Most card tables were converted early Thursday morning to run on a different wiki extension. (From Semantic MediaWiki to Cargo.)
Please report any problems you encounter with these tables to OOeyes.
|Set:||Journey to Un'Goro|
|Abilities:||Battlecry, Divine Shield, Taunt|
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield.
He spends a lot of time keeping himself in stoneshape.
How to get[edit | edit source]
Tol'vir Stoneshaper can be obtained through Journey to Un'Goro card packs, through crafting, or as an Arena reward. Golden Tol'vir Stoneshaper can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Golden Tol'vir Stoneshaper||800||100|
Strategy[edit | edit source]
This minion is a very powerful defensive minion for elemental decks, granting far more value than Psych-o-Tron or Sunwalker. As a downside however, this minion is not an elemental, so when played on curve it leaves turn 5 without an elemental follow-up. It may be better to save it on turn 5 and play it with a cheap elemental like Flame Elemental to keep elemental synergies next turn. Follow it after Tar Creeper to develop a sturdy early game wall.
Quotes[edit | edit source]
- When earth moves, empires fall.
- Quake before the earth!
Lore[edit | edit source]
- The tol'vir are a race of feline humanoids found in Uldum. They were originally stone constructs created by the titans to maintain lore repositories and machinery surrounding that area, as well as the city of Ulduar. They possess feline lower bodies and heads as well as human torsos, and are divided into three distinct tribes: the Ramkahen, the Neferset and the Orsis. Like many other titan-forged, the tol'vir succumbed to the Curse of Flesh, though the Neferset later regained their stone forms due to a pact with Siamat.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.16836 (2017-04-04) Added.