Uncollectible

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Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players' collections or permanently acquired.

Uncollectible cards are distinguished from collectible cards; boss cards that are not available in regular play; and unavailable cards such as debug cards.

As of One Night in Karazhan, there are 189 uncollectible cards in the game, 155 of which are included in Standard format. The game also features 15 Hero Powers which can be considered uncollectible, due to being available only through the effects of other cards.

Notes[edit | edit source]

  • Most uncollectible cards are produced as the result of other cards. The Coin is one exception, being automatically placed into the hand of whichever player is selected to go second, at the start of the match.
  • Uncollectible minions are usually summoned immediately, rather than being placed in the player's hand. However, using return effects on uncollectible minions can allow players to gain them as regular cards in their hand. These cards' mana cost is generally only paid in these circumstances. The mana cost is also relevant for the purpose of certain cost-related effects such as Evolve, Devolve and Effigy.
  • Most uncollectible cards have no rarity,[1] as indicated by the lack of a coloured gem. Those that do generally match the rarity of the card that generated them, while a few are of lower rarity. Uncollectible cards of every rarity exist, including several prominent legendaries.

Cards[edit | edit source]

Minions[edit | edit source]

For Wild format listings, see Uncollectible/Wild format
Name / Desc Rarity Subtype Class Cost Atk HP Description
Amara, Warden of Hope None General Priest 5 8 8
Taunt.
Battlecry: Set your hero's Health to 40. 
Azari, the Devourer None Demon Warlock 10 10 10
Battlecry: Destroy your opponent's deck. 
Barnabus the Stomper None Beast Druid 5 8 8
Battlecry: Reduce the Cost of your minions in your deck to (0). 
Bat None Beast Warlock 1 1 1
 
Carnassa's Brood None Beast Hunter 1 3 2
Battlecry: Draw a card. 
Cursed Revenant None General Any 4 5 1
 
Darion Mograine None General Paladin 2 2 2
 
Deathlord Nazgrim None General Paladin 2 2 2
 
Devilsaur None Beast Any 5 5 5
 
Direhorn Matriarch None Beast Warrior 5 6 9
Taunt 
Doom Rat None Beast Hunter 6 6 6
 
Dragon Spirit None Dragon Priest 5 5 5
 
Drakeslayer None General Any 1 2 1
Poisonous 
Emerald Drake None Dragon Any 4 7 6
 
Felhunter None Demon Warlock 2 2 2
 
Felhunter None Demon Warlock 3 3 3
 
Felhunter None Demon Warlock 4 4 4
 
Felhunter None Demon Warlock 5 5 5
 
Felhunter None Demon Warlock 6 6 6
 
Fire Dragon None Dragon Mage 5 5 5
 
Flame Elemental None Elemental Any 1 1 2
 
Frozen Champion None General Mage 1 0 1
Deathrattle: Add a random Legendary minion to your hand. 
Galvadon None General Paladin 5 5 5
Battlecry: Adapt 5 times. 
Ghoul None General Any 2 2 2
 
Ghoul Infestor None General Druid 5 5 5
 
Giant Rat None Beast Any 3 2 3
 
Golden Kobold None General Any 3 6 6
Taunt
Battlecry: Replace your hand with Legendary minions. 
Green Ooze None General Any 2 1 2
Taunt 
Grub None Beast Any 1 1 1
 
Guard Bot None Mech Warrior 2 2 3
Taunt 
Guardian Spirit None General Paladin 2 2 2
Taunt 
Guardian Spirit None General Paladin 4 4 4
Taunt 
Guardian Spirit None General Paladin 6 6 6
Taunt 
Imp None Demon Warlock 1 1 1
 
Imp None Demon Any 1 1 1
 
Inquisitor Whitemane None General Paladin 2 2 2
 
Iron Golem None General Warrior 5 5 5
 
Jo-E Bot None Mech Any 1 1 1
 
Laughing Sister None General Any 3 3 5
Can't be targeted by spells or Hero Powers. 
Leyline Spider None Beast Rogue 4 4 4
 
Mana Treant None General Druid 2 2 2
Deathrattle: Gain an empty Mana Crystal. 
Master Chest None General Any 3 0 8
Deathrattle: Give your opponent a fantastic treasure! 
Mechanical Dragon None Mech Any 7 7 7
 
Megafin None Murloc Shaman 5 8 8
Battlecry: Fill your hand with random Murlocs. 
Microbot None Mech Any 1 1 1
 
Mithril Golem None General Warrior 5 5 5
 
Moss Elemental None Elemental Any 6 6 6
 
Muckling None General Any 1 2 1
 
Nether Imp None Demon Warlock 2 3 2
 
Nether Portal None General Warlock
At the end of your turn, summon two 3/2 Imps. 
Nightscale Whelp None Dragon Priest 3 3 3
 
Plant None General Any 1 1 1
 
Primalfin None Murloc Any 1 1 1
 
Pterrordax None Beast Warlock 1 1 1
 
Queen Carnassa None Beast Hunter 5 8 8
Battlecry: Shuffle 15 Raptors into your deck. 
Radioactive Ooze None General Rogue 1 1 1
Poisonous
Rush 
Raptor None Beast Any 1 1 1
 
Raptor Patriarch None Beast Hunter 1 4 3
 
Robosaur None Mech Paladin 8 8 8
 
Rock Elemental None Elemental Shaman 2 2 3
Taunt 
Sherazin, Seed None General Rogue
When you play 4 cards in a turn, revive this minion. 
Skeletal Enforcer None General Any 5 5 5
 
Skeletal Flayer None General Any 8 8 8
 
Skeleton None General Any 1 1 1
 
Spark None Elemental Any 1 1 1
Rush 
Splitting Sapling None General Any 3 2 2
Deathrattle: Summon two 1/1 Woodchips. 
Stone Elemental None Elemental Shaman 1 1 1
 
Thoras Trollbane None General Paladin 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Wisp None General Any 0 1 1
 
Wolf None Beast Hunter 3 3 3
 
Woodchip None General Any 1 1 1
 
Healing Totem Free Totem Shaman 1 0 2
At the end of your turn, restore 1 Health to all friendly minions. 
Searing Totem Free Totem Shaman 1 1 1
 
Silver Hand Recruit Free General Paladin 1 1 1
 
Stoneclaw Totem Free Totem Shaman 1 0 2
Taunt 
Wrath of Air Totem Free Totem Shaman 1 0 2
Spell Damage +1 
Annoy-o-Tron Common Mech Any 2 1 2
Taunt
Divine Shield 
Boar Common Beast Any 1 1 1
 
Damaged Golem Common Mech Any 1 2 1
 
Defender Common General Paladin 1 2 1
 
Defias Bandit Common General Rogue 1 2 1
 
Devilsaur Common Beast Any 5 5 5
 
Druid of the Claw Common Beast Druid 5 4 6
Taunt 
Druid of the Claw Common Beast Druid 5 4 4
Charge 
Druid of the Scythe Common Beast Druid 3 4 2
Rush 
Druid of the Scythe Common Beast Druid 3 2 4
Taunt 
Flame of Azzinoth Common Elemental Any 1 2 1
 
Frog Common Beast Any 0 0 1
Taunt 
Gnoll Common General Any 2 2 2
Taunt 
Hound Common Beast Hunter 1 1 1
Charge 
Huffer Common Beast Hunter 3 4 2
Charge 
Infernal Common Demon Warlock 6 6 6
 
Leokk Common Beast Hunter 3 2 4
Your other minions have +1 Attack. 
Mechanical Dragonling Common Mech Any 1 2 1
 
Mirror Image Common General Mage 0 0 2
Taunt 
Misha Common Beast Hunter 3 4 4
Taunt 
Murloc Scout Common Murloc Any 1 1 1
 
Panther Common Beast Druid 2 3 2
 
Pumpkin Peasant Common General Any 3 4 2
Lifesteal
Each turn this is in your hand, swap its Attack and Health. 
Sheep Common Beast Any 1 1 1
 
Snake Common Beast Hunter 1 1 1
 
Spellshifter Common General Any 2 4 1
Spell Damage +1
Each turn this is in your hand, swap its Attack and Health. 
Squire Common General Any 1 2 2
 
Squirrel Common Beast Any 1 1 1
 
Swift Messenger Common General Any 4 6 2
Rush
Each turn this is in your hand, swap its Attack and Health. 
Treant Common General Druid 2 2 2
 
Treant Common General Druid 2 2 2
Taunt 
Violet Apprentice Common General Any 1 1 1
 
Whelp Common Dragon Any 1 1 1
 
Worthless Imp Common Demon Warlock 1 1 1
You are out of demons! At least there are always imps... 
Druid of the Swarm Rare Beast Druid 2 1 5
Taunt 
Druid of the Swarm Rare Beast Druid 2 1 2
Poisonous 
Duskhaven Hunter Rare General Hunter 3 5 2
Stealth
Each turn this is in your hand, swap its Attack and Health. 
Gilnean Royal Guard Rare General Any 8 8 3
Divine Shield, Rush
Each turn this is in your hand, swap its Attack and Health. 
Hyena Rare Beast Hunter 2 2 2
 
Shellshifter Rare Beast Druid 4 3 5
Taunt 
Shellshifter Rare Beast Druid 4 5 3
Stealth 
Spirit Wolf Rare General Shaman 2 2 3
Taunt 
Shadow of Nothing Epic General Priest 0 0 1
Mindgames whiffed! Your opponent had no minions! 
Spellbender Epic General Mage 1 1 3
 
Baine Bloodhoof Legendary General Any 4 4 5
 
Finkle Einhorn Legendary General Any 3 3 3
 
Pyros Legendary Elemental Mage 10 10 10
 
Pyros Legendary Elemental Mage 6 6 6
Deathrattle:Return this to your hand as a 10/10 that costs (10). 
The Darkness Legendary General Any
When your opponent draws 3 Candles, this awakens! 
Showing all 127 cards
Amara, Warden of Hope(52584).png
Azari, the Devourer(73328).png
Barnabus the Stomper(55539).png
Bat(89403).png
Carnassa's Brood(55499).png
Cursed Revenant(77103).png
Darion Mograine(63081).png
Deathlord Nazgrim(63078).png
Devilsaur(55599).png
Direhorn Matriarch(55601).png
Doom Rat(89389).png
Dragon Spirit(73356).png
Drakeslayer(89481).png
Emerald Drake(534).png
Felhunter(73355).png
Felhunter(73348).png
Felhunter(73350).png
Felhunter(73352).png
Felhunter(73354).png
Fire Dragon(76961).png
Flame Elemental(55469).png
Frozen Champion(61823).png
Galvadon(55444).png
Ghoul(63152).png
Ghoul Infestor(63035).png
Giant Rat(77070).png
Golden Kobold(27212).png
Green Ooze(77085).png
Grub(77091).png
Guard Bot(89878).png
Guardian Spirit(76903).png
Guardian Spirit(76904).png
Guardian Spirit(76905).png
Imp(89479).png
Imp(321).png
Inquisitor Whitemane(63080).png
Iron Golem(76937).png
Jo-E Bot(89948).png
Laughing Sister(116).png
Leyline Spider(76916).png
Mana Treant(55494).png
Master Chest(73351).png
Mechanical Dragon(89853).png
Megafin(55472).png
Microbot(89839).png
Mithril Golem(77098).png
Moss Elemental(77089).png
Muckling(89360).png
Nether Imp(55459).png
Nether Portal(55460).png
Nightscale Whelp(89480).png
Plant(52594).png
Primalfin(55602).png
Pterrordax(55603).png
Queen Carnassa(55498).png
Radioactive Ooze(89869).png
Raptor(55518).png
Raptor Patriarch(55504).png
Robosaur(89949).png
Rock Elemental(55480).png
Sherazin, Seed(55458).png
Skeletal Enforcer(63014).png
Skeletal Flayer(63013).png
Skeleton(63015).png
Spark(89868).png
Splitting Sapling(89420).png
Stone Elemental(55597).png
Thoras Trollbane(63079).png
Treant(272).png
Treant(89392).png
Wisp(89393).png
Wolf(76962).png
Woodchip(89421).png
Healing Totem(275).png
Searing Totem(98).png
Silver Hand Recruit(268).png
Stoneclaw Totem(298).png
Wrath of Air Totem(365).png
Annoy-o-Tron(89953).png
Boar(65).png
Damaged Golem(200).png
Defender(318).png
Defias Bandit(9).png
Devilsaur(354).png
Druid of the Claw(45).png
Druid of the Claw(408).png
Druid of the Scythe(89429).png
Druid of the Scythe(89430).png
Flame of Azzinoth(685).png
Frog(115).png
Gnoll(565).png
Hound(290).png
Huffer(369).png
Infernal(121).png
Leokk(32).png
Mechanical Dragonling(680).png
Mirror Image(650).png
Misha(593).png
Murloc Scout(486).png
Panther(190).png
Pumpkin Peasant(89486).png
Sheep(218).png
Snake(512).png
Spellshifter(89489).png
Squire(21).png
Squirrel(469).png
Swift Messenger(89488).png
Treant(337).png
Treant(181).png
Violet Apprentice(63).png
Whelp(527).png
Worthless Imp(230).png
Druid of the Swarm(63030).png
Druid of the Swarm(63029).png
Duskhaven Hunter(89485).png
Gilnean Royal Guard(89487).png
Hyena(689).png
Shellshifter(55677).png
Shellshifter(55676).png
Spirit Wolf(451).png
Shadow of Nothing(582).png
Spellbender(645).png
Baine Bloodhoof(359).png
Finkle Einhorn(541).png
Pyros(52585).png
Pyros(52586).png
The Darkness(77150).png

Spells[edit | edit source]

For Wild format listings, see Uncollectible/Wild format

Note that choice cards are not included in the following list, but are listed separately below.

Name / Desc Rarity Class Cost Description
Anti-Magic Shell None Death Knight 4
Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers." 
Army of the Dead None Death Knight 6
Remove the top 5 cards of your deck. Summon any minions removed. 
Bomb None Any 1
You take 5 damage. Draw a card. This explodes when drawn. 
Choose Your Path None Warrior 1
Discover a card. 
Crystal Core None Rogue 5
For the rest of the game, your minions are 4/4. 
Darkness Candle None Any 4
Snuff out a candle. Draw a card. Cast this when drawn. 
Death and Decay None Death Knight 3
Deal 3 damage to all enemies. 
Death Coil None Death Knight 2
Deal 5 damage to an enemy, or restore 5 Health to a friendly character. 
Death Grip None Death Knight 2
Steal a minion from your opponent's deck and add it to your hand. 
Doom Pact None Death Knight 5
Destroy all minions. Remove the top card from your deck for each minion destroyed. 
Dream None Any 0
Return a minion to its owner's hand. 
Excess Mana None Druid 0
Draw a card. (You can only have 10 Mana in your tray.) 
More Arms! None Priest 3
Give a minion +2/+2. 
Nether Portal None Warlock 5
Open a permanent portal that summons 3/2 Imps. 
Nightmare None Any 0
Give a minion +5/+5. At the start of your next turn, destroy it. 
Obliterate None Death Knight 2
Destroy a minion. Your hero takes damage equal to its Health. 
Razorpetal None Rogue 1
Deal 1 damage. 
Scroll of Wonder None Mage 5
Cast a random spell. Draw a card. Cast this when drawn. 
Shadow Reflection None Rogue
Each time you play a card, transform this into a copy of it. 
Spider Ambush! None Rogue 4
Summon a 4/4 Spider. Draw a card. Cast this when drawn. 
The Coin None Any 0
Gain 1 Mana Crystal this turn only. 
The Final Seal None Warlock 5
Summon a 6/6 Demon . Add 'Azari, the Devourer' to your hand. 
The First Seal None Warlock 5
Summon a 2/2 Demon. Add 'The Second Seal' to your hand. 
The Fourth Seal None Warlock 5
Summon a 5/5 Demon. Add 'The Final Seal' to your hand. 
The Second Seal None Warlock 5
Summon a 3/3 Demon. Add 'The Third Seal' to your hand. 
The Third Seal None Warlock 5
Summon a 4/4 Demon. Add 'The Fourth Seal' to your hand. 
Time Warp None Mage 5
Take an extra turn. 
Tolin's Goblet None Any 3
Draw a card. Fill your hand with copies of it. 
Un'Goro Pack None Any 2
Add 5 Journey to Un'Goro cards to your hand. 
Wondrous Wand None Any 3
Draw 3 cards. Reduce their Costs to (0). 
Ysera Awakens None Any 2
Deal 5 damage to all characters except Ysera. 
Zarog's Crown None Any 3
Discover a Legendary minion. Summon two copies of it. 
Bananas Common Any 1
Give a minion +1/+1. 
Elixir of Hope Common Priest 3
Give a minion +2/+2 and "Deathrattle: Return this minion to your hand." 
Elixir of Life Common Priest 3
Give a minion +2/+2 and Lifesteal
Elixir of Purity Common Priest 3
Give a minion +2/+2 and Divine Shield
Elixir of Shadows Common Priest 3
Give a minion +2/+2. Summon a 1/1 copy of it. 
Runed Shield Common Warrior 6
Gain 5 Armor. Summon a 5/5 Golem. 
Serrated Shield Common Warrior 6
Gain 5 Armor. Deal 5 damage. 
Spiked Shield Common Warrior 6
Gain 5 Armor. Equip a 5/2 weapon. 
Tower Shield +10 Common Warrior 6
Gain 5 Armor. Gain 10 more Armor. 
Amethyst Spellstone Rare Warlock 4
Lifesteal. Deal 5 damage to a minion. (Take damage from your cards to upgrade.) 
Diamond Spellstone Rare Priest 7
Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.) 
Emerald Spellstone Rare Hunter 5
Summon three 3/3 Wolves. (Play a Secret to upgrade.) 
Greater Amethyst Spellstone Rare Warlock 4
Lifesteal. Deal 7 damage to a minion. 
Greater Diamond Spellstone Rare Priest 7
Resurrect 4 different friendly minions. 
Greater Emerald Spellstone Rare Hunter 5
Summon four 3/3 Wolves. 
Greater Jasper Spellstone Rare Druid 1
Deal 6 damage to a minion. 
Greater Mithril Spellstone Rare Warrior 7
Summon three 5/5 Mithril Golems. 
Greater Onyx Spellstone Rare Rogue 5
Destroy up to 3 random enemy minions. 
Greater Pearl Spellstone Rare Paladin 2
Summon a 6/6 Spirit with Taunt
Greater Ruby Spellstone Rare Mage 2
Add 3 random Mage spells to your hand. (Play two Elementals to upgrade.) 
Greater Sapphire Spellstone Rare Shaman 7
Summon 3 copies of a friendly minion. 
Jasper Spellstone Rare Druid 1
Deal 4 damage to a minion. (Gain 3 Armor to upgrade.) 
Mithril Spellstone Rare Warrior 7
Summon two 5/5 Mithril Golems. (Equip a weapon to upgrade.) 
Onyx Spellstone Rare Rogue 5
Destroy up to 2 random enemy minions. (Play 3 Deathrattle cards to upgrade.) 
Pearl Spellstone Rare Paladin 2
Summon a 4/4 Spirit with Taunt. (Restore 3 Health to upgrade.) 
Ruby Spellstone Rare Mage 2
Add 2 random Mage spells to your hand. (Play two Elementals to upgrade.) 
Sapphire Spellstone Rare Shaman 7
Summon 2 copies of a friendly minion. (Overload 3 Mana Crystals to upgrade.) 
Showing all 59 cards
Anti-Magic Shell(63054).png
Army of the Dead(63049).png
Bomb(89894).png
Choose Your Path(55598).png
Crystal Core(55482).png
Darkness Candle(76988).png
Death and Decay(63056).png
Death Coil(63052).png
Death Grip(63051).png
Doom Pact(63050).png
Dream(561).png
Excess Mana(520).png
More Arms!(89951).png
Nether Portal(55448).png
Nightmare(334).png
Obliterate(63053).png
Razorpetal(55600).png
Scroll of Wonder(76943).png
Shadow Reflection(62878).png
Spider Ambush!(76915).png
The Coin(141).png
The Final Seal(73343).png
The First Seal(73338).png
The Fourth Seal(73342).png
The Second Seal(73339).png
The Third Seal(73340).png
Time Warp(55554).png
Tolin's Goblet(73346).png
Un'Goro Pack(55452).png
Wondrous Wand(73347).png
Ysera Awakens(235).png
Zarog's Crown(73349).png
Bananas(231).png
Elixir of Hope(73341).png
Elixir of Life(73335).png
Elixir of Purity(73336).png
Elixir of Shadows(73337).png
Runed Shield(76939).png
Serrated Shield(76938).png
Spiked Shield(76940).png
Tower Shield -10(76936).png
Amethyst Spellstone(76927).png
Diamond Spellstone(76955).png
Emerald Spellstone(76951).png
Greater Amethyst Spellstone(76928).png
Greater Diamond Spellstone(76956).png
Greater Emerald Spellstone(76952).png
Greater Jasper Spellstone(73345).png
Greater Mithril Spellstone(76874).png
Greater Onyx Spellstone(76958).png
Greater Pearl Spellstone(76902).png
Greater Ruby Spellstone(76899).png
Greater Sapphire Spellstone(73334).png
Jasper Spellstone(73344).png
Mithril Spellstone(76871).png
Onyx Spellstone(76957).png
Pearl Spellstone(76901).png
Ruby Spellstone(76898).png
Sapphire Spellstone(73333).png

Weapons[edit | edit source]

For Wild format listings, see Uncollectible/Wild format
Name / Desc Rarity Class Cost Atk HP Description
Ashbringer None Paladin 5 5 3
 
Frostmourne None Death Knight 7 5 3
Deathrattle: Summon every minion killed by this weapon. 
Gearblade None Warrior 2 2 3
 
Grave Vengeance None Paladin 5 5 3
 
Shadowmourne None Warrior 8 4 3
Also damages the minions next to whomever your hero attacks. 
Spiked Shield None Warrior 6 5 2
 
Sulfuras None Warrior 3 4 2
Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.' 
Wicked Knife Free Rogue 1 1 2
 
Battle Axe Common Warrior 1 2 2
 
Blood Fury Common Warlock 3 3 8
 
Heavy Axe Common Warrior 1 1 3
 
Blessed Maul Rare Paladin 3 2 2
Battlecry: Give your minions +1 Attack. 
Champion's Maul Rare Paladin 3 2 2
Battlecry: Summon two 1/1 Silver Hand Recruits. 
Purifier's Maul Rare Paladin 3 2 2
Battlecry: Give your minions Divine Shield
Sacred Maul Rare Paladin 3 2 2
Battlecry: Give your minions Taunt
Showing all 15 cards
Ashbringer(53).png
Frostmourne(63047).png
Gearblade(89950).png
Grave Vengeance(62916).png
Shadowmourne(63097).png
Spiked Shield(76941).png
Sulfuras(55531).png
Wicked Knife(183).png
Battle Axe(403).png
Blood Fury(669).png
Heavy Axe(583).png
Blessed Maul(76890).png
Champion's Maul(76889).png
Purifier's Maul(76887).png
Sacred Maul(76888).png

Choice cards[edit | edit source]

Main article: Choice card

Choice cards are special uncollectible cards that appear only briefly when choosing between possible effects. Choice cards only exist during the selection process and cannot be placed in the hand or deck. They are mostly produced by Choose One effects.

For a full list, see Choice card.

Hero Powers[edit | edit source]

For Wild format listings, see Uncollectible/Wild format

While Hero Powers are not normally considered cards, the following Hero Powers can be considered uncollectible. Each class' standard Hero Power can be freely chosen through class selection, after which it is available from the start of the match, and thus can be considered collectible. In contrast, the Hero Powers listed below are uncollectible in that they cannot be used unless first gained through the effects of other cards.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Armor Up! None Hero Power Warrior 2
Hero Power
Gain 2 Armor. 
Ballista Shot None Hero Power Hunter 2
Hero Power
Deal 3 damage to the enemy hero. 
Bewitch None Hero Power Shaman
Passive Hero Power.
After you play a minion, add a random Shaman spell to your hand. 
Big Red Button None Hero Power Warrior 2
Hero Power
Activate this turn's Mech Suit power! 
Bladestorm None Hero Power Warrior 2
Hero Power
Deal 1 damage to all minions. 
Blast Shield None Hero Power Warrior 2
Hero Power
Gain 7 Armor.
Swaps each turn. 
Build-A-Beast None Hero Power Hunter 2
Hero Power
Craft a custom Zombeast. 
Dagger Mastery None Hero Power Rogue 2
Hero Power
Equip a 1/2 Dagger. 
Death's Shadow None Hero Power Rogue
Passive Hero Power
During your turn, add a 'Shadow Reflection' to your hand. 
Delivery Drone None Hero Power Warrior 2
Hero Power
Discover a Mech.
Swaps each turn. 
DIE, INSECT! None Hero Power Any 2
Hero Power
Deal 8 damage to a random enemy. 
Dinomancy None Hero Power Hunter 2
Hero Power
Give a Beast +2/+2. 
Dire Shapeshift None Hero Power Druid 2
Hero Power
Gain 2 Armor and +2 Attack this turn. 
Fireblast None Hero Power Mage 2
Hero Power
Deal 1 damage. 
Fireblast Rank 2 None Hero Power Mage 2
Hero Power
Deal 2 damage. 
Heal None Hero Power Priest 2
Hero Power
Restore 4 Health. 
Icy Touch None Hero Power Mage 2
Hero Power
Deal 1 damage. If this kills a minion, summon a Water Elemental. 
INFERNO! None Hero Power Warlock 2
Hero Power
Summon a 6/6 Infernal. 
KABOOM! None Hero Power Warrior 2
Hero Power
Deal 1 damage to all enemies. Swaps each turn. 
Lesser Heal None Hero Power Priest 2
Hero Power
Restore 2 Health. 
Life Tap None Hero Power Warlock 2
Hero Power
Draw a card and take 2 damage. 
Micro-Squad None Hero Power Warrior 2
Hero Power
Summon three 1/1 Microbots.
Swaps each turn. 
Mind Shatter None Hero Power Priest 2
Hero Power
Deal 3 damage. 
Mind Spike None Hero Power Priest 2
Hero Power
Deal 2 damage. 
Plague Lord None Hero Power Druid 2
Hero Power
Choose One - +3 Attack this turn; or Gain 3 Armor. 
Poisoned Daggers None Hero Power Rogue 2
Hero Power
Equip a 2/2 Weapon. 
Reinforce None Hero Power Paladin 2
Hero Power
Summon a 1/1 Silver Hand Recruit. 
Shapeshift None Hero Power Druid 2
Hero Power
+1 Attack this turn. +1 Armor. 
Siphon Life None Hero Power Warlock 2
Hero Power
Lifesteal
Deal 3 damage. 
Soul Tap None Hero Power Warlock 2
Hero Power
Draw a card. 
Steady Shot None Hero Power Hunter 2
Hero Power
Deal 2 damage to the enemy hero. 
Tank Up! None Hero Power Warrior 2
Hero Power
Gain 4 Armor. 
The Four Horsemen None Hero Power Paladin 2
Hero Power
Summon a 2/2 Horseman. If you have all 4, destroy the enemy hero. 
The Silver Hand None Hero Power Paladin 2
Hero Power
Summon two 1/1 Recruits. 
Totemic Call None Hero Power Shaman 2
Hero Power
Summon a random Totem. 
Totemic Slam None Hero Power Shaman 2
Hero Power
Summon a Totem of your choice. 
Transmute Spirit None Hero Power Shaman 2
Hero Power: Transform a friendly minion into a random one that costs (1) more. 
Voidform None Hero Power Priest 2
Hero Power
Deal 2 damage. After you play a card, refresh this. 
Zap Cannon None Hero Power Warrior 2
Hero Power
Deal 3 damage.
Swaps each turn. 
Showing all 39 cards
Armor Up!(253).png
Ballista Shot(22483).png
Bewitch(89356).png
Big Red Button(89828).png
Bladestorm(62925).png
Blast Shield(89832).png
Build-A-Beast(58725).png
Dagger Mastery(201).png
Death's Shadow(62877).png
Delivery Drone(89831).png
DIE, INSECT!(55711).png
Dinomancy(55705).png
Dire Shapeshift(22481).png
Fireblast(677).png
Fireblast Rank 2(22484).png
Heal(22486).png
Icy Touch(62843).png
INFERNO!(83).png
KABOOM!(89833).png
Lesser Heal(126).png
Life Tap(20).png
Micro-Squad(89829).png
Mind Shatter(229).png
Mind Spike(70).png
Plague Lord(62908).png
Poisoned Daggers(22487).png
Reinforce(248).png
Shapeshift(185).png
Siphon Life(62935).png
Soul Tap(22494).png
Steady Shot(481).png
Tank Up!(22495).png
The Four Horsemen(62913).png
The Silver Hand(22485).png
Totemic Call(316).png
Totemic Slam(22489).png
Transmute Spirit(62862).png
Voidform(62890).png
Zap Cannon(89830).png

References[edit | edit source]

  1. Ben Brode on Twitter. (2015-11-13). 
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