Talk:Ice Barrier

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Trigger scenarios[edit source]

Now that it's been demonstrated that Ice Barrier occurs in the same step as the other interesting attack triggers, I naturally want to test all the out-there scenarios, especially as regards "order of play". For example, 1-health hero with Ice Barrier + Explosive Trap; Imp Gang Boss attacks, triggers Explosive Trap, spawns an Imp, triggers Knife Juggler, hits hero. Is the difference between a 0 Health, 8 Armor hero and a 1 Health, 7 Armor hero down to order of play? If so, cool :) I'm still working on getting all the "cool trigger-related cards" into my collection, so until then if anyone sees/makes a video of this kind of thing, keep this page in mind! - jerodast (talk) 05:43, 25 July 2016 (UTC)