The League of Explorers: Revived!

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Tavern Brawl - promo.png The subject of this article is part of the
Tavern Brawl game mode.


The League of Explorers- Revived!.jpg
"The League has scattered across the globe. Join Elise in a dungeon crawl to find and reunite the League!

The League of Explorers: Revived! is a Tavern Brawl. It debuted on September 4, 2019.

History[edit | edit source]

Tavern Brawl Start End
221 September 4, 2019 September 11, 2019

Overview[edit | edit source]

This single-player Brawl sees players reunite the scattered Explorer's League as Elise the Enlightened.

It is similar to the Dungeon Run mode.

Special cards[edit | edit source]

Pile of Sand(92208).png
Sandy Chest(92203).png
King Krush, Untamed(92189).png

Rules[edit | edit source]

  • The objective of The League of Explorers: Revived! is to defeat five bosses of increasing difficulty to win the run.
  • The player begins with a collection of ten cards, consisting of various Druid and Priest cards.
  • After rounds 1 and 4, the player receives a Treasure or Passive, selected from a small pool of various Dungeon Run, Monster Hunt, and Dalaran Heist cards.
  • After each round, the player is offered three bundles of three cards each. The player can only select one of these three bundles. This allows the player to increase their deck size in tandem with the boss' decks increasing in size.
  • Card bundles will never offer duplicate cards.

Notes[edit | edit source]

  • Any boss defeat will give the player win credit, so for the purpose of the weekly pack reward, winning round 1 is sufficient. Defeating Tekahn in total counts as 5 wins (1 for each round).

Starting Cards[edit | edit source]

Class Card Quantity
Druid Acornbearer 1
Oaken Summons 1
Druid of the Scythe 1
Worthy Expedition 1
Blessing of the Ancients 1
Dreamway Guardians 1
Wispering Woods 1
Tortollan Forager 1
Astral Tiger 1
Earthen Scales 1
Addled Grizzly 1
Swipe 1
Priest Embalming Ritual 1
Extra Arms 1
Mass Hysteria 1
Eternal Servitude 1
Greater Healing Potion 1
Psychopomp 1
Neutral Plated Beetle 1
Archmage Vargoth 1

Bosses[edit | edit source]

Boss Encountered in Round Hero Power Notes
first last
Terraviss 1 Well Equipped: "Equip a random weapon, if you already have one give it +1 Attack." (2 Mana, autocast)
Buried Finley 2 Shifting Sands: "Deal 1 damage to all minions. Summon a Pile of Sand." (0 Mana, autocast)
Brann Bronzebeard 3 Dino Buddies: "Summon a random dinosaur." (2 Mana, autocast) This is a cooperative fight against King Krush, Untamed. If Brann or the player dies, it is a defeat.
Reno Jackson 4 Gatling Wand: "Randomly deal 3 damage (Increases each turn!)." (1 Mana, autocast) Reno will not directly attack the player, only deal random damage with his hero power, Arcane Missiles, and Cinderstorm.
Dark Pharaoh Tekahn 5 EVIL Grasp: "Add a random Lackey to your hand. All Lackeys are 4/4." (2 Mana, autocast)

Card bundles[edit | edit source]

After each win player gets to choose three cards to add to their deck. The three cards chosen belong to the same bundle of Druid or Priest, being selected from it randomly; the player then chooses one selection of three cards from three options. Sometimes all three bundles may belong to Druid or Priest only.

In the process of storyline player joins the minions that oriented to Highlander decks so card bundles don't contain copies of the same card also considering player's deck.

Druid Priest
All Bark Beasts and Buffs Choices, Choices Nurture and Grow Recovery Swarm Afterlife Miracles Shadows What's Mind is Mine
Dendrologist Dire Mole Crystal Power Biology Project Crystal Power Abusive Sergeant Dead Ringer Power Word: Shield Forbidden Words Chameleos
Witchwood Apple Enchanted Raven Jade Idol Floop's Glorious Gloop Mistress of Mixtures Living Roots EVIL Conscripter Test Subject Lazul's Scheme Cloning Device
Landscaping Helpless Hatchling Living Roots Untapped Potential Potion Vendor Mark of the Lotus Grandmummy Mana Addict Potion of Madness Crystalline Oracle
Mulch Swamp Leech Raven Idol Crystal Merchant Earthen Ring Farseer Bug Collector Museum Curator Radiant Elemental Shadowbomber Mind Vision
Garden Gnome Haunted Creeper Druid of the Saber Darnassus Aspirant Fungal Enchanter Echoing Ooze Shadowy Figure Shadow Visions Auchenai Phantasm Psionic Probe
Poison Seeds Jeweled Scarab Druid of the Swarm Loot Hoarder Healing Touch Haunted Creeper Gilded Gargoyle Spirit Lash Mind Blast Seance
Soul of the Forest Mark of the Wild Keeper Stalladris BEEEES!!! Lifeweaver Power of the Wild Twilight's Call Wild Pyromancer Penance Madame Lazul
Twig of the World Tree Mark of Y'Shaarj Wrath Coldlight Oracle Lifedrinker BEEEES!!! Hench-Clan Shadequill Zephrys the Great Shadow Ascendant Thoughtsteal
Force of Nature Vicious Scalehide Wardruid Loti Greedy Sprite Antique Healbot Crypt Lord Spiritsinger Umbra Dragon Soul Acolyte of Agony Mindgames
Living Mana Golden Scarab Fandral Staghelm Grove Tender Crystal Stag Hobgoblin Tortollan Shellraiser Questing Adventurer Shadow Word: Death Shadow Madness
Treespeaker Mark of Nature Druid of the Claw Jade Blossom Rotten Applebaum Imp Master Convincing Infiltrator Sand Drudge Shadowfiend Shifting Shade
Tending Tauren Vicious Fledgling Dark Wispers Forest Guide Hidden Oasis Moroes Reckless Experimenter Unidentified Elixir Surrender to Madness Devour Mind
Ancient of Lore Evolving Spores Ancient of War Azure Drake Khartut Defender Savage Roar Coffin Crasher Priest of the Feast Auchenai Soulpriest Holy Water
Ancient of War Mark of the Loa Malfurion the Pestilent Nourish Moonglade Portal Garden Gnome Khartut Defender Violet Teacher Shadow Madness Cabal Shadow Priest
The Forest's Aid Wildwalker Wisps of the Old Gods Ancient of Lore Ancient of Lore Wisps of the Old Gods Sylvanas Windrunner Lyra the Sunshard Shadow Essence Sylvanas Windrunner
Cenarius Oasis Surger Kun the Forgotten King Chromaggus Overflow The Forest's Aid Tunnel Blaster Power Word: Replicate Shadowreaper Anduin Archbishop Benedictus
Mulchmuncher Virmen Sensei Ultimate Infestation Lucentbark Da Undatakah Gadgetzan Auctioneer Plague of Death Princess Talanji
Dark Wispers Tree of Life Sneed's Old Shredder Zerek, Master Cloner Mind Control
Obsidian Statue Grave Horror
N'Zoth, the Corruptor

Strategy[edit | edit source]

Terraviss[edit | edit source]

His Hero Power is very strong in the early game, but the autocast forces him to frequently waste mana on pointless attack buffs. Simply swarm the board and tempo him out.

Buried Finley[edit | edit source]

This encounter may look difficult on the first turns because Elise's starting deck has an Aggro Druid base. However, auto-cast of Finley's hero power, summoning Scarab Egg in most cases, no any cards playing by Finley and quite a large amount of Elise's health gives you a lot of opportunities to build a strong board.

Focus on securing the board with buffs and healing and kill each Pile of Sand as they spawn. You can weaken Finley's minions to 1 health so he'll be forced to kill them off before they can attack. This is especially strong if he gets a Vilebrood Skitterer, Obsidian Destroyer or Giant Sand Worm. Always make sure you have damage left over after killing the sand, in case it creates the dangerous minions listed above.

Brann Bronzebeard[edit | edit source]

King Krush, Untamed will kill just about anything you summon, so don't bother attacking him directly. Brann's Dino Buddies more than out-value anything you can do, so it's right to sit back and let him soften King Krush for you. Always keep the widest board you can to minimize the amount of damage Krush can deal to you (but no more than 6 minions at the end of your turn, otherwise King Krush will wipe your board). Use a damage spell or minion attacks to finish Krush once he's low.

Reno Jackson[edit | edit source]

While Reno never directly targets you, he tries extremely hard to keep your board clear. You can wait out with healing and armor until he deals enough damage to himself before finishing him with spells and Dinotamer Brann.

Dark Pharaoh Tekahn[edit | edit source]

This fight is extremely difficult compared to the others in this brawl, as Tekahn has an endless supply of 1 mana 4/4s with strong effects, and an aggressive decklist to support them. Be sure to draft lots of recovery and board clears to keep the pressure off. Use fast damage to put pressure on him and kill him before he can eventually overwhelm you.

Narrative[edit | edit source]

The League of Explorers: Revived! is a heavily story-based brawl, with thematic fights and dialogue exchanged between all of the bosses. It serves as a follow-up to The Dalaran Heist and lead-in to Tombs of Terror.

For individual dialogue, see each of the boss pages.