Silvermoon Portal

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Silvermoon Portal
Silvermoon Portal(42054).png
Silvermoon Portal(42054) Gold.png
Set: One Night in Karazhan
Type: Spell
Class: Paladin
Rarity: Common
Cost: 4
Abilities: Increment attribute, Summon
Tags: Cost-related, Random, Targeted

Give a minion +2/+2. Summon a random 2-Cost minion.

What's Millhouse Manastorm doing in Silvermoon?

See this card on Hearthpwn

Silvermoon Portal is a common paladin spell card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Silvermoon Portal are obtained by completing the paladin Class Challenge in One Night in Karazhan, unlocked upon completing second wing, The Opera.

Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.

Card Crafting cost Disenchanting
Silvermoon Portal 40 5
Golden Silvermoon Portal 400 50

Notes[edit | edit source]

  • If either the Silvermoon Portal card or the target minion is golden, the minion summoned will also be golden. This is because the minion is summoned through the spell's interaction with the target minion, effectively inheriting the golden quality.

Strategy[edit | edit source]

Although not the best possible spell, (consider Mark of the Wild + a 2-cost minion), the random 2-cost minion summoned creates a lot of chances. From an unlucky Ancient Watcher when your deck has no Silences, to a Millhouse Manastorm without the Battlecry activating, or even a lucky Totem Golem, the possibilities are endless.

Possible summons[edit | edit source]

For Wild format listings, see Silvermoon Portal/Wild format

The below table lists all 2-cost collectible minions in Standard format, representing the range of possible minions summoned by Silvermoon Portal.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Acidic Swamp Ooze Free General Any 2 3 2 Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Bloodfen Raptor Free Beast Any 2 3 2 "Kill 30 raptors." - Hemet Nesingwary
Bluegill Warrior Free Murloc Any 2 2 1 Charge He just wants a hug. A sloppy... slimy... hug.
Flametongue Totem Free Totem Shaman 2 0 3 Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Frostwolf Grunt Free General Any 2 2 2 Taunt Grunting is what his father did and his father before that. It's more than just a job.
Kobold Geomancer Free General Any 2 2 2 Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...
Murloc Tidehunter Free Murloc Any 2 2 1 Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Novice Engineer Free General Any 2 1 1 Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
River Crocolisk Free Beast Any 2 2 3 Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.
Succubus Free Demon Warlock 2 4 3 Battlecry: Discard a random card. Warlocks have it pretty good.
Amani Berserker Common General Any 2 2 3 Enrage: +3 Attack If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".
Arcanologist Common General Mage 2 2 3 Battlecry: Draw a Secret from your deck. What did you draw? Shhhh… it’s a secret.
Argent Protector Common General Paladin 2 2 2 Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Beckoner of Evil Common General Any 2 2 3 Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!
Bilefin Tidehunter Common Murloc Any 2 2 1 Battlecry: Summon a 1/1 Ooze with TauntBile actually makes for surprisingly sturdy fins.
Bloodsail Raider Common Pirate Any 2 2 3 Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."
Blowgill Sniper Common Murloc Any 2 2 1 Battlecry: Deal 1 damage. Imagine how much further his darts would go if he had lungs instead of gills!
Brrrloc Common Murloc Shaman 2 2 2 Battlecry: Freeze an enemy. He may be frozen fish, but he fights fresh!
Cavern Shinyfinder Common General Rogue 2 3 1 Battlecry: Draw a weapon from your deck. They call her the candled vandal.
Crackling Razormaw Common Beast Hunter 2 3 2 Battlecry: Adapt a friendly Beast. Wasn't clever enough to go AROUND the electric fence.
Cruel Taskmaster Common General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Defias Ringleader Common General Rogue 2 2 2 Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
Dire Wolf Alpha Common Beast Any 2 2 2 Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.
Drygulch Jailor Common General Paladin 2 1 1 Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.
Drywhisker Armorer Common General Warrior 2 2 2 Battlecry: For each enemy minion, gain 2 Armor. Kobolds use anything for armor: Pots, pans, garbage cans... even other kobolds.
Duskboar Common Beast Any 2 4 1 Often excluded from dinner parties. To be fair, he is very boaring.
Faerie Dragon Common Dragon Any 2 3 2 Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!
Fallen Sun Cleric Common General Any 2 2 1 Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.
Friendly Bartender Common General Any 2 2 3 At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"
Gadgetzan Socialite Common General Any 2 2 2 Battlecry: Restore 2 Health. Comment on her height, and she'll go from flapper to kneecapper in seconds flat.
Grimestreet Outfitter Common General Paladin 2 1 1 Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.
Hydrologist Common Murloc Paladin 2 2 2 Battlecry: Discover a Secret. Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.
Jade Swarmer Common General Rogue 2 1 1 Stealth, Deathrattle: Summon a Jade GolemHe's so good at swarming, he can swarm all by himself!
Kindly Grandmother Common Beast Hunter 2 1 1 Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."
Kobold Hermit Common General Shaman 2 1 1 Battlecry: Choose a basic Totem. Summon it. To truly understand candles, it takes YEARS of quiet contemplation.
Loot Hoarder Common General Any 2 2 1 Deathrattle: Draw a card. Always roll need.
Mad Bomber Common General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Medivh's Valet Common General Mage 2 2 3 Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested."
Netherspite Historian Common General Any 2 1 3 Battlecry: If you're holding a Dragon, Discover a Dragon. She can tell you all about the history of people not STANDING IN THE GREEN BEAM!
Plated Beetle Common Beast Any 2 2 3 Deahtrattle: Gain 3 Armor. "Ok, your party has defeated the beetle." "I put it on my head." "What?" "I put it on my head. Like a hat."
Pompous Thespian Common General Any 2 3 2 Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!
Public Defender Common General Warrior 2 0 7 Taunt Happy to defend any public offender!
Radiant Elemental Common Elemental Priest 2 2 3 Your spells cost (1) less. It's a literal lava lamp!
Ravasaur Runt Common Beast Any 2 2 2 Battlecry: If you control at least 2 other minions, AdaptDoesn't like to adapt unless others are watching. Some minions are such show-offs.
Raven Familiar Common Beast Mage 2 2 2 Battlecry: Reveal a spell in each deck. If yours costs more, draw it. 
Razorpetal Lasher Common General Rogue 2 2 2 Battlecry: Add a Razorpetal to your hand that deals 1 damage. The reason why there are no zombies in Un'goro.
Rockpool Hunter Common Murloc Any 2 2 3 Battlecry: Give a friendly Murloc +1/+1. Loves crab meat. Fears crabs.
Scavenging Hyena Common Beast Hunter 2 2 2 Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Shadow Ascendant Common General Priest 2 2 2 At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up.
Shimmering Tempest Common Elemental Mage 2 2 1 Deathrattle: Add a random Mage spell to your hand. HATES being summoned for Kirin Tor party lighting.
Sorcerer's Apprentice Common General Mage 2 3 2 Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Stubborn Gastropod Common Beast Any 2 1 2 Taunt
Poisonous Stubbornly pursuing its dream to become Azeroth's fastest animal!
Tainted Zealot Common General Any 2 1 1 Divine Shield
Spell Damage +1
 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
Tortollan Forager Common General Druid 2 2 2 Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”
Tuskarr Fisherman Common General Any 2 2 3 Battlecry: Give a friendly minion Spell Damage +1If you bring him 500 fish, he'll give you this sweet Kalu'ak Fishing Pole.
Twilight Geomancer Common General Any 2 1 4 Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)"Ok C'Thun, repeat after me: 'Your mother was a hamster.'"
Twisted Worgen Common General Any 2 3 1 Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.
Volatile Elemental Common Elemental Any 2 1 1 Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.
Vulgar Homunculus Common Demon Warlock 2 2 4 Taunt
Battlecry:
Deal 2 damage to your hero. Fortunately he has an even number of fingers.
Youthful Brewmaster Common General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Ancient Watcher Rare General Any 2 4 5 Can't attack. Why do its eyes seem to follow you as you walk by?
Armorsmith Rare General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Cornered Sentry Rare General Warrior 2 2 6 Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Crazed Alchemist Rare General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cult Sorcerer Rare General Mage 2 3 2 Spell Damage +1
After you cast a spell, give your C'Thun +1/+1 (wherever it is)No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
Darkshire Librarian Rare General Warlock 2 3 2 Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Druid of the Swarm Rare General Druid 2 1 2 Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Fire Plume Harbinger Rare Elemental Shaman 2 1 1 Battlecry: Reduce the Cost of Elementals in your hand by (1). Good for summoning elementals. Great for making s'mores.
Gadgetzan Ferryman Rare General Rogue 2 2 3 Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?
Golakka Crawler Rare Beast Any 2 2 3 Battlecry: Destroy a Pirate and gain +1/+1. Universally adored by both control decks and ninjas.
Grimestreet Informant Rare General Hunter, Warrior, Paladin 2 1 1 Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Ice Walker Rare Elemental Mage 2 1 3 Your Hero Power also Freezes the target. Ice Walker you say? He doesn't have feet!
Knife Juggler Rare General Any 2 2 2 After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Lightwell Rare General Priest 2 0 5 At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Mana Addict Rare General Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare General Any 2 2 2 ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Swordsmith Rare General Any 2 1 3 At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Murmuring Elemental Rare Elemental Shaman 2 1 1 Battlecry: Your next Battlecry this turn triggers twice. Déjà Dude.
Pint-Sized Summoner Rare General Any 2 2 2 The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Primalfin Totem Rare Totem Shaman 2 0 3 At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Scorp-o-matic Rare Mech Any 2 1 2 Battlecry: Destroy a minion with 1 or less Attack. Back in my day, we had to manually scorp.
Sunfury Protector Rare General Any 2 2 3 Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Trogg Beastrager Rare General Hunter 2 3 2 Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.
Undercity Huckster Rare General Rogue 2 2 2 Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?
Wild Pyromancer Rare General Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Biteweed Epic General Rogue 2 1 1 Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.
Dirty Rat Epic General Any 2 2 6 Taunt
Battlecry: Your opponent summons a random minion from their hand. It's not his fault… Someone keeps stealing his soap!
Doomsayer Epic General Any 2 0 7 At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Eternal Sentinel Epic General Shaman 2 3 2 Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.
Gnomeferatu Epic General Warlock 2 2 3 Battlecry: Remove the top card from your opponent's deck. She prefers the term "Glampire."
Mana Geode Epic Elemental Priest 2 2 3 Whenever this minion is healed, summon a 2/2 Crystal. Gadgetzan, where even the pet rocks have pet rocks.
Patient Assassin Epic General Rogue 2 1 1 Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Primalfin Champion Epic Murloc Paladin 2 1 2 Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!
Bloodmage Thalnos Legendary General Any 2 1 1 Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Clutchmother Zavas Legendary Beast Warlock 2 2 2 Whenever you discard this, give it +2/+2 and return it to your hand. A bit of a snob: still refuses to drive anything with automatic transmission.
Hobart Grapplehammer Legendary General Warrior 2 2 2 Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!
Lorewalker Cho Legendary General Any 2 0 4 Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Millhouse Manastorm Legendary General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Nat Pagle Legendary General Any 2 0 4 At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).
Nat, the Darkfisher Legendary General Any 2 2 4 At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.
Prince Keleseth Legendary General Any 2 2 2 Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Pyros Legendary Elemental Mage 2 2 2 Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.
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Lore[edit | edit source]

A mage opening a Silvermoon Portal in World of Warcraft

Portals are a line of useful Mage utility spells that allow the caster to transport themselves and their party members to one of several fixed locations (including all friendly capital cities). In World of Warcraft, Horde mages can open portals directly to Silvermoon City.

Silvermoon City is the capital of the blood elves. The home of the Sunwell and the Blood Knight order lead by Lady Liadrin, the paladin opening the portal appears to use it to gain a clearer connection to the Light.

From Wowpedia:

The crown jewel of the blood elves is their capital of Silvermoon City (aka Silvermoon), nestled in the Eversong Woods in their ancestral lands of Quel'Thalas. At the northernmost tip of the Eastern Kingdoms the beauty of the spires and thoroughfares of Silvermoon stand in stark contrast to the Dead Scar, the tainted path that Arthas tore through the city in his quest for power. Though nearly destroyed by Arthas' attack on the Sunwell, Silvermoon is once again a thriving city. Most recently, the rebirth of the Sunwell has lifted spirits among the elves, and they have continued to heal Silvermoon's scars in the hopes of returning their beloved capital to its former glory.

Artist[edit | edit source]

Jimmy Lo

Gallery[edit | edit source]

Silvermoon Portal, full art
Silvermoon City in the TCG
Silvermoon City in World of Warcraft

Patch changes[edit | edit source]