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|Set:||The Boomsday Project|
|Artist:||Alex Horley Orlandelli|
Add 2 random Deathrattle cards to your hand.
Elite Tauren Chieftain's next hit single.
- NB: The image for this card is currently out of date following recent changes, and will be updated as soon as possible. The correct data can be found in the infobox.
How to get[edit | edit source]
Violet Haze can be obtained through The Boomsday Project card packs, through crafting, or as an Arena reward. Golden Violet Haze can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Golden Violet Haze||400||50|
Strategy[edit | edit source]
Violet Haze is valuable in a deck which values numerous Deathrattle minions, such as one running N'Zoth, the Corruptor and/or Lesser Onyx Spellstone. However, the wide range of Deathrattle options, from the lowly Leper Gnome to the mighty Tirion Fordring, means that it's doubtful to receive any minion or tool in particular. This can mainly be useful in cases where you simply want straightforward options to play on board.
Note that, as Violet Haze doesn't specify minions, it can also retrieve Deathrattle weapons such as Woodcutter's Axe.
Violet Haze also has the distinct possibility to deliver Deathrattle cards from other classes, which can be used to augment a more unusual Thief Rogue deck.
Possible Cards[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Deathrattle: Add two 1/1 Squirrels to your hand. You'd be nuts to mess with the squirrel squad.
Deathrattle: Deal 2 damage to the enemy hero. They're Dr. Boom's babies. His baby boomers.
Deathrattle: Add a random 1-Cost minion to your hand. What's in the jar? It could be anyone!
Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00.
Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. Don't even think of asking for time off.
Deathrattle: Give your minions Rush. The tooth hurts, don’t it?
|Swamp Dragon Egg||Common||Minion||General||Any||1||0||3|
Deathrattle: Add a random Dragon to your hand. Would you eat them in a ditch? Would you eat them with a witch?
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Deathrattle: Draw a Deathrattle minion from your deck. Shortstop on N'zoth's softball team.
Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle
I said kobold! When you're short in the candle
Cast a spell with the E! V! I! L!
Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo.
Deathrattle: Deal 3 damage to the enemy hero. Stay while, take candle.
Deathrattle: Draw a card. Always roll need.
Deathrattle: Give your minions +1 Attack She simply refuses to ask for directions.
Deathrattle: Summon three 1/1 Scarabs. They say you can’t make an omelet without AHHH THEY’RE EATING MY FACE!
Deathrattle: Summon a 3/4 Sea Serpent. These things go from "adorable danger noodle!" to "MY FACE IS MELTING!" all too quickly.
|Soul of the Murloc||Common||Spell||Shaman||2|
Give your minions "Deathrattle: Summon a 1/1 Murloc." Previously thought nonexistent.
Deathrattle: Give a random friendly minion with Rush +2/+1. It's a lumberjack's axe and that's ok.
Deathrattle: Add two 4/4 Dragons to your hand. This is why you shouldn't shoot the messenger.
Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down."
Deathrattle: Deal 4 damage to a random enemy minion. More Boom for your buck.
Deathrattle: Draw a Mech from your deck. It's been programmed to include all the bear necessities.
|Arena Treasure Chest||Common||Minion||General||Any||4||0||4|
Deathrattle: Draw 2 cards. Yeah it's great, but did you see the Arena Treasure Arms?!
Deathrattle: Restore 5 Health to the enemy hero. The Hench-Clan has a point.
Deathrattle: Summon a random minion from your hand that costs (2) or less. New facial recognition systems keep out the Lorewalkers and Doomsayers.
Deathrattle: Summon a 3/2 Rumbletusk Breaker. Rub a dub dub, three trolls in a tub.
And who do you think dey be?
Da Shaker, Da Breaker, and Da Undatakah.
And all of dem comin' for me.
|Soul of the Forest||Common||Spell||Druid||4|
Give your minions "Deathrattle: Summon a 2/2 Treant." "Reforestation" is suddenly a terrifying word.
Deathrattle: Summon an 8/8 Robosaur. When you need more iron in your diet.
Deathrattle: Restore 4 Health to your hero. Key ingredient in Gilnean applesauce.
Deathrattle: Summon four 1/1 Vengeful Scrolls. Them's fightin' words!
Deathrattle: Summon a 0/5 Vault Safe with Taunt. Keep it secret. Keep it safeguarded!
Deathrattle: Restore 8 Health to your hero. Unfortunately, his doctorate is in Murloc Literature.
Deathrattle: Give all minions in your hand +3/+3. Some dogs will bring you a bone or a squeaky toy. This one brings war!
Deathrattle: Add a random Hunter spell to your hand. Plenty of buzz around this card.
Deathrattle: Return any spells you cast on this minion to your hand. "Now I feel... REALLY icky."
Give your minions "Deathrattle: Add a random Mech to your hand." Goes great with Cyber-Salsa.
Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand. The "best by" date is more like a guideline.
Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal.
Deathrattle: Give all Demons in your hand +1/+1. Conclusion: Nothing there.
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. Trust us. DON'T go cheap on the scarab repellent.
Deathrattle: Trigger the Deathrattle of a random friendly minion. Grab death by the handle.
Deathrattle: Draw two 1-Health minions from your deck. Pride cometh before the maul.
Deathrattle: Destroy a random enemy minion. Wrecks a dude, any size. Catches thieves, eats those guys. Look out! Here comes a Spider Bomb!
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. Who are you? Eh, none of my business.
Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. "Well we HAD it contained. Then you went and gave it legs!"
Deathrattle: Give two random friendly minions +2/+2. Eager to please, even if it kills him.
Deathrattle: Draw 2 Murlocs from your deck. He was destined for the soup. One way or another…
Deathrattle: Summon three 1/1 Microbots. It's a car!
*Whomp whomp whomp*
It's a robot!
It's... three.. smaller robots!
Deathrattle: Return a random enemy minion to your opponent's hand. "Here, you dropped this."
Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face.
Deathrattle: If this minion has 4 or more Attack, resummon it. Mwahahaha! You'll never catch him this time!
Deathrattle: Summon a Deathrattle minion from your hand. Also does weddings.
Deathrattle: Draw a Combo card from your deck. She was an ordinary castaway... until she found that cursed volleyball.
Deathrattle: Restore 3 Health to your hero. Gesundheit!
Deathrattle: Summon a 7/7 Mechanical Dragon. "Well if I didn't build the whelp and YOU didn't build the whelp…"
Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Deathrattle: Add two 1/1 Sparks with Rush to your hand. Preferred weapon of Dr. Boom's orthodontist.
Deathrattle: Deal 3 damage to all minions. And you always thought they wore the candles just for fun.
Deathrattle: Shuffle this into your deck. It keeps any enchantments. She protec.
But most importantly,
she come bac.
Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion. "Aww, I love it! It even kinda looks like me."
Deathrattle: Return a random friendly minion to your hand. It costs (2) less. Kobolds informally refer to its effect as a deathwaggle.
Deathrattle: Add a random Legendary minion to your hand. It'll be fine. It's not like they have any reason to hate us.
Deathrattle: Each player summons the lowest Cost minion from their hand. "Hah! You is being tricked by ME! Togwaggle!"
Deathrattle: Summon two 2/2 Splitting Saplings. No use crying over split Festeroot.
Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Deathrattle: Summon two 1/1 Microbots. "It's gonna be snip this, snap that. Bada-snip, bada-snap!"
|Gral, the Shark||Legendary||Minion||Beast||Rogue||5||2||2|
Battlecry: Eat a minion in your deck and gain its stats.
Deathrattle: Add it to your hand. “… We’re gonna need a bigger board.”
Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
Deathrattle: Swap this with a minion from your deck. She will NOT STOP until she gets tenure.
Deathrattle: Summon a Mech from your hand and trigger its Deathrattle. Reduce, reuse, re-rattle!
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.
|Zerek, Master Cloner||Legendary||Minion||General||Priest||6||5||5|
Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek.
Deathrattle: Go dormant. Restore 5 Health to awaken this minion. Always feels refreshed after a little dirt nap.
Deathrattle: Draw 8 cards. Eight arms of sand-flinging, foe-wringing, card-slinging fury!
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. If you haven't heard the Tirion Fordring theme song, it's because it doesn't exist.
|Hakkar, the Soulflayer||Legendary||Minion||General||Any||10||9||6|
Deathrattle: Shuffle a Corrupted Blood into each player's deck. ATTENTION: Do not enter any major city while infected with the Corrupted Blood!
Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero. "Your software will fail. Your users will abandon you. You are already obsolete."
|Showing all 79 cards|