Who's the Boss Now?

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Tavern Brawl - promo.png The subject of this article is part of the
Tavern Brawl game mode.


Who's the Boss Now.jpg
"Dungeon bosses want to help you play! Build your own deck but get a random boss power. Each time you use it, get a new one!"

Who's the Boss Now? is a Tavern Brawl. It debuted on October 21, 2015.

History[edit | edit source]

Tavern Brawl Start End
19 October 21, 2015 October 26, 2015
29 December 30, 2015 January 4, 2016

Overview[edit | edit source]

This Brawl sees players creating their own custom decks using any class. However, their Hero Power will be randomly selected from a range of possible boss Hero Powers, modified versions of those previously seen in adventures. Each time the player uses their Hero Power, it will be replaced by a new one.

Possible Hero Powers[edit | edit source]

Poison Cloud(22507).png
Decimate(22508).png
Harvest(22510).png
Web Wrap(22509).png
Pile On!!!(22497).png
Jeering Crowd(22499).png
ME SMASH(22502).png
Open the Gates(22503).png
The Majordomo(22500).png
Activate!(22505).png
Wild Magic(22504).png
Bone Minions(22506).png

Generated cards[edit | edit source]

Bone Construct(14629).png
Dark Iron Spectator(14481).png
Flamewaker Acolyte(14509).png
Fallout Slime(7781).png
Whelp(14525).png
Arcanotron(14593).png
Toxitron(14596).png
Electron(14600).png
Magmatron(14604).png

Notes[edit | edit source]

Strategy[edit | edit source]

Deck construction[edit | edit source]

Due to your Hero Power being replaced by another one each time you use it, the rules of this Brawl means that you can use your Hero Power multiple times during the same turn, making Inspire-based decks extremely powerful. Minions such as Fencing Coach and Maiden of the Lake will help to reduce the Cost of your Hero Power and pull off multiple usages in the same turn. Since a good number of usable Boss Hero Powers allow you to fill your board, Mukla's Champion can help you build an army of cheap, yet sufficiently powerful minions by buffing the minions summoned. Frost Giant is a powerful minion to consider, since its cost will be drastically reduced due to the liberal usage of Hero Powers, to the point of costing no Mana at all by lategame. Notably, this effect cannot be canceled by Silence or returning the Frost Giant to the hand via Web Wrap.

Druid is one of the stronger classes for this Brawl. Access to Wild Growth, Astral Communion and especially Innervate can allow the Druid to get a Maiden of the Lake in early and start abusing Hero Powers.

Class spells that damage multiple enemy minions, such as Arcane Explosion, Swipe and Consecration will prove useful due to the number of minions with 1 Health that can be summoned by Hero Powers, or through usage of the Decimate Hero Power. This also applies to minions that can deal indirect damage such as Flamewaker or Cruel Taskmaster. The Rogue's Poisoned Blade is very strong in this Brawl, mainly because you can spam your Hero Power, rapidly increasing its buff.

Hero Powers[edit | edit source]

The random generation of Hero Powers means that you have very little control over a consistent strategy, necessitating smart plays based on what powers you and your opponent have. As an example, using Open the Gates, Bone Minions or Jeering Crowd is very counterproductive if your opponent has Poison Cloud, since the latter will destroy any minions you summon via Hero Power and grant your opponent free 2/2 Fallout Slimes to use against you. Using Pile On!!! is similarly defeating if your opponent has Web Wrap to remove your summoned minion from the board while leaving their own untouched. Playing Sir Finley Mrrgglton or Shadowform can help with this by temporarily changing your Hero Power to another one and get around an otherwise unfavorable scenario.

Activate! in particular can be a rather risky power to use. Both Arcanotron and Electron benefit your opponent when summoned, and in the early game you're much less likely to benefit from their effects yourself with little mana to spare. Toxitron can help manage opposing swarms, but may be quickly removed during your opponent's turn and will destroy most of the friendly minions summoned via Hero Power. On the other hand, Magmatron is a devastating minion to have, especially during the early game when your opponent is less likely to have instant countermeasures and will also be taking damage for each card played.

In some cases, it may be necessary to use a Hero Power where possible to swap in another one, such as using Poison Cloud on an empty field. Note that ME SMASH, Decimate and Web Wrap all require the opponent to have at least one minion on the field to use.

If you are desperate to clear the board while it seems impossible, use your Hero Powers. Decimate followed by Poison Cloud can be your last chance.