We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: End of Week.
|Set:||One Night in Karazhan|
|Abilities:||Increment attribute, Summon|
|Tags:||Cost-related, Random, Targeted|
Give a minion +2/+2. Summon a random 2-Cost minion.
What's Millhouse Manastorm doing in Silvermoon?
How to get[edit | edit source]
|Golden Silvermoon Portal||400||50|
Notes[edit | edit source]
- If either the Silvermoon Portal card or the target minion is golden, the minion summoned will also be golden. This is because the minion is summoned through the spell's interaction with the target minion, effectively inheriting the golden quality.
Strategy[edit | edit source]
Although not the best possible spell, (consider Mark of the Wild + a 2-cost minion), the random 2-cost minion summoned creates a lot of chances. From an unlucky Ancient Watcher when your deck has no Silences, to a Millhouse Manastorm without the Battlecry activating, or even a lucky Totem Golem, the possibilities are endless.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Acidic Swamp Ooze||Free||General||Any||2||3||2||Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.|
|Bloodfen Raptor||Free||Beast||Any||2||3||2||"Kill 30 raptors." - Hemet Nesingwary|
|Bluegill Warrior||Free||Murloc||Any||2||2||1||Charge He just wants a hug. A sloppy... slimy... hug.|
|Flametongue Totem||Free||Totem||Shaman||2||0||3||Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.|
|Frostwolf Grunt||Free||General||Any||2||2||2||Taunt Grunting is what his father did and his father before that. It's more than just a job.|
|Kobold Geomancer||Free||General||Any||2||2||2||Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...|
|Murloc Tidehunter||Free||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"|
|Novice Engineer||Free||General||Any||2||1||1||Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.|
|River Crocolisk||Free||Beast||Any||2||2||3||Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.|
|Succubus||Free||Demon||Warlock||2||4||3||Battlecry: Discard a random card. Warlocks have it pretty good.|
|Amani Berserker||Common||General||Any||2||2||3||Enrage: +3 Attack If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".|
|Arcanologist||Common||General||Mage||2||2||3||Battlecry: Draw a Secret from your deck. What did you draw? Shhhh… it’s a secret.|
|Argent Protector||Common||General||Paladin||2||2||2||Battlecry: Give a friendly minion Divine Shield. "I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."|
|Beckoner of Evil||Common||General||Any||2||2||3||Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!|
|Bilefin Tidehunter||Common||Murloc||Any||2||2||1||Battlecry: Summon a 1/1 Ooze with Taunt. Bile actually makes for surprisingly sturdy fins.|
|Bloodsail Raider||Common||Pirate||Any||2||2||3||Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."|
|Blowgill Sniper||Common||Murloc||Any||2||2||1||Battlecry: Deal 1 damage. Imagine how much further his darts would go if he had lungs instead of gills!|
|Brrrloc||Common||Murloc||Shaman||2||2||2||Battlecry: Freeze an enemy. He may be frozen fish, but he fights fresh!|
|Crackling Razormaw||Common||Beast||Hunter||2||3||2||Battlecry: Adapt a friendly Beast. Wasn't clever enough to go AROUND the electric fence.|
|Cruel Taskmaster||Common||General||Warrior||2||2||2||Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster|
|Defias Ringleader||Common||General||Rogue||2||2||2||Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.|
|Dire Wolf Alpha||Common||Beast||Any||2||2||2||Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.|
|Duskboar||Common||Beast||Any||2||4||1||Often excluded from dinner parties. To be fair, he is very boaring.|
|Faerie Dragon||Common||Dragon||Any||2||3||2||Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!|
|Fallen Sun Cleric||Common||General||Any||2||2||1||Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.|
|Friendly Bartender||Common||General||Any||2||2||3||At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"|
|Gadgetzan Socialite||Common||General||Any||2||2||2||Battlecry: Restore 2 Health. Comment on her height, and she'll go from flapper to kneecapper in seconds flat.|
|Grimestreet Outfitter||Common||General||Paladin||2||1||1||Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.|
|Hydrologist||Common||Murloc||Paladin||2||2||2||Battlecry: Discover a Secret. Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.|
|Jade Swarmer||Common||General||Rogue||2||1||1||Stealth, Deathrattle: Summon a Jade Golem. He's so good at swarming, he can swarm all by himself!|
|Kindly Grandmother||Common||Beast||Hunter||2||1||1||Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."|
|Loot Hoarder||Common||General||Any||2||2||1||Deathrattle: Draw a card. Always roll need.|
|Mad Bomber||Common||General||Any||2||3||2||Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.|
|Medivh's Valet||Common||General||Mage||2||2||3||Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested."|
|Netherspite Historian||Common||General||Any||2||1||3||Battlecry: If you're holding a Dragon, Discover a Dragon. She can tell you all about the history of people not STANDING IN THE GREEN BEAM!|
|Pompous Thespian||Common||General||Any||2||3||2||Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!|
|Public Defender||Common||General||Warrior||2||0||7||Taunt Happy to defend any public offender!|
|Radiant Elemental||Common||Elemental||Priest||2||2||3||Your spells cost (1) less. It's a literal lava lamp!|
|Ravasaur Runt||Common||Beast||Any||2||2||2||Battlecry: If you control at least 2 other minions, Adapt. Doesn't like to adapt unless others are watching. Some minions are such show-offs.|
|Razorpetal Lasher||Common||General||Rogue||2||2||2||Battlecry: Add a Razorpetal to your hand that deals 1 damage. The reason why there are no zombies in Un'goro.|
|Rockpool Hunter||Common||Murloc||Any||2||2||3||Battlecry: Give a friendly Murloc +1/+1. Loves crab meat. Fears crabs.|
|Scavenging Hyena||Common||Beast||Hunter||2||2||2||Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.|
|Shadow Ascendant||Common||General||Priest||2||2||2||At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up.|
|Shimmering Tempest||Common||Elemental||Mage||2||2||1||Deathrattle: Add a random Mage spell to your hand. HATES being summoned for Kirin Tor party lighting.|
|Sorcerer's Apprentice||Common||General||Mage||2||3||2||Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"|
Poisonous Stubbornly pursuing its dream to become Azeroth's fastest animal!
|Tainted Zealot||Common||General||Any||2||1||1||Divine Shield|
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
|Tortollan Forager||Common||General||Druid||2||2||2||Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”|
|Tuskarr Fisherman||Common||General||Any||2||2||3||Battlecry: Give a friendly minion Spell Damage +1. If you bring him 500 fish, he'll give you this sweet Kalu'ak Fishing Pole.|
|Twilight Geomancer||Common||General||Any||2||1||4||Taunt. Battlecry: Give your C'Thun Taunt (wherever it is). "Ok C'Thun, repeat after me: 'Your mother was a hamster.'"|
|Twisted Worgen||Common||General||Any||2||3||1||Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.|
|Volatile Elemental||Common||Elemental||Any||2||1||1||Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.|
|Youthful Brewmaster||Common||General||Any||2||3||2||Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!|
|Ancient Watcher||Rare||General||Any||2||4||5||Can't attack. Why do its eyes seem to follow you as you walk by?|
|Armorsmith||Rare||General||Warrior||2||1||4||Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!|
|Cornered Sentry||Rare||General||Warrior||2||2||6||Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."|
|Crazed Alchemist||Rare||General||Any||2||2||2||Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.|
|Cult Sorcerer||Rare||General||Mage||2||3||2||Spell Damage +1|
After you cast a spell, give your C'Thun +1/+1 (wherever it is). No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
|Darkshire Librarian||Rare||General||Warlock||2||3||2||Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.|
|Druid of the Swarm||Rare||General||Druid||2||1||2||Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. The Druid awoke from troubling dreams to find herself transformed into a giant spider.|
|Fire Plume Harbinger||Rare||Elemental||Shaman||2||1||1||Battlecry: Reduce the Cost of Elementals in your hand by (1). Good for summoning elementals. Great for making s'mores.|
|Gadgetzan Ferryman||Rare||General||Rogue||2||2||3||Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?|
|Golakka Crawler||Rare||Beast||Any||2||2||3||Battlecry: Destroy a Pirate and gain +1/+1. Universally adored by both control decks and ninjas.|
|Grimestreet Informant||Rare||General||Hunter, Warrior, Paladin||2||1||1||Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."|
|Ice Walker||Rare||Elemental||Mage||2||1||3||Your Hero Power also Freezes the target. Ice Walker you say? He doesn't have feet!|
|Knife Juggler||Rare||General||Any||2||2||2||After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.|
|Lightwell||Rare||General||Priest||2||0||5||At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.|
|Mana Addict||Rare||General||Any||2||1||3||Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.|
|Mana Wraith||Rare||General||Any||2||2||2||ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.|
|Master Swordsmith||Rare||General||Any||2||1||3||At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.|
|Pint-Sized Summoner||Rare||General||Any||2||2||2||The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.|
|Primalfin Totem||Rare||Totem||Shaman||2||0||3||At the end of your turn,|
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
|Sunfury Protector||Rare||General||Any||2||2||3||Battlecry: Give adjacent minions Taunt. She carries a shield, but only so she can give it to someone she can stand behind.|
|Trogg Beastrager||Rare||General||Hunter||2||3||2||Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.|
|Undercity Huckster||Rare||General||Rogue||2||2||2||Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?|
|Wild Pyromancer||Rare||General||Any||2||3||2||After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!|
|Biteweed||Epic||General||Rogue||2||1||1||Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.|
Battlecry: Your opponent summons a random minion from their hand. It's not his fault… Someone keeps stealing his soap!
|Doomsayer||Epic||General||Any||2||0||7||At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.|
|Eternal Sentinel||Epic||General||Shaman||2||3||2||Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.|
|Gnomeferatu||Epic||General||Warlock||2||2||3||Battlecry: Remove the top card from your opponent's deck. She prefers the term "Glampire."|
|Mana Geode||Epic||Elemental||Priest||2||2||3||Whenever this minion is healed, summon a 2/2 Crystal. Gadgetzan, where even the pet rocks have pet rocks.|
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
|Primalfin Champion||Epic||Murloc||Paladin||2||1||2||Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!|
|Bloodmage Thalnos||Legendary||General||Any||2||1||1||Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!|
|Clutchmother Zavas||Legendary||Beast||Warlock||2||2||2||Whenever you discard this, give it +2/+2 and return it to your hand. A bit of a snob: still refuses to drive anything with automatic transmission.|
|Hobart Grapplehammer||Legendary||General||Warrior||2||2||2||Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranaha Launcher (banned in 7 districts)!|
|Lorewalker Cho||Legendary||General||Any||2||0||4||Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.|
|Millhouse Manastorm||Legendary||General||Any||2||4||4||Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"|
|Nat Pagle||Legendary||General||Any||2||0||4||At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).|
|Nat, the Darkfisher||Legendary||General||Any||2||2||4||At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.|
|Prince Keleseth||Legendary||General||Any||2||2||2||Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.|
|Pyros||Legendary||Elemental||Mage||2||2||2||Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.|
|Showing all 93 cards|
Lore[edit | edit source]
Portals are a line of useful Mage utility spells that allow the caster to transport themselves and their party members to one of several fixed locations (including all friendly capital cities). In World of Warcraft, Horde mages can open portals directly to Silvermoon City.
Silvermoon City is the capital of the blood elves. The home of the Sunwell and the Blood Knight order lead by Lady Liadrin, the paladin opening the portal appears to use it to gain a clearer connection to the Light.
- The crown jewel of the blood elves is their capital of Silvermoon City (aka Silvermoon), nestled in the Eversong Woods in their ancestral lands of Quel'Thalas. At the northernmost tip of the Eastern Kingdoms the beauty of the spires and thoroughfares of Silvermoon stand in stark contrast to the Dead Scar, the tainted path that Arthas tore through the city in his quest for power. Though nearly destroyed by Arthas' attack on the Sunwell, Silvermoon is once again a thriving city. Most recently, the rebirth of the Sunwell has lifted spirits among the elves, and they have continued to heal Silvermoon's scars in the hopes of returning their beloved capital to its former glory.
Artist[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19921 (2016-08-09): Added.