Summon
- For information on summoning minions, see Minion#Summoning.
Summon is an ability which summons one or more minions.
Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an existing card, is usually uncollectible, and does not incur its mana cost. The ability is found on hero powers, spells and minions, and is often triggered by a Battlecry or Deathrattle. Transform effects function similarly to summon effects in that they bring new minions into play, but do so by replacing an existing minion with another, and therefore do not trigger summoning-related effects.
Notes[edit | edit source]
- Minions summoned by a summon effect are not played directly from the hand, and therefore will not trigger Battlecries or Overload. However, they will work with triggered effects which respond to the summoning of minions.
- All minions are considered to be "summoned". However, only minions played directly from the hand are considered to have been "played". Card text which states "plays a minion" therefore refers only to the direct playing of a minion from the hand, while "summons a minion" can refer to a minion being summoned by any means. For example, using Reinforce to summon a Silver Hand Recruit will not trigger Mirror Entity, but will trigger Sword of Justice.
- Unlike when directly summoning minions, the placement of minions summoned by summon effects is not controlled by the player. As a rule, summon effects tend to place minions to the right. In the case of minion summon effects such as Violet Teacher's triggered effect, the minion is placed immediately to the right of the summoning minion; while for all other sources of summon effects, including Hero Powers such as Totemic Call and spells such as Animal Companion, the minion is placed at the far right of the battlefield.
- Cards with effects that summon random minions can summon even class-inappropriate ones.
Cards with summon[edit | edit source]
- For Wild format listings, see Summon/Wild format
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Frostmourne | None | Weapon | Death Knight | 7 | 5 | 3 | Deathrattle: Summon every minion killed by this weapon. | ||||||||||||
Icy Touch | None | Hero Power | Mage | 2 | Hero Power Deal 1 damage. If this kills a minion, summon a Water Elemental. | ||||||||||||||
INFERNO! | None | Hero Power | Warlock | 2 | Hero Power Summon a 6/6 Infernal. | ||||||||||||||
Micro-Squad | None | Hero Power | Warrior | 2 | Hero Power Summon three 1/1 Microbots. Swaps each turn. | ||||||||||||||
Reinforce | None | Hero Power | Paladin | 2 | Hero Power Summon a 1/1 Silver Hand Recruit. | ||||||||||||||
Sherazin, Seed | None | Minion | General | Rogue | When you play 4 cards in a turn, revive this minion. | ||||||||||||||
Spider Ambush! | None | Spell | Rogue | 4 | Casts When Drawn Summon a 4/4 Spider. | ||||||||||||||
The Final Seal | None | Spell | Warlock | 5 | Summon a 6/6 Demon . Add 'Azari, the Devourer' to your hand. | ||||||||||||||
The First Seal | None | Spell | Warlock | 5 | Summon a 2/2 Demon. Add 'The Second Seal' to your hand. | ||||||||||||||
The Four Horsemen | None | Hero Power | Paladin | 2 | Hero Power Summon a 2/2 Horseman. If you have all 4, destroy the enemy hero. | ||||||||||||||
The Fourth Seal | None | Spell | Warlock | 5 | Summon a 5/5 Demon. Add 'The Final Seal' to your hand. | ||||||||||||||
The Second Seal | None | Spell | Warlock | 5 | Summon a 3/3 Demon. Add 'The Third Seal' to your hand. | ||||||||||||||
The Silver Hand | None | Hero Power | Paladin | 2 | Hero Power Summon two 1/1 Recruits. | ||||||||||||||
The Third Seal | None | Spell | Warlock | 5 | Summon a 4/4 Demon. Add 'The Fourth Seal' to your hand. | ||||||||||||||
Totemic Call | None | Hero Power | Shaman | 2 | Hero Power Summon a random Totem. | ||||||||||||||
Totemic Slam | None | Hero Power | Shaman | 2 | Hero Power Summon a Totem of your choice. | ||||||||||||||
Zarog's Crown | None | Spell | Any | 3 | Discover a Legendary minion. Summon two copies of it. | ||||||||||||||
Animal Companion | Free | Spell | Hunter | 3 | Summon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth. | ||||||||||||||
Dragonling Mechanic | Free | Minion | General | Any | 4 | 2 | 4 | Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey. | |||||||||||
Mirror Image | Free | Spell | Mage | 1 | Summon two 0/2 minions with Taunt. Oh hey it's Mirror Image! !egamI rorriM s'ti yeh hO | ||||||||||||||
Murloc Tidehunter | Free | Minion | Murloc | Any | 2 | 2 | 1 | Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!" | |||||||||||
Razorfen Hunter | Free | Minion | General | Any | 3 | 2 | 3 | Battlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE. | |||||||||||
Baited Arrow | Common | Spell | Hunter | 5 | Deal 3 damage. Overkill: Summon a 5/5 Devilsaur. The card is common, but the steak is rare. | ||||||||||||||
Cursed Disciple | Common | Minion | General | Any | 4 | 5 | 1 | Deathrattle: Summon a 5/1 Revenant. Politer than his brother, the cursing disciple, but far more evil. | |||||||||||
Defias Ringleader | Common | Minion | General | Rogue | 2 | 2 | 2 | Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean. | |||||||||||
Doubling Imp | Common | Minion | Demon | Warlock | 3 | 2 | 2 | Battlecry: Summon a copy of this minion. What's worse than finding two imps in your lab? Only finding one of them. | |||||||||||
Duskbat | Common | Minion | Beast | Warlock | 3 | 2 | 4 | Battlecry: If your hero took damage this turn, summon two 1/1 Bats. Happily married with two kids. It was love at first bite. | |||||||||||
Eggnapper | Common | Minion | General | Any | 3 | 3 | 1 | Deathrattle: Summon two 1/1 Raptors. Often misunderstood, it's just that he likes to use the eggs as pillows. | |||||||||||
Elixir of Shadows | Common | Spell | Priest | 3 | Give a minion +2/+2. Summon a 1/1 copy of it. | ||||||||||||||
Explodinator | Common | Minion | Mech | Any | 4 | 3 | 2 | Battlecry: Summon two 0/2 Goblin Bombs. When it absolutely, positively, has to blow up overnight. | |||||||||||
Fiendish Circle | Common | Spell | Warlock | 4 | Summon four 1/1 Imps. Like a knitting circle, but less evil. | ||||||||||||||
Flanking Strike | Common | Spell | Hunter | 4 | Deal 3 damage to a minion. Summon a 3/3 Wolf. Wolves to the left and arrows to the right, here I am stuck in the middle with you. | ||||||||||||||
Former Champ | Common | Minion | General | Any | 5 | 1 | 1 | Battlecry: Summon a 5/5/ Hotshot. The last time he saw action, Undertaker ruled the meta. | |||||||||||
Gloop Sprayer | Common | Minion | General | Druid | 8 | 4 | 4 | Battlecry: Summon a copy of each adjacent minion. "Are you sure that's enough gloop?" "Hold on." | |||||||||||
Green Jelly | Common | Minion | General | Any | 5 | 3 | 3 | At the end of your turn, summon a 1/2 Ooze with Taunt. This card really breaks out of the mold. | |||||||||||
Grim Necromancer | Common | Minion | General | Any | 4 | 2 | 4 | Battlecry: Summon two 1/1 Skeletons. WARNING: Skeletons will NOT explode. | |||||||||||
Guild Recruiter | Common | Minion | General | Any | 5 | 2 | 4 | Battlecry: Recruit a minion that costs (4) or less. The original telemarketer. | |||||||||||
Harvest Golem | Common | Minion | Mech | Any | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down." | |||||||||||
Ironhide Direhorn | Common | Minion | Beast | Druid | 7 | 7 | 7 | Overkill: Summon a 5/5 Ironhide Runt. "Boy! Bring me my masks and skull rams." | |||||||||||
Kobold Hermit | Common | Minion | General | Shaman | 2 | 1 | 1 | Battlecry: Choose a basic Totem. Summon it. To truly understand candles, it takes YEARS of quiet contemplation. | |||||||||||
Landscaping | Common | Spell | Druid | 3 | Summon two 2/2 Treants. We'll put a happy tree right here... and give him a little friend. | ||||||||||||||
Lost in the Jungle | Common | Spell | Paladin | 1 | Summon two 1/1 Silver Hand Recruits. George and Karl were never heard from again. | ||||||||||||||
Marsh Drake | Common | Minion | Dragon | Any | 3 | 5 | 4 | Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent. She would have gotten away with it, if it weren't for that meddling Drakeslayer. | |||||||||||
Mecharoo | Common | Minion | Mech | Any | 1 | 1 | 1 | Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00. | |||||||||||
Microtech Controller | Common | Minion | General | Any | 3 | 2 | 1 | Battlecry: Summon two 1/1 Microbots. Best-selling author of "How to Make Friends You Completely Control." | |||||||||||
Mirror Entity | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar. | ||||||||||||||
Necrotic Geist | Common | Minion | General | Any | 6 | 5 | 3 | Whenever one of your other minions dies, summon a 2/2 Ghoul. An eye for an eye, and a ghoul for a ghoul. | |||||||||||
Noble Sacrifice | Common | Spell | Paladin | 1 | Secret: When an enemy attacks, summon a 2/1 Defender as the new target. We will always remember you, "Defender!" | ||||||||||||||
Oaken Summons | Common | Spell | Druid | 4 | Gain 6 Armor. Recruit a minion that costs (4) or less. The Guild used oak tress until they all turned to ash. | ||||||||||||||
Piloted Reaper | Common | Minion | Mech | Any | 4 | 3 | 2 | Deathrattle: Summon a random minion from your hand that costs (2) or less. New facial recognition systems keep out the Lorewalkers and Doomsayers. | |||||||||||
Power of the Wild | Common | Spell | Druid | 2 | Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those. | ||||||||||||||
Rain of Toads | Common | Spell | Shaman | 6 | Summon three 2/4 Toads with Taunt. Overload: (3) "Oh, THAT'S how she brings the warts!" | ||||||||||||||
Redemption | Common | Spell | Paladin | 1 | Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery! | ||||||||||||||
Rumbletusk Shaker | Common | Minion | General | Any | 4 | 3 | 2 | Deathrattle: Summon a 3/2 Rumbletusk Breaker. Rub a dub dub, three trolls in a tub. And who do you think dey be? Da Shaker, Da Breaker, and Da Undatakah. And all of dem comin' for me. | |||||||||||
Runed Shield | Common | Spell | Warrior | 6 | Gain 5 Armor. Summon a 5/5 Golem. | ||||||||||||||
Sand Drudge | Common | Minion | General | Priest | 3 | 3 | 3 | Whenever you cast a spell, summon a 1/1 Zombie with Taunt. Loves long walks on the beach, raising the dead, and chocolates. | |||||||||||
Saronite Taskmaster | Common | Minion | General | Any | 1 | 2 | 3 | Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. Don't even think of asking for time off. | |||||||||||
Sated Threshadon | Common | Minion | Beast | Any | 7 | 5 | 7 | Deathrattle: Summon three 1/1 Murlocs. Bet you can't eat just one murloc! | |||||||||||
Scarab Egg | Common | Minion | General | Any | 2 | 0 | 2 | Deathrattle: Summon three 1/1 Scarabs. They say you can’t make an omelet without AHHH THEY’RE EATING MY FACE! | |||||||||||
Sewer Crawler | Common | Minion | General | Any | 3 | 1 | 1 | Battlecry: Summon a 2/3 Giant Rat. His clothing is "ratty" in more ways than one. | |||||||||||
Sharkfin Fan | Common | Minion | Pirate | Any | 2 | 2 | 2 | After your hero attacks, summon a 1/1 Pirate. His taste in soup is criminal. | |||||||||||
Sightless Ranger | Common | Minion | General | Any | 5 | 3 | 4 | Rush Overkill: Summon two 1/1 Bats. An eye for sore sights. | |||||||||||
Silver Hand Knight | Common | Minion | General | Any | 5 | 4 | 4 | Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire. | |||||||||||
Silver Vanguard | Common | Minion | General | Any | 7 | 3 | 3 | Deathrattle: Recruit an 8-Cost minion. Float like a Faerie Dragon, sting like a Hivequeen. | |||||||||||
Skelemancer | Common | Minion | General | Any | 5 | 2 | 2 | Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton. What do you mean there's no such thing as "Skelemancy?" But "Dinomancy" is ok? | |||||||||||
Soul of the Forest | Common | Spell | Druid | 4 | Give your minions "Deathrattle: Summon a 2/2 Treant." "Reforestation" is suddenly a terrifying word. | ||||||||||||||
Totemic Smash | Common | Spell | Shaman | 1 | Deal 2 damage. Overkill: Summon a basic Totem. Trolls are the first group to have a totem survive atmospheric re-entry. | ||||||||||||||
Unleash the Hounds | Common | Spell | Hunter | 3 | For each enemy minion, summon a 1/1 Hound with Charge. You must read the name of this card out loud each time you play it. | ||||||||||||||
Vex Crow | Common | Minion | Beast | Mage | 4 | 3 | 3 | Whenever you cast a spell, summon a random 2-Cost minion. As birds of ill omen, these crows often summon Doomsayers. | |||||||||||
Violet Wurm | Common | Minion | Beast | Any | 8 | 7 | 7 | Deathrattle: Summon seven 1/1 Grubs. It's wurms all the way down. | |||||||||||
Vryghoul | Common | Minion | General | Any | 3 | 3 | 1 | Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. It's pronounced VERY GHOUL. Don't let anyone tell you different. | |||||||||||
Webweave | Common | Spell | Druid | 5 | Summon two 1/2 Poisonous Spiders. O, what a tangled web we weave, hoping spiders dodge the cleave. | ||||||||||||||
Whirliglider | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage. | |||||||||||
Ancestral Spirit | Rare | Spell | Shaman | 2 | Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound. | ||||||||||||||
Arena Patron | Rare | Minion | General | Any | 5 | 3 | 3 | Overkill: Summon another Arena Patron. Everybody with a ticket get in here! | |||||||||||
Arrogant Crusader | Rare | Minion | General | Paladin | 4 | 5 | 2 | Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul. | |||||||||||
Blightnozzle Crawler | Rare | Minion | Mech | Rogue | 4 | 2 | 4 | Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. "Well we HAD it contained. Then you went and gave it legs!" | |||||||||||
Champion's Maul | Rare | Weapon | Paladin | 3 | 2 | 2 | Battlecry: Summon two 1/1 Silver Hand Recruits. | ||||||||||||
Cornered Sentry | Rare | Minion | General | Warrior | 2 | 2 | 6 | Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day." | |||||||||||
Corpse Raiser | Rare | Minion | General | Any | 5 | 3 | 3 | Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." He was just minding his business, farming corpses, when you meddling adventurers came along. | |||||||||||
Cruel Dinomancer | Rare | Minion | General | Warlock | 6 | 5 | 5 | Deathrattle: Summon a random minion you discarded this game. As that old saying goes: "you don't get into dinomancing to make friends." | |||||||||||
Desperate Stand | Rare | Spell | Paladin | 2 | Give a minion "Deathrattle: Return this to life with 1 Health." They're grateful for the help, but most minions would prefer not dying in the first place. | ||||||||||||||
Devilsaur Egg | Rare | Minion | General | Any | 3 | 0 | 3 | Deathrattle: Summon a 5/5 Devilsaur. A key ingredient in all discerning Funnel Cake recipes. | |||||||||||
Diamond Spellstone | Rare | Spell | Priest | 7 | Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.) | ||||||||||||||
Emerald Spellstone | Rare | Spell | Hunter | 6 | Summon three 3/3 Wolves. (Play a Secret to upgrade.) | ||||||||||||||
Eternal Servitude | Rare | Spell | Priest | 4 | Discover a friendly minion that died this game. Summon it. What do you mean I don't get overtime pay for this?! | ||||||||||||||
Eureka! | Rare | Spell | Shaman | 6 | Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing. | ||||||||||||||
Feeding Time | Rare | Spell | Warlock | 5 | Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes. True, they're only 1/1s, but they eat as much as most 4/4s! | ||||||||||||||
Feral Spirit | Rare | Spell | Shaman | 3 | Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms. | ||||||||||||||
Free From Amber | Rare | Spell | Priest | 8 | Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA! | ||||||||||||||
Gather Your Party | Rare | Spell | Warrior | 6 | Recruit a minion. Thrilling adventure! Danger guaranteed! Loot uncertain! Death optional! Who's with me? | ||||||||||||||
Giggling Inventor | Rare | Minion | General | Any | 7 | 2 | 1 | Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield. "I shall build a mighty golden paladin! And he will GREET the WORLD!" | |||||||||||
Gravelsnout Knight | Rare | Minion | General | Any | 1 | 2 | 3 | Battlecry: Summon a random 1-Cost minion for your opponent. The mole of La Mancha rides again! | |||||||||||
Greater Diamond Spellstone | Rare | Spell | Priest | 7 | Resurrect 4 different friendly minions. | ||||||||||||||
Greater Emerald Spellstone | Rare | Spell | Hunter | 6 | Summon four 3/3 Wolves. | ||||||||||||||
Greater Mithril Spellstone | Rare | Spell | Warrior | 7 | Summon three 5/5 Mithril Golems. | ||||||||||||||
Greater Pearl Spellstone | Rare | Spell | Paladin | 2 | Summon a 6/6 Spirit with Taunt. | ||||||||||||||
Greater Sapphire Spellstone | Rare | Spell | Shaman | 7 | Summon 3 copies of a friendly minion. | ||||||||||||||
Grizzled Guardian | Rare | Minion | Beast | Druid | 8 | 3 | 5 | Taunt Deathrattle: Recruit 2 minions that cost (4) or less. Favorite sandwich? Grizzled cheese. | |||||||||||
Heavy Metal! | Rare | Spell | Warrior | 6 | Summon a random minion with Cost equal to your Armor (up to 10). This metal is so heavy it will satisfy your iron requirements for the next year. | ||||||||||||||
Hungry Ettin | Rare | Minion | General | Any | 6 | 4 | 10 | Taunt Battlecry: Summon a random 2-Cost minion for your opponent. How can he be hungry… if he's Ettin!? | |||||||||||
Imp Master | Rare | Minion | General | Any | 3 | 1 | 5 | At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER. | |||||||||||
Kobold Illusionist | Rare | Minion | General | Rogue | 4 | 3 | 3 | Deathrattle: Summon a 1/1 copy of a minion from your hand. He can make ANYTHING look like a candle. | |||||||||||
Lesser Diamond Spellstone | Rare | Spell | Priest | 7 | Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) A diamond, white, this stone the eighth A precious jewel for those of faith A whispered prayer restores the lost But none among them know the cost. | ||||||||||||||
Lesser Emerald Spellstone | Rare | Spell | Hunter | 6 | Summon two 3/3 Wolves. (Play a Secret to upgrade.) An emerald stone for Tauren hands Who sought its strength to save their lands Their tribes now lost, their rage released Who's hunting now? And who's the beast? | ||||||||||||||
Lesser Mithril Spellstone | Rare | Spell | Warrior | 7 | Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.) To dwarves of stone the demon called With promises of might, enthralled In grasping greed they found their doom Forever bound in mithril tombs. | ||||||||||||||
Lesser Pearl Spellstone | Rare | Spell | Paladin | 2 | Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) In ages old, when Ancients broke Azari of the Legion spoke To tempt the mortals: gems of power The weak succumbed, their souls devoured. | ||||||||||||||
Lesser Sapphire Spellstone | Rare | Spell | Shaman | 7 | Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.) A stone of blue, embraced with glee By murloc lords beneath the sea Soon numberless they swarmed the shore First two, then four, then more...and more... | ||||||||||||||
Mark of the Loa | Rare | Spell | Druid | 4 | Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. Ah, yes. Mark. The mightiest Loa. | ||||||||||||||
Mechanical Whelp | Rare | Minion | Mech | Any | 6 | 2 | 2 | Deathrattle: Summon a 7/7 Mechanical Dragon. "Well if I didn't build the whelp and YOU didn't build the whelp…" | |||||||||||
Mirage Caller | Rare | Minion | General | Priest | 3 | 2 | 3 | Battlecry: Choose a friendly minion. Summon a 1/1 copy of it. Mirage is actually the name of its long-lost cat. | |||||||||||
Mithril Spellstone | Rare | Spell | Warrior | 7 | Summon two 5/5 Mithril Golems. (Equip a weapon to upgrade.) | ||||||||||||||
Molten Reflection | Rare | Spell | Mage | 4 | Choose a friendly minion. Summon a copy of it. Dang, I'm looking pretty hot! | ||||||||||||||
Nightscale Matriarch | Rare | Minion | Dragon | Priest | 7 | 4 | 9 | Whenever a friendly minion is healed, summon a 3/3 Whelp. Everywhelp, get in here! | |||||||||||
Pearl Spellstone | Rare | Spell | Paladin | 2 | Summon a 4/4 Spirit with Taunt. (Restore 3 Health to upgrade.) | ||||||||||||||
Possessed Lackey | Rare | Minion | General | Warlock | 6 | 2 | 2 | Deathrattle: Recruit a Demon. If you don't keep up with your payments, it'll be a repossessed lackey. | |||||||||||
Primal Talismans | Rare | Spell | Shaman | 3 | Give your minions "Deathrattle: Summon a random basic Totem." All that remained from the first kobold colony: a single talisman and the word "Flamestrike." | ||||||||||||||
Primalfin Totem | Rare | Minion | Totem | Shaman | 2 | 0 | 3 | At the end of your turn, summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying. | |||||||||||
Replicating Menace | Rare | Minion | Mech | Any | 4 | 3 | 1 | Magnetic Deathrattle: Summon three 1/1 Microbots. It's a car! *Whomp whomp whomp* It's a robot! *Whomp whom-CRUNCH* It's... three.. smaller robots! | |||||||||||
Revenge of the Wild | Rare | Spell | Hunter | 2 | Summon your Beasts that died this turn. My roommates only use Revenge of the Passive Aggressive. | ||||||||||||||
Sapphire Spellstone | Rare | Spell | Shaman | 7 | Summon 2 copies of a friendly minion. (Overload 3 Mana Crystals to upgrade.) | ||||||||||||||
Saronite Chain Gang | Rare | Minion | General | Any | 4 | 2 | 3 | Taunt Battlecry: Summon another Saronite Chain Gang. Desperately needs some alone time. | |||||||||||
Savannah Highmane | Rare | Minion | Beast | Hunter | 6 | 6 | 5 | Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas. | |||||||||||
Security Rover | Rare | Minion | Mech | Warrior | 6 | 2 | 5 | Whenever this minion takes damage, summon a 2/3 Mech with Taunt. Insecurity detected. Alerting hugbots. | |||||||||||
Shadow Essence | Rare | Spell | Priest | 6 | Summon a 5/5 copy of a random minion in your deck. Difficult to bottle up and sell. But it packs a punch. | ||||||||||||||
Shieldbreaker | Rare | Minion | General | Any | 2 | 2 | 1 | Battlecry: Silence an enemy minion with Taunt. Can also break up fights, relationships, and unions. | |||||||||||
Shrieking Shroom | Rare | Minion | General | Any | 3 | 1 | 2 | At the end of your turn, summon a random 1-Cost minion. Auditioning for the next Fungal Idol. | |||||||||||
Spikeridged Steed | Rare | Spell | Paladin | 6 | Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. What beats cavalry? Dinosaur cavalry. | ||||||||||||||
Spirit of the Tiger | Rare | Minion | General | Paladin | 4 | 0 | 3 | Stealth for 1 turn. Whenever you cast a spell, summon a Tiger with stats equal to its Cost. Less of a cantrip and more of a cat-nip. | |||||||||||
Spreading Plague | Rare | Spell | Druid | 6 | Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. In the past, plagues were spread by mice or fleas. These days they're spread by elves. | ||||||||||||||
Tending Tauren | Rare | Minion | General | Druid | 6 | 3 | 4 | Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off. | |||||||||||
Twilight's Call | Rare | Spell | Priest | 3 | Summon 1/1 copies of 2 friendly Deathrattle minions that died this game. If you're experiencing resurrection sickness, press 1. | ||||||||||||||
Val'kyr Soulclaimer | Rare | Minion | General | Warrior | 3 | 1 | 4 | Whenever this minion survives damage, summon a 2/2 Ghoul. My Ghoul friend is back and you're gonna be in trouble. | |||||||||||
Venomstrike Trap | Rare | Spell | Hunter | 2 | Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra. Snakes on a frozen plain. | ||||||||||||||
Vinecleaver | Rare | Weapon | Paladin | 7 | 4 | 3 | After your hero attacks, summon two 1/1 Silver Hand Recruits. George and Karl! Thank the Light we found you! | ||||||||||||
Violet Teacher | Rare | Minion | General | Any | 4 | 3 | 5 | Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board. | |||||||||||
Voltaic Burst | Rare | Spell | Shaman | 1 | Summon two 1/1 Sparks with Rush. Overload: (1) Batteries have three components: Cathode, Anode, and Overload. | ||||||||||||||
Witching Hour | Rare | Spell | Druid | 3 | Summon a random friendly Beast that died this game. The gates to the Gilnean pet cemetary MUST remain locked at all times. | ||||||||||||||
A New Challenger... | Epic | Spell | Paladin | 7 | Discover a 6-Cost minion. Summon it with Taunt and Divine Shield. … Arrives? Approaches? TELL US ALREADY! | ||||||||||||||
Abominable Bowman | Epic | Minion | General | Hunter | 7 | 6 | 7 | Deathrattle: Summon a random friendly Beast that died this game. Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose... | |||||||||||
Astromancer | Epic | Minion | General | Mage | 7 | 5 | 5 | Battlecry: Summon a random minion with a cost equal to the number of cards in your hand. All signs point to Antonidas. | |||||||||||
Bane of Doom | Epic | Spell | Warlock | 5 | Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible. | ||||||||||||||
Big Bad Voodoo | Epic | Spell | Shaman | 2 | Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." Murlocs practice Small Nice Voodoo. | ||||||||||||||
Call to Arms | Epic | Spell | Paladin | 5 | Recruit 3 minions that cost (2) or less. More personal than a text to arms. | ||||||||||||||
Carnivorous Cube | Epic | Minion | General | Any | 5 | 4 | 6 | Battlecry: Destroy a friendly minion. Deathrattle: Summon 2 copies of it. He's always grumpy unil he's eaten his first barista of the morning. | |||||||||||
Dragonhatcher | Epic | Minion | General | Any | 9 | 2 | 4 | At the end of your turn, Recruit a Dragon. Which came first? The dragon or the dragonhatcher? | |||||||||||
Ectomancy | Epic | Spell | Warlock | 6 | Summon copies of all Demons you control. "Zerek! Stay out of my lab!" | ||||||||||||||
Force of Nature | Epic | Spell | Druid | 5 | Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome | ||||||||||||||
Holomancer | Epic | Minion | General | Any | 5 | 3 | 3 | After your opponent plays a minion, summon a 1/1_copy of it. Help me, worthy opponent. You're my only hope. | |||||||||||
Living Mana | Epic | Spell | Druid | 5 | Transform your Mana Crystals into 2/2 Treants. Recover the mana when they die. If you truly love your mana, set it free. | ||||||||||||||
Mindgames | Epic | Spell | Priest | 4 | Put a copy of a random minion from your opponent's deck into the battlefield. Sometimes it feels like this is all a game. | ||||||||||||||
Muck Hunter | Epic | Minion | General | Any | 5 | 5 | 8 | Rush Battlecry: Summon two 2/1 Mucklings for your opponent. You think your job mucks. | |||||||||||
Omega Agent | Epic | Minion | General | Warlock | 5 | 4 | 5 | Battlecry: If you have 10 Mana Crystals, summon 2 copies of this minion. They don't just find the truth. They give it a ten second head start, then hunt it down. | |||||||||||
Power Word: Replicate | Epic | Spell | Priest | 5 | Choose a friendly minion. Summon a 5/5 copy of it. Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight. | ||||||||||||||
Rat Trap | Epic | Spell | Hunter | 2 | Secret: After your opponent plays three cards in a turn, summon a 6/6 Rat. MISSING: One giant rat. Please return to King Togwaggle. | ||||||||||||||
Rattling Rascal | Epic | Minion | General | Any | 4 | 2 | 2 | Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon a 5/5 Skeleton for your opponent. Don't give up, skeleton! | |||||||||||
Snake Trap | Epic | Spell | Hunter | 2 | Secret: When one of your minions is attacked, summon three 1/1 Snakes. Why did it have to be snakes? | ||||||||||||||
Spellbender | Epic | Spell | Mage | 3 | Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean. | ||||||||||||||
Spiteful Summoner | Epic | Minion | General | Any | 7 | 4 | 4 | Battlecry: Reveal a spell from your deck. Summon a random minion with the same Cost. Sometimes she'll summon a Doomsayer. Out of spite. | |||||||||||
Splitting Festeroot | Epic | Minion | General | Any | 8 | 4 | 4 | Deathrattle: Summon two 2/2 Splitting Saplings. No use crying over split Festeroot, | |||||||||||
Splitting Image | Epic | Spell | Mage | 3 | Secret: When one of your minions is attacked, summon a copy of it. Sometimes you get punched so hard they see double. | ||||||||||||||
Stone Sentinel | Epic | Minion | Elemental | Shaman | 7 | 4 | 4 | Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. He and his friends just want to rock out. | |||||||||||
Sudden Genesis | Epic | Spell | Warrior | 5 | Summon copies of your damaged minions. Being hurt can make you another person. | ||||||||||||||
Thunderhead | Epic | Minion | Elemental | Shaman | 4 | 3 | 5 | After you play a card with Overload, summon two 1/1 Sparks with Rush. Most of his friends are still Metalheads. | |||||||||||
To My Side! | Epic | Spell | Hunter | 6 | Summon an Animal Companion, or 2 if your deck has no minions. I hunt alone. Well, me and Misha. And Huffer. And Leokk. | ||||||||||||||
Ultimate Infestation | Epic | Spell | Druid | 10 | Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul. Ghouls in the pipe, five by five. | ||||||||||||||
Unexpected Results | Epic | Spell | Mage | 4 | Summon two random 2-Cost minions (improved by Spell Damage). Sometimes science is more art than science. A lot of people don't get that. | ||||||||||||||
Vivid Nightmare | Epic | Spell | Priest | 3 | Choose a friendly minion. Summon a copy of it with 1 Health remaining. "I… I dreamed I accidentally crafted a golden Millhouse! It was so REAL!" | ||||||||||||||
Voidlord | Epic | Minion | Demon | Warlock | 9 | 3 | 9 | Taunt Deathrattle: Summon three 1/3 Demons with Taunt. Never let it hold your checkbook. | |||||||||||
Windshear Stormcaller | Epic | Minion | General | Shaman | 5 | 5 | 5 | Battlecry: If you control all 4 basic Totems, summon Al'akir the Windlord. Don't ever doubt Al'Akir's love for basic totems. | |||||||||||
Wispering Woods | Epic | Spell | Druid | 4 | Summon a 1/1 Wisp for each card in your hand. We didn't actually fire the guy who named Dark Wispers. | ||||||||||||||
Bloodreaver Gul'dan | Legendary | Hero card | Warlock | 10 | Battlecry: Summon all friendly Demons that died this game. "Still you refuse to bend your knee? None can escape death, you old fool. And in death… all will serve me…" | ||||||||||||||
Boommaster Flark | Legendary | Minion | General | Hunter | 7 | 5 | 5 | Battlecry: Summon four 0/2 Goblin Bombs. Every good plan requires a bit of patience. And a lot of explosives. | |||||||||||
Cairne Bloodhoof | Legendary | Minion | General | Any | 6 | 4 | 5 | Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive. | |||||||||||
Cenarius | Legendary | Minion | General | Druid | 9 | 5 | 8 | Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. Yes, he's a demigod. No, he doesn't need to wear a shirt. | |||||||||||
Dollmaster Dorian | Legendary | Minion | General | Any | 5 | 2 | 6 | Whenever you draw a minion, summon a 1/1 copy of it. The children were puzzled by the scratches covering the insides of their toy-boxes. | |||||||||||
Dragon Soul | Legendary | Weapon | Priest | 3 | 0 | 3 | After you cast 3 spells in a turn, summon a 5/5 Dragon. Crafted by Deathwing's goblin horde, but the dragon added the rainbow sparkles himself. | ||||||||||||
Dragoncaller Alanna | Legendary | Minion | General | Mage | 9 | 3 | 3 | Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more. Her secret is using a gentle voice and carrying a baggie of hotdogs. | |||||||||||
Flark's Boom-Zooka | Legendary | Spell | Hunter | 8 | Summon 3 minions from your deck. They attack enemy minions, then die. It used to be a Ba-zooka but we ran out of sheep. | ||||||||||||||
Frost Lich Jaina | Legendary | Hero card | Mage | 9 | Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal for the rest of the game. "Arthas was a spoiled child, playing with toys he could neither control nor understand. Come into the cold. I will show you the true power of the Frozen Throne." | ||||||||||||||
Geosculptor Yip | Legendary | Minion | General | Warrior | 8 | 4 | 8 | At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10). Once crafted a gauntlet out of earwax and pure ambition. | |||||||||||
Hadronox | Legendary | Minion | Beast | Druid | 9 | 3 | 7 | Deathrattle: Summon your Taunt minions that died this game. The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him. | |||||||||||
Hir'eek, the Bat | Legendary | Minion | Beast | Warlock | 8 | 1 | 1 | Battlecry: Fill your board with copies of this minion. REPEL’S EFFECT WORE OFF. | |||||||||||
Hogger | Legendary | Minion | General | Any | 6 | 4 | 4 | At the end of your turn, summon a 2/2 Gnoll with Taunt. Hogger is super powerful. If you kill him, it's because he let you. | |||||||||||
Illidan Stormrage | Legendary | Minion | Demon | Any | 6 | 7 | 5 | Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges. | |||||||||||
Ixlid, Fungal Lord | Legendary | Minion | General | Druid | 5 | 2 | 4 | After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally. | |||||||||||
Jan'alai, the Dragonhawk | Legendary | Minion | Beast | Mage | 7 | 4 | 4 | Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. You mess with the Bird, you get the Firelord. | |||||||||||
Kalimos, Primal Lord | Legendary | Minion | Elemental | Shaman | 8 | 7 | 7 | Battlecry: If you played an Elemental last turn, cast an Elemental Invocation. All that's missing is a little heart. | |||||||||||
Kangor's Endless Army | Legendary | Spell | Paladin | 7 | Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless." - Countess Ashmore | ||||||||||||||
Kathrena Winterwisp | Legendary | Minion | General | Hunter | 8 | 6 | 6 | Battlecry and Deathrattle: Recruit a Beast. She’s not one of those treehugger elves – but she does like the occasional cuddle. | |||||||||||
Leeroy Jenkins | Legendary | Minion | General | Any | 5 | 6 | 2 | Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken. | |||||||||||
Malfurion the Pestilent | Legendary | Hero card | Druid | 7 | Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt. "Cenarius once taught me about the precarious balance between life and death. I have come to understand: there IS no balance. Death always wins." | ||||||||||||||
Marin the Fox | Legendary | Minion | General | Any | 8 | 6 | 6 | Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!) My name is Marin the Fox. You took my treasure. Prepare to die. | |||||||||||
Master Oakheart | Legendary | Minion | General | Any | 9 | 5 | 5 | Battlecry: Recruit a 1, 2, and 3-Attack minion. His adventuring party consists of Goldshire Footman, Frostwolf Grunt and Hadronox. | |||||||||||
Onyxia | Legendary | Minion | Dragon | Any | 9 | 8 | 8 | Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway. | |||||||||||
Oondasta | Legendary | Minion | Beast | Any | 9 | 7 | 7 | Rush. Overkill: Summon a Beast from your hand. Adorning devilsaurs with armor and feathers is a respected job in troll culture, although it has a high turnover rate. | |||||||||||
Princess Talanji | Legendary | Minion | General | Priest | 8 | 7 | 5 | Battlecry: Summon all minions from your hand that didn't start in your deck. Everyone wants to be a princess, but nobody ever considers the size of the hat. | |||||||||||
Rotface | Legendary | Minion | General | Warrior | 8 | 4 | 6 | Whenever this minion survives damage, summon a random Legendary minion. Daddy! I think I made a Legendary! | |||||||||||
Sherazin, Corpse Flower | Legendary | Minion | General | Rogue | 4 | 5 | 3 | Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion. A Tortollan gardener's worst nightmare. | |||||||||||
Sindragosa | Legendary | Minion | Dragon | Mage | 8 | 8 | 8 | Battlecry: Summon two 0/1 Frozen Champions. "I recognize your effort but I think your magic still has room for improvement." - Sindragosa after taking a class on giving constructive feedback. | |||||||||||
Tess Greymane | Legendary | Minion | General | Rogue | 8 | 6 | 6 | Battlecry: Replay every card from another class you've played this game (targets chosen randomly). Those who cannot remember their card history are doomed to repeat it. | |||||||||||
The Beast | Legendary | Minion | Beast | Any | 6 | 9 | 7 | Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it. | |||||||||||
The Darkness | Legendary | Minion | General | Any | When your opponent draws 3 Candles, this awakens! | ||||||||||||||
The Voraxx | Legendary | Minion | General | Any | 4 | 3 | 3 | After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it. I am the Voraxx. I speak for the weeds. | |||||||||||
Woecleaver | Legendary | Weapon | Warrior | 8 | 3 | 3 | After your hero attacks, Recruit a minion. Turn that frown into TWO frowns! | ||||||||||||
Zerek, Master Cloner | Legendary | Minion | General | Priest | 6 | 5 | 5 | Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek. | |||||||||||
Zerek's Cloning Gallery | Legendary | Spell | Priest | 9 | Summon a 1/1 copy of each minion in your deck. Cloning can be a jarring experience. | ||||||||||||||
Showing all 207 cards |
Related cards[edit | edit source]
- For Wild format listings, see Summon/Wild format
These cards have effects related to the summoning of minions. For a list of cards related to the playing of minions from the hand, see Minion#Playing-related.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Starving Buzzard | Free | Minion | Beast | Hunter | 5 | 3 | 2 | Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity. | |||||||||||
Animated Berserker | Common | Minion | General | Warrior | 1 | 1 | 3 | After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still. | |||||||||||
Crypt Lord | Common | Minion | General | Druid | 3 | 1 | 6 | Taunt After you summon a minion, gain +1 Health. The original fifth beetle! | |||||||||||
Frozen Clone | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, put 2 copies of it into your hand. It's like déjà vu, times two. | ||||||||||||||
Mirror Entity | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar. | ||||||||||||||
Overlord's Whip | Common | Weapon | Warrior | 3 | 2 | 4 | After you play a minion, deal 1 damage to it. "This merit badge is for cruelty. This one's for whipping. And this one is for embroidery..." | ||||||||||||
Repentance | Common | Spell | Paladin | 1 | Secret: After your opponent plays a minion, reduce its Health to 1. Repentance often comes in the moment before obliteration. Curious. | ||||||||||||||
Snipe | Common | Spell | Hunter | 2 | Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm. | ||||||||||||||
Explosive Runes | Rare | Spell | Mage | 3 | Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero. Sometimes it's safer NOT to read the warning signs. | ||||||||||||||
Knife Juggler | Rare | Minion | General | Any | 2 | 2 | 2 | After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though. | |||||||||||
Murloc Tidecaller | Rare | Minion | Murloc | Any | 1 | 1 | 2 | Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions. | |||||||||||
Spirit of the Lynx | Rare | Minion | General | Hunter | 3 | 0 | 3 | Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. Much of this shrine’s power lies in the can-opener noise it makes. | |||||||||||
Holomancer | Epic | Minion | General | Any | 5 | 3 | 3 | After your opponent plays a minion, summon a 1/1_copy of it. Help me, worthy opponent. You're my only hope. | |||||||||||
Sword of Justice | Epic | Weapon | Paladin | 3 | 1 | 5 | After you summon a minion, give it +1/+1 and this loses 1 Durability. I dub you Sir Loin of Beef! | ||||||||||||
Toxmonger | Epic | Minion | General | Hunter | 4 | 2 | 4 | Whenever you play a minion that costs (1), give it Poisonous. Not all spiders are born poisonous. That's where he comes in. | |||||||||||
Harbinger Celestia | Legendary | Minion | General | Any | 4 | 5 | 6 | StealthAfter your opponent plays a minon, become a copy of it. She wanders realities, taking on many forms. One was a unicorn princess. | |||||||||||
Ixlid, Fungal Lord | Legendary | Minion | General | Druid | 5 | 2 | 4 | After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally. | |||||||||||
Spiritsinger Umbra | Legendary | Minion | General | Any | 4 | 3 | 4 | After you summon a minion, trigger its Deathrattle effect. She sees the fate of anyone she meets, but it's always the same: dinosaur attack. | |||||||||||
Swamp King Dred | Legendary | Minion | Beast | Hunter | 7 | 9 | 9 | After your opponent plays a minion, attack it. Swamp King Dred, more like Swamp King Dead, amiright? | |||||||||||
Showing all 19 cards |
Patch changes[edit | edit source]
- Alpha patch (unknown date, pre-May 2013): "Summon" in card text is no longer capitalised.
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