Vex Crow

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Vex Crow
Regular
Vex Crow(89365).png
Scroll rightSwipe left to see other versions
Gold
Vex Crow(89365) Gold.png
Set: The Witchwood
Type: Minion
Subtype: Beast
Class: Mage
Rarity: Common
Cost: 4
Attack: 3
Health: 3
Abilities: Summon
Tags: Cost-related, Random, Spell-related, Triggered effect
Artist: A.J. Nazzaro

Whenever you cast a spell, summon a random 2-Cost minion.

As birds of ill omen, these crows often summon Doomsayers.

See this card on Hearthpwn

Vex Crow is a common mage minion card, from the The Witchwood set.

How to get[edit | edit source]

Vex Crow can be obtained through The Witchwood card packs, or through crafting.

Card Crafting cost Disenchanting
Vex Crow 40 5
Golden Vex Crow 400 50

Strategy[edit | edit source]

Vex Crow is best used in decks with large amounts of cheap spells. Its effect, generating board presence and having potential to snowball, fits best aggro or midrange decks. Because of these, it's best used in Tempo Mage.

Possible summons[edit | edit source]

The below table lists all 2-cost collectible minions in Standard format, representing the range of possible minions summoned by Vex Crow's triggered effect.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Acidic Swamp Ooze Free General Any 2 3 2
Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Bloodfen Raptor Free Beast Any 2 3 2
"Kill 30 raptors." - Hemet Nesingwary
Bluegill Warrior Free Murloc Any 2 2 1
Charge He just wants a hug. A sloppy... slimy... hug.
Felstalker Free Demon Warlock 2 4 3
Battlecry: Discard a random card. This puppy chews up cards instead of shoes.
Frostwolf Grunt Free General Any 2 2 2
Taunt Grunting is what his father did and his father before that. It's more than just a job.
Kobold Geomancer Free General Any 2 2 2
Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...
Murloc Tidehunter Free Murloc Any 2 2 1
Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Novice Engineer Free General Any 2 1 1
Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
River Crocolisk Free Beast Any 2 2 3
Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.
Sightless Watcher Free Demon Demon Hunter 2 3 2
Battlecry: Look at 3 cards in your deck. Choose one to put on top. What he lacks in sight, he makes up for in sleight-of-tentacle tricks.
Amani Berserker Common General Any 2 2 3
Has +3 Attack while damaged. If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".
Arcane Servant Common Elemental Any 2 2 3
"Would sir like me to punch something?"
Argent Protector Common General Paladin 2 2 2
Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Bloodsail Raider Common Pirate Any 2 2 3
Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."
Bonechewer Brawler Common General Any 2 2 3
Taunt
Whenever this minion takes damage, gain +2 Attack. When you get this swole, arrows are basically free acupuncture.
Bug Collector Common General Any 2 2 1
Battlecry: Summon a 1/1 Locust with RushThe only one who likes BEEEES!!!
Cagematch Custodian Common Elemental Shaman 2 2 2
Battlecry: Draw a weapon. 
Confection Cyclone Common Elemental Mage 2 3 2
Battlecry: Add two 1/2 Sugar Elementals to your hand. "Oh, I thought it was a desert elemental?"
Costumed Entertainer Common General Any 2 1 2
Battlecry: Give a random minion in your hand +2/+2. Just remember not to talk. It breaks character.
Cruel Taskmaster Common General Warrior 2 2 2
Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Dalaran Librarian Common General Any 2 2 3
Battlecry: Silence adjacent minions. Don't make her raise her "shush"!
Dancing Cobra Common Beast Hunter 2 1 5
Corrupt: Gain PoisonousSnakes are just tentacles with fangs.
Defias Ringleader Common General Rogue 2 2 2
Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
Dire Wolf Alpha Common Beast Any 2 2 2
Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.
Evasive Chimaera Common Beast Any 2 2 1
Poisonous
Can't be targeted by spells or Hero Powers. One head only tells the truth, while the other head only tells lies. But they both spit poison.
EVIL Cable Rat Common Beast Any 2 1 1
Battlecry: Add a Lackey to your hand. Gradually driven to darkness by the promise of unobtainable cheese.
EVIL Conscripter Common General Priest 2 2 2
Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle
I said kobold! When you're short in the candle
Cast a spell with the E! V! I! L!
EVIL Genius Common General Warlock 2 2 2
Battlecry: Destroy a friendly minion to add 2 random Lackeys to your hand. You do not want to be on the business end of this intellect!
EVIL Totem Common Totem Shaman 2 0 2
At the end of your turn, add a Lackey to your hand. A lot of people blame the parents when a totem goes bad.
Faerie Dragon Common Dragon Any 2 3 2
Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!
Fishflinger Common Murloc Any 2 3 2
Battlecry: Add a random Murloc to each player's hand. The scent of fish lingers on the fishflinger's fish fingers.
Foxy Fraud Common General Rogue 2 3 2
Battlecry: Your next Combo card this turn costs (2) less. His other street con involves a druid. He can't pull it off without a plant.
Frightened Flunky Common General Warrior 2 2 2
Taunt
Battlecry: Discover a Taunt minion. Some people just aren't cut out to be supervillain material.
Game Master Common General Mage 2 2 3
The first Secret you play each turn costs (1). "You hear the mrgrgls of angry murlocs approaching. Roll initiative!"
Hench-Clan Hogsteed Common Beast Any 2 2 1
Rush
Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo.
Imprisoned Felmaw Common Demon Hunter 2 5 4
Dormant for 2 turns. When this awakens, attack a random enemy. It doesn't care who woke it up, someone's getting bitten.
Imprisoned Vilefiend Common Demon Any 2 3 5
Dormant for 2 turns.
Rush If you do the time, you gotta make up the time.
Injured Tol'vir Common General Any 2 2 6
Taunt
Battlecry: Deal 3 damage to this minion. Me-OW!
Kobold Sandtrooper Common General Any 2 2 1
Deathrattle: Deal 3 damage to the enemy hero. Stay while, take candle.
Loot Hoarder Common General Any 2 2 1
Deathrattle: Draw a card. Always roll need.
Mad Bomber Common General Any 2 3 2
Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Magic Dart Frog Common Beast Mage 2 1 3
After you cast a spell, deal 1 damage to a random enemy minion. There's a powerful throat in this frog.
Mana Reservoir Common Elemental Any 2 0 6
Spell Damage +1 If it soaks too long, it becomes a reservoir hog.
Mana Wyrm Common General Mage 2 1 3
Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Manafeeder Panthara Common Beast Any 2 2 3
Battlecry: If you've used your Hero Power this turn, draw a card. Feeds on mana, crystal kibble, and whatever it was you were just snacking on.
Midway Maniac Common Demon Warlock 2 1 5
Taunt Faire owners hate him! Learn his secrets with one simple spell!
Netherwalker Common General Demon Hunter 2 2 2
Battlecry: Discover a Demon. You got to Nethercrawl before you can Netherwalk.
Parachute Brigand Common Pirate Any 2 2 2
After you play a Pirate, summon this minion from your hand. She flies standby.
Parade Leader Common General Any 2 2 3
After you summon a Rush minion, give it +2 Attack. He's always going to reign on his parade.
Prize Vendor Common Murloc Any 2 2 3
Battlecry: Both players draw a card. He's just making sure they're real. Authentic tickets taste like strawberry.
Redeemed Pariah Common General Demon Hunter 2 2 3
After you play an Outcast card, gain +1/+1. "Look at this stick. Look at it!"
Rock Rager Common Elemental Any 2 5 1
Taunt Still doesn't understand why he can't beat Paper Rager.
Rustsworn Initiate Common General Any 2 2 2
Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1The Rusted Legion's training leaves a little to be desired. He hasn't even had a tetanus shot yet!
Sandstorm Elemental Common Elemental Shaman 2 2 2
Battlecry: Deal 1 damage to all enemy minions.
Overload: (1) Doot doot doot doot doot [Pause] Doot doot doot doot doot DEE doot doot doot doot doot!
Sandwasp Queen Common Beast Paladin 2 3 1
Battlecry: Add two 2/1 Sandwasps to your hand. Oooh, see that wasp!
Watch that sting!
Dig in the Sandwasp Queen!
Scavenging Hyena Common Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Serpent Egg Common General Any 2 0 3
Deathrattle: Summon a 3/4 Sea Serpent. These things go from "adorable danger noodle!" to "MY FACE IS MELTING!" all too quickly.
Shotbot Common Mech Paladin 2 2 2
Reborn Impact detected. Assuming hero pose.
Showstopper Common General Any 2 3 2
Deathrattle: Silence all minions. This act is killing it!
Shrubadier Common General Druid 2 1 1
Battlecry: Summon a 2/2 Treant. Her shoots can kill.
Skyvateer Common Pirate Rogue 2 1 3
Stealth
Deathrattle: Draw a card. When you go without fruits in an airship, you get a nasty case of skyvy.
Sneaky Delinquent Common General Any 2 3 1
Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand. All right, now open your lid and say "Ahh!"
Sorcerer's Apprentice Common General Mage 2 3 2
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Spellbook Binder Common General Any 2 3 2
Battlecry: If you have Spell Damage, draw a card. You're bound to love his work!
Spitting Camel Common Beast Any 2 2 4
At the end of your turn, deal 1 damage to another random friendly minion. Were you expectorating another bad pun?
Stage Hand Common Mech Warrior 2 3 2
Battlecry: Give a random minion in your hand +1/+1. Holds everything himself because people wouldn't stop touching the prop table.
Starscryer Common General Mage 2 3 1
Deathrattle: Draw a spell. Often grieves with the Starsweeper.
Sunreaver Spy Common General Any 2 2 3
Battlecry: If you control a Secret, gain +1/+1. She's watching. Always watching.
Sweet Tooth Common General Rogue 2 3 2
Corrupt: Gain +2 Attack and Stealth He's been eyeballing that ice cream cone all day!
Tasty Flyfish Common Murloc Any 2 2 2
Deathrattle: Give a Dragon in your hand +2/+2. Reinforced with vitamins and mrglrls.
Temple Berserker Common General Any 2 1 2
Reborn
Has +2 Attack while damaged. He's back. He's angry. And he's here to wrap things up.
Vicious Scraphound Common Mech Warrior 2 2 3
Whenever this minion deals damage, gain that much Armor. It begs for scraps.
Vilefiend Common Demon Any 2 2 2
Lifesteal Dreamed of becoming a Stylefiend, but fel was never in season.
Wandmaker Common General Any 2 2 2
Battlecry: Add a 1-Cost spell from your class to your hand. She creates incredibly affordable wands of all shapes and sizes. But not owls. The owl is all-natural.
Wriggling Horror Common General Any 2 2 1
Battlecry: Give adjacent minions +1/+1. Created to scare. Born to wriggle.
Youthful Brewmaster Common General Any 2 3 2
Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Ancient Watcher Rare General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Arcane Flakmage Rare General Mage 2 3 2
After you play a Secret, deal 2 damage to all enemy minions. Ancient pandaren proverb: He who is without secrets lacks flak.
Armorsmith Rare General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Ashtongue Slayer Rare General Rogue 2 3 2
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn. Her other hand attachments include a corkscrew and a bottle opener.
Boneweb Egg Rare General Warlock 2 0 2
Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its DeathrattleNoblegarden is going to be really exciting this year!
Bumper Car Rare Mech Warrior 2 1 3
Rush
Deathrattle: Add two 1/1 Riders with Rush to your hand. Subject: Re: Unsafe Rides? bump
Crazed Alchemist Rare General Any 2 2 2
Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cult Neophyte Rare General Any 2 3 2
Battlecry: Your opponent's spells cost (1) more next turn. Make a new recruit's deficiencies your efficiencies.
Diligent Notetaker Rare General Shaman 2 2 3
Spellburst: Return the spell to your hand. You never know what cards are going to be on the test.
Dragon Breeder Rare General Any 2 2 3
Battlecry: Choose a friendly Dragon. Add a copy of it to your hand. Deathwing would have been more well-adjusted if he'd been raised by this guy.
Dragonmaw Sentinel Rare General Priest 2 1 4
Battlecry: If you're holding a Dragon, gain +1 Attack and LifestealOn the side, she's training for the annual Dragonmaw hammer throw tournament.
Expired Merchant Rare General Warlock 2 2 1
Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand. The "best by" date is more like a guideline.
Furious Felfin Rare Murloc Demon Hunter 2 3 2
Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. Signature moves include Eye Bream, Feast of Soles, and Metamorphofish.
Grandmummy Rare General Priest 2 1 2
Reborn
Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal.
Imprisoned Scrap Imp Rare Demon Warlock 2 3 3
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1. His impish imports imply impressively impetuous impropriety.
Knife Juggler Rare General Any 2 2 2
After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Kul Tiran Chaplain Rare General Priest 2 2 3
Battlecry: Give a friendly minion +2 Health. The maritime Kul Tiran clergy are unique among priests for using holy saltwater.
Licensed Adventurer Rare General Any 2 3 2
Battlecry: If you control a Quest, add a Coin to your hand. "Just point me in the vague direction of the things you want smashed, and you got yourself a deal!"
Lightwell Rare General Priest 2 0 5
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Mana Addict Rare General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Swordsmith Rare General Any 2 1 3
At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Neferset Ritualist Rare General Any 2 2 3
Battlecry: Restore adjacent minions to full Health. The Neferset are great—they'll always make sure their friends are feline fine.
Phase Stalker Rare Beast Hunter 2 2 3
After you use your Hero Power, cast a Secret from your deck. It's not just a phase! I don't have to tell you anything! GAWSH!
Pint-Sized Summoner Rare General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Questing Explorer Rare General Any 2 2 3
Battlecry: If you control a Quest, draw a card. Earned her merit badges the hard way—twelve zhevra hooves at a time.
Quicksand Elemental Rare Elemental Any 2 3 2
Battlecry: Give all enemy minions -2 Attack this turn. Use a light abrasive to buff blemishes away but use a heavy abrasive to debuff problems.
Steel Beetle Rare Beast Druid 2 2 3
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. Steel you can trust—fashioned from the husk of an over-sized creepy-crawly.
Sunfury Protector Rare General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Trick Totem Rare Totem 2 0 3
At the end of your turn, cast a random spell that costs (3) or less. It knows how to sit still and do tricks. Still working on rolling over, though.
Underbelly Angler Rare Murloc Shaman 2 2 3
After you play a Murloc, add a random Murloc to your hand. Attracts murlocs... and moths.
Underbelly Fence Rare General Rogue 2 2 3
Battlecry: If you're holding a card from another class, gain +1/+1 and RushShe'll take anything you have—except scruples and a good work ethic.
Voracious Reader Rare General Any 2 1 3
At the end of your turn, draw until you have 3 cards. But how much of it is skimming?
Wild Pyromancer Rare General Any 2 3 2
After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Apexis Smuggler Epic General Mage 2 2 3
After you play a Secret, Discover a spell. "S-secrets? I don't have any! Whoa, look, a spell!"
Argent Braggart Epic General Paladin 2 1 1
Battlecry: Gain Attack and Health to match the highest in the battlefield. Not sure why he's bragging, he's got the same stats as the next guy.
Crystal Merchant Epic General Druid 2 1 4
If you have any unspent Mana at the end of your turn, draw a card. I won't ask about your mana curve if you don't ask where I got these.
Darkglare Epic Demon Warlock 2 2 3
After your hero takes damage, refresh a Mana Crystal. He's got a dark glare, but he sees crystal clear!
Doomsayer Epic General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Dwarven Archaeologist Epic General Any 2 2 3
After you Discover a card, reduce its cost by (1). She's making great progress on paying off that advanced degree.
Envoy of Lazul Epic General Priest 2 2 2
Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it. "Note to self: possess someone who's local and knows directions next time."
Grizzled Wizard Epic General Any 2 3 2
Battlecry: Swap Hero Powers with your opponent until your next turn. When he was young, he was an Outrageous Magus.
Horrendous Growth Epic General Any 2 2 2
Corrupt: Gain +1/+1. Can be Corrupted endlessly. Stop picking at it! You’re only making it worse.
Mana Cyclone Epic Elemental Mage 2 2 2
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. It'll put a good spin on your spells.
Micro Mummy Epic Mech Paladin 2 1 2
Reborn
At the end of your turn, give another random friendly minion +1 Attack. The dramatically detailed terrifically trimmed replica of the real thing!
Mo'arg Artificer Epic Demon Any 2 2 4
All minions take double damage from spells. Double-damage. You know the drill.
Patient Assassin Epic General Rogue 2 1 1
Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Sethekk Veilweaver Epic General Priest 2 2 3
After you cast a spell on a minion, add a Priest spell to your hand. The Sethekk weren't able to survive this long by being wasteful with their power. Or their wacky hats.
Shadowy Figure Epic General Priest 2 2 2
Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion. Terrible at shadow puppets: "This is... a tentacle! And this is... two tentacles!"
Transfer Student Epic General Any 2 2 2
This has different effects based on which game board you're on. Oh, the places you'll go! There is so much to fight! There are boards to be explored. There are dreams to take flight.
Transfer Student Epic General Any 2 2 2
Battlecry: Give a friendly minion +1/+2. 
Transmogrifier Epic General Any 2 2 3
Whenever you draw a card, transform it into a random Legendary minion. All it takes is some imagination and a cardboard box.
Whirlkick Master Epic General Rogue 2 1 2
Whenever you play a Combo card, add a random Combo card to your hand. C-c-combo!
Wyrmrest Purifier Epic General Any 2 3 2
Battlecry: Transform all Neutral cards in your deck into random cards from your class. She keeps your deck classy.
Astromancer Solarian Legendary General Mage 2 3 2
Spell Damage +1
Deathrattle: Shuffle 'Solarian Prime' into your deck. Loyal to Kael'thas Sunstrider, this blood elf mage sought arcane power in the Void. Did she find it... or did IT find her?
Bloodmage Thalnos Legendary General Any 2 1 1
Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
E.T.C., God of Metal Legendary General Warrior 2 1 4
After a friendly Rush minion attacks, deal 2 damage to the enemy hero. There are Old Gods and then there are Rock Gods.
Kanrethad Ebonlocke Legendary General Warlock 2 3 2
Your Demons cost (1) less.
Deathrattle: Shuffle 'Kanrethad Prime' into your deck. After Illidan's downfall, Kanrethad formed the Council of the Black Harvest to study Illidan's fel magic. Some say he was... green with envy.
Keeper Stalladris Legendary General Druid 2 2 3
After you cast a Choose One spell, add copies of both choices to your hand. Keeps your choices handy.
Khadgar Legendary General Mage 2 2 2
Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"
Lorewalker Cho Legendary General Any 2 0 4
Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Millhouse Manastorm Legendary General Any 2 4 4
Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Murgur Murgurgle Legendary Murloc Paladin 2 2 1
Divine Shield
Deathrattle: Shuffle 'Murgurgle Prime' into your deck. Murlocs are not native to Outland. When the Sungills arrived, one among them rose to the challenge of this dark world. They call him... Murgurgle. Murgur Murgurgle.
Nat Pagle Legendary General Any 2 0 4
At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).
Shadowjeweler Hanar Legendary General Rogue 2 1 4
After you play a Secret, Discover a Secret from a different class. What is a shadowjeweler? A miserable little pile of secrets.
Sir Finley of the Sands Legendary Murloc Paladin 2 2 3
Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power. "The sands shall be my sea! And this scarab shall be my, er, strange and wriggly boat!"
Tenwu of the Red Smoke Legendary General Rogue 2 3 2
Battlecry: Return a friendly minion to your hand. It costs (1) this turn. Red, the color of subtlety.
Zayle, Shadow Cloak Legendary General Any 2 3 2
You start the game with one of Zayle's EVIL Decks! E.V.I.L. is the new black.
Zephrys the Great Legendary Elemental Any 2 3 2
Battlecry: If your deck has no duplicates, wish for the perfect card. "Of course it's perfect, you're just not seeing how to use it."
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Quotes[edit | edit source]

Summon
The witch lies! *caw*
Attack
Wicked!

Trivia[edit | edit source]

  • With its three eyes, Vex Crow may be a reference to the three-eyed crow from George R. R. Martin's fantasy novel series A Song of Ice and Fire.

Gallery[edit | edit source]

Vex Crow, full art

Patch changes[edit | edit source]