Summon
- For information on summoning minions, see Minion#Summoning.
Summon is an ability which summons one or more minions.
Distinct from regular summoning, a minion generated by the summon ability does not consume or come from an existing card, is usually uncollectible, and does not incur its mana cost. The ability is found on hero powers, spells and minions, and is often triggered by a Battlecry or Deathrattle. Transform effects function similarly to summon effects in that they bring new minions into play, but do so by replacing an existing minion with another, and therefore do not trigger summoning-related effects.
Contents
Notes[edit | edit source]
- Minions summoned by a summon effect are not played directly from the hand, and therefore will not trigger Battlecries or Overload. However, they will work with triggered effects which respond to the summoning of minions.
- All minions are considered to be "summoned". However, only minions played directly from the hand are considered to have been "played". Card text which states "plays a minion" therefore refers only to the direct playing of a minion from the hand, while "summons a minion" can refer to a minion being summoned by any means. For example, using Reinforce to summon a Silver Hand Recruit will not trigger Mirror Entity, but will trigger Sword of Justice.
- Unlike when directly summoning minions, the placement of minions summoned by summon effects is not controlled by the player. As a rule, summon effects tend to place minions to the right. In the case of minion summon effects such as Violet Teacher's triggered effect, the minion is placed immediately to the right of the summoning minion; while for all other sources of summon effects, including Hero Powers such as Totemic Call and spells such as Animal Companion, the minion is placed at the far right of the battlefield.
- Cards with effects that summon random minions can summon even class-inappropriate ones.
Cards with summon[edit | edit source]
Collectible[edit | edit source]
- For Wild format listings, see Summon/Wild format
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Mirror Image | Free | Spell | Mage | 1 | Summon two 0/2 minions with Taunt. Oh hey it's Mirror Image! !egamI rorriM s'ti yeh hO | ||||||||||||||
Murloc Tidehunter | Free | Minion | Murloc | Any | 2 | 2 | 1 | Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!" | |||||||||||
Animal Companion | Free | Spell | Hunter | 3 | Summon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth. | ||||||||||||||
Coordinated Strike | Free | Spell | Demon Hunter | 3 | Summon three 1/1 Illidari with Rush. Undisputed champions of "Dancing with the Satyrs." | ||||||||||||||
Razorfen Hunter | Free | Minion | General | Any | 3 | 2 | 3 | Battlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE. | |||||||||||
Satyr Overseer | Free | Minion | Demon | Demon Hunter | 3 | 4 | 2 | After your hero attacks, summon a 2/2 Satyr. What he lacks in communication skills, he makes up for with highly responsive staffing allocations. | |||||||||||
Dragonling Mechanic | Free | Minion | General | Any | 4 | 2 | 4 | Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey. | |||||||||||
Adorable Infestation | Common | Spell | 1 | Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. Some cards are strong by sheer power; others draw strength from love. | |||||||||||||||
Gibberling | Common | Minion | General | Druid | 1 | 1 | 1 | Spellburst: Summon a Gibberling. "As a Linguistics student I have studied the Gibberlings. I have determined they are speaking Gibberish." | |||||||||||
Learn Draconic | Common | Spell | Mage | 1 | Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon. Upon taking up the spellbook, Reno realized with a start: "I can't read." | ||||||||||||||
Noble Sacrifice | Common | Spell | Paladin | 1 | Secret: When an enemy attacks, summon a 2/1 Defender as the new target. We will always remember you, "Defender!" | ||||||||||||||
Redemption | Common | Spell | Paladin | 1 | Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery! | ||||||||||||||
Wolpertinger | Common | Minion | Beast | Hunter | 1 | 1 | 1 | Battlecry: Summon a copy of this. Scholomance student Brewfest prank gone awry. | |||||||||||
Bug Collector | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Summon a 1/1 Locust with Rush. The only one who likes BEEEES!!! | |||||||||||
Defias Ringleader | Common | Minion | General | Rogue | 2 | 2 | 2 | Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean. | |||||||||||
Hench-Clan Hogsteed | Common | Minion | Beast | Any | 2 | 2 | 1 | Rush Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo. | |||||||||||
Open the Cages | Common | Spell | Hunter | 2 | Secret: When your turn starts, if you control two minions, summon an Animal Companion. "Coming out of my cage, and I'm dead by turn nine..." | ||||||||||||||
Power of the Wild | Common | Spell | Druid | 2 | Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those. | ||||||||||||||
Rising Winds | Common | Spell | Druid | 2 | Twinspell Choose One - Draw a card; or Summon a 3/2 Eagle. Do not talk to me or my chick ever again. | ||||||||||||||
Rustsworn Initiate | Common | Minion | General | Any | 2 | 2 | 2 | Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1. The Rusted Legion's training leaves a little to be desired. He hasn't even had a tetanus shot yet! | |||||||||||
Serpent Egg | Common | Minion | General | Any | 2 | 0 | 3 | Deathrattle: Summon a 3/4 Sea Serpent. These things go from "adorable danger noodle!" to "MY FACE IS MELTING!" all too quickly. | |||||||||||
Shrubadier | Common | Minion | General | Druid | 2 | 1 | 1 | Battlecry: Summon a 2/2 Treant. Her shoots can kill. | |||||||||||
Umberwing | Common | Weapon | Demon Hunter | 2 | 1 | 2 | Battlecry: Summon two 1/1 Felwings. Demon Hunters refer to these glaives as "the ol’ flappy-attackys." | ||||||||||||
BEEEES!!! | Common | Spell | Druid | 3 | Choose a minion. Summon four 1/1 Bees that attack it. Right before CEEEES!!! | ||||||||||||||
Day at the Faire | Common | Spell | Paladin | 3 | Summon 3 Silver Hand Recruits. Corrupt: Summon 5. Karl knew he would someday regret that turkey leg. | ||||||||||||||
Desert Hare | Common | Minion | Beast | Any | 3 | 1 | 1 | Battlecry: Summon two 1/1 Desert Hares. After they're caught, they're dessert hares. | |||||||||||
Desert Spear | Common | Weapon | Hunter | 3 | 1 | 3 | After your hero attacks, summon a 1/1 Locust with Rush. Goes on the right, next to the desert spoon. | ||||||||||||
EVIL Recruiter | Common | Minion | General | Warlock | 3 | 3 | 3 | Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. I'm starting to think the lackeys aren't evil, just taken advantage of. | |||||||||||
Faire Arborist | Common | Minion | General | Druid | 3 | 2 | 2 | Choose One - Draw a card; or Summon a 2/2 Treant. Corrupt: Do both. The bad apple never falls far from the treant. | |||||||||||
Flight Master | Common | Minion | General | Any | 3 | 3 | 4 | Battlecry: Summon a 2/2 Gryphon for each player. Your gryphon will be summoned following a brief safety demonstration. | |||||||||||
Harvest Golem | Common | Minion | Mech | Any | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down." | |||||||||||
Mirror Entity | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar. | ||||||||||||||
Netherwind Portal | Common | Spell | Mage | 3 | Secret: After your opponent casts a spell, summon a random 4-Cost minion. More aromatic than a regular portal. | ||||||||||||||
Rafaam's Scheme | Common | Spell | Warlock | 3 | Summon 1 1/1 Imp. (Upgrades each turn!) "When your first plan fails... imp-rovise." | ||||||||||||||
Serpentshrine Portal | Common | Spell | Shaman | 3 | Deal 3 damage. Summon a random 3-Cost minion. Overload: (1) This is why you never flush a three-cost minion. | ||||||||||||||
Terrorguard Escapee | Common | Minion | Demon | Any | 3 | 3 | 7 | Battlecry: Summon three 1/1 Huntresses for your opponent. Poor guy is terrified, look at his faces. | |||||||||||
Totemic Reflection | Common | Spell | Shaman | 3 | Give a minion +2/+2. If it's a Totem, summon a copy of it. "Upon reflection, I have decided that your board needs more ME." | ||||||||||||||
Unleash the Hounds | Common | Spell | Hunter | 3 | For each enemy minion, summon a 1/1 Hound with Charge. You must read the name of this card out loud each time you play it. | ||||||||||||||
Barricade | Common | Spell | 4 | Summon a 2/4 Guard with Taunt. If It's your only minion, summon another. | |||||||||||||||
Disguised Wanderer | Common | Minion | Demon | Any | 4 | 3 | 3 | Deathrattle: Summon a 9/1 Inquisitor. He wanders east... always into the east. | |||||||||||
Grave Rune | Common | Spell | Priest | 4 | Give a minion "Deathrattle: Summon 2 copies of this." I'm gravely sorry to rune this. | ||||||||||||||
Renowned Performer | Common | Minion | General | Demon Hunter | 4 | 3 | 3 | Rush Deathrattle: Summon two 1/1 Assistants with Taunt. | |||||||||||
Rustsworn Cultist | Common | Minion | General | Any | 4 | 3 | 3 | Battlecry: Give your other minions "Deathrattle: Summon a 1/1 Demon." "Rust… I love it. It's all coarse, and rough, and irritating. And it gets everywhere." | |||||||||||
Soul of the Forest | Common | Spell | Druid | 4 | Give your minions "Deathrattle: Summon a 2/2 Treant." "Reforestation" is suddenly a terrifying word. | ||||||||||||||
Unsleeping Soul | Common | Spell | Priest | 4 | Silence a friendly minion, then summon a copy of it. It's 3 am. Do you know where your soul is? | ||||||||||||||
Vilefiend Trainer | Common | Minion | General | Demon Hunter | 4 | 5 | 4 | Outcast: Summon two 1/1 Demons. My Vilefiend Trainers give me a much better sprint than my Air Gul'dans. | |||||||||||
Command the Illidari | Common | Spell | Demon Hunter | 5 | Summon six 1/1 Illidari with Rush. Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points! | ||||||||||||||
Hailbringer | Common | Minion | Elemental | Any | 5 | 3 | 4 | Battlecry: Summon two 1/1 Ice Shards that Freeze. Knows every way to greet someone. | |||||||||||
Oasis Surger | Common | Minion | Elemental | Druid | 5 | 3 | 3 | Rush Choose One - Gain +2/+2; or Summon a copy of this minion. Surge's up, dude! | |||||||||||
Ogremancer | Common | Minion | General | Any | 5 | 3 | 7 | Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt. After their third attempt, Tharg began to suspect that Krul was summoning the skeletons on purpose. | |||||||||||
Silver Hand Knight | Common | Minion | General | Any | 5 | 4 | 4 | Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire. | |||||||||||
Abyssal Summoner | Common | Minion | General | Warlock | 6 | 2 | 2 | Battlecry: Summon a Demon with Taunt and stats equal to your hand size. But gnomes have tiny hands... | |||||||||||
Dragonmaw Sky Stalker | Common | Minion | Dragon | Any | 6 | 5 | 6 | Deathrattle: Summon a 3/4 Dragonrider. "I will find you, sky!" | |||||||||||
Eccentric Scribe | Common | Minion | General | Any | 6 | 6 | 4 | Deathrattle: Summon four 1/1 Vengeful Scrolls. Them's fightin' words! | |||||||||||
Ring Matron | Common | Minion | Demon | Warlock | 6 | 6 | 4 | Taunt Deathrattle: Summon two 3/2 Imps. But where does she keep them? | |||||||||||
Safeguard | Common | Minion | Mech | Any | 6 | 4 | 5 | Taunt Deathrattle: Summon a 0/5 Vault Safe with Taunt. Keep it secret. Keep it safeguarded! | |||||||||||
Sorcerous Substitute | Common | Minion | General | Any | 6 | 6 | 6 | Battlecry: If you have Spell Damage, summon a copy of this. This substitute's substitution is a dangerous institution. | |||||||||||
Animated Avalanche | Common | Minion | Elemental | Mage | 7 | 7 | 6 | Battlecry: If you played an Elemental last turn, summon a copy of this. Always sliding down mountains because it can't stop talking with its hands. | |||||||||||
Cursed Vagrant | Common | Minion | General | Rogue | 7 | 7 | 5 | Deathrattle: Summon a 7/5 Shadow with Stealth. Little did he know… it was really the talbuk leg that was cursed. | |||||||||||
Fel Guardians | Common | Spell | Demon Hunter | 7 | Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies. What happened after the guardians tripped? They Fel. | ||||||||||||||
Plagued Protodrake | Common | Minion | Dragon | Any | 8 | 8 | 8 | Deathrattle: Summon a random 7-Cost minion. "What’s in the drake?! WHAT’S IN THE DRAKE?" | |||||||||||
Eye of the Storm | Common | Spell | Shaman | 10 | Summon three 5/6 Elementals with Taunt. Overload: (3) If that's the eye, I would hate to see the rest of the storm. | ||||||||||||||
Clear the Way | Rare | Spell | Hunter | 1 | Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. The terrifying part is the gryphons' squeaky voices afterward. | ||||||||||||||
Demon Companion | Rare | Spell | 1 | Summon a random Demon Companion. Owning a pet can be real hell at times. | |||||||||||||||
Imprisoned Sungill | Rare | Minion | Murloc | Paladin | 1 | 2 | 1 | Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. Imprisoned for ten thousand years! Not because it's a demon. Because of the dancing. | |||||||||||
Treenforcements | Rare | Spell | Druid | 1 | Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant. Treemendous value! | ||||||||||||||
Air Raid | Rare | Spell | Paladin | 2 | Twinspell Summon two 1/1 Silver Hand Recruits with Taunt. It's difficult to get an air raid together. You have to get twenty-five people, and they all want to play a paladin! | ||||||||||||||
Ambush | Rare | Spell | Rogue | 2 | Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous. Clip-clop clip-clop CLIP-CLOP STAB! | ||||||||||||||
Ancestral Spirit | Rare | Spell | Shaman | 2 | Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound. | ||||||||||||||
Boneweb Egg | Rare | Minion | General | Warlock | 2 | 0 | 2 | Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its Deathrattle. Noblegarden is going to be really exciting this year! | |||||||||||
Dreamway Guardians | Rare | Spell | Druid | 2 | Summon two 1/2 Dryads with Lifesteal. They're a nightmare to deal with. | ||||||||||||||
Molten Blast | Rare | Spell | Shaman | 2 | Deal 2 damage. Summon that many 1/1 Elementals. Well, how would YOU celebrate after finals week?! | ||||||||||||||
Pack Tactics | Rare | Spell | Hunter | 2 | Secret: When a friendly minion is attacked, summon a 3/3 copy. "Just you wait, I’ll go get on my main!" | ||||||||||||||
Shadow Clone | Rare | Spell | Rogue | 2 | Secret: After a minion attacks your hero, summon a copy of it with Stealth. "You thought you were attacking face, but it was me! You!" | ||||||||||||||
Blistering Rot | Rare | Minion | General | Any | 3 | 1 | 2 | At the end of your turn, summon a Rot with stats equal to this minion's. Known as 'Fel Gel' to the Illidari, it's excellent protection against harsh Draenic sunshine. | |||||||||||
Bloated Python | Rare | Minion | Beast | Hunter | 3 | 1 | 2 | Deathrattle: Summon a 4/4 Hapless Handler. This is why Scholomance engineering students prefer C++. | |||||||||||
Bomb Wrangler | Rare | Minion | General | Warrior | 3 | 2 | 3 | Whenever this minion takes damage, summon a 1/1 Boom Bot. Bomb Wranglers tend to have short fuses and even shorter lifespans. | |||||||||||
Dark Prophecy | Rare | Spell | Priest | 3 | Discover a 2-Cost minion. Summon it and give it +3 Health. It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?! | ||||||||||||||
Feral Spirit | Rare | Spell | Shaman | 3 | Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms. | ||||||||||||||
Gift of Luminance | Rare | Spell | 3 | Give a minion Divine Shield, then summon a 1/1 copy of it. You get a small version of yourself in a snow globe to remember the moment. | |||||||||||||||
Imp Master | Rare | Minion | General | Any | 3 | 1 | 5 | At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER. | |||||||||||
Petting Zoo | Rare | Spell | Hunter | 3 | Summon a 3/3 Strider. Repeat for each Secret you control. Welcome to the petting zoo. DO NOT TOUCH THE ANIMALS. | ||||||||||||||
Pit Master | Rare | Minion | General | Shaman | 3 | 1 | 2 | Battlecry: Summon a 3/2 Duelist. Corrupt: Summon two. If you win your duel, he'll throw in some of his famous Pit Master barbecue. | |||||||||||
Sky Claw | Rare | Minion | Mech | Paladin | 3 | 1 | 2 | Your other Mechs have +1 Attack. Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy. | |||||||||||
Wretched Reclaimer | Rare | Minion | General | Priest | 3 | 3 | 3 | Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same." | |||||||||||
Auspicious Spirits | Rare | Spell | Priest | 4 | Summon a random 4-Cost minion. Corrupt: Summon a 7-Cost minion instead. "I'm not AWE-spicious, but I am a little spicious." | ||||||||||||||
Conjurer's Calling | Rare | Spell | Mage | 4 | Twinspell Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail... | ||||||||||||||
Garden Gnome | Rare | Minion | General | Druid | 4 | 2 | 3 | Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. "Greetings, my little shrubs... It's whittlin' time." | |||||||||||
Germination | Rare | Spell | Druid | 4 | Summon a copy of a friendly minion. Give the copy Taunt. I regret asking how sporelings are made. | ||||||||||||||
Hyena Alpha | Rare | Minion | Beast | Hunter | 4 | 3 | 3 | Battlecry: If you control a Secret, summon two 2/2 Hyenas. Everything the sun touches is ours—so long as it's already dead. | |||||||||||
Rally! | Rare | Spell | 4 | Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. One for the squire, two for the gnome, three for the glory, and GO, GO, GO! | |||||||||||||||
Soul Split | Rare | Spell | Demon Hunter | 4 | Choose a friendly Demon. Summon a copy of it. Spoiler: they're both the evil twin. | ||||||||||||||
Violet Teacher | Rare | Minion | General | Any | 4 | 3 | 5 | Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board. | |||||||||||
Vivid Spores | Rare | Spell | Shaman | 4 | Give your minions "Deathrattle: Resummon this minion." Hey man, I just feel like... death is just a construct of our imaginations, ya know? | ||||||||||||||
Zul'Drak Ritualist | Rare | Minion | General | Any | 4 | 3 | 9 | Taunt Battlecry: Summon three random 1-Cost minions for your opponent. Generosity is a core value in cult culture. | |||||||||||
Arbor Up | Rare | Spell | Druid | 5 | Summon two 2/2 Treants. Give your minions +2/+1. | ||||||||||||||
Derailed Coaster | Rare | Minion | General | Any | 5 | 3 | 2 | Battlecry: Summon a 1/1 Rider with Rush for each minion in your hand. So long as it doesn’t kill you, it's considered part of the ride "experience." | |||||||||||
Psyche Split | Rare | Spell | Priest | 5 | Give a minion +1/+2. Summon a copy of it. This is how the arakkoa make friends. | ||||||||||||||
Recurring Villain | Rare | Minion | General | Any | 5 | 3 | 6 | Deathrattle: If this minion has 4 or more Attack, resummon it. Mwahahaha! You'll never catch him this time! | |||||||||||
Teacher's Pet | Rare | Minion | Beast | 5 | 4 | 5 | Taunt Deathrattle: Summon a random 3-Cost Beast. Really goes the extra mile to get the Hay+. | ||||||||||||
Wyrm Weaver | Rare | Minion | General | Mage | 5 | 3 | 6 | Spellburst: Summon two 1/3 Mana Wyrms. Studied basket weaving as an undergrad. | |||||||||||
Hidden Oasis | Rare | Spell | Druid | 6 | Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it. | ||||||||||||||
Initiation | Rare | Spell | Priest | 6 | Deal 4 damage to a minion. If that kills it, summon a new copy. The things a murloc's gotta go through to graduate from Scholomance... | ||||||||||||||
Mad Summoner | Rare | Minion | Demon | Any | 6 | 4 | 4 | Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning? | |||||||||||
Savannah Highmane | Rare | Minion | Beast | Hunter | 6 | 6 | 5 | Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas. | |||||||||||
Swarm of Locusts | Rare | Spell | Hunter | 6 | Summon seven 1/1 Locusts with Rush. Good things never come in swarms. | ||||||||||||||
Unleash the Beast | Rare | Spell | Hunter | 6 | Twinspell Summon a 5/5 Wyvern with Rush. The Kirin Tor has always been lax in enforcing leash laws. | ||||||||||||||
Cycle of Hatred | Rare | Spell | Demon Hunter | 7 | Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. If you run 2 of these, would that make it the bi-cycle of hatred? | ||||||||||||||
Exotic Mountseller | Rare | Minion | General | Any | 7 | 5 | 8 | Whenever you cast a spell, summon a random 3-Cost Beast. *Taps roof of mammoth* "You can fit so many squirrels in this thing!" | |||||||||||
Underbelly Ooze | Rare | Minion | General | Any | 7 | 3 | 5 | After this minion survives damage, summon a copy of it. It's always accepting of the less successful adventurers. | |||||||||||
Wrapped Golem | Rare | Minion | General | Any | 7 | 7 | 5 | Reborn At the end of your turn, summon a 1/1 Scarab with Taunt. The end result of one of the greatest wrap battles of all time. | |||||||||||
Coilfang Warlord | Rare | Minion | General | Demon Hunter | 8 | 9 | 5 | Rush Deathrattle: Summon a 5/9 Warlord with Taunt. Prepare for the staunch conch launch! | |||||||||||
Deep Freeze | Rare | Spell | Mage | 8 | Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!" | ||||||||||||||
Enhanced Dreadlord | Rare | Minion | Demon | Warlock | 8 | 5 | 7 | Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal. Photo actually taken across the street in the reflection of a doorknob. | |||||||||||
Grand Finale | Rare | Spell | Mage | 8 | Summon an 8/8 Elemental. Repeat for each Elemental you played last turn. Considering all the other hazards at Darkmoon, overindulgent pyrotechnics seem downright pedestrian. | ||||||||||||||
The Forest's Aid | Rare | Spell | Druid | 8 | Twinspell Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests. | ||||||||||||||
Tomb Warden | Rare | Minion | Mech | Warrior | 8 | 3 | 6 | Taunt Battlecry: Summon a copy of this minion. Also known as an ancient copy machine. | |||||||||||
Troublemaker | Rare | Minion | General | Warrior | 8 | 6 | 8 | At the end of your turn, summon two 3/3 Ruffians that attack random enemies. "Prepare for trouble!" "Make it double!" | |||||||||||
Mass Resurrection | Rare | Spell | Priest | 9 | Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently. | ||||||||||||||
Dimensional Ripper | Rare | Spell | Warrior | 10 | Summon 2 copies of a minion in your deck. The first dimensional ripper had a point. The second fell flat. The THIRD one really started to take shape! | ||||||||||||||
Scrapyard Colossus | Rare | Minion | Elemental | Any | 10 | 7 | 7 | Taunt Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt. Heap on heapin' on. | |||||||||||
Mogu Cultist | Epic | Minion | General | Any | 1 | 1 | 1 | Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. Mogu cultists have the worst team-building exercises. | |||||||||||
Toxic Reinforcements | Epic | Spell | Hunter | 1 | Sidequest: Use your Hero Power three times. Reward: Summon three 1/1 Leper Gnomes. In the event of a sudden loss of cabin pressure, a slingshot will be deployed for convenient evacuation. | ||||||||||||||
Deathmatch Pavilion | Epic | Spell | Shaman | 2 | Summon a 3/2 Duelist. If your hero attacked this turn, summon another. Worth it for the stuffed toy at the end. | ||||||||||||||
Sanctuary | Epic | Spell | Paladin | 2 | Sidequest: Take no damage for a turn. Reward: Summon a 3/6 minion with Taunt. Few quests are completed by cowering under a table. | ||||||||||||||
Snake Trap | Epic | Spell | Hunter | 2 | Secret: When one of your minions is attacked, summon three 1/1 Snakes. Why did it have to be snakes? | ||||||||||||||
Bloodsworn Mercenary | Epic | Minion | General | Warrior | 3 | 2 | 2 | Battlecry: Choose a damaged friendly minion. Summon a copy of it. You look really hurt. You could use a friend! | |||||||||||
Ceremonial Maul | Epic | Weapon | 3 | 2 | 2 | Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. For the most discerning of hall monitors. | |||||||||||||
Playmaker | Epic | Minion | General | Warrior | 3 | 4 | 3 | After you play a Rush minion, summon a copy with 1 Health remaining. "Here's the plan: you go left, I go right, and the wounded guy takes the hit." | |||||||||||
Spellbender | Epic | Spell | Mage | 3 | Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean. | ||||||||||||||
Diseased Vulture | Epic | Minion | Beast | Warlock | 4 | 3 | 5 | After your hero takes damage on your turn, summon a random 3-Cost minion. He's off the twig! He's kicked the bucket! THIS IS AN EX-VULTURE! | |||||||||||
Hench-Clan Hag | Epic | Minion | General | Any | 4 | 3 | 3 | Battlecry: Summon two 1/1 Amalgams with all minion types. The Hench Clan is an equal opportunity employer, no matter which parts of you came from where. | |||||||||||
Mindgames | Epic | Spell | Priest | 4 | Put a copy of a random minion from your opponent's deck into the battlefield. Sometimes it feels like this is all a game. | ||||||||||||||
Occult Conjurer | Epic | Minion | General | Mage | 4 | 4 | 4 | Battlecry: If you control a Secret, summon a copy of this. Like mirror image, but more secretive and angsty. | |||||||||||
Psychopomp | Epic | Minion | General | Priest | 4 | 3 | 1 | Battlecry: Summon a random friendly minion that died this game. Give it Reborn. "Come with me if you want to re-live." | |||||||||||
Scion of Ruin | Epic | Minion | Dragon | Warrior | 4 | 3 | 2 | Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. Ruined! RUINED! | |||||||||||
Shadow of Death | Epic | Spell | Rogue | 4 | Choose a minion. Shuffle 3 'Shadows' into your deck that summon a copy when drawn. Making new friends takes skill. | ||||||||||||||
Splitting Axe | Epic | Weapon | Shaman | 4 | 3 | 2 | Battlecry: Summon copies of your Totems. The ancient shaman chant, "Control Axe, Control Vee." | ||||||||||||
Steeldancer | Epic | Minion | General | 4 | 4 | 4 | Battlecry: Summon a random minion with Cost equal to your weapon's Attack. Pretty powerful if you blade your cards right. | ||||||||||||
Apexis Blast | Epic | Spell | Mage | 5 | Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion. Lonely mages can still have a blast! | ||||||||||||||
Bane of Doom | Epic | Spell | Warlock | 5 | Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible. | ||||||||||||||
Chromatic Egg | Epic | Minion | General | Any | 5 | 0 | 3 | Battlecry: Secretly Discover a Dragon to hatch into. Deathrattle: Hatch! Nefarian was known for creating two things: horrible monsters and excellent breakfasts. | |||||||||||
Crystal Stag | Epic | Minion | Beast | Druid | 5 | 4 | 4 | Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. Arrives alone, but usually leaves with a friend just like him. | |||||||||||
Dragon's Pack | Epic | Spell | Shaman | 5 | Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +2/+2. Each dragon's pack is guaranteed to have at least one rare. | ||||||||||||||
Force of Nature | Epic | Spell | Druid | 5 | Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome | ||||||||||||||
Glowfly Swarm | Epic | Spell | Druid | 5 | Summon a 2/2 Glowfly for each spell in your hand. Glowflies are distant relations to spelling bees. | ||||||||||||||
Skyfin | Epic | Minion | Murloc | Any | 5 | 3 | 3 | Battlecry: If you're holding a Dragon, summon 2 random Murlocs. "Do you want to be a murloc or a dragon?" "Yes." | |||||||||||
Totem Goliath | Epic | Minion | Totem | Shaman | 5 | 4 | 5 | Deathrattle: Summon all four basic Totems. Overload: (2) It was an art project, and nobody knew when to stop. | |||||||||||
Hammer of the Naaru | Epic | Weapon | Paladin | 6 | 3 | 3 | Battlecry: Summon a 6/6 Holy Elemental with Taunt. The naaru wasn't using it. It doesn't have arms. | ||||||||||||
Runic Carvings | Epic | Spell | 6 | Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush. "That totem was beautiful… and you runed it!" | |||||||||||||||
Barrens Stablehand | Epic | Minion | General | Any | 7 | 4 | 4 | Battlecry: Summon a random Beast. It's never Huffer. | |||||||||||
Expendable Performers | Epic | Spell | Demon Hunter | 7 | Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. When someone gets injured, it's considered performance art. | ||||||||||||||
Cenarion Ward | Epic | Spell | Druid | 8 | Gain 8 Armor. Summon a random 8-Cost minion. Don't ask about his right hand. He's still growing into it. | ||||||||||||||
Idol of Y'Shaarj | Epic | Spell | Priest | 8 | Summon a 10/10 copy of a minion in your deck. Without a tongue, it speaks in seven. Without a voice, its echo lingers forever. | ||||||||||||||
Jewel of N'Zoth | Epic | Spell | Hunter | 8 | Summon three friendly Deathrattle minions that died this game. This coveted gem calls for you to free it… and unleash an inescapable prison. | ||||||||||||||
Power of Creation | Epic | Spell | Mage | 8 | Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest. | ||||||||||||||
Blood of G'huun | Epic | Minion | Elemental | Priest | 9 | 8 | 8 | Taunt At the end of your turn, summon a 5/5 copy of a minion in your deck. An attempted cure becomes disease, blooming and thriving as rot and decay. | |||||||||||
Carnival Clown | Epic | Minion | General | Any | 9 | 4 | 4 | Taunt Battlecry: Summon 2 copies of this. Corrupt: Fill your board with copies. Send in the clowns! | |||||||||||
Libram of Hope | Epic | Spell | Paladin | 9 | Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield. "Think you got lethal? Libram of NOPE!" | ||||||||||||||
Big Bad Archmage | Epic | Minion | General | Any | 10 | 6 | 6 | At the end of your turn, summon a random 6-Cost minion. "My, my, what big minions I have!" | |||||||||||
Nagrand Slam | Epic | Spell | Hunter | 10 | Summon four 3/5 Clefthoofs that attack random enemies. Come on and slam, and welcome to Nagrand! | ||||||||||||||
Khadgar | Legendary | Minion | General | Mage | 2 | 2 | 2 | Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?" | |||||||||||
Chenvaala | Legendary | Minion | Elemental | Mage | 3 | 2 | 5 | After you cast three spells in a turn, summon a 5/5 Elemental. Like the Dragon Soul. If dragons had souls of ice. | |||||||||||
Mindflayer Kaahrj | Legendary | Minion | General | Priest | 3 | 3 | 3 | Battlecry: Choose an enemy minion. Deathrattle: Summon a new copy of it. It’s pronounced "Kaahrj." | |||||||||||
Teron Gorefiend | Legendary | Minion | General | Any | 3 | 3 | 4 | Battlecry: Destroy all other friendly minions. Deathrattle: Resummon them with +1/+1. "You’re fine, friendly minions! You're fine! Don’t tell Mom!" | |||||||||||
Disciplinarian Gandling | Legendary | Minion | General | 4 | 3 | 6 | After you play a minion, destroy it and summon a 4/4 Failed Student. "He doesn’t grade on a curve, but on a sharp spike instead." | ||||||||||||
Infiltrator Lilian | Legendary | Minion | General | Rogue | 4 | 4 | 2 | Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy. She'll get to the bottom of this even if it kills her. Twice! | |||||||||||
Magtheridon | Legendary | Minion | Demon | Any | 4 | 12 | 12 | Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. Came from another world to invade Outland and bend it to his will… only to be overthrown by an elf from another world who invaded Outland and bent it to his will. | |||||||||||
Sky Gen'ral Kragg | Legendary | Minion | Pirate | Any | 4 | 2 | 3 | Taunt Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush. He's gunning for Sky Adm'ral. | |||||||||||
The Fist of Ra-den | Legendary | Weapon | Shaman | 4 | 1 | 4 | After you cast a spell, summon a Legendary minion of that Cost. Lose 1 Durability. The mighty Ra-den was known as the Keeper of Storms. Unfortunately, he could not keep his fist. | ||||||||||||
Al'ar | Legendary | Minion | Elemental | Any | 5 | 7 | 3 | Deathrattle: Summon a 0/3 Ashes of Al'ar that resurrects this minion on your next turn. Week 679: Still no mount... | |||||||||||
Greybough | Legendary | Minion | General | Druid | 5 | 4 | 6 | Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." The best time to plant a tree was 20 years ago. The next best time is when you lose a minion. | |||||||||||
Headmaster Kel'Thuzad | Legendary | Minion | General | Any | 5 | 4 | 6 | Spellburst: If the spell destroys any minions, summon them. "You wish to know my secrets, hmm? I carry a little bits of tuna in the sleeves of my robe, he loves that. Oh, you meant the risen dead? That was trivial, trivial." | |||||||||||
Jandice Barov | Legendary | Minion | General | 5 | 2 | 1 | Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. Her parents own Scholomance. Of course she's going to play tricks on the students! | ||||||||||||
Vectus | Legendary | Minion | General | Any | 5 | 4 | 4 | Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game. Don’t let that dark magic worry you. He’ll ensure they hatch without a scratch. | |||||||||||
Cairne Bloodhoof | Legendary | Minion | General | Any | 6 | 4 | 5 | Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive. | |||||||||||
Hogger | Legendary | Minion | General | Any | 6 | 4 | 4 | At the end of your turn, summon a 2/2 Gnoll with Taunt. Hogger is super powerful. If you kill him, it's because he let you. | |||||||||||
Kronx Dragonhoof | Legendary | Minion | General | Any | 6 | 6 | 6 | Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation. The only one who knows how to properly prepare Galakrond's coffee. | |||||||||||
Nithogg | Legendary | Minion | Dragon | Shaman | 6 | 5 | 5 | Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush. Not to be confused with Nithogger. | |||||||||||
The Beast | Legendary | Minion | Beast | Any | 6 | 9 | 7 | Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it. | |||||||||||
Xavius | Legendary | Minion | Demon | Any | 6 | 7 | 5 | After you play a card, summon a 2/1 Satyr. Xavius has grand nightmares of summoning Sargeras into this world, but a few Satyr will have to do for now. | |||||||||||
Blastmaster Boom | Legendary | Minion | General | Warrior | 7 | 7 | 7 | Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck. He's gonna fly through the air with the greatest of grease. | |||||||||||
Chef Nomi | Legendary | Minion | General | Any | 7 | 6 | 6 | Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals. His cooking is always very well done. | |||||||||||
Galakrond, the Tempest | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.) Hagatha cried out over the winds: "Truly, you are as powerful as the Maelstrom!" To which the Tempest answered: "I AM THE MAELSTROM." | ||||||||||||||
Galakrond, the Wretched | Legendary | Hero card | Warlock | 7 | Battlecry: Summon 1 random demon. (Invoke twice to upgrade.) Fel-flames slowly writhed around the skeleton, until the great bones knit themselves together into a demonic monstrosity. Rafaam shielded his face from the heat but could not hide his grin. | ||||||||||||||
High Inquisitor Whitemane | Legendary | Minion | General | Any | 7 | 6 | 8 | Battlecry: Summon all friendly minions that died this turn. No one told her that champions want to sleep in. | |||||||||||
Shu'ma | Legendary | Minion | General | Any | 7 | 1 | 7 | At the end of your turn, fill your board with 1/1 Tentacles. How to tell your mother to go away. | |||||||||||
Soul Mirror | Legendary | Spell | Priest | 7 | Summon copies of enemy minions. They attack their copies. It’s a doppelgang-war! | ||||||||||||||
Soulciologist Malicia | Legendary | Minion | General | 7 | 5 | 5 | Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush. If you value your life, don't call it a "soft science." | ||||||||||||
Catrina Muerte | Legendary | Minion | General | Priest | 8 | 6 | 8 | At the end of your turn, summon a friendly minion that died this game. She always manages to lift your spirits. | |||||||||||
Dinotamer Brann | Legendary | Minion | General | Hunter | 8 | 2 | 4 | Battlecry: If your deck has no duplicates, summon King Krush. Brann's new dino-taming hobby is going well—his pet can already make him sit, stand, and roll over! | |||||||||||
Fel Lord Betrug | Legendary | Minion | Demon | Warlock | 8 | 5 | 7 | Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour. | |||||||||||
Lucentbark | Legendary | Minion | General | Druid | 8 | 4 | 8 | Taunt Deathrattle: Go Dormant. Restore 5 Health to awaken this minion. Always feels refreshed after a little dirt nap. | |||||||||||
Murozond the Infinite | Legendary | Minion | Dragon | Priest | 8 | 8 | 8 | Battlecry: Play all cards your opponent played last turn. "Well, I'm glad YOU knew what I should be doing this turn." | |||||||||||
Zzeraku the Warped | Legendary | Minion | Dragon | Warlock | 8 | 4 | 12 | Whenever your hero takes damage, summon a 6/6 Nether Drake. The extra Z is for "zesty." | |||||||||||
Cenarius | Legendary | Minion | General | Druid | 9 | 5 | 8 | Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. Yes, he's a demigod. No, he doesn't need to wear a shirt. | |||||||||||
Nethrandamus | Legendary | Minion | Dragon | Demon Hunter | 9 | 8 | 8 | Battlecry: Summon two random 0-Cost minions. (Upgrades each time a friendly minion dies!) Missed the big descent with the other dragons. But better late and nether! | |||||||||||
Onyxia | Legendary | Minion | Dragon | Any | 9 | 8 | 8 | Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway. | |||||||||||
Rattlegore | Legendary | Minion | General | Warrior | 9 | 9 | 9 | Deathrattle: Resummon this with -1/-1. He looks bad now, but he was pretty handsome in his 20/20s. | |||||||||||
Sathrovarr | Legendary | Minion | Demon | Any | 9 | 5 | 5 | Choose a friendly minion. Add a copy of it to your hand, deck and battlefield. Just wait until you also find a copy in your pocket. And your desk! And your FRIDGE!! | |||||||||||
King Phaoris | Legendary | Minion | General | Any | 10 | 5 | 5 | Battlecry: For each spell in your hand, summon a random minion of the same Cost. When you're the king of the cats, the whole desert is your litterbox. | |||||||||||
N'Zoth, God of the Deep | Legendary | Minion | General | Any | 10 | 5 | 7 | Battlecry: Resurrect a friendly minion of each minion type. It really just wants to cuddle all the creatures of Azeroth. | |||||||||||
The Boom Reaver | Legendary | Minion | Mech | Warrior | 10 | 7 | 9 | Battlecry: Summon a copy of a minion in your deck. Give it Rush. "What's better than reaving? BOOM reaving!" | |||||||||||
Yogg-Saron, Master of Fate | Legendary | Minion | General | Any | 10 | 7 | 5 | Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron. Yogg take the wheel! | |||||||||||
Showing all 204 cards |
Uncollectible[edit | edit source]
- For Wild format listings, see Summon/Wild format
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spirit of Lucentbark | None | Minion | General | Druid | Dormant When you restore 5 Health, awaken this minion. | ||||||||||||||
Faceless Lackey | None | Minion | General | Any | 1 | 1 | 1 | Battlecry: Summon a random 2-Cost minion. | |||||||||||
Anraphet's Core | None | Hero Power | Warrior | 2 | Hero Power Summon a 4/3 Golem. After your hero attacks, refresh this. | ||||||||||||||
Emperor Wraps | None | Hero Power | Paladin | 2 | Hero Power Summon a 2/2 copy of a friendly minion. | ||||||||||||||
Felhound Portal | None | Spell | Any | 2 | Casts When Drawn Summon a 2/2 Felhound with Rush. | ||||||||||||||
Galakrond's Fury | None | Hero Power | Shaman | 2 | Hero Power Summon a 2/1 Elemental with Rush. | ||||||||||||||
INFERNO! | None | Hero Power | Warlock | 2 | Hero Power Summon a 6/6 Infernal. | ||||||||||||||
Reinforce | None | Hero Power | Paladin | 2 | Hero Power Summon a 1/1 Silver Hand Recruit. | ||||||||||||||
The Silver Hand | None | Hero Power | Paladin | 2 | Hero Power Summon two 1/1 Recruits. | ||||||||||||||
Totemic Call | None | Hero Power | Shaman | 2 | Hero Power Summon a random Totem. | ||||||||||||||
Totemic Slam | None | Hero Power | Shaman | 2 | Hero Power Summon a Totem of your choice. | ||||||||||||||
Tickets | None | Spell | Rogue | 3 | Casts When Drawn Summon a 3/3 Plush Bear. | ||||||||||||||
Zarog's Crown | None | Spell | Any | 3 | Discover a Legendary minion. Summon two copies of it. | ||||||||||||||
Shadow | None | Spell | Rogue | 4 | Casts When Drawn Summon a {0}. | ||||||||||||||
Body of C'Thun | None | Spell | Any | 5 | Piece of C'Thun (0/4) Summon a 6/6 C'Thun's Body with Taunt. | ||||||||||||||
Waxadred's Candle | None | Spell | Rogue | 5 | Casts When Drawn Summon Waxadred. | ||||||||||||||
Kanrethad Prime | None | Minion | Demon | Warlock | 8 | 7 | 6 | Battlecry: Summon 3 friendly Demons that died this game. | |||||||||||
Murgurgle Prime | None | Minion | Murloc | Paladin | 8 | 6 | 3 | Divine Shield Battlecry: Summon 4 random Murlocs. Give them Divine Shield. | |||||||||||
Zixor Prime | None | Minion | Beast | Hunter | 8 | 4 | 4 | Rush Battlecry: Summon 3 copies of this minion. | |||||||||||
Dream Portal | None | Spell | Druid | 9 | Casts When Drawn Summon a random Dragon. | ||||||||||||||
Msshi'fn Prime | None | Minion | General | Druid | 10 | 9 | 9 | Taunt Choose One - Summon a 9/9 Fungal Giant with Taunt; or Rush. | |||||||||||
Rising Winds | Common | Spell | Druid | 2 | Choose One - Draw a card; or Summon a 3/2 Eagle. | ||||||||||||||
Day at the Faire | Common | Spell | Paladin | 3 | Corrupted Summon 5 Silver Hand Recruits. | ||||||||||||||
Faire Arborist | Common | Minion | General | Druid | 3 | 2 | 2 | Corrupted Battlecry: Summon a 2/2 Treant. Draw a card. | |||||||||||
Air Raid | Rare | Spell | Paladin | 2 | Summon two 1/1 Silver Hand Recruits with Taunt. | ||||||||||||||
Pit Master | Rare | Minion | General | Shaman | 3 | 1 | 2 | Corrupted Battlecry: Summon two 3/2 Duelists. | |||||||||||
Auspicious Spirits | Rare | Spell | Priest | 4 | Corrupted Summon a random 7-Cost minion. | ||||||||||||||
Conjurer's Calling | Rare | Spell | Mage | 4 | Destroy a minion. Summon 2 minions of the same Cost to replace it. | ||||||||||||||
Unleash the Beast | Rare | Spell | Hunter | 6 | Summon a 5/5 Wyvern with Rush. | ||||||||||||||
The Forest's Aid | Rare | Spell | Druid | 8 | Summon five 2/2 Treants. | ||||||||||||||
Assassin's Contract | Epic | Spell | Rogue | 6 | Destroy a minion. Summon a 1/1 Patient Assassin. | ||||||||||||||
Carnival Clown | Epic | Minion | General | Any | 9 | 4 | 4 | Corrupted Taunt Battlecry: Fill your board with copies of this. | |||||||||||
Galakrond, Azeroth's End | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw. | ||||||||||||||
Galakrond, Azeroth's End | Legendary | Hero card | Warlock | 7 | Battlecry: Summon 4 random Demons. Equip a 5/2 Claw. | ||||||||||||||
Galakrond, the Apocalypse | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.) | ||||||||||||||
Galakrond, the Apocalypse | Legendary | Hero card | Warlock | 7 | Battlecry: Summon 2 random demons. It costs (0). (Invoke twice to upgrade.) | ||||||||||||||
Showing all 36 cards |
Related cards[edit | edit source]
- For Wild format listings, see Summon/Wild format
These cards have effects related to the summoning of minions. For a list of cards related to the playing of minions from the hand, see Minion#Playing-related.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Starving Buzzard | Free | Minion | Beast | Hunter | 5 | 3 | 2 | Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity. | |||||||||||
Repentance | Common | Spell | Paladin | 1 | Secret: After your opponent plays a minion, reduce its Health to 1. Repentance often comes in the moment before obliteration. Curious. | ||||||||||||||
Snipe | Common | Spell | Hunter | 2 | Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm. | ||||||||||||||
Mirror Entity | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar. | ||||||||||||||
Brazen Zealot | Rare | Minion | General | Paladin | 1 | 2 | 1 | Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up. | |||||||||||
Murloc Tidecaller | Rare | Minion | Murloc | Any | 1 | 1 | 2 | Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions. | |||||||||||
Knife Juggler | Rare | Minion | General | Any | 2 | 2 | 2 | After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though. | |||||||||||
History Buff | Epic | Minion | General | Any | 3 | 3 | 4 | Whenever you play a minion, give a random minion in your hand +1/+1. Actually... what happened was... | |||||||||||
Magic Carpet | Epic | Minion | General | Any | 3 | 1 | 6 | After you play a 1-Cost minion, give it +1 Attack and Rush. Its small yet fierce riders are affectionately known as rug rats. | |||||||||||
Sword of Justice | Epic | Weapon | Paladin | 3 | 1 | 5 | After you summon a minion, give it +1/+1 and this loses 1 Durability. I dub you Sir Loin of Beef! | ||||||||||||
Arcane Fletcher | Epic | Minion | General | Hunter | 4 | 3 | 3 | Whenever you play a 1-Cost minion, draw a spell from your deck. Stop trying to make fletch happen. It's not going to happen. | |||||||||||
Mortuary Machine | Epic | Minion | Mech | Any | 5 | 8 | 8 | After your opponent plays a minion, give it Reborn. The ankle bone's connected to the shin bone. The knuckle bone's connected to the... eh, it'll be fine. | |||||||||||
Unseal the Vault | Legendary | Spell | Hunter | 1 | Quest: Summon 20 minions. Reward: Pharaoh's Warmask. "Huh... That's a nice card back." | ||||||||||||||
High Priest Amet | Legendary | Minion | General | Priest | 4 | 2 | 7 | Whenever you summon a minion, set its Health equal to this minion's. All minions are equal, but some minions are more equal than others. | |||||||||||
Showing all 14 cards |
Patch changes[edit | edit source]
- Alpha patch (unknown date, pre-May 2013): "Summon" in card text is no longer capitalised.
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