Silvermoon Portal

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Silvermoon Portal
Silvermoon Portal(42054).png
Silvermoon Portal(42054) Gold.png
Set: One Night in Karazhan
Type: Spell
Class: Paladin
Rarity: Common
Cost: 4
Abilities: Increment attribute, Summon
Tags: Cost-related, Random, Targeted
Artist: Jimmy Lo

Give a minion +2/+2. Summon a random 2-Cost minion.

What's Millhouse Manastorm doing in Silvermoon?

See this card on Hearthpwn

Silvermoon Portal is a common paladin spell card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Silvermoon Portal are obtained by completing the paladin Class Challenge in One Night in Karazhan, unlocked upon completing second wing, The Opera.

As a Wild format card, both regular and golden versions of Silvermoon Portal can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Silvermoon Portal 40 5
Golden Silvermoon Portal 400 50

Notes[edit | edit source]

  • If either the Silvermoon Portal card or the target minion is golden, the minion summoned will also be golden. This is because the minion is summoned through the spell's interaction with the target minion, effectively inheriting the golden quality.

Strategy[edit | edit source]

Although not the best possible spell, (consider Mark of the Wild + a 2-cost minion), the random 2-cost minion summoned creates a lot of chances. From an unlucky Ancient Watcher when your deck has no Silences, to a Millhouse Manastorm without the Battlecry activating, or even a lucky Totem Golem, the possibilities are endless.

Possible summons[edit | edit source]

For Wild format listings, see Silvermoon Portal/Wild format

The below table lists all 2-cost collectible minions in Standard format, representing the range of possible minions summoned by Silvermoon Portal.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Acidic Swamp Ooze Free General Any 2 3 2
Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Bloodfen Raptor Free Beast Any 2 3 2
"Kill 30 raptors." - Hemet Nesingwary
Bluegill Warrior Free Murloc Any 2 2 1
Charge He just wants a hug. A sloppy... slimy... hug.
Flametongue Totem Free Totem Shaman 2 0 3
Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Frostwolf Grunt Free General Any 2 2 2
Taunt Grunting is what his father did and his father before that. It's more than just a job.
Kobold Geomancer Free General Any 2 2 2
Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...
Murloc Tidehunter Free Murloc Any 2 2 1
Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Novice Engineer Free General Any 2 1 1
Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
River Crocolisk Free Beast Any 2 2 3
Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.
Succubus Free Demon Warlock 2 4 3
Battlecry: Discard a random card. Warlocks have it pretty good.
Amani Berserker Common General Any 2 2 3
Has +3 Attack while damaged. If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".
Arcanologist Common General Mage 2 2 3
Battlecry: Draw a Secret from your deck. What did you draw? Shhhh… it’s a secret.
Argent Protector Common General Paladin 2 2 2
Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Bloodsail Raider Common Pirate Any 2 2 3
Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."
Brrrloc Common Murloc Shaman 2 2 2
Battlecry: Freeze an enemy. He may be frozen fish, but he fights fresh!
Cavern Shinyfinder Common General Rogue 2 3 1
Battlecry: Draw a weapon from your deck. They call her the candled vandal.
Crackling Razormaw Common Beast Hunter 2 3 2
Battlecry: Adapt a friendly Beast. Wasn't clever enough to go AROUND the electric fence.
Cruel Taskmaster Common General Warrior 2 2 2
Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Dead Ringer Common Mech Priest 2 2 1
Deathrattle: Draw a Deathrattle minion from your deck. Shortstop on N'zoth's softball team.
Defias Ringleader Common General Rogue 2 2 2
Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
Dire Wolf Alpha Common Beast Any 2 2 2
Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.
Drygulch Jailor Common General Paladin 2 1 1
Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.
Drywhisker Armorer Common General Warrior 2 2 2
Battlecry: For each enemy minion, gain 2 Armor. Kobolds use anything for armor: Pots, pans, garbage cans... even other kobolds.
Faerie Dragon Common Dragon Any 2 3 2
Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!
Fallen Sun Cleric Common General Any 2 2 1
Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.
Ghost Light Angler Common Murloc Shaman 2 2 2
Echo BoOooOogrglgrlgrlooOoOoo!
Hunting Mastiff Common Beast Hunter 2 2 1
Echo
Rush "Shh! You're going to start a howl!"
Hydrologist Common Murloc Paladin 2 2 2
Battlecry: Discover a Secret. Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.
Kobold Hermit Common General Shaman 2 1 1
Battlecry: Choose a basic Totem. Summon it. To truly understand candles, it takes YEARS of quiet contemplation.
Lab Recruiter Common General Rogue 2 3 2
Battlecry: Shuffle 3 copies of a friendly minion into your deck. Join the chemistry lab! We've got all the solutions.
Loot Hoarder Common General Any 2 2 1
Deathrattle: Draw a card. Always roll need.
Lost Spirit Common General Any 2 1 1
Deathrattle: Give your minions +1 Attack She simply refuses to ask for directions.
Mad Bomber Common General Any 2 3 2
Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Menacing Nimbus Common Elemental Shaman 2 2 2
Battlecry: Add a random Elemental to your hand. Electra stores her elementals in the cloud.
Plated Beetle Common Beast Any 2 2 3
Deathrattle: Gain 3 Armor. "Ok, your party has defeated the beetle." "I put it on my head." "What?" "I put it on my head. Like a hat."
Radiant Elemental Common Elemental Priest 2 2 3
Your spells cost (1) less. It's a literal lava lamp!
Ravasaur Runt Common Beast Any 2 2 2
Battlecry: If you control at least 2 other minions, AdaptDoesn't like to adapt unless others are watching. Some minions are such show-offs.
Raven Familiar Common Beast Mage 2 2 2
Battlecry: Reveal a spell in each deck. If yours costs more, draw it. Quoth the raven, 'Does yours cost more?'
Razorpetal Lasher Common General Rogue 2 2 2
Battlecry: Add a Razorpetal to your hand that deals 1 damage. The reason why there are no zombies in Un'goro.
Rockpool Hunter Common Murloc Any 2 2 3
Battlecry: Give a friendly Murloc +1/+1. Loves crab meat. Fears crabs.
Scavenging Hyena Common Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Shadow Ascendant Common General Priest 2 2 2
At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up.
Shimmering Tempest Common Elemental Mage 2 2 1
Deathrattle: Add a random Mage spell to your hand. HATES being summoned for Kirin Tor party lighting.
Sorcerer's Apprentice Common General Mage 2 3 2
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Spellshifter Common General Any 2 1 4
Spell Damage +1
Each turn this is in your hand, swap its Attack and Health. He also goes by "worg-lock."
Squashling Common General Priest 2 2 1
Echo
Battlecry: Restore 2 Health. Everyone hail to the squashling song!
Stubborn Gastropod Common Beast Any 2 1 2
Taunt
Poisonous Stubbornly pursuing its dream to become Azeroth's fastest animal!
Tainted Zealot Common General Any 2 1 1
Divine Shield
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
Tortollan Forager Common General Druid 2 2 2
Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”
Toxicologist Common General Any 2 2 2
Battlecry: Give your weapon +1 Attack. Double-majoring in culinary sciences was definitely a mistake.
Tuskarr Fisherman Common General Any 2 2 3
Battlecry: Give a friendly minion Spell Damage +1If you bring him 500 fish, he'll give you this sweet Kalu'ak Fishing Pole.
Upgradeable Framebot Common Mech Any 2 1 5
*Awesome arm not included.
Venomizer Common Mech Hunter 2 2 2
Magnetic
Poisonous Keeps getting banned for toxic behavior.
Vicious Scalehide Common Beast Any 2 1 3
Lifesteal
Rush They make wonderful pets if you're not allergic to blood loss.
Volatile Elemental Common Elemental Any 2 1 1
Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.
Vulgar Homunculus Common Demon Warlock 2 2 4
Taunt
Battlecry: Deal 2 damage to your hero. Fortunately he has an even number of fingers.
Whirliglider Common General Any 2 2 1
Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage.
Youthful Brewmaster Common General Any 2 3 2
Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Ancient Watcher Rare General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Armorsmith Rare General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Celestial Emissary Rare Elemental Mage 2 2 1
Battlecry: Your next spell this turn has Spell Damage +2Casting with the stars.
Cornered Sentry Rare General Warrior 2 2 6
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Crazed Alchemist Rare General Any 2 2 2
Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Dendrologist Rare General Druid 2 2 3
Battlecry: If you control a Treant, Discover a spell. He's teaching his little buddy to talk, but all it says is, "I am Gloop."
Druid of the Swarm Rare General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Fire Plume Harbinger Rare Elemental Shaman 2 1 1
Battlecry: Reduce the Cost of Elementals in your hand by (1). Good for summoning elementals. Great for making s'mores.
Fireworks Tech Rare General Hunter 2 2 1
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error.
Galvanizer Rare Mech Any 2 1 2
Battlecry: Reduce the Cost of Mechs in your hand by (1). Also known as a power zinc.
Golakka Crawler Rare Beast Any 2 2 3
Battlecry: Destroy a Pirate and gain +1/+1. Universally adored by both control decks and ninjas.
Ice Walker Rare Elemental Mage 2 1 3
Your Hero Power also Freezes the target. Ice Walker you say? He doesn't have feet!
Knife Juggler Rare General Any 2 2 2
After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Lightwell Rare General Priest 2 0 5
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Mana Addict Rare General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Swordsmith Rare General Any 2 1 3
At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Murkspark Eel Rare Beast Shaman 2 2 3
Battlecry: If your deck has only even-Cost cards, deal 2 damage. Makes shockingly good unagi.
Murmuring Elemental Rare Elemental Shaman 2 1 1
Battlecry: Your next Battlecry this turn triggers twice. Déjà Dude.
Pint-Sized Summoner Rare General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Pogo-Hopper Rare Mech Rogue 2 1 1
Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. Once you hop, you just can't stop!
Primalfin Totem Rare Totem Shaman 2 0 3
At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Redband Wasp Rare Beast Warrior 2 1 3
Rush
Has +3 Attack while damaged. Also comes in other colors, but red's in fashion this season.
Scorp-o-matic Rare Mech Any 2 1 2
Battlecry: Destroy a minion with 1 or less Attack. Back in my day, we had to manually scorp.
Spark Engine Rare Mech Any 2 2 1
Battlecry: Add a 1/1 Spark with Rush to your hand. He goes by Bzzzzt Aldrin.
Sunfury Protector Rare General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Unpowered Mauler Rare Mech Any 2 2 4
Can only attack if you cast a spell this turn. After a stressful work day it really needs an outlet.
Void Analyst Rare Demon Warlock 2 2 2
Deathrattle: Give all Demons in your hand +1/+1. Conclusion: Nothing there.
Wild Pyromancer Rare General Any 2 3 2
After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Baleful Banker Epic General Any 2 2 2
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck. He's gotten big into crypt-o-currency.
Biteweed Epic General Rogue 2 1 1
Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.
Cathedral Gargoyle Epic General Paladin 2 2 2
Battlecry: If you're holding a Dragon, gain Taunt and Divine ShieldFly like an eagle, drop like a rock.
Doomsayer Epic General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Gnomeferatu Epic General Warlock 2 2 3
Battlecry: Remove the top card from your opponent's deck. She prefers the term "Glampire."
Omega Mind Epic General Shaman 2 2 3
Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn. Has a side-business selling her lipstick shade, "Omega Red."
Patient Assassin Epic General Rogue 2 1 1
Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Primalfin Champion Epic Murloc Paladin 2 1 2
Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!
Archmage Arugal Legendary General Mage 2 2 2
Whenever you draw a minion, add a copy of it to your hand. His worgen children call him Archmage AROO-OO-OO-OO-gal.
Bloodmage Thalnos Legendary General Any 2 1 1
Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Clutchmother Zavas Legendary Beast Warlock 2 2 2
Whenever you discard this, give it +2/+2 and return it to your hand. A bit of a snob: still refuses to drive anything with automatic transmission.
Crystalsmith Kangor Legendary General Paladin 2 1 2
Divine Shield, Lifesteal
Your healing is doubled. He wants to tank, but Boom always makes him play support.
Lorewalker Cho Legendary General Any 2 0 4
Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Millhouse Manastorm Legendary General Any 2 4 4
Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Nat Pagle Legendary General Any 2 0 4
At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).
Prince Keleseth Legendary General Any 2 2 2
Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Pyros Legendary Elemental Mage 2 2 2
Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.
Showing all 104 cards


Lore[edit | edit source]

A mage opening a Silvermoon Portal in World of Warcraft

Portals are a line of useful Mage utility spells that allow the caster to transport themselves and their party members to one of several fixed locations (including all friendly capital cities). In World of Warcraft, Horde mages can open portals directly to Silvermoon City.

Silvermoon City is the capital of the blood elves. The home of the Sunwell and the Blood Knight order lead by Lady Liadrin, the paladin opening the portal appears to use it to gain a clearer connection to the Light.

From Wowpedia:

The crown jewel of the blood elves is their capital of Silvermoon City (aka Silvermoon), nestled in the Eversong Woods in their ancestral lands of Quel'Thalas. At the northernmost tip of the Eastern Kingdoms the beauty of the spires and thoroughfares of Silvermoon stand in stark contrast to the Dead Scar, the tainted path that Arthas tore through the city in his quest for power. Though nearly destroyed by Arthas' attack on the Sunwell, Silvermoon is once again a thriving city. Most recently, the rebirth of the Sunwell has lifted spirits among the elves, and they have continued to heal Silvermoon's scars in the hopes of returning their beloved capital to its former glory.

Gallery[edit | edit source]

Silvermoon Portal, full art
Silvermoon City in the TCG
Silvermoon City in World of Warcraft

Patch changes[edit | edit source]

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