Tauren art

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Baine Bloodhoof, son of Cairne Bloodhoof and the High Chieftain of the tauren.

This page lists cards with card art depicting tauren.

Lore[edit | edit source]

From Wowpedia:

The tauren (shu'halo in their native language of Taur-ahe) are a race of large, bovine humanoids who dwell on the great plains of Central Kalimdor. For countless generations, they were constantly harassed by the violent centaur, who forced the tauren into a nomadic lifestyle in the harsh Barrens. However, during the Third War and the Horde's invasion of Kalimdor, the tauren and the invading Horde became allies, and the Horde aided the tauren in driving off the centaur from the sacred lands of Mulgore. High Chieftain Cairne Bloodhoof established the capital city of Thunder Bluff, and to this day the tauren remain one of the most stalwart allies of the Horde, even after Cairne's death and the ascension of his son, Baine Bloodhoof.
The tauren are a peaceful and honorable people, that nonetheless are fierce fighters when roused. Hunting and shamanism are held in high regard in their culture, as is their worship of the Earth Mother and respect for the land.

Cards[edit | edit source]

Tauren[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Pavilion Duelist None Minion General Shaman 2 3 2
Baine Bloodhoof None Minion General Any 4 4 5
Indomitable Champion None Minion General Paladin 4 3 6
Friendly Bartender Common Minion General Any 2 2 3
At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"
Public Defender Common Minion General Warrior 2 0 7
Taunt Happy to defend any public offender!
EVIL Quartermaster Common Minion General Warrior 3 2 3
Battlecry: Add a Lackey to your hand. Gain 3 Armor. He trained for a whole year to become quarter-master. Three more, and he'll be a full-master.
Grimestreet Smuggler Common Minion General 3 2 4
Battlecry: Give a random minion in your hand +1/+1 She's got anything you want. Need the latest derpinger? No problem!
Tauren Warrior Common Minion General Any 3 2 3
Has +3 Attack while damaged. Tauren Warrior: Champion of Mulgore, Slayer of Quilboar, Rider of Thunderbluff Elevators.
Bloodhoof Brave Common Minion General Warrior 4 2 6
Has +3 Attack while damaged. He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.
Infested Tauren Common Minion General Any 4 2 3
Taunt. Deathrattle: Summon a 2/2 Slime. The Overmind and the Old Gods are surprisingly similar.
Wing Commander Common Minion General Any 4 2 5
Has +2 Attack for each Dragon in your hand. "Flap! Flap! FLAP!"
Platebreaker Common Minion General Any 5 5 5
Battlecry: Destroy your opponent's Armor. Worst. Dinner guest. Ever.
Sandhoof Waterbearer Common Minion General Priest 5 5 5
At the end of your turn, restore 5 Health to a damaged friendly character. Used to carrying for his team.
Diligent Notetaker Rare Minion General Shaman 2 2 3
Spellburst: Return the spell to your hand. You never know what cards are going to be on the test.
Backroom Bouncer Rare Minion General Any 4 4 4
Whenever a friendly minion dies, gain +1 Attack. "WHY ARE YOU IN THE BACK ROOM? WHO IS WATCHING THE FRONT?!"
Thunder Bluff Valiant Rare Minion General Shaman 5 3 6
Inspire: Give your Totems +2 Attack. Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.
Sunwalker Rare Minion General Any 6 4 5
Taunt. Divine Shield She doesn’t ACTUALLY walk on the Sun. It's just a name. Don’t worry!
Tending Tauren Rare Minion General Druid 6 3 4
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off.
Southsea Captain Epic Minion Pirate Any 3 3 3
Your other Pirates have +1/+1. When he saves enough plunder, he's going to commission an enormous captain's hat. He has hat envy.
Kodorider Epic Minion General Any 6 3 5
Inspire: Summon a 3/5 War Kodo. Someone called her a Rhinorider, and she's NOT HAPPY.
E.T.C., God of Metal Legendary Minion General Warrior 2 1 4
After a friendly Rush minion attacks, deal 2 damage to the enemy hero. There are Old Gods and then there are Rock Gods.
Speaker Gidra Legendary Minion General 3 1 4
Rush, Windfury
Spellburst: Gain Attack and Health equal to the spell's Cost. If a teacher lectures in a forest, does she even make a sound?
Elite Tauren Chieftain Legendary Minion General Any 5 5 5
Battlecry: Give both players the power to ROCK! (with a Power Chord card) He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Cairne Bloodhoof Legendary Minion General Any 6 4 5
Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
Kronx Dragonhoof Legendary Minion General Any 6 6 6
Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation. The only one who knows how to properly prepare Galakrond's coffee.
Showing all 25 cards
Diligent Notetaker(329868).png
E.T.C., God of Metal(378847).png
Friendly Bartender(49645).png
Pavilion Duelist(388964).png
Public Defender(49732).png
EVIL Quartermaster(151372).png
Grimestreet Smuggler(49664).png
Southsea Captain(324).png
Speaker Gidra(329939).png
Tauren Warrior(477).png
Backroom Bouncer(49675).png
Baine Bloodhoof(359).png
Bloodhoof Brave(35205).png
Indomitable Champion(151432).png
Infested Tauren(33128).png
Wing Commander(151411).png
Elite Tauren Chieftain(682).png
Sandhoof Waterbearer(90809).png
Thunder Bluff Valiant(22271).png
Cairne Bloodhoof(498).png
Kronx Dragonhoof(151334).png
Tending Tauren(89900).png

Tauren art[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Explore the Darkness None Spell Any 0
Give your minions +1 Attack. 
Healing Totem None Minion General Shaman 0 2
At the end of your turn, restore 1 Health to all friendly minions. 
Loot the Chest None Spell Any 0
Gain 6 Armor. 
New Growth None Spell Druid 0
Summon two 2/2 Treants. 
Old Growth None Spell Druid 0
Give your other minions +1/+1. 
Stoneclaw Totem None Minion General Shaman 0 2
Wrath of Air Totem None Minion General Shaman 0 2
Spell Damage +1 
Nature's Wrath None Spell Druid 2
Deal 1 damage to a minion. Draw a card. 
Solar Wrath None Spell Druid 2
Deal 3 damage to a minion. 
Totemic Call None Hero Power Shaman 2
Hero Power
Summon a random Totem. 
Totemic Slam None Hero Power Shaman 2
Hero Power
Summon a Totem of your choice. 
Enrich None Spell Druid 6
Draw 3 cards. 
Rampant Growth None Spell Druid 6
Gain 2 Mana Crystals. 
Backstab Free Spell Rogue 0
Deal 2 damage to an undamaged minion. It's funny how often yelling "Look over there!" gets your opponent to turn around.
Healing Totem Free Minion Totem Shaman 1 0 2
At the end of your turn, restore 1 Health to all friendly minions. 
Mind Vision Free Spell Priest 1
Put a copy of a random card in your opponent's hand into your hand. I see what you did there.
Stoneclaw Totem Free Minion Totem Shaman 1 0 2
Wrath of Air Totem Free Minion Totem Shaman 1 0 2
Spell Damage +1 
Cleave Free Spell Warrior 2
Deal 2 damage to two random enemy minions. Hey you two…could you stand next to each other for a second…
Windfury Free Spell Shaman 2
Give a minion WindfuryWindfury is like Earthfury and Firefury, but more light and airy.
Healing Touch Free Spell Druid 3
Restore 8 Health. 8 Health, no waiting.
Forked Lightning Common Spell Shaman 1
Deal 2 damage to 2 random enemy minions. Overload: (2) If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.
Naturalize Common Spell Druid 1
Destroy a minion. Your opponent draws 2 cards. Another one bites the dust.
Primal Fusion Common Spell Shaman 1
Give a minion +1/+1 for each of your Totems. Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.
Sword and Board Common Spell Warrior 1
Deal 2 damage to a minion. Gain 2 Armor. Stab and Slab. Charge and Targe. Slash and Bash. You get the idea.
Totemic Smash Common Spell Shaman 1
Deal 2 damage.
Overkill: Summon a basic Totem. Trolls are the first group to have a totem survive atmospheric re-entry.
Wave of Apathy Common Spell 1
Set the Attack of all enemy minions to 1 until your next turn. "Flavor text? Eh. Can’t be bothered."
Worthy Expedition Common Spell Druid 1
Discover a Choose One card. This isn't where I parked my mount.
Ancestral Knowledge Common Spell Shaman 2
Draw 2 cards. Overload: (2) MOMMMMMYYYYYYYYY!!!
Betrayal Common Spell Rogue 2
Force an enemy minion to deal its damage to the minions next to it. Everyone has a price. Gnomes, for example, can be persuaded by stuffed animals and small amounts of chocolate.
Elementary Reaction Common Spell Shaman 2
Draw a card. Copy it if you played an Elemental last turn. It's just a Tempest Tantrum.
Flash of Light Common Spell Paladin 2
Restore 4 health.
Draw a card. Hey! No cameras allowed!
In Formation! Common Spell Warrior 2
Add 2 random Taunt minions to your hand. None can doubt the strength of the Scholomance student body.
Rampage Common Spell Warrior 2
Give a damaged minion +3/+3. Minion get ANGRY. Minion SMASH!
Reincarnate Common Spell Shaman 2
Destroy a minion, then return it to life with full Health. It's like birth, except you're an adult and you were just dead a second ago.
Wrath Common Spell Druid 2
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. The talk around the Ratchet Inn is that this card is too good and should be a Legendary.
Earthen Ring Farseer Common Minion General Any 3 3 3
Battlecry: Restore 3 Health. He can see really far, and he doesn't use a telescope like those filthy pirates.
Seal of Champions Common Spell Paladin 3
Give a minion +3 Attack and Divine Shield"Arf! Arf! Arf!" - Seal of Champions
Totemic Reflection Common Spell Shaman 3
Give a minion +2/+2. If it's a Totem, summon a copy of it. "Upon reflection, I have decided that your board needs more ME."
Velen's Chosen Common Spell Priest 3
Give a minion +2/+4 and Spell Damage +1Velen wrote a "Lovely Card" for Tyrande with a picture of the Deeprun Tram that said "I Choo-Choo-Choose you!"
Blastcrystal Potion Common Spell Warlock 4
Destroy a minion and one of your Mana Crystals. There's a fine line between "potion" and "grenade". Wait. Actually, there's not.
Grave Rune Common Spell Priest 4
Give a minion "Deathrattle: Summon 2 copies of this." I'm gravely sorry to rune this.
Oaken Summons Common Spell Druid 4
Gain 6 Armor. Recruit a minion that costs (4) or less. The Guild used oak tress until they all turned to ash.
Power of the Horde Common Spell Any 4
Summon a random Horde Warrior. 
Webweave Common Spell Druid 5
Summon two 1/2 Poisonous Spiders. O, what a tangled web we weave, hoping spiders dodge the cleave.
Vitality Totem Rare Minion Totem Shaman 2 0 3
At the end of your turn, restore 4 Health to your hero. You can usually find these at the totemist's market on Saturdays.
Lightning Storm Rare Spell Shaman 3
Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Mana Tide Totem Rare Minion Totem Shaman 3 0 3
At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Vaporize Rare Spell Mage 3
Secret: When a minion attacks your hero, destroy it. Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Ghastly Conjurer Rare Minion General Mage 4 2 6
Battlecry: Add a 'Mirror Image' spell to your hand. Wearing purple after the holidays? GHASTLY!
Mortal Strike Rare Spell Warrior 4
Deal 4 damage. If you have 12 or less Health, deal 6 instead. "If you only use one ability, use Mortal Strike." - The Warrior Code, Line 6
Scorch Rare Spell Mage 4
Deal 4 damage to a minion. If you played an Elemental last turn, this costs (1). The hoof.
The hoof.
The hoof is on fire.
Blessing of Authority Rare Spell Paladin 5
Give a minion +8/+8. It can't attack heroes this turn. A paladin fights with honor! We don't go face... until next turn!
Nourish Rare Spell Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Grimestreet Protector Rare Minion General Paladin 7 6 6
Battlecry: Give adjacent minions Divine ShieldSome new asphalt should do the trick.
Shield Slam Epic Spell Warrior 1
Deal 1 damage to a minion for each Armor you have. "What is a better weapon? The sharp one your enemies expect, or the blunt one they ignore?" - The Art of Warrior, Chapter 9
Unstable Evolution Epic Spell Shaman 1
Transform a friendly minion into one that costs (1) more. Repeatable this turn. They grow up so fast.
Confuse Epic Spell Priest 2
Swap the Attack and Health of all minions. This minion is really powerful!
Deathmatch Pavilion Epic Spell Shaman 2
Summon a 3/2 Duelist. If your hero attacked this turn, summon another. Worth it for the stuffed toy at the end.
Feign Death Epic Spell Hunter 2
Trigger all Deathrattles on your minions. The hardest part about doing a "Feign Death" convincingly is learning how to make the right smell. It takes a lot of commitment.
Sanctuary Epic Spell Paladin 2
Sidequest: Take no damage for a turn.
Reward: Summon a 3/6 minion with TauntFew quests are completed by cowering under a table.
Branching Paths Epic Spell Druid 4
Choose Twice - Draw a card; Give your minions +1 Attack; Gain 6 armor. Three paths diverged in a darkened hall, and I -
I took the one less traveled by.
And got eaten by a slime.
Brawl Epic Spell Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Call to Arms Epic Spell Paladin 5
Recruit 3 minions that cost (2) or less. More personal than a text to arms.
Runic Carvings Epic Spell 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
Showing all 65 cards
Explore the Darkness(76876).png
Healing Totem(22490).png
Loot the Chest(76877).png
New Growth(89955).png
Old Growth(89954).png
Stoneclaw Totem(22492).png
Wrath of Air Totem(22493).png
Forked Lightning(530).png
Healing Totem(275).png
Mind Vision(438).png
Primal Fusion(35234).png
Shield Slam(50).png
Stoneclaw Totem(298).png
Sword and Board(210788).png
Totemic Smash(90216).png
Unstable Evolution(76931).png
Wave of Apathy(329985).png
Worthy Expedition(90829).png
Wrath of Air Totem(365).png
Ancestral Knowledge(22319).png
Deathmatch Pavilion(388963).png
Elementary Reaction(89939).png
Feign Death(12238).png
Flash of Light(90262).png
In Formation!(329998).png
Nature's Wrath(501).png
Solar Wrath(234).png
Totemic Call(316).png
Totemic Slam(22489).png
Vitality Totem(12259).png
Earthen Ring Farseer(557).png
Healing Touch(258).png
Lightning Storm(676).png
Mana Tide Totem(613).png
Seal of Champions(22373).png
Totemic Reflection(210831).png
Velen's Chosen(12174).png
Blastcrystal Potion(49741).png
Branching Paths(76870).png
Ghastly Conjurer(61820).png
Grave Rune(151417).png
Mortal Strike(345).png
Oaken Summons(76966).png
Power of the Horde(717).png
Blessing of Authority(329990).png
Call to Arms(76919).png
Rampant Growth(58).png
Runic Carvings(329919).png
Grimestreet Protector(49678).png