish... blow fish, more fish...
Deal 3 damage. Overload: (1) Lightning Bolt! Lightning Bolt! Lightning Bolt!
|Rain of Toads||Common||Shaman||6|
Summon three 2/4 Toads with Taunt.
Overload: (3) "Oh, THAT'S how she brings the warts!"
Deal 4 damage to a minion. Restore 4 Health to your hero. Also good for removing pesky stains.
Deal 2 damage.
Overkill: Summon a basic Totem. Trolls are the first group to have a totem survive atmospheric re-entry.
Deal 2 damage to a minion. Overload: (1) The material components for this spell are wool socks and a rug.
Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Freeze a minion and deal 3 damage to adjacent ones. One of our more snowbally cards.
Discover a Battlecry minion. A lot of shaman have started vaping their invocations.
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. Or it might not.
Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing.
Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms.
Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
|Lesser Sapphire Spellstone||Rare||Shaman||7|
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.) A stone of blue, embraced with glee
By murloc lords beneath the sea
Soon numberless they swarmed the shore
First two, then four, then more...and more...
Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Give your minions "Deathrattle: Summon a random basic Totem." All that remained from the first kobold colony: a single talisman and the word "Flamestrike."
Deal 15 Damage randomly split across all minions. Overload: (2) Many young shaman summon a volcano as their first school project.
Summon two 1/1 Sparks with Rush.
Overload: (1) Batteries have three components: Cathode, Anode, and Overload.
|Big Bad Voodoo||Epic||Shaman||2|
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." Murlocs practice Small Nice Voodoo.
Give a minion +3/+3 and Freeze it. We'll thaw you out when we find a cure!
Draw a card. That card costs (3) less. Drek'thar can't see, but he can see. You know what I mean? It's ok if you don't.
The next spell you cast this turn costs 3 less. Discover a spell. When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."
Give your minions "Deathrattle: Return this to your hand." I guess you can say they’re… “soul survivors.”
Transform a friendly minion into one that costs (1) more. Repeatable this turn. They grow up so fast.
|The Storm Bringer||Legendary||Shaman||7|
Transform your minions into random Legendary minions. Finally, Electra can work from home.
|Unite the Murlocs||Legendary||Shaman||1|
Quest: Summon 10 Murlocs.
Reward: Megafin. Form feet and legs! Form arms and body! Oh. Sorry. I was thinking about Mechafin.
|Showing all 39 cards|
Quotes[edit | edit source]
- THAT didn't go as... <croak>
- Oh ribbit, ribbit, ribbit!
Lore[edit | edit source]
Trivia[edit | edit source]
- According to Senior Game Designer Peter Whalen, Witch's Apprentice is an example of a card where, as soon as the developers received the card art, they knew what the card's stats were going to be — a 0/1 Taunt minion, mirroring the Frog created by Hex — leaving them to figure out a card effect that made sense in the context.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 22.214.171.12466 (2018-04-10): Added.
References[edit | edit source]
- The Witchwood Card Reveal Livestream - Twitch (29:15). (2018-03-26). Retrieved on 2018-03-26.