Battlecry: Add a random Legendary minion from the past to your hand.
Just a twist to the left, one quarter turn to the right and … oops! Well, we didn’t need that timeline anyway.
- For other appearances of Toki, Time-Tinker, see Toki, Time-Tinker (disambiguation).
How to get[edit | edit source]
|Golden Toki, Time-Tinker||3200||1600|
Notes[edit | edit source]
- Toki's Battlecry effect generates a random legendary minion from any card set that has become exclusive to Wild format, regardless of if the player is currently playing in Standard or Wild format. She will not generate any minions from card sets that are still available in Standard format.
- The minions generated by Toki can come from any class.
- Minions created by Toki still follow Standard rules (when playing in Standard).
- For example, Sneed's Old Shredder created by Toki will only summon Legendary minions from Standard format.
Possible minions[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Each turn this is in your hand, transform it into a card your opponent is holding. He's everyone you want to be.
|Patches the Pirate||Legendary||Pirate||Any||1||1||1|
After you play a Pirate, summon this minion from your deck. What do sailors yell when Patches steals their treasure chest full of laws and other things being transported to parliament for a vote? "The Eyes have it!"
Each turn this is in your hand, transform it into a different minion. It's like being able to play with THREE angry chickens!
|Sir Finley Mrrgglton||Legendary||Murloc||Any||1||1||3|
Battlecry: Discover a new basic Hero Power. In addition to fluent Common, he also speaks fourteen dialects of 'mrgl'.
Whenever you draw a minion, add a copy of it to your hand. His worgen children call him Archmage AROO-OO-OO-OO-gal.
Whenever you discard this, give it +2/+2 and return it to your hand. A bit of a snob: still refuses to drive anything with automatic transmission.
Divine Shield, Lifesteal
Your healing is doubled. He wants to tank, but Boom always makes him play support.
Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!
|Nat, the Darkfisher||Legendary||General||Any||2||2||4|
At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.
Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.
After you cast a spell, refresh your Hero Power. Gadgetzan has always run an under-the-table auction house, and business has been PRETTY good for Beardo since the population explosion. And since the explosion that destroyed the competing auction houses in the city.
Your Battlecries trigger twice. Contains 75% more fiber than his brother Magni!
At the end of your turn, deal 1 damage to all other minions. Let's be clear about this: ACIDMAW is the sidekick.
Battlecry: Your next spell this turn casts twice. "The coin? You used me for THE COIN!?"
Whenever you target this minion with a spell, deal 3 damage to a random enemy. HATES being called "the wonder twins".
Battlecry: Add a random Legendary minion to your hand. “I'll trade you a Malfurion for an Anduin.”
Whenever you target this minion with a spell, gain Divine Shield. LOVES being called "the wonder twins".
|High Priest Thekal||Legendary||General||Paladin||3||3||4|
Battlecry: Convert all but 1 of your hero's Health into Armor. "…and then I beat him with 1 Health!"
At the end of your turn, summon a 1/1 Steward. Moroes runs an army of stewards, but still ends up inflating the balloons himself.
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion. Three Princes stand before you. This one wants to copy others.
Deathrattle: Deal damage equal to the minion's Attack to all enemy minions. "Who is she? Where did she come from? We don't even have a police force here in Gadgetzan!!" - Mayor Noggenfogger
|Shaku, the Collector||Legendary||General||Rogue||3||2||3|
Stealth. Whenever this minions attacks, add a random card to your hand (from your opponent's class). Aya even staged an intervention once, but Shaku still insists that he is not a hoarder.
Deathrattle: Summon two 1/1 Microbots. "It's gonna be snip this, snap that. Bada-snip, bada-snap!"
Whenever a friendly minion dies, add a 1/1 copy of it to your hand. It costs (1). Love like you've never been hurt. Dance like a 1/1 is watching.
After you play the right-most card in your hand, draw a card. She's Dr. Boom's right-hand mage.
Choose One - Transform into one of Loti's four dinosaur forms. “Ravasaur!”
“Is that a thing?”
“….now you’re just making those up.”
Divine Shield, Taunt, Lifesteal Wickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.
Whenever you target a minion with a spell, cast it again on its neighbors. Serenity. Peace. Many frogs.
|Zola the Gorgon||Legendary||General||Any||3||2||2|
Battlecry: Choose a friendly minion. Add a Golden copy of it to your hand. Her name seems a bit cheesy.
Deathrattle: Add a random Death Knight card to your hand. There must always be a Lick King.
Your minions trigger their Deathrattles twice. There used to be five Horsemen but one of them left because a job opened up in the deadmines and the benefits were better.
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
While in your hand, this is a 3/4 copy of the last minion you played. Of all the scientists, he has the most knowledge (when measured in volume).
|Genzo, the Shark||Legendary||General||Any||4||5||4|
Whenever this attacks, both players draw until they have 3 cards. Infamous in the seedy underground card rooms of Gadgetzan, he got his nickname winning the coveted Shark Plushie in the city's first Hearthstone tournament.
|Gormok the Impaler||Legendary||General||Any||4||4||4|
Battlecry: If you have at least 4 other minions, deal 4 damage. Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!
Battlecry: Discover two cards. Give one to your opponent at random. With Griftah in your deck, sometimes you start the game with The Coin!
StealthAfter your opponent plays a minon, become a copy of it. She wanders realities, taking on many forms. One was a unicorn princess.
|High Priestess Jeklik||Legendary||General||Warlock||4||3||4|
When you discard this, add 2 copies of it to your hand. If you love Jeklik, set her free. YOU CAN'T GET RID OF HER.
Your other minions have Rush. They’re good dogs, Tess.
Battlecry: If your deck has no duplicates, create a custom spell. The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions.
Battlecry: Replace spells in your hand with random spells (from your opponent's class). She doesn't feel pity, or remorse, or fear. And she absolutely will not stop... ever, until all necromancers are dead.
Charge. Has +1 Attack for each other Murloc on the battlefield. He's a legend among murlocs. "Mrghllghghllghg!", they say.
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt. Three Princes stand before you. This one devours one after another.
After you play a Secret, put another random Hunter Secret into the battlefield. Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.
|Sherazin, Corpse Flower||Legendary||General||Rogue||4||5||3|
Deathrattle: Go Dormant. Play 4 cards in a turn to revive this minion. A Tortollan gardener's worst nightmare.
After you summon a minion, trigger its Deathrattle effect. She sees the fate of anyone she meets, but it's always the same: dinosaur attack.
Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. I would rather light a single candle than curse the darkness. But I'm willing to do both.
|The Glass Knight||Legendary||General||Paladin||4||4||3|
Whenever you restore Health, gain Divine Shield. She seems scary, but she's got a glass jaw.
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it. I am the Voraxx. I speak for the weeds.
|War Master Voone||Legendary||General||Warrior||4||4||3|
Battlecry: Copy all Dragons in your hand. War Master sounds cooler than Dragon Sitter.
|Whizbang the Wonderful||Legendary||General||Any||4||4||5|
You start the game with one of Whizbang's Wonderful Decks! From the prestigious Westfall Wonderfuls.
|Xaril, Poisoned Mind||Legendary||General||Rogue||4||3||2|
Battlecry and Deathrattle: Add a random Toxin card to your hand. It's basically your own fault if you go around drinking weird green potions handed out by creepy mantid dudes.
Battlecry: Summon a 1/1 copy of a random minion in your deck. He used to play every part, until Moroes confiscated his Orb of Deception.
Battlecry: Equip a random weapon for each player. PREPARE PARTY SERVOS FOR IMMEDIATE DEPLOYMENT.
Has +1 Attack for each card you've discarded this game. As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.
Whenever a friendly minion dies while this is in your hand, gain +1 Attack. Spoiler alert: Bolvar gets melted and then sits on an ice throne and everyone forgets about him.
After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now.
After this attacks and kills a minion, gain +2/+2. You either die a villain, or live long enough to see yourself become the hero.
Whenever you draw a minion, summon a 1/1 copy of it. The children were puzzled by the scratches covering the insides of their toy-boxes.
The first card each player plays each turn costs (0). Someone called her "Tweety". She didn't take it well.
|Elise the Trailblazer||Legendary||General||Any||5||5||5|
Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.
|Elite Tauren Chieftain||Legendary||General||Any||5||5||5|
Battlecry: Give both players the power to ROCK! (with a Power Chord card) He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Deathrattle: If Stalagg also died this game, summon Thaddius. Feugen is sad because everyone likes Stalagg better.
|Finja, the Flying Star||Legendary||Murloc||Any||5||2||4|
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck. The last true master of Finjitsu.
|Gral, the Shark||Legendary||Beast||Rogue||5||2||2|
Battlecry: Eat a minion in your deck and gain its stats.
Deathrattle: Add it to your hand. “… We’re gonna need a bigger board.”
|Halazzi, the Lynx||Legendary||Beast||Hunter||5||3||2|
Battlecry: Fill your hand with 1/1 Lynxes that have Rush. Remember, you’re only as strong as your weakest lynx.
|Hallazeal the Ascended||Legendary||Elemental||Shaman||5||4||6|
Whenever your spells deal damage, restore that much Health to your hero. Hallazeals all your dallazamage.
Battlecry: Destroy a Beast. It's hard to make a living as a hunter in a world where beasts instantly reappear minutes after you kill them.
|Ixlid, Fungal Lord||Legendary||General||Druid||5||2||4|
After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally.
After this attacks a minion, it also hits the enemy hero. When confronted with accusations of performance-enhancing bananas, Knuckles replied, "I get my fruit from trees I knock down with my bare hands like everyone else."
Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.
Battlecry: Enemy spells cost (5) more next turn. Loatheb used to be a simple Bog Beast. This is why we need stricter regulations on mining and agriculture.
|Lyra the Sunshard||Legendary||Elemental||Priest||5||3||5|
Whenever you cast a spell, add a random Priest spell to your hand. Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. Do not push the big red button!
Battlecry: Discover a Deathrattle minion. Also gain its Deathrattle. On her first day on the job, Myra removed the smoke detectors.
Inspire: Add a random spell to your hand. The ethereals have their own jousting tournament, and Saraad is the reigning champion. Also he won the ethereal hot dog eating contest.
Battlecry: Transform all your 1-Cost cards in your deck into Legendary minions. "I have a very particular set of skills. Skills that make me a nightmare for witches like you."
Start of Game: Add 5 extra Legendary minions to your deck. He was super excited to acquire Gorehowl at a garage sale! Then super disappointed to find out it was a foam reproduction.
Battlecry: Trigger a friendly minion's Deathrattle. She flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
|Raza the Chained||Legendary||General||Priest||5||5||5|
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. "Could you do me a favor and get the keys from Kazakus?"
Deathrattle: If Feugen also died this game, summon Thaddius. Stalagg want to write own flavor text. "STALAGG AWESOME!"
Battlecry: Draw 5 different Secrets from your deck. The original clever girl.
Battlecry: Swap Health with another minion. Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo.
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
Divine Shield, Taunt, Lifesteal, Rush Everything but the kitchen sink. Oh wait, there's one on his back.
Battlecry and Deathrattle: Summon a Jade Golem. Though young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.
Whenever your hero takes damage, this minion takes it instead. Bolf keeps coming in 2nd at the Grand Tournament. It might be his year this year, if Lebron doesn't enter.
Deathrattle: Swap this with a minion from your deck. She will NOT STOP until she gets tenure.
At the end of your turn, reduce the Cost of cards in your hand by (1). His second greatest regret is summoning an evil Firelord who enslaved his entire people.
Whenever you cast a 1-mana spell, add a random Mech to your hand. Gazlowe was voted "Most Likely to Explode" in high school.
Battlecry: Summon an AWESOME invention. He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.
Start of Game: If your deck has only even-Cost cards, your starting Hero Power costs (1). Ever since Sylvanas killed his son, he's dreamed of getting… even.
Minions in your hand have Echo. Summon an unlimited* number of minions!** *Six **Wisps
Battlecry: Return your other minions to your hand. They cost (1). The grumbling grew to a mighty rumbling, and out of the caverns the kobolds came tumbling.
|Hemet, Jungle Hunter||Legendary||General||Any||6||6||6|
Battlecry: Destroy all cards in your deck that cost (3) or less. The goblin travel agency lost his luggage, but he's still having a great vacation!
Battlecry: Summon a 1/1 copy of each of your other minions. His whole job is yelling "Yogg-Saron comin'!"
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award!
Battlecry: Replace your starting Hero Power with a better one. It's like putting racing stripes and a giant spoiler on your hero power.
|Krag'wa, the Frog||Legendary||Beast||Shaman||6||4||6|
Battlecry: Return all spells you played last turn to your hand. Krag'wa has a ritual to honor his friends and a ritual to devour his enemies. No one can tell them apart.
|Lady in White||Legendary||General||Priest||6||5||5|
Battlecry: Cast 'Inner Fire' on all minions in your deck. (set Attack equal to Health) She was a lady in polka dots until the gnomish laundromat incident.
Battlecry: Choose a friendly minion. Swap it with a minion in your deck. She has set up her Black Market here in Gadgetzan for one purpose, to make a KILLING when Beanie Babies make their inevitable comeback.
Poisonous Maexxna gets super mad when people introduce her as "Maxina" or "Maxxy".
|Mogor the Ogre||Legendary||General||Any||6||7||6|
All minions have a 50% chance to attack the wrong enemy. Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre.
Battlecry: Set each player to 5 Mana Crystals. Sadly, she was still two credits short of her Witch Doctorate.
Whenever another minion is Frozen, add a copy of it to your hand. Most disturbing is how Moorabi covers all those frozen minions with flavored syrup.
|Mukla, Tyrant of the Vale||Legendary||Beast||Any||6||5||5|
Battlecry: Add 2 Bananas to your hand. Pro tip: DO NOT BOGART THE BANANAS.
Battlecry: If your deck has no duplicates, fully heal your hero. Reno is a four-time winner of the 'Best Accessorized Explorer' award.
|Rin, the First Disciple||Legendary||General||Warlock||6||3||6|
Deathrattle: Add 'The First Seal' to your hand. Signed and sealed, she delivers oblivion.
Battlecry: Set all other minions' Attack and Health to 3. Ironically, his favorite number is 4.
Deathrattle: Take control of a random enemy minion. Sylvanas was turned into the Banshee Queen by Arthas, but he probably should have just killed her because it just pissed her off.
Battlecry: Give all minions in your hand and deck +1/+1. Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"
|The Skeleton Knight||Legendary||General||Any||6||7||4|
Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand. Apparently it really was just a flesh wound.
Battlecry: Add a random Legendary minion from the past to your hand. Just a twist to the left, one quarter turn to the right and … oops! Well, we didn’t need that timeline anyway.
Battlecry and Deathrattle: Add a Spare Part card to your hand. Something about power converters.
|Trade Prince Gallywix||Legendary||General||Rogue||6||5||8|
Whenever your opponent casts a spell, gain a copy of it and give them a Coin. Gallywix believes in supply and demand. He supplies the beatings and demands you pay up!
Cards you draw from your Hero Power cost (0). He can summon anything, even a FEARSOME DOOMGUARD*.
*He's pretty sure this is going to work out.
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon. Wrathion, son of Deathwing, is a dragon. Why isn't he tagged as a dragon, you ask? WHAT, ARE YOU TRYING TO BLOW HIS COVER??
|Zerek, Master Cloner||Legendary||General||Priest||6||5||5|
Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek.
Whenever another minion takes damage, destroy it. With the help of his trusty sidekick Dreadscale, the giant jormungar Acidmaw is ready to face any knight!
Battlecry: Shuffle a copy of your opponent's deck into your deck. Nobody expects the Archbishop's Benediction!
Battlecry: Replace your hand with a copy of your opponent's. The cards are always golden on the other side.
Can't Attack. Whenever this minion takes damage, deal 3 damage to a random enemy. The upper windows used to be for aiming. Then we thought: "Hey! MORE cannons!"
Battlecry: Summon four 0/2 Goblin Bombs. Every good plan requires a bit of patience. And a lot of explosives.
|Bwonsamdi, the Dead||Legendary||General||Priest||7||7||7|
Battlecry: Draw 1-Cost minions from your deck until your hand is full. Everyone's dying to meet him.
Deathrattle: If you're holding a Dragon, deal 3 damage to all minions. Chillmaw keeps trying to ruin the Grand Tournament, and she would've done it too, if it weren't for those dang kids!
Battlecry: The next spell you cast this turn costs Health instead of Mana. Even after all this time, Gul'dan still makes Cho'gall go get donuts and coffee.
Inspire: Summon a random Legendary minion. She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed's Old Shredder.
Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck. "1 minion… ah, ah, ah! 2 minions… ah, ah, ah! 3 minions… ah, ah, ah!"
Battlecry: Give a random minion in your hand +5/+5. The brilliant mastermind of the Grimy Goons, Han sometimes thinks about ditching the idiot Cho, but that would just tear him apart.
Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode. MARVEL AT HIS MIGHT!
|Eadric the Pure||Legendary||General||Paladin||7||3||7|
Battlecry: Change all enemy minions' Attack to 1. Nobody rocks a monocle like Eadric.
When you draw this, deal 2 damage to all characters. Mimiron likes to take the Flame Leviathan out on some sweet joyrides.
Whenever this minion takes damage, double its Attack. The Sen'jin High football team is The Gahz'rillas.
|Gonk, the Raptor||Legendary||Beast||Druid||7||4||9|
After your hero attacks and kills a minion, it may attack again. There’s a word for Zandalari druids who refuse to pledge loyalty to Gonk: “Delicious.”
|Hogger, Doom of Elwynn||Legendary||General||Any||7||6||6|
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt. When C'thun went to sleep, he checked under his bed for Hogger.
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). Solia marks the Kabal with intricate tattoos that grant immense power. Also it makes it harder for other gangs to recruit from their numbers. BACK OFF, GOONS.
|Jan'alai, the Dragonhawk||Legendary||Beast||Mage||7||4||4|
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. You mess with the Bird, you get the Firelord.
Battlecry: Deal 2 damage to all other minions. If any die, repeat this Battlecry. Betrayed the Alliance. Betrayed the Horde. All for 200 achievement points and a sweet, sweet hat.
Battlecry: Cast each spell you cast on your minions this game on this one. A diet of pure magic is great for the complexion but wreaks havoc on one's mood.
Battlecry: Equip a random weapon. Garrosh's best buddy. It's true. Look it up.
Deathrattle: Shuffle this minion into your deck. When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag.
Battlecry: Add 4 random Murlocs to your hand. Overload: (3) Neptulon is "The Tidehunter". He’s one of the four elemental lords. And he and Ragnaros get together and make really amazing saunas.
Double the damage and healing of your spells and Hero Power. He's been exiled from his home, and all his brothers turned evil, but otherwise he doesn't have a lot to complain about.
Battlecry: If you're holding a Dragon, destroy a Legendary minion. Rend believes he is the True Warchief of the Horde and he keeps editing the wikipedia page for "Warchief of the Horde" to include his picture.
Costs (1) less for each friendly Pirate. What's more boss than riding a parrot with a jawbone for a shoulderpad while wielding a giant hook-lance-thing and wearing a pirate hat? NOTHING.
|Swamp King Dred||Legendary||Beast||Hunter||7||9||9|
After your opponent plays a minion, attack it. Swamp King Dred, more like Swamp King Dead, amiright?
Battlecry: Your opponent takes two turns. Then you take two turns. Follows adventurers, seeking the ultimate time magic: the ability to reload.
Battlecry: Draw a Beast, Dragon, and Murloc from your deck. The Curator guards Azeroth’s deadliest creatures, but it’s secretly terrified of squirrels.
|Troggzor the Earthinator||Legendary||General||Any||7||6||6|
Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg. He keeps earthinating the countryside despite attempts to stop him.
|Twin Emperor Vek'lor||Legendary||General||Any||7||4||6|
Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor. Do they make decisions based on age? "I'm two minutes older therefore we burn this village."
|Akali, the Rhino||Legendary||Beast||Warrior||8||5||5|
Rush, Overkill: Draw a Rush minion and give it +5/+5. Most trolls only get to “AAAAHHH!” and don’t make it to the “kali” part.
Deathrattle: Deal 8 damage to all minions. That's short for "Anomnomnomnomalus".
Battlecry: Summon 3 Pirates from your deck. Give them Rush. "You three! Get in the cannon!"
Whenever you draw a card, put another copy into your hand. Left head and right head can never agree about what to eat for dinner, so they always end up just eating ramen again.
Battlecry: Gain the Deathrattle effects of 3 friendly minions that died this game. First Deathrattle: Draw a card.
Second: Draw 2 cards.
Third: Throw Mon'kind off a steel cage and plummet sixteen feet through an announcer’s table.
|Foe Reaper 4000||Legendary||Mech||Any||8||6||9|
Also damages the minions next to whomever it attacks. Foe reaping is really not so different from harvest reaping, at the end of the day.
At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10). Once crafted a gauntlet out of earwax and pure ambition.
|Hex Lord Malacrass||Legendary||General||Mage||8||5||5|
Battlecry: Add a copy of your opening hand to your hand (except this card). Extremely awkward cousin of Hex Lord Malaclass.
|Hir'eek, the Bat||Legendary||Beast||Warlock||8||1||1|
Battlecry: Fill your board with copies of this minion. REPEL’S EFFECT WORE OFF.
|Kalimos, Primal Lord||Legendary||Elemental||Shaman||8||7||7|
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation. All that's missing is a little heart.
Battlecry and Deathrattle: Recruit a Beast. She’s not one of those treehugger elves – but she does like the occasional cuddle.
At the end of each turn, summon all friendly minions that died this turn. Kel'Thuzad could not resist the call of the Lich King. Even when it's just a robo-call extolling the Lich King's virtues.
Battlecry: Swap decks with your opponent. Give them a Ransom spell to swap back. Management of the Kobold Empire requires a careful balance between a lack of social services and fiscal irresponsibility.
|Marin the Fox||Legendary||General||Any||8||6||6|
Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!) My name is Marin the Fox. You took my treasure. Prepare to die.
|Medivh, the Guardian||Legendary||General||Any||8||7||7|
Battlecry:Equip Atiesh, Greatstaff of the Guardian. If you think the party's great now, just wait 'til he invites the orcs over!
Battlecry: Summon all minions from your hand that didn't start in your deck. Everyone wants to be a princess, but nobody ever considers the size of the hat.
|Ragnaros the Firelord||Legendary||Elemental||Any||8||8||8|
Can't attack. At the end of your turn, deal 8 damage to a random enemy. Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.
At the end of your turn, restore 8 health to a damaged friendly character. What happens when you try and corrupt a corrupted firelord? DOUBLE NEGATIVE, INSECT!
Deathrattle: Add 3 copies of Arcane Missiles to your hand. A masterless shamurai.
Whenever this minion survives damage, summon a random Legendary minion. Daddy! I think I made a Legendary!
Battlecry: Summon two 0/1 Frozen Champions. "I recognize your effort but I think your magic still has room for improvement." - Sindragosa after taking a class on giving constructive feedback.
|Sneed's Old Shredder||Legendary||Mech||Any||8||5||7|
Deathrattle: Summon a random Legendary minion. When Sneed was defeated in the Deadmines, his shredder was sold at auction to an anonymous buyer. (Probably Hogger.)
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10). We're going to need some bigger tweezers.
Battlecry: Replay every card from another class you've played this game (targets chosen randomly). Those who cannot remember their card history are doomed to repeat it.
Whenever this attacks and kills a minion, gain +2/+2. Has 20 years of training in classical ballet, but ALLLLLL he ever gets asked to do is boogie.
|The Lich King||Legendary||General||Any||8||8||8|
At the end of your turn, add a random Death Knight card to your hand. "All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight."
Deathrattle: Return this to your hand and summon a 4/4 Nerubian. Was actually a pretty nice guy before, you know, the whole Lich King thing.
Battlecry: Discover a powerful Artifact. He's very good at retrieving artifacts. From other people's museums.
|Baku the Mooneater||Legendary||Beast||Any||9||7||8|
Start of Game: If your deck has only odd-Cost cards, upgrade your Hero Power. In her defense, it did look like a cookie.
Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more. Her secret is using a gentle voice and carrying a baggie of hotdogs.
Deathrattle: Summon your Taunt minions that died this game. The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him.
Can't attack heroes. This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
Battlecry: Destroy all damaged Minions. He's a terror at concerts.
|Krul the Unshackled||Legendary||Demon||Warlock||9||7||9|
Battlecry: If your deck has no duplicates, summon all Demons from your hand. Spicklefizz pondered his life choices as he looked at the chain around his neck. "Become a warlock," they said. "You get to enslave demons," they said.
Deathrattle: Replace your hero with Ragnaros, the Firelord. You thought Executus turned you into Ragnaros, but really Ragnaros was in you the whole time.
Your other Demons have +2/+2. Your hero is Immune. Mal'Ganis doesn't like being betrayed, so if you discard him, watch out.
Battlecry: Recruit a 1, 2, and 3-Attack minion. His adventuring party consists of Goldshire Footman, Frostwolf Grunt and Hadronox.
All targets are chosen randomly. This flavor text was randomly generated. If it happens to form words and make sense, that is purely by chance.
Whenever an enemy minion dies, summon a Leper Gnome. He was obsessed with explosives until he discovered knitting. Now he yells, “SWEATERS! MORE SWEATERS!”
Battlecry: Add 2 random spells to your hand (from your opponent's class). They call him "Blackwing" because he's a black dragon...... and he's got wings.
Rush. Overkill: Summon a Beast from your hand. Adorning devilsaurs with armor and feathers is a respected job in troll culture, although it has a high turnover rate.
Battlecry: Gain +5 Health for each Elemental you played last turn. Between you and me, Ozruk is a bit obsessed with his body.
Battlecry: Repeat all other Battlecries from cards you played this game (targets chosen randomly). Beware the Shudderwock, my son. We're fresh out of vorpal daggers.
|Soggoth the Slitherer||Legendary||General||Any||9||5||9|
Can't be targeted by spells or Hero Powers. Don't tell Soggoth, but in the future he gets totally owned by the Master's Glaive and his skull becomes a tourist attraction.
Your minions cost (1). Call her "Tweety". She'll find it real funny. I PROMISE.
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. C'Thun's least favorite Hearthstone card: Eye for an Eye.
Deathrattle: Put all Dragons from your hand into the battlefield. To his credit, Deathwing really took to heart the feedback he was receiving that he needed to be "more of a team player".
Battlecry: Double the Attack and Health of all minions in your hand. Taste your world's corruption! It tastes like chicken.
|Hakkar, the Soulflayer||Legendary||General||Any||10||9||6|
Deathrattle: Shuffle a Corrupted Blood into each player's deck. ATTENTION: Do not enter any major city while infected with the Corrupted Blood!
|Kun the Forgotten King||Legendary||General||Druid||10||7||7|
Choose One - Gain 10 Armor; or Refresh your Mana Crystals. Aya siphons a bit of Kun's soul to animate each golem in her Jade army. To his credit, he's being a great sport about it.
Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero. "Your software will fail. Your users will abandon you. You are already obsolete."
|N'Zoth, the Corruptor||Legendary||General||Any||10||5||7|
Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
Can't be targeted by Spells or Hero Powers. Millennia of evolutionary pressures turned his species into the Faerie Dragons we know today.
Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.
|Y'Shaarj, Rage Unbound||Legendary||General||Any||10||10||10|
At the end of your turn, put a minion from your deck into the battlefield. When he's working out, he binds all that rage back into a ponytail.
|Yogg-Saron, Hope's End||Legendary||General||Any||10||7||5|
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly). I spell your doom... Y-O-U-R D-O-O-M!
|Shirvallah, the Tiger||Legendary||Beast||Paladin||25||7||5|
Divine Shield, Rush, Lifesteal
Costs (1) less for each Mana you've spent on spells. On bended knee Thekal placed his weapon upon Shirvallah’s altar, whereupon she slowly knocked it off with her paw.
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Strategy[edit | edit source]
Toki is best used in an endurance-style Mage deck looking for a bit of extra value. Toki's random draws can be highly beneficial, since your opponent will have a hard time playing around so many possible Legendaries. That said, the extreme variance weakens this card quite a bit, since there are many, many weak pulls. Generally, Elise the Trailblazer or Sindragosa will provide more consistent value than Toki.
In Wild mode, this card loses almost all of its potential value, since the surprise factor is lost.
Quotes[edit | edit source]
- Let's get it right this time!
- Fast forward!
Lore[edit | edit source]
Toki is unique to Hearthstone. She is a time traveller who is friends with the bronze dragon Chronormu and tinkers with bending time and alternate timelines. Her Battlecry effect represents creating a portal to the past and calling for help from legendary minions whose time in the sun has passed.
- Don’t be deceived by this fresh-faced, young gnome—Toki is a powerful mage who possesses an uncanny talent for time magic. Unusually, she often channels her power through arcane devices of her own invention, rather than casting spells. Her unflappable determination and willingness to take inconceivable risks make her a dangerously effective hunter. Somehow, she is always exactly where she needs to be, at the exact moment she needs to be there, and chance events tend to go her way far more often than they should. Unfortunately, her extreme talent is paired with a blithe disregard for the consequences that her magics might have for the fabric of time. She displays a similar cheerful apathy toward both Gilneas and the curse—she appears solely interested in stopping Hagatha from affecting an event in her own future.
- It is certain that Toki will play a key role in undoing Hagatha’s work in the Witchwood—no matter how many tries it takes!
- This scarred and grizzled arch-mage is fiendishly powerful, with an incredible and innate control over time magic. There have been frequent sightings of her in the city of late, though only for moments at a time. Startled witnesses have noted that her form flickers in and out of existence— it’s as if she can’t maintain her presence in this timeline for long, and they describe her as seeming haunted, crazed, or obsessed. Bizarrely, she has been showing citizens pictures of herself and asking them if they have “seen this gnome.” She displays a grim disregard for both Gilneas and the curse—she appears solely interested in stopping someone in this city from affecting an event in her own future.
- It seems clear that she absolutely will not stop until she finds her quarry. Given her evident power, it’s certain to be a bad day for that unfortunate soul when the time comes.
- (We received these conflicting reports about Toki at precisely the same time. Both were delivered by the same agent, who disavowed any knowledge of writing either report.)
Trivia[edit | edit source]
- Her name is likely derived from the common Japanese noun 時 toki, which can be translated as "time".
- Her Japanese name is 時の匠トキToki-no-Takumi Toki, which is somewhat tongue-twisting.
- Her flavor text is a reference to the "Time Warp" song from the 1973 musical The Rocky Horror Show.
- As of The Witchwood's rotation to Wild in the Year of the Phoenix, Toki's ability is redundant now that she can only be used in Wild. However, this also means that Toki can generate legendary minions from The Witchwood, including another copy of herself.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19966 (2018-04-10): Added.
References[edit | edit source]
- Cam Shea (2018-04-04). IGN Reveals A New Mage Legendary From Hearthstone's The Witchwood Expansion - IGN. Retrieved on 2018-04-04.
- Daxxarri (2018-04-25). The Witchwood – Mysterious Missives Part 3. Retrieved on 2018-04-25.