Spikeridged Steed

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Spikeridged Steed
Spikeridged Steed(55516).png
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Spikeridged Steed(55516) Gold.png

Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon.

What beats cavalry? Dinosaur cavalry.

See this card on Hearthpwn

Spikeridged Steed is an rare paladin spell card, from the Journey to Un'Goro set.

How to get[edit | edit source]

Spikeridged Steed can be obtained through Journey to Un'Goro card packs, or through crafting.

Card Crafting cost Disenchanting
Spikeridged Steed 100 20
Golden Spikeridged Steed 800 100

Summoned minion[edit | edit source]


Notes[edit | edit source]

Please add any available information to this section.

Strategy[edit | edit source]

This card acts as a more-powerful and slightly-more-expensive Sludge Belcher, with the condition that you need a minion in play to use it. The easiest minion to keep around would be a Silver Hand Recruit, but this card becomes exponentially more powerful as you cast it on more powerful targets. The buffed minion is strong against hard removal and direct damage like Assassinate and Fireball, but weak to Silence and transform effects like Spellbreaker or Hex.

Due to the price of this card, it may be hard to cast this on more expensive minions. You can either wait a turn after playing a minion, or combo this card with something the turn you play it. On turn 8, you can easily use Reinforce followed by this card to make a 3/7 Taunt that becomes a 2/6 Taunt.

Like all sticky Taunts, the buffed minion is great for protecting high priority minions you control. The stat buff can also be used to create a favourable trade, although this is mostly a secondary bonus.

This card works well with The Last Kaleidosaur, both counting towards the Quest and creating a wall to protect Galvadon once he is available.

Gallery[edit | edit source]

Spikeridged Steed, full art
Spikeridged Steed sketch

Patch changes[edit | edit source]