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This content is only for Solo Adventures.
Solo Adventures
The subject of this article is only available in Solo Adventures.
It is a part of limited content and does not appear in any other game modes.
The subject of this article is only available in Solo Adventures.
You might be looking for one of these cards: Battlegrounds/Tad, Battlegrounds/Tad (87062).

Tad is a boss that can be encountered during the Dungeon Run.

Hero Power

Catch and Release

Special cards

Tad's Pole
Starving Crab
Sunken Chest

Deck

The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Class Card Quantity
Boss Kobolds & CatacombsStarving Crab 1
Druid Journey to Un'GoroTyrantus 1
Shaman Whispers of the Old GodsFlamewreathed Faceless 1
LegacyEarth Elemental 1
Hunter Journey to Un'GoroSwamp King Dred 1
LegacyKing Krush 1
Neutral Journey to Un'GoroEmerald Hive Queen 1
LegacyMillhouse Manastorm 1
LegacyCairne Bloodhoof 1
LegacyRagnaros the Firelord 1

Strategy

Tad has no hand, plays no cards, and will not draw anything, so he will not be subject to any fatigue damage. His Hero Power, although described as randomly pulling out a minion from his deck, actually pulls out a minion matching his current mana crystal count. Hence, the minions coming out of his deck are in a pre-determined order, and you can prepare your plays accordingly.

Order in which the minions are summoned:

If you manage to survive through ten turns of his minions without doing any damage to this boss, it will summon one last minion - a 0/1 Kobolds & CatacombsSunken Chest that causes Tad to immediately lose once it is destroyed. Breaking this Chest will also reward you with Kobolds & CatacombsTad's Pole, a 1-mana 0/1 weapon that summons minions from the opponent's deck. It is crucial that Tad does not take any damage if you want the Pole, so you have to be prepared to kill the Starving Crab at first opportunity. Tad's Pole will remain in your deck for the remainder of the run.

If you are not interested in getting the Tad's Pole, just try to quickly do most of the damage early while keeping the Starving Crab alive. Finish it off with spells because an earth elemental pops at the 5th turn. Because he plays no cards, you can easily use LegacySap or The Grand TournamentMulch on his more troublesome minions without any downsides.

While all of Tad's minions appear to be standard Hearthstone cards, they are specifically made only to be used by him and can have various buggy interactions when stolen, including dying immediately on play or being untargetable by both the player and Tad if already on the board.

Dialogue

Introduction

Tad
...

Emote response

Tad
...?!

Summoning Kobolds & CatacombsStarving Crab

Tad
...!!

Summoning Whispers of the Old GodsFlamewreathed Faceless

Tad
...?

Summoning Journey to Un'GoroSwamp King Dred

Tad
...!

Kobolds & CatacombsSunken Chest

Tad
...

Defeat

Tad
...! ...?

Lore

Tad is unique to Hearthstone.

Wowpedia iconThis section uses content from Wowpedia.
Murlocs (known as gmmmlmrmrgmg or Mmmurlok in their language of Nerglish) are a bipedal, amphibious humanoid race mostly residing along coastlines, lakeshores, and riverbeds. They possess bulbous bodies, large mouths lined with rows of sharp fangs, clawed hands and feet, slime-coated skin, and can breathe underwater. Individuals range in coloration from turquoise to darkish grey, and while their heights vary from 3.5 ft. to 6 ft, they stand at an average of just 4 ft.

Gallery


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