Uncollectible general minion card list

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General minions are minions which do not have a specific type, such as Beast or Demon. The majority of minions are general minions. See General minion card list for those than can be collected.

Uncollectible[edit | edit source]

Name / Desc Rarity Subtype Class Cost Atk HP Description
Nether Portal None General Warlock
At the end of your turn, summon two 3/2 Imps. 
Sherazin, Seed None General Rogue
Dormant
When you play 4 cards in a turn, revive this minion. 
Spirit of Lucentbark None General Druid
Dormant
When you restore 5 Health, awaken this minion. 
Shadow of Nothing None General Priest 0 0 1
Mindgames whiffed! Your opponent had no minions! 
Wisp None General Any 0 1 1
 
Wisp None General Druid 0 1 1
 
Zombeast None General Hunter 0 1 1
 
Ashes of Al'ar None General Any 1 0 3
At the start of your turn, transform this into Al'ar. 
Candle None General Warlock 1 1 1
 
Crystal Dryad None General Druid 1 1 2
Lifesteal 
Defender None General Paladin 1 2 1
 
Draconic Lackey None General Any 1 1 1
Battlecry: Discover a Dragon. 
Drakeslayer None General Any 1 2 1
Poisonous 
Ethereal Lackey None General Any 1 1 1
Battlecry: Discover a spell. 
Faceless Lackey None General Any 1 1 1
Battlecry: Summon a random 2-Cost minion. 
Free Agent None General Any 1 0 3
Taunt 
Frozen Champion None General Mage 1 0 1
Deathrattle: Add a random Legendary minion to your hand. 
Goblin Lackey None General Any 1 1 1
Battlecry: Give a friendly minion +1 Attack and Rush
Hellfire Warder None General Any 1 1 3
(Magtheridon will destroy all minions and awaken after 3 Warders die.) 
Honor Student None General 1 1 1
 
Huntress None General Any 1 1 1
 
Icky Tentacle None General Warlock 1 1 1
 
Illidari Initiate None General Demon Hunter 1 1 1
Rush 
Jade Golem None General 1 1 1
 
Kobold Lackey None General Any 1 1 1
Battlecry: Deal 2 damage. 
Living Rot None General Any 1 1 1
 
Lost Soul None General Demon Hunter 1 2 1
 
Muckling None General Any 1 2 1
 
Ooze None General Any 1 1 1
Taunt 
Pawn None General Warrior 1 1 1
Taunt 
Plant None General Any 1 1 1
 
Radioactive Ooze None General Rogue 1 1 1
Poisonous
Rush 
Sapling None General Druid 1 1 1
 
Shadowbeast None General Warlock 1 1 1
 
Skeleton None General Any 1 1 1
 
Slime None General Any 1 1 2
Taunt 
Spectral Spider None General Any 1 1 1
 
Spellbender None General Mage 1 1 3
 
Squire None General Any 1 2 2
 
Steward None General Any 1 1 1
 
Storm Egg None General Shaman 1 0 3
At the start of your turn, transform into a 4/4 Storm Drake with Rush
Tentacle None General Any 1 1 1
 
Titanic Lackey None General Any 1 1 1
Battlecry: Give a friendly minion +2 Health and Taunt
Vengeful Scroll None General Any 1 1 1
 
Witchy Lackey None General Any 1 1 1
Battlecry: Transform a friendly minion into one that costs (1) more. 
Woodchip None General Any 1 1 1
 
Zombie None General Priest 1 1 1
Taunt 
Animated Shield None General Any 2 0 5
Taunt 
Broken Ambusher None General Rogue 2 2 3
Poisonous 
Broom None General Warlock 2 2 2
 
Darion Mograine None General Paladin 2 2 2
 
Deathlord Nazgrim None General Paladin 2 2 2
 
Ghoul None General Any 2 2 2
 
Gnoll None General Any 2 2 2
Taunt 
Green Ooze None General Any 2 1 2
Taunt 
Grumbly Runt None General Any 2 2 2
 
Guardian Spirit None General Paladin 2 2 2
Taunt 
Inquisitor Whitemane None General Paladin 2 2 2
 
Jade Golem None General 2 2 2
 
Mana Treant None General Druid 2 2 2
Deathrattle: Gain an empty Mana Crystal. 
Rascally Runt None General Any 2 2 2
 
Risen Skeleton None General Any 2 2 2
Taunt 
Rumbletusk Breaker None General Any 2 3 2
 
Slime None General Druid 2 2 2
 
Slime None General Warrior 2 2 2
 
Slime None General Any 2 2 2
 
Spectral Delinquent None General Any 2 3 1
Stealth 
Spirit Wolf None General Shaman 2 2 3
Taunt 
Spirit Wolf None General Shaman 2 2 3
Taunt 
Thoras Trollbane None General Paladin 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Wily Runt None General Any 2 2 2
 
Dragonrider None General Any 3 3 4
 
Finkle Einhorn None General Any 3 3 3
 
Golden Kobold None General Any 3 6 6
Taunt
Battlecry: Replace your hand with Legendary minions. 
Jade Golem None General Any 3 3 3
 
Laughing Sister None General Any 3 3 5
Can't be targeted by spells or Hero Powers. 
Master Chest None General Any 3 0 8
Deathrattle: Give your opponent a fantastic treasure! 
Mummy Zombie None General Any 3 3 3
 
Released Soul None General 3 3 3
Rush 
Ruffian None General Warrior 3 3 3
 
Spirit of Vengeance None General Demon Hunter 3 3 3
 
Splitting Sapling None General Any 3 2 2
Deathrattle: Summon two 1/1 Woodchips. 
Stone Golem None General Warrior 3 4 3
 
Teapot None General Warlock 3 3 3
 
Baine Bloodhoof None General Any 4 4 5
 
Cursed Revenant None General Any 4 5 1
 
Faceless Destroyer None General Any 4 5 5
 
Failed Student None General 4 4 4
 
Forsaken Lilian None General Rogue 4 4 2
 
Golden Monkey None General Any 4 6 6
Taunt
Battlecry: Replace your hand and deck with Legendary minions. 
Guardian Spirit None General Paladin 4 4 4
Taunt 
Hapless Handler None General Hunter 4 4 4
 
Indomitable Champion None General Paladin 4 3 6
Taunt 
Jade Golem None General Any 4 4 4
 
Nerubian None General Any 4 4 4
 
Nerubian None General Rogue 4 4 4
 
Amara, Warden of Hope None General Priest 5 8 8
Taunt.
Battlecry: Set your hero's Health to 40. 
Ancient None General Druid 5 5 5
 
Drustvar Horror None General Shaman 5 5 5
Battlecry: Cast {0} and {1}. 
Galvadon None General Paladin 5 5 5
Battlecry: Adapt 5 times. 
Ghoul Infestor None General Druid 5 5 5
 
Hotshot None General Any 5 5 5
 
Iron Golem None General Warrior 5 5 5
 
Jade Golem None General Any 5 5 5
 
Mithril Golem None General Warrior 5 5 5
 
Skeletal Enforcer None General Any 5 5 5
 
The Storm Guardian None General Shaman 5 10 10
Taunt 
"Little Friend" None General Any 6 6 6
 
Akama Prime None General Rogue 6 6 5
Permanently Stealthed
Guardian Spirit None General Paladin 6 6 6
Taunt 
Jade Golem None General Any 6 6 6
 
Spectral Senior None General Any 6 5 7
Taunt 
Vir'naal Ancient None General Druid 6 6 6
Taunt 
Cursed Shadow None General Rogue 7 7 5
Stealth 
Jade Golem None General Any 7 7 7
 
Reliquary Prime None General Priest 7 6 8
Taunt, Lifesteal
Only you can target this with spells and Hero Powers. 
Twin Emperor Vek'nilash None General Any 7 4 6
Taunt 
Vashj Prime None General Shaman 7 5 4
Spell Damage +1
Battlecry: Draw 3 spells. Reduce their Cost by (3). 
Ancient Guardian None General Paladin 8 8 8
Taunt
Divine Shield 
Conchguard Warlord None General Demon Hunter 8 5 9
Taunt 
Jade Golem None General Any 8 8 8
 
Kargath Prime None General Warrior 8 10 10
Rush. Whenever this attacks and kills a minion, gain 10 Armor. 
Skeletal Flayer None General Any 8 8 8
 
Jade Golem None General Any 9 9 9
 
The Ancient One None General Any 9 30 30
 
Fungal Bruiser None General Druid 10 9 9
Rush 
Fungal Gargantuan None General Druid 10 9 9
Rush
Taunt 
Fungal Guardian None General Druid 10 9 9
Taunt 
Highkeeper Ra None General Any 10 20 20
At the end of your turn, deal 20 damage to all enemies. 
Jade Golem None General Any 10 10 10
 
Jade Golem None General Any 10 11 11
 
Jade Golem None General Any 10 12 12
 
Jade Golem None General Any 10 13 13
 
Jade Golem None General Any 10 14 14
 
Jade Golem None General Any 10 15 15
 
Jade Golem None General Any 10 16 16
 
Jade Golem None General Any 10 17 17
 
Jade Golem None General Any 10 18 18
 
Jade Golem None General Any 10 19 19
 
Jade Golem None General Any 10 20 20
 
Jade Golem None General Any 10 21 21
 
Jade Golem None General Any 10 22 22
 
Jade Golem None General Any 10 23 23
 
Jade Golem None General Any 10 24 24
 
Jade Golem None General Any 10 25 25
 
Jade Golem None General Any 10 26 26
 
Jade Golem None General Any 10 27 27
 
Jade Golem None General Any 10 28 28
 
Jade Golem None General Any 10 29 29
 
Jade Golem None General Any 10 30 30
 
Msshi'fn Prime None General Druid 10 9 9
Taunt
Choose One - Summon a 9/9 Fungal Giant with Taunt; or Rush
Thaddius None General Any 10 11 11
 
Silver Hand Recruit Free General Paladin 1 1 1
 
Mirror Image Common General Mage 0 0 2
Taunt 
Defias Bandit Common General Rogue 1 2 1
 
Leper Gnome Common General Any 1 1 1
Deathrattle: Deal 2 damage to the enemy hero. 
Violet Apprentice Common General Any 1 1 1
 
Gnoll Common General Any 2 2 2
Taunt 
Spellshifter Common General Any 2 4 1
Spell Damage +1
Each turn this is in your hand, swap its Attack and Health. 
Treant Common General Druid 2 2 2
Taunt 
Pumpkin Peasant Common General Any 3 4 2
Lifesteal
Each turn this is in your hand, swap its Attack and Health. 
Swift Messenger Common General Any 4 6 2
Rush
Each turn this is in your hand, swap its Attack and Health. 
Duskhaven Hunter Rare General Hunter 3 5 2
Stealth
Each turn this is in your hand, swap its Attack and Health. 
Doppelgangster Rare General Any 5 2 2
Battlecry: Summon 2 copies of this minion. 
Doppelgangster Rare General Any 5 2 2
Battlecry: Summon 2 copies of this minion. 
Gilnean Royal Guard Rare General Any 8 8 3
Divine Shield, Rush
Each turn this is in your hand, swap its Attack and Health. 
Transfer Student Epic General Any 2 2 2
Reborn 
Transfer Student Epic General Any 2 2 2
Rush
Overkill: Draw a card. 
Transfer Student Epic General Any 2 2 2
Battlecry: Add a Lackey to your hand. 
Transfer Student Epic General Any 2 2 2
Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions. 
Transfer Student Epic General Any 2 2 2
Battlecry: Adapt
Transfer Student Epic General Any 2 2 2
Taunt. Battlecry: If you have 10 Mana Crystals, gain +5/+5. 
Transfer Student Epic General Any 2 2 2
Battlecry: Add a Karazhan Portal spell to your hand. 
Transfer Student Epic General Any 2 2 2
Battlecry: Spend all your Mana. Summon a random minion of that Cost. 
Transfer Student Epic General Any 2 2 2
Battlecry: Recruit a minion that costs (2) or less. 
Transfer Student Epic General Any 2 2 2
Battlecry: Give a random minion in your hand +2/+2. 
Transfer Student Epic General Any 2 2 2
Deathrattle: Add a random Deathrattle minion to your hand. 
Transfer Student Epic General Any 2 2 2
Battlecry: Deal 2 damage. 
Transfer Student Epic General Any 2 2 2
Divine Shield 
Transfer Student Epic General Any 2 2 2
Echo
Rush 
Transfer Student Epic General Any 2 2 2
Battlecry: Discover a new basic Hero Power. 
Transfer Student Epic General Any 2 2 2
Battlecry: Add an Uldum Plague spell to your hand. 
Transfer Student Epic General Any 2 2 2
Battlecry: Add a Dual Class card to your hand. 
Transfer Student Epic General Any 2 2 2
Battlecry: Discover a Dragon. 
Transfer Student Epic General Any 2 2 2
Deathrattle: Add a random Death Knight card to your hand. 
Transfer Student Epic General Any 2 2 2
Stealth
Poisonous 
Transfer Student Epic General Any 2 2 2
Battlecry: Add a random weapon to your hand. 
Transfer Student Epic General Any 2 2 2
Inspire: Draw a card. 
Transfer Student Epic General Any 2 2 2
Battlecry and Deathrattle: Add a Spare Part card to your hand. 
Transfer Student Epic General Any 2 2 2
At the end of your turn, reduce the Cost of a random card in your hand by (2). 
Showing all 197 cards