Steward of Darkshire
|Set:||Whispers of the Old Gods|
|Tags:||Health-related, Summoning-related, Triggered effect|
Whenever you summon a 1-Health minion, give it Divine Shield.
Turns out divine shields are way cheaper if you buy in bulk.
How to get[edit | edit source]
Steward of Darkshire can be obtained through Whispers of the Old Gods card packs, through crafting, or as an Arena reward. Golden Steward of Darkshire can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Steward of Darkshire||100||20|
|Golden Steward of Darkshire||800||100|
Notes[edit | edit source]
- This minion's triggered effect activates whenever the controlling player summons a minion with 1 Health. It does not require the minion to be played from the hand.
- The effect only activates if the minion summoned has a maximum Health value of 1. Minions which are damaged to 1 Health (such as those summoned by Redemption), will not trigger it. In addition, minions which are buffed in hand (such as by Grimestreet Outfitter), will not trigger the effect either.
- The effect activates before any Battlecry from the summoned minions. For example, playing Twilight Drake with other cards in hand will cause the initially 1-Health Drake to activate the Steward's effect, gaining Divine Shield, before its Battlecry then increases its Health.
- Steward of Darkshire is a Summon Resolution Step trigger, meaning she triggers after each outermost Phase resolves, after auras update. As a result, depending on whether you play or merely summon a minion, she will check her condition and trigger with the following timing:
- Played: after auras, after On Play Phase triggers, before After Summon Triggers
- Merely summoned: after auras, after After Summon Triggers
- As a result, Steward of Darkshire triggers after Sword of Justice for merely summoned minions, but before Sword of Justice for played minions. She always triggers after Health auras update (such as Murloc Warleader) and after Hobgoblin triggers. It is unknown which of these interactions are bugged and which are intended. Keep them in mind when constructing Steward of Darkshire decks that contain other buffs.
Strategy[edit | edit source]
This card synergizes well with Twilight Drake. It can also turn Charge minions with low Health like Wolfrider and Bluegill Warrior into effective board traders. It works well with Murlocs in general due to their overall low Health, activating for minions including Murloc Tidehunter and Bilefin Tidehunter (and the minions summoned by them), Murloc Tinyfin and Grimscale Oracle. This could enable very efficient trading in a Murloc Paladin deck.
Another fun combo is Steward of Darkshire, Stand Against Darkness and Blood Knight, producing an 18/18 Blood Knight, or Rallying Blade, shaping 5 2/2 Silver Hand Recruits with Divine Shield. However, both also require The Coin, or a cost reduction effect, since the full combos cost 11 mana. Nonetheless, both cards in general have strong synergy with Steward of Darkshire, especially if the player manages to have several Divine Shields active on their minions just before playing them.
Minions with 1 health[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Silver Hand Murloc||None||Murloc||Paladin||1||1||1|
|Bluegill Warrior||Free||Murloc||Any||2||2||1||Charge He just wants a hug. A sloppy... slimy... hug.|
|Elven Archer||Free||General||Any||1||1||1||Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.|
|Grimscale Oracle||Free||Murloc||Any||1||1||1||Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.|
|Magma Rager||Free||Elemental||Any||3||5||1||He likes to think he is powerful, but pretty much anyone can solo Molten Core now.|
|Murloc Raider||Free||Murloc||Any||1||2||1||Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!|
|Murloc Tidehunter||Free||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"|
|Novice Engineer||Free||General||Any||2||1||1||Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.|
|Silver Hand Recruit||Free||General||Paladin||1||1||1|
|Stonetusk Boar||Free||Beast||Any||1||1||1||Charge This card is boaring.|
|Voodoo Doctor||Free||General||Any||1||2||1||Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.|
|Wolfrider||Free||General||Any||3||3||1||Charge Orcish raiders ride wolves because they are well adapted to harsh environments, and because they are soft and cuddly.|
|Abusive Sergeant||Common||General||Any||1||1||1||Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!|
|Acherus Veteran||Common||General||Any||1||2||1||Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.|
|Arcane Anomaly||Common||Elemental||Any||1||2||1||Whenever you cast a spell, give this minion +1 Health. He used to get work as a Spatial Anomaly, but he got tired of having his polarity reversed.|
|Argent Squire||Common||General||Any||1||1||1||Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath|
|Backstreet Leper||Common||General||Any||3||3||1||Deathrattle: Deal 2 damage to the enemy hero. Quit playing games with his heart. And his fingers. And foot. It's rude.|
|Big-Time Racketeer||Common||General||Any||6||1||1||Battlecry: Summon a 6/6 Ogre. "It'd be a shame if someone disenchanted those Legendaries."|
|Bilefin Tidehunter||Common||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Ooze with Taunt. Bile actually makes for surprisingly sturdy fins.|
|Blowgill Sniper||Common||Murloc||Any||2||2||1||Battlecry: Deal 1 damage. Imagine how much further his darts would go if he had lungs instead of gills!|
|Cursed Disciple||Common||General||Any||4||5||1||Deathrattle: Summon a 5/1 Revenant. Politer than his brother, the cursing disciple, but far more evil.|
|Deadscale Knight||Common||Murloc||Any||1||1||1||Lifesteal His favorite spell is Chum Explosion.|
|Drygulch Jailor||Common||General||Paladin||2||1||1||Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.|
|Duskboar||Common||Beast||Any||2||4||1||Often excluded from dinner parties. To be fair, he is very boaring.|
|Eggnapper||Common||General||Any||3||3||1||Deathrattle: Summon two 1/1 Raptors. Often misunderstood, it's just that he likes to use the eggs as pillows.|
|Emerald Reaver||Common||Beast||Any||1||2||1||Battlecry: Deal 1 damage to each hero. Not to be confused with clubbing enthusiast Emerald Raver.|
|Fallen Sun Cleric||Common||General||Any||2||2||1||Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.|
|Flame of Azzinoth||Common||Elemental||Any||1||2||1|
|Glacial Shard||Common||Elemental||Any||1||2||1||Battlecry: Freeze an enemy. Ice, ice, baby!|
|Grimestreet Outfitter||Common||General||Paladin||2||1||1||Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.|
|Grimscale Chum||Common||Murloc||Paladin||1||2||1||Battlecry: Give a random Murloc in your hand +1/+1. Listen, see? We'll take 'em to the docks, see? And throw 'em in the sea, see?|
|Ironbeak Owl||Common||Beast||Any||3||2||1||Battlecry: Silence a minion. Their wings are silent but their screech is... whatever the opposite of silent is.|
|Kobold Apprentice||Common||General||Any||3||2||1||Battlecry: Deal 3 damage randomly split among all enemies. Horrible secret: The Darkness is immune to Arcane Missiles.|
|Leper Gnome||Common||General||Any||1||1||1||Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.|
|Loot Hoarder||Common||General||Any||2||2||1||Deathrattle: Draw a card. Always roll need.|
|Scarlet Crusader||Common||General||Any||3||3||1||Divine Shield Never wash your whites with a Scarlet Crusader.|
|Sewer Crawler||Common||General||Any||3||1||1||Battlecry: Summon a 2/3 Giant Rat. His clothing is "ratty" in more ways than one.|
|Snowflipper Penguin||Common||Beast||Any||0||1||1||On land, a group of penguins is called a "waddle."|
|Southsea Deckhand||Common||Pirate||Any||1||2||1||Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".|
|Stoneskin Basilisk||Common||Beast||Any||3||1||1||Divine Shield|
Poisonous He got that way from looking into a mirror.
|Tainted Zealot||Common||General||Any||2||1||1||Divine Shield|
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
|Tentacle of N'Zoth||Common||General||Any||1||1||1||Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.|
|Twisted Worgen||Common||General||Any||2||3||1||Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.|
|Volatile Elemental||Common||Elemental||Any||2||1||1||Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.|
|Vryghoul||Common||General||Any||3||3||1||Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. It's pronounced VERY GHOUL. Don't let anyone tell you different.|
|Wicked Skeleton||Common||General||Any||4||1||1||Battlecry: Gain +1/+1 for each minion that died this turn. It's minions like these that give normal, law-abiding skeletons a bad rap.|
|Wisp||Common||General||Any||0||1||1||If you hit an Eredar Lord with enough Wisps, it will explode. But why?|
|Worgen Infiltrator||Common||General||Any||1||2||1||Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"|
|Wretched Tiller||Common||General||Any||1||1||1||Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too.|
|Young Dragonhawk||Common||Beast||Any||1||1||1||Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.|
|Zealous Initiate||Common||General||Any||1||1||1||Deathrattle: Give a random friendly minion +1/+1. Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.|
|Angry Chicken||Rare||Beast||Any||1||1||1||Enrage: +5 Attack. There is no beast more frightening (or ridiculous) than a fully enraged chicken.|
|Disciple of C'Thun||Rare||General||Any||3||2||1||Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is). C’Thun’s recruiting pitch involves cookies, which is why it’s the most popular Old God.|
|Feral Gibberer||Rare||General||Any||1||1||1||After this minion attacks a hero, add a copy of it to your hand. It's certainly not civilized gibbering.|
|Furbolg Mossbinder||Rare||General||Any||5||1||1||Battlecry: Transform a friendly minion into a 6/6 Elemental. Behold, the unstoppable power of MOSS!|
|Grimestreet Informant||Rare||General||Hunter, Warrior, Paladin||2||1||1||Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."|
|Selfless Hero||Rare||General||Paladin||1||2||1||Deathrattle: Give a random friendly minion Divine Shield. "Don't worry about me… I'll just be here... under these tentacles."|
|Shallow Gravedigger||Rare||General||Any||3||3||1||Deathrattle: Add a random Deathrattle minion to your hand. It's hard to put them six feet under when you're three feet tall.|
|Small-Time Buccaneer||Rare||Pirate||Any||1||1||1||Has +2 Attack while you have a weapon equipped. "Oh, I'm not serious about it. I only pirate on the weekends."|
|Twilight Drake||Rare||Dragon||Any||4||4||1||Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.|
|Young Priestess||Rare||General||Any||1||2||1||At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.|
|Blubber Baron||Epic||General||Any||3||1||1||Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1. When oil, railroad, steel, robber, and red are all already taken, your options are limited.|
Battlecry: Copy a friendly minion's Attack and Health. "What is that thing?!" "I'm not sure, but it seems to be sort of Y'sera shaped."
|Twilight Summoner||Epic||General||Any||4||1||1||Deathrattle: Summon a 5/5 Faceless Destroyer. If you strike him down, he shall become more powerful than you can possibly imagine.|
|Weasel Tunneler||Epic||Beast||Any||1||1||1||Deathrattle: Shuffle this minion into your opponent's deck. He's the reason the First Bank of Gadgetzan has steel floors.|
|Bloodmage Thalnos||Legendary||General||Any||2||1||1||Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!|
|Lynessa Sunsorrow||Legendary||General||Paladin||7||1||1||Battlecry: Cast each spell you cast on your minions this game on this one. A diet of pure magic is great for the complexion but wreaks havoc on one's mood.|
At the end of your turn, summon a 1/1 Steward. Moroes runs an army of stewards, but still ends up inflating the balloons himself.
|Patches the Pirate||Legendary||Pirate||Any||1||1||1||Charge. After you play a Pirate, summon this minion from your deck. What do sailors yell when Patches steals their treasure chest full of laws and other things being transported to parliament for a vote? "The Eyes have it!"|
|Sergeant Sally||Legendary||General||Any||3||1||1||Deathrattle: Deal damage equal to the minion's Attack to all enemy minions. "Who is she? Where did she come from? We don't even have a police force here in Gadgetzan!!" - Mayor Noggenfogger|
|Shifter Zerus||Legendary||General||Any||1||1||1||Each turn this is in your hand, transform it into a different minion. It's like being able to play with THREE angry chickens!|
|Showing all 90 cards|
Quotes[edit | edit source]
- Back to your homes.
Lore[edit | edit source]
After years of defending their town against the terrors of Duskwood, the grim defenders of Darkshire are no strangers to horror or madness. The Steward of Darkshire is a true good-willed defender of her home, free of corruption by the Old Gods, as can be seen by the torch and lack of tentacles, and the Holy Light shining in her eyes.
- Darkshire is a once-quaint little woodland village located in Duskwood, but it has fallen on literally dark times. The surrounding forests have been filled with an evil malaise that cloaks the land in constant darkness. The walking dead choke the graveyards, and foul creatures known as worgen have overrun many of the outlying farmsteads. Even worse, Stormwind has all but abandoned the village and the surrounding area, as most of the Stormwind army is currently off fighting on the Horde/Alliance front. This has left the stubborn people of Duskwood little choice but to defend themselves.
- The small town now numbers a scant 3,500 people, a great deal of them refugees from Raven Hill. Lord Ello Ebonlocke is the elected mayor of this town. His daughter, Commander Althea Ebonlocke, runs the Night Watch, a local militia that works to keep the roads free and the creeping darkness back for as long as possible. They strike against the undead and worgen that plague the land. The people of Duskwood are a jumpy and suspicious lot, but they are desperate for any aid they can get against the evil that now surrounds their homes.
The art for this card appears to depict Watcher Sarah Ladimore, but the Hearthstone character is likely unrelated.
Artist[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.16874 (2016-04-24): Added.