Warrior/Wild format

From Hearthstone Wiki
Jump to: navigation, search

This page lists all Warrior cards available in Wild format.

For information on the Warrior class, and card lists for Standard format, see Warrior.

Spells[edit | edit source]

See Spell.

Name / Desc Rarity Class Cost Description
Charge Free Warrior 1
Give a friendly minion Charge. It can't attack heroes this turn. "Guys! Guys! Slow down!" - some kind of non-warrior minion
Whirlwind Free Warrior 1
Deal 1 damage to ALL minions. The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding.
Cleave Free Warrior 2
Deal 2 damage to two random enemy minions. Hey you two…could you stand next to each other for a second…
Execute Free Warrior 2
Destroy a damaged enemy minion. It's okay, he deserved it.
Heroic Strike Free Warrior 2
Give your hero +4 Attack this turn. Really, if you're a hero, this is every strike.
Shield Block Free Warrior 3
Gain 5 Armor. Draw a card. Shields were invented because Face Block is USELESS.
Inner Rage Common Warrior 0
Deal 1 damage to a minion and give it +2 Attack. They're only smiling on the outside.
Athletic Studies Common Warrior 1
Discover a Rush minion. Your next one costs (1) less. It's a quick read.
Boom Squad Common Warrior 1
Discover a Lackey, Mech, or Dragon. Discover the meaning of squad goals.
Devastate Common Warrior 1
Deal 4 damage to a damaged minion. No thanks, I already devast-ate.
I Know a Guy Common Warrior 1
Discover a Taunt minion. Well… a guy who knows a guy.
Improve Morale Common Warrior 1
Deal 1 damage to a minion.
If it is survives, add a Lackey to your hand. "The beatings will continue until MY morale improves."
Iron Hide Common Warrior 1
Gain 5 Armor. Week 6. I remain covered head to toe with scales. They do not yet realize that I am not a dinosaur.
Shield of Honor Common 1
Give a damaged minion +3 Attack and Divine Shield"Sir, this shield would've been more helpful last turn!"
Sword and Board Common Warrior 1
Deal 2 damage to a minion. Gain 2 Armor. Stab and Slab. Charge and Targe. Slash and Bash. You get the idea.
Battle Rage Common Warrior 2
Draw a card for each damaged friendly character. "You won't like me when I'm angry."
Bolster Common Warrior 2
Give your Taunt minions +2/+2. The best offense is a good defense.
Dragon Roar Common Warrior 2
Add 2 random Dragons to your hand. Not to be confused with Dragon Yodel.
Forge of Souls Common Warrior 2
Draw 2 weapons from your deck. Powerful weaponry forged by Bronjahm, the Godfather of Souls.
In Formation! Common Warrior 2
Add 2 random Taunt minions to your hand. None can doubt the strength of the Scholomance student body.
Rampage Common Warrior 2
Give a damaged minion +3/+3. Minion get ANGRY. Minion SMASH!
Rocket Boots Common Warrior 2
Give a minion Rush.
Draw a card. This is the happiest moment of Grik's life. We'll miss him.
Slam Common Warrior 2
Deal 2 damage to a minion. If it survives, draw a card. "Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.
Warpath Common Warrior 2
Echo
Deal 1 damage to all minions. "Left, right, left, right, there's none of the enemy left… Right?"
Weapons Project Common Warrior 2
Each player equips a 2/3 Weapon and gains 6 Armor. Harrison Jones was kicked off this project.
Awaken! Common Warrior 3
Invoke Galakrond. Deal 1 damage to all minions. This is an alarm clock you can't ignore.
Bash Common Warrior 3
Deal 3 damage.
Gain 3 Armor. You might think bashing doesn't take a lot of practice. It doesn't.
Dr. Boom's Scheme Common Warrior 4
Gain 1 Armor.
(Upgrades each turn!) "We did it! We blew up the vault!"
"You mean the vault door?"
"Oh. The doooor..."
Cutting Class Common 5
Draw 2 cards.
Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed
Ironforge Portal Common Warrior 5
Gain 4 Armor. Summon a random 4-Cost minion. Come to beautiful Ironforge! Where irons are forged and the forges are iron!
Unidentified Shield Common Warrior 6
Gain 5 Armor. Gains a bonus effect in your hand. The kobold stared at the bundle for a long time. "Ah hah!" he said. "It's a shield."
Blood To Ichor Rare Warrior 1
Deal 1 damage to a minion. If it survives, summon a 2/2 Slime. For his next trick, he turns the ichor back to blood and stuffs it back in you.
Into the Fray Rare Warrior 1
Give all Taunt minions in your hand +2/+2. "You are in my FRAY!"
Omega Assembly Rare Warrior 1
Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards. They told Dr. Boom he could only pick one. He disagreed.
Upgrade! Rare Warrior 1
If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. Easily worth 50 DKP.
Commanding Shout Rare Warrior 2
Your minions can't be reduced below 1 Health this turn. Draw a card. "Shout! Shout! Let it all out!" - Advice to warriors-in-training
Corsair Cache Rare Warrior 2
Draw a weapon.
Give it +1 Durability. Where's a corsair's favorite place to hide treasure? Under their deck!
Revenge Rare Warrior 2
Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead. This is better than Arcane Explosion, so I guess warriors are finally getting revenge on mages for Mortal Strike being worse than Fireball.
Stolen Goods Rare Warrior 2
Give a random Taunt minion in your hand +3/+3. It fell off a kodo, I promise!
Sweeping Strikes Rare Warrior 2
Give a minion "Also damages minions next to whomever this attacks." Infinitely preferable to mopping strikes.
Coerce Rare 3
Destroy a damaged minion. Combo: Destroy any minion. "Give me your lunch money, or the sandwich gets it!"
Protect the King! Rare Warrior 3
For each enemy minion, summon a 1/1 Pawn with TauntForm ranks! Everyone into the King's Tuskarr Defense!
Molten Breath Rare Warrior 4
Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor. Pizza so hot it burns OTHER PEOPLE’S MOUTHS.
Mortal Strike Rare Warrior 4
Deal 4 damage. If you have 12 or less Health, deal 6 instead. "If you only use one ability, use Mortal Strike." - The Warrior Code, Line 6
Plague of Wrath Rare Warrior 5
Destroy all damaged minions. "Thanks, I HATE it!"
Gather Your Party Rare Warrior 6
Recruit a minion. Thrilling adventure! Danger guaranteed! Loot uncertain! Death optional! Who's with me?
Heavy Metal! Rare Warrior 6
Summon a random minion with Cost equal to your Armor (up to 10)This metal is so heavy it will satisfy your iron requirements for the next year.
Commencement Rare 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Lesser Mithril Spellstone Rare Warrior 7
Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) To dwarves of stone the demon called
With promises of might, enthralled
In grasping greed they found their doom
Forever bound in mithril tombs.
Dimensional Ripper Rare Warrior 10
Summon 2 copies of a minion in your deck. The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!
Shield Slam Epic Warrior 1
Deal 1 damage to a minion for each Armor you have. "What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9
Bring It On! Epic Warrior 2
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2). Brrr, it's cold in here. Let's hope she doesn't have an Auctioneer!
Dead Man's Hand Epic Warrior 2
Shuffle a copy of your hand into your deck. I got two pair, Rags and Armorsmiths. What you got?
Explore Un'Goro Epic Warrior 2
Replace your deck with copies of "Discover a card." It turns out cards DO grow on trees!
Sleep with the Fishes Epic Warrior 2
Deal 3 damage to all damaged minions. If you're sleeping with the fishes, we highly suggest not bringing an electric blanket.
Bladestorm Epic Warrior 3
Deal 1 damage to all minions. Repeat until one dies. Dear minions: Woosh, woosh, woosh, woosh, woosh.
Best regards, Bladestorm
Blood Warriors Epic Warrior 3
Add a copy of each damaged friendly minion to your hand. They have an uneasy rivalry with the Blood Paladins.
Bouncing Blade Epic Warrior 3
Deal 1 damage to a random minion. Repeat until a minion dies. Only goblins would think this was a good idea. Even they are starting to have their doubts.
Ramming Speed Epic Warrior 3
Force a minion to attack one of its neighbours. Her deductible keeps going up.
Reckless Flurry Epic Warrior 3
Spend all your Armor. Deal that much damage to all minions. Look. Cautious Flurries will only get you so far in life.
Brawl Epic Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Sudden Genesis Epic Warrior 5
Summon copies of your damaged minions. Being hurt can make you another person.
Deadly Arsenal Epic Warrior 6
Reveal a weapon from your deck. Deal its Attack to all minions. Oh look. A Gorehowl.
Crush Epic Warrior 7
Destroy a minion. If you have a damaged minion, this costs (4) less. Using this card on your enemies is one of the best things in life, according to some barbarians.
Fire Plume's Heart Legendary Warrior 1
Quest: Play 7 Taunt Minions.
Reward: Sulfuras. Why does an active volcano need to be defended? To save its ash.
Hack the System Legendary Warrior 1
Quest: Attack 5 times with your hero.
Reward: Anraphet's Core. Anything can be hacked, if you're holding an axe.
The Boomship Legendary Warrior 9
Summon 3 random minions from your hand. Give them RushDr. Boom ends his motivational speeches by dropping the mechs.
Showing all 67 cards
Inner Rage(366).png
Athletic Studies(329995).png
Blood To Ichor(35209).png
Boom Squad(184971).png
Charge(646).png
Devastate(90291).png
Fire Plume's Heart(55523).png
Hack the System(90768).png
I Know a Guy(49623).png
Improve Morale(90558).png
Into the Fray(90754).png
Iron Hide(55572).png
Omega Assembly(89845).png
Shield of Honor(329967).png
Shield Slam(50).png
Sword and Board(210788).png
Upgrade!(638).png
Whirlwind(161).png
Battle Rage(664).png
Bolster(22320).png
Bring It On!(61824).png
Cleave(81).png
Commanding Shout(166).png
Corsair Cache(210795).png
Dead Man's Hand(62842).png
Dragon Roar(90287).png
Execute(227).png
Explore Un'Goro(55445).png
Forge of Souls(62917).png
Heroic Strike(1).png
In Formation!(329998).png
Rampage(454).png
Revenge(14464).png
Rocket Boots(89930).png
Slam(215).png
Sleep with the Fishes(49746).png
Stolen Goods(49661).png
Sweeping Strikes(90661).png
Warpath(89344).png
Weapons Project(89903).png
Awaken!(151391).png
Bash(22309).png
Bladestorm(210803).png
Blood Warriors(33166).png
Bouncing Blade(12203).png
Coerce(329966).png
Protect the King!(42032).png
Ramming Speed(151394).png
Reckless Flurry(76945).png
Shield Block(493).png
Dr. Boom's Scheme(90575).png
Molten Breath(127302).png
Mortal Strike(345).png
Brawl(297).png
Cutting Class(330006).png
Ironforge Portal(42064).png
Plague of Wrath(90765).png
Sudden Genesis(55577).png
Deadly Arsenal(89384).png
Gather Your Party(73320).png
Heavy Metal!(90166).png
Unidentified Shield(76935).png
Commencement(329987).png
Crush(12303).png
Lesser Mithril Spellstone(76872).png
The Boomship(89856).png
Dimensional Ripper(90618).png


Uncollectible

The following spells are generated by other warrior cards or effects, and are uncollectible.

Name / Desc Rarity Class Cost Description
Choose Your Path None Warrior 1
Discover a card. 
Burrowing Mine None Warrior 6
Casts When Drawn
You take 10 damage. 
Runed Shield Common Warrior 6
Gain 5 Armor. Summon a 5/5 Golem. 
Serrated Shield Common Warrior 6
Gain 5 Armor. Deal 5 damage. 
Spiked Shield Common Warrior 6
Gain 5 Armor. Equip a 5/2 weapon. 
Tower Shield +10 Common Warrior 6
Gain 5 Armor. Gain 10 more Armor. 
Greater Mithril Spellstone Rare Warrior 7
Summon three 5/5 Mithril Golems. 
Mithril Spellstone Rare Warrior 7
Summon two 5/5 Mithril Golems. (Equip a weapon to upgrade.) 
Showing all 8 cards
Choose Your Path(55598).png
Burrowing Mine(12345).png
Runed Shield(76939).png
Serrated Shield(76938).png
Spiked Shield(76940).png
Tower Shield -10(76936).png
Greater Mithril Spellstone(76874).png
Mithril Spellstone(76871).png

Minions[edit | edit source]

All classes can also use neutral minions in their decks. See Minion.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Warsong Commander Free General Warrior 3 2 3
Your Charge minions have +1 Attack. The Warsong clan is such drama. It's really not worth it to become a commander.
Kor'kron Elite Free General Warrior 4 4 3
Charge The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.
Animated Berserker Common General Warrior 1 1 3
After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Eternium Rover Common Mech Warrior 1 1 3
Whenever this minion takes damage, gain 2 Armor. He's all beeps and smiles but you're just a walking pile of armor to him.
Imprisoned Gan'arg Common Demon Warrior 1 2 2
Dormant for 2 turns. When this awakens, equip a 3/2 Axe. Factory Direct Fiery War Axe. Please allow two turns for delivery.
N'Zoth's First Mate Common Pirate Warrior 1 1 1
Battlecry: Equip a 1/3 Rusty Hook. Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.
Sky Raider Common Pirate Warrior 1 1 2
Battlecry: Add a random Pirate to your hand. Maybe he should've hatched a plan that could actually carry booty back too.
Warbot Common Mech Warrior 1 1 3
Has +1 Attack while damaged. Mass production of warbots was halted when it was discovered that they were accidentally being produced at "sample size."
Cruel Taskmaster Common General Warrior 2 2 2
Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Drywhisker Armorer Common General Warrior 2 2 2
Battlecry: For each enemy minion, gain 2 Armor. Kobolds use anything for armor: Pots, pans, garbage cans... even other kobolds.
Frightened Flunky Common General Warrior 2 2 2
Taunt
Battlecry: Discover a Taunt minion. Some people just aren't cut out to be supervillain material.
Public Defender Common General Warrior 2 0 7
Taunt Happy to defend any public offender!
Vicious Scraphound Common Mech Warrior 2 2 3
Whenever this minion deals damage, gain that much Armor. It begs for scraps.
Bonechewer Raider Common General Warrior 3 3 3
Battlecry: If there is a damaged minion, gain +1/+1 and RushAnd if that minion has a frisbee, LOOK OUT!
EVIL Quartermaster Common General Warrior 3 2 3
Battlecry: Add a Lackey to your hand. Gain 3 Armor. He trained for a whole year to become quarter-master. Three more, and he'll be a full-master.
Fierce Monkey Common Beast Warrior 3 3 4
Taunt Fierce monkey. That funky monkey.
Grimestreet Smuggler Common General 3 2 4
Battlecry: Give a random minion in your hand +1/+1 She's got anything you want. Need the latest derpinger? No problem!
Orgrimmar Aspirant Common General Warrior 3 3 3
Inspire: Give your weapon +1 Attack. "Four out of three orcs struggle with math." - Angry Zurge
Rabid Worgen Common General Warrior 3 3 3
Rush "I'm sorry, son. We had to send Old Howler off…to a farm…to play…"
Ravaging Ghoul Common General Warrior 3 3 3
Battlecry: Deal 1 damage to all other minions. But goes by "Ravishing Ghoul" when he hits the club.
Arathi Weaponsmith Common General Warrior 4 3 3
Battlecry: Equip a 2/2 weapon. 50% off fist weapons, limited time only!
Axe Flinger Common General Warrior 4 2 5
Whenever this minion takes damage, deal 2 damage to the enemy hero. Once a lowly "Stick Flinger", he's been relentless on the path to his ultimate dream: "Tauren Flinger".
Bloodhoof Brave Common General Warrior 4 2 6
Taunt
Has +3 Attack while damaged. He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.
Grimy Gadgeteer Common General Warrior 4 4 3
At the end of your turn, give a random minion in your hand +2/+2. "You look like a Gadgetgun 3000-Mark IV man, am I right?"
Restless Mummy Common General Warrior 4 3 2
Rush
Reborn Life-separation anxiety syndrome.
Armored Goon Common General Warrior 6 6 7
Whenever your hero attacks, gain 5 Armor. Armored except for non-critical areas, such as the head, torso, fists and thighs.
Gemstudded Golem Common General Warrior 6 5 9
Taunt. Can only attack if you have 5 or more Armor. Perfectly accessorized to attract adventurers.
Ornery Direhorn Common Beast Warrior 6 5 5
Taunt
Battlecry: Adapt. "It's an herbivore. How dangerous can it be?" - Famous last words
Obsidian Destroyer Common General Warrior 7 7 7
At the end of your turn, summon a 1/1 Scarab with Taunt. No obsidian is safe around the Obsidian Destroyer!
Tar Lord Common Elemental Warrior 7 1 11
Taunt
Has +4 Attack during your opponent's turn. Tar Lord, man... legendary monster? Aw, forget it.
Risky Skipper Rare Pirate Warrior 1 1 3
After you play a minion, deal 1 damage to all minions. Sworn enemy of the Safety Matey.
Spirit of the Rhino Rare General Warrior 1 0 3
Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned. Where did they get this preposterous hypothesis?
Alexstrasza's Champion Rare General Warrior 2 2 3
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Armorsmith Rare General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Cornered Sentry Rare General Warrior 2 2 6
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Grimestreet Informant Rare General 2 1 1
Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Redband Wasp Rare Beast Warrior 2 1 3
Rush
Has +3 Attack while damaged. Also comes in other colors, but red's in fashion this season.
Sparring Partner Rare General Warrior 2 3 2
Taunt
Battlecry: Give a minion TauntCome at me, bro.
Bloodsail Cultist Rare Pirate Warrior 3 3 4
Battlecry: If you control another Pirate, give your weapon +1/+1. They're really just in it for the Blood Parrot.
Bomb Wrangler Rare General Warrior 3 2 3
Whenever this minion takes damage, summon a 1/1 Boom Bot. Bomb Wranglers tend to have short fuses and even shorter lifespans.
Clockwork Goblin Rare Mech Warrior 3 3 3
Battlecry: Shuffle a Bomb into your opponent's deck. When draw, it explodes for 5 damage. They always end up bombing.
Frothing Berserker Rare General Warrior 3 2 4
Whenever a minion takes damage, gain +1 Attack. He used to work as an accountant before he tried his hand at Berserkering.
Grimestreet Pawnbroker Rare General Warrior 3 3 3
Battlecry: Give a random weapon in your hand +1/+1. "I don't know a lot about used GvG cards, so I'm going to have to call in an expert."
Kobold Barbarian Rare General Warrior 3 4 4
At the start of your turn, attack a random enemy. What is best in life? To make candle. To keep candle. To hear lamentation of candle-takers.
Mountainfire Armor Rare General Warrior 3 4 3
Deathrattle: If it's your opponent's turn, gain 6 Armor. Excuse me. Your mountain is on fire.
Skybarge Rare Mech Warrior 3 2 5
After you summon a Pirate, deal 2 damage to a random enemy. It's more of a ship-gun than a gunship.
Val'kyr Soulclaimer Rare General Warrior 3 1 4
Whenever this minion survives damage, summon a 2/2 Ghoul. My Ghoul friend is back and you're gonna be in trouble.
Militia Commander Rare General Warrior 4 2 5
Rush
Battlecry: Gain +3 Attack this turn. She only needs two commands: "Heel" and "Sic 'em!"
Screwjank Clunker Rare Mech Warrior 4 2 5
Battlecry: Give a friendly Mech +2/+2. If it breaks, just kick it a couple of times while yelling "Durn thing!"
Alley Armorsmith Rare General Warrior 5 2 7
Taunt Whenever this minion deal damage, gain that much Armor. The rent is cheap and she passes the savings onto YOU!
Death Revenant Rare General Warrior 5 3 3
Battlecry: Gain +1/+1 for each damaged minion. How's everyone doing? Hurt? Bleeding? Wounded? ... Excellent.
Direhorn Hatchling Rare Beast Warrior 5 3 6
Taunt
Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
Dyn-o-matic Rare Mech Warrior 5 3 4
Battlecry: Deal 5 damage randomly split among all minions except Mechs. Star player on the inter-office Boomball team.
Emberscale Drake Rare Dragon Warrior 5 5 5
Battlecry: If you're holding a Dragon, gain 5 Armor. The third little dragon made his armor out of adamantite.
Festeroot Hulk Rare General Warrior 5 2 7
After a friendly minion attacks, gain +1 Attack. Tree puns arboring.
Scrap Golem Rare Mech Warrior 5 4 5
Taunt. Deathrattle: Gain Armor equal to this minion's Attack. Abuse, reuse, recycle.
Siege Engine Rare Mech Warrior 5 5 5
Whenever you gain Armor, give this minion +1 Attack. Wintergrasp Keep's only weakness!
Security Rover Rare Mech Warrior 6 2 6
Whenever this minion takes damage, summon a 2/3 Mech with TauntInsecurity detected. Alerting hugbots.
Shieldmaiden Rare General Warrior 6 5 5
Battlecry: Gain 5 Armor. She has three shieldbearers in her party to supply her with back ups when she gets low on durability.
Ancient Shieldbearer Rare General Warrior 7 6 6
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. Back in her day, each shield weighed two tons and she had to carry four of them on each arm!
Bloodboil Brute Rare General Warrior 7 5 8
Rush
Costs (1) less for each damaged minion. Call Gurtogg a brute if you like, but no one else cares about the wounded like he does.
Tomb Warden Rare Mech Warrior 8 3 6
Taunt
Battlecry: Summon a copy of this minion. Also known as an ancient copy machine.
Troublemaker Rare General Warrior 8 6 8
At the end of your turn, summon two 3/3 Ruffians that attack random enemies. "Prepare for trouble!" "Make it double!"
Town Crier Epic General Warrior 1 1 2
Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby.
Bloodsworn Mercenary Epic General Warrior 3 2 2
Battlecry: Choose a damaged friendly minion. Summon a copy of it. You look really hurt. You could use a friend!
Playmaker Epic General Warrior 3 4 3
After you play a Rush minion, summon a copy with 1 Health remaining. "Here's the plan: you go left, I go right, and the wounded guy takes the hit."
Smolderthorn Lancer Epic General Warrior 3 3 2
Battlecry: If you're holding a Dragon, destroy a damaged enemy minion. Here comes “The Smolder.”
Warmaul Challenger Epic General Warrior 3 1 10
Battlecry: Choose an enemy minion. Battle it to the death! Old gladiator rules: first one to die loses.
Magnataur Alpha Epic General Warrior 4 5 3
Also damages the minions next to whomever he attacks. Playing him also gets you into the Magnataur Beta.
Omega Devastator Epic Mech Warrior 4 4 5
Battlecry: If you have 10 Mana Crystals, deal 10 damage to a minion. The Alpha Devastator didn't devastate enough. The Beta Devastator devastated too much. But the Omega was just right!
Scion of Ruin Epic Dragon Warrior 4 3 2
Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. Ruined! RUINED!
Steeldancer Epic General 4 4 4
Battlecry: Summon a random minion with Cost equal to your weapon's Attack. Pretty powerful if you blade your cards right.
Sea Reaver Epic General Warrior 6 6 7
When you draw this, deal 1 damage to your minions. A little better than Sea Minus Reaver.
Beryllium Nullifier Epic Mech Warrior 7 4 8
Magnetic
Can't be targeted by spells or Hero Powers. Why Beryllium? Because it's hard to spell.
Hobart Grapplehammer Legendary General Warrior 2 2 2
Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!
Lord Barov Legendary General 3 3 2
Battlecry: Set the Health of all other minions to 1.
Deathrattle: Deal 1 damage to all minions. Alexei Barov stayed at Scholomance despite leasing it to Kel’Thuzad. He says it’s for "supervision."
Kargath Bladefist Legendary General Warrior 4 4 4
Rush
Deathrattle: Shuffle 'Kargath Prime' into your deck. He rules the Shattered Hand orc clan with an iron... bladefist.
War Master Voone Legendary General Warrior 4 4 3
Battlecry: Copy all Dragons in your hand. War Master sounds cooler than Dragon Sitter.
Darius Crowley Legendary General Warrior 5 4 4
Rush
After this attacks and kills a minion, gain +2/+2. You either die a villain, or live long enough to see yourself become the hero.
Doctor Krastinov Legendary General 5 4 4
Rush
Whenever this attacks, give your weapon +1/+1. He is not a medical doctor.
Armagedillo Legendary Beast Warrior 6 4 7
Taunt
At the end of your turn, give all Taunt minions in your hand +2/+2. We may never know what provoked it, but we will never forget the consequences.
Iron Juggernaut Legendary Mech Warrior 6 6 5
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award!
Blackhowl Gunspire Legendary General Warrior 7 3 8
Can't Attack. Whenever this minion takes damage, deal 3 damage to a random enemy. The upper windows used to be for aiming. Then we thought: "Hey! MORE cannons!"
Blastmaster Boom Legendary General Warrior 7 7 7
Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck. He's gonna fly through the air with the greatest of grease.
Don Han'Cho Legendary General 7 5 6
Battlecry: Give a random minion in your hand +5/+5. The brilliant mastermind of the Grimy Goons, Han sometimes thinks about ditching the idiot Cho, but that would just tear him apart.
Malkorok Legendary General Warrior 7 6 5
Battlecry: Equip a random weapon. Garrosh's best buddy. It's true. Look it up.
Akali, the Rhino Legendary Beast Warrior 8 5 5
Rush, Overkill: Draw a Rush minion and give it +5/+5. Most trolls only get to “AAAAHHH!” and don’t make it to the “kali” part.
Deathwing, Mad Aspect Legendary Dragon Warrior 8 12 12
Battlecry: Attack ALL other minions. Bite that one, bite that other one, claw this one, swallow that one whole....
Geosculptor Yip Legendary General Warrior 8 4 8
At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10)Once crafted a gauntlet out of earwax and pure ambition.
Grommash Hellscream Legendary General Warrior 8 4 9
Charge
Has +6 Attack while damaged. Grommash drank the tainted blood of Mannoroth, dooming the orcs to green skin and red eyes! Maybe not his best decision.
Rotface Legendary General Warrior 8 4 6
Whenever this minion survives damage, summon a random Legendary minion. Daddy! I think I made a Legendary!
King Mosh Legendary Beast Warrior 9 9 7
Battlecry: Destroy all damaged Minions. He's a terror at concerts.
Rattlegore Legendary General Warrior 9 9 9
Deathrattle: Resummon this with -1/-1. He looks bad now, but he was pretty handsome in his 20/20s.
The Boom Reaver Legendary Mech Warrior 10 7 9
Battlecry: Summon a copy of a minion in your deck. Give it Rush. "What's better than reaving? BOOM reaving!"
Varian Wrynn Legendary General Warrior 10 7 7
Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.
Showing all 95 cards
Animated Berserker(62834).png
Eternium Rover(89851).png
Imprisoned Gan'arg(210849).png
N'Zoth's First Mate(33132).png
Risky Skipper(184970).png
Sky Raider(151385).png
Spirit of the Rhino(90251).png
Town Crier(89413).png
Warbot(12260).png
Alexstrasza's Champion(22333).png
Armorsmith(644).png
Cornered Sentry(55517).png
Cruel Taskmaster(328).png
Drywhisker Armorer(76944).png
Frightened Flunky(90758).png
Grimestreet Informant(49627).png
Hobart Grapplehammer(49729).png
Public Defender(49732).png
Redband Wasp(89358).png
Sparring Partner(22354).png
Vicious Scraphound(90658).png
Bloodsail Cultist(35204).png
Bloodsworn Mercenary(90738).png
Bomb Wrangler(184972).png
Bonechewer Raider(210790).png
Clockwork Goblin(90573).png
EVIL Quartermaster(151372).png
Fierce Monkey(27255).png
Frothing Berserker(69).png
Grimestreet Pawnbroker(49668).png
Grimestreet Smuggler(49664).png
Kobold Barbarian(76979).png
Lord Barov(329943).png
Mountainfire Armor(61818).png
Orgrimmar Aspirant(22395).png
Playmaker(329897).png
Rabid Worgen(89454).png
Ravaging Ghoul(33161).png
Skybarge(151430).png
Smolderthorn Lancer(90183).png
Val'kyr Soulclaimer(62853).png
Warmaul Challenger(210733).png
Warsong Commander(193).png
Arathi Weaponsmith(504).png
Axe Flinger(14439).png
Bloodhoof Brave(35205).png
Grimy Gadgeteer(49679).png
Kargath Bladefist(210686).png
Kor'kron Elite(130).png
Magnataur Alpha(22376).png
Militia Commander(89338).png
Omega Devastator(90559).png
Restless Mummy(90696).png
Scion of Ruin(151347).png
Screwjank Clunker(12220).png
Steeldancer(329878).png
War Master Voone(90193).png
Alley Armorsmith(49663).png
Darius Crowley(89369).png
Death Revenant(62926).png
Direhorn Hatchling(55524).png
Doctor Krastinov(329899).png
Dyn-o-matic(89895).png
Emberscale Drake(90230).png
Festeroot Hulk(89418).png
Scrap Golem(210796).png
Siege Engine(12275).png
Armagedillo(90718).png
Armored Goon(90824).png
Gemstudded Golem(77004).png
Iron Juggernaut(12295).png
Ornery Direhorn(55530).png
Sea Reaver(22339).png
Security Rover(89876).png
Shieldmaiden(12215).png
Ancient Shieldbearer(33122).png
Beryllium Nullifier(89800).png
Blackhowl Gunspire(89374).png
Blastmaster Boom(90567).png
Bloodboil Brute(210798).png
Don Han'Cho(49683).png
Malkorok(35207).png
Obsidian Destroyer(27222).png
Tar Lord(55535).png
Akali, the Rhino(90220).png
Deathwing, Mad Aspect(127293).png
Geosculptor Yip(76929).png
Grommash Hellscream(643).png
Rotface(62898).png
Tomb Warden(90781).png
Troublemaker(329864).png
King Mosh(55501).png
Rattlegore(329871).png
The Boom Reaver(90624).png
Varian Wrynn(22342).png


Uncollectible

The following minions are generated by other warrior cards or effects, and are uncollectible.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Honor Student None General 1 1 1
 
Pawn None General Warrior 1 1 1
Taunt 
Scarab None Beast Warrior 1 1 1
Taunt 
Guard Bot None Mech Warrior 2 2 3
Taunt 
Slime None General Warrior 2 2 2
 
Ruffian None General Warrior 3 3 3
 
Stone Golem None General Warrior 3 4 3
 
Direhorn Matriarch None Beast Warrior 5 6 9
Taunt 
Iron Golem None General Warrior 5 5 5
 
Mithril Golem None General Warrior 5 5 5
 
Kargath Prime None General Warrior 8 10 10
Rush. Whenever this attacks and kills a minion, gain 10 Armor. 
Showing all 11 cards
Honor Student(330092).png
Pawn(42201).png
Scarab(27486).png
Guard Bot(89878).png
Slime(35350).png
Ruffian(330071).png
Stone Golem(90770).png
Direhorn Matriarch(55601).png
Iron Golem(76937).png
Mithril Golem(77098).png
Kargath Prime(211066).png

Weapons[edit | edit source]

See Weapon.

Name / Desc Rarity Class Cost Atk HP Description
Fiery War Axe Free Warrior 3 3 2
During times of tranquility and harmony, this weapon was called by its less popular name, Chilly Peace Axe.
Arcanite Reaper Free Warrior 5 5 2
No… actually you should fear the Reaper.
Woodcutter's Axe Common Warrior 2 2 2
Deathrattle: Give a random friendly minion with Rush +2/+1. It's a lumberjack's axe and that's ok.
Ogre Warmaul Common Warrior 3 4 2
50% chance to attack the wrong enemy. Simple, misguided, and incredibly dangerous. You know, like most things ogre.
Overlord's Whip Common Warrior 3 2 4
After you play a minion, deal 1 damage to it. "This merit badge is for cruelty. This one's for whipping. And this one is for embroidery..."
Blood Razor Common Warrior 4 2 2
Battlecry and Deathrattle: Deal 1 damage to all minions. For the close shave that you've always wanted. Caution: Very sharp.
Death's Bite Common Warrior 4 4 2
Deathrattle: Deal 1 damage to all minions. "Take a bite outta Death." - McScruff the Deathlord
Fool's Bane Common Warrior 5 3 4
Unlimited attacks each turn. Can't attack heroes. A fool and his bane are soon parted.
Cursed Blade Rare Warrior 1 2 3
Double all damage dealt to your hero. The Curse is that you have to listen to "MMMBop" on repeat.
Molten Blade Rare Warrior 1 1 1
Each turn this is in your hand, transform it into a new weapon. It’s a sword! It’s a knife! It’s a swizzle-stick!
Ritual Chopper Rare Warrior 2 1 2
Battlecry: Invoke Galakrond. Chop chop, Galakrond!
King's Defender Rare Warrior 3 3 2
Battlecry: If you have a minion with Taunt, gain +1 Durability. "King's Attacker" is a shield. Funny, huh?
Reaper's Scythe Rare Warrior 4 4 2
Spellburst: Also damages adjacent minions this turn. Die. Die. Die.
Bladed Gauntlet Epic Warrior 2 0 2
Has Attack equal to your Armor. Can't attack heroes. CAUTION: DO NOT SCRATCH NOSE.
Ceremonial Maul Epic 3 2 2
Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. For the most discerning of hall monitors.
Livewire Lance Epic Warrior 3 2 2
After your Hero attacks, add a Lackey to your hand. The lance is heavy but it’s the battery pack that really does a number on the shoulders.
Brass Knuckles Epic Warrior 4 2 3
After your hero attacks, give a random minion in your hand +1/+1. For the goon that wants to make a fashion statement.
Wrenchcalibur Epic Warrior 4 3 2
After your hero attacks, shuffle a Bomb into your opponent's deck. Whoso pulleth out this wrench from the toolbox is rightwise king of the lab.
Supercollider Epic Warrior 5 1 3
After you attack a minion, force it to attack one of its neighbors. Boom's Second Law of Motion: HIT IT VERY HARD!
Tentacles for Arms Epic Warrior 5 2 2
Deathrattle: Return this to your hand. That's right. Garrosh just slapped you to death with a tentacle.
Sul'thraze Epic Warrior 6 4 4
Overkill: You may attack again. “Griftah here with de Sul’chop. One chop, you get four damage. Two chops, eight damage - you gonna change de way you fight."
Gorehowl Epic Warrior 7 7 1
Attacking a minion costs 1 Attack instead of 1 Durability. Grommash Hellscream's famous axe. Somehow this ended up in Prince Malchezaar's possession. Quite the mystery!
Ancharrr Legendary Warrior 3 2 2
After your hero attacks, draw a Pirate from your deck. The problem with anchors is they often end up sinking to the bottom of your deck.
Bulwark of Azzinoth Legendary Warrior 3 1 4
Whenever your hero would take damage, this loses 1 Durability instead. This plate turned shield you shall wield, praying its powers fel will serve you well.
Woecleaver Legendary Warrior 8 3 3
After your hero attacks, Recruit a minion. Turn that frown into TWO frowns!
Showing all 25 cards
Cursed Blade(27248).png
Molten Blade(55496).png
Bladed Gauntlet(76969).png
Ritual Chopper(151389).png
Woodcutter's Axe(89383).png
Ancharrr(151352).png
Bulwark of Azzinoth(210672).png
Ceremonial Maul(329892).png
Fiery War Axe(632).png
King's Defender(22286).png
Livewire Lance(90766).png
Ogre Warmaul(12211).png
Overlord's Whip(90211).png
Blood Razor(61815).png
Brass Knuckles(49680).png
Death's Bite(7734).png
Reaper's Scythe(329964).png
Wrenchcalibur(90572).png
Arcanite Reaper(182).png
Fool's Bane(42041).png
Supercollider(89811).png
Tentacles for Arms(33140).png
Sul'thraze(90146).png
Gorehowl(96).png
Woecleaver(76975).png

Uncollectible[edit | edit source]

The following weapons are generated by other warrior cards and effects, and are uncollectible.

Name / Desc Rarity Class Cost Atk HP Description
Gearblade None Warrior 2 2 3
 
Sulfuras None Warrior 3 4 2
Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.' 
Spiked Shield None Warrior 5 5 2
 
Shadowmourne None Warrior 8 4 3
Also damages the minions next to whomever your hero attacks. 
Battle Axe Common Warrior 1 2 2
 
Heavy Axe Common Warrior 1 1 3
 
Rusty Hook Common Warrior 1 1 3
 
Showing all 7 cards
Battle Axe(403).png
Heavy Axe(583).png
Rusty Hook(35285).png
Gearblade(89950).png
Sulfuras(55531).png
Spiked Shield(76941).png
Shadowmourne(63097).png