|Set:||Goblins vs Gnomes|
|Abilities:||Enrage, Increment attribute|
Has +1 Attack while damaged.
Mass production of warbots was halted when it was discovered that they were accidentally being produced at "sample size."
- NB: The image for this card is currently out of date following recent changes, and will be updated as soon as possible. The correct data can be found in the infobox.
How to get[edit | edit source]
Strategy[edit | edit source]
Great starting hand minion, most suited when playing against aggro decks such as Face Hunter or Zoolock. If used correctly it can trade for 2 cards, for example killing a Leper Gnome (thus activating the Warbot's Enrage effect) followed by trading the next turn with a 2-mana minion such as Knife Juggler or Mad Scientist.
Since this minion is a Mech, it provides synergy with other Mechs. Screwjank Clunker can make this a 3/5 minion which can give you a lot of tempo and favourable trades. The low cost of 1 mana also allows you to trigger the battlecry of Gorillabot A-3 quite easily.
Quotes[edit | edit source]
- Battle detected.
- Battle commencing.
Lore[edit | edit source]
Warbots are combative battle pets. Prior to the invention of the Pet Battle System, Warbots were already known for their aggression, with a tendency to seek out and attack other Warbots whenever they saw them. Warbots had to be fueled with either red or blue fuel, and would immediately attack any Warbot using the opposite colour fuel.