Shuffle into deck

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Shuffle into deck effects place cards into a player's deck, with its placement randomly determined. While not stated in card text, the randomness of the card's placement is achieved through subsequently shuffling the entire deck.[1]

Shuffle into deck effects may act upon existing cards, or be combined with generate effects to shuffle entirely new cards into the deck. Existing cards are usually shuffled into the currently controlling player's deck, but some shuffle into deck effects like Entomb act as mind control effects, by transferring ownership of a card to the other player. Return effects perform a similar function to shuffle into deck effects, but place a minion into the player's hand instead of their deck.

In addition to those explicitly stated on cards, all Joust effects include shuffle into deck effects; once a Joust is concluded, the Jousting minions are shuffled back into their respective decks.[2][3] These are assumed to function identically to explicit shuffle into deck effects.

Notes[edit | edit source]

  • Shuffle into deck effects acting upon minions currently on the battlefield place them into the deck without destroying them. As a result, they do not trigger Deathrattles.[4][5]
  • It is not possible to predict where in the deck the card will be placed. The visual display of the card going into the deck does not indicate order or placement in any way.[6]
  • While most shuffle into deck effects place the stated card into the player's deck, some such as Recycle actually generate a copy of the card and shuffle that into the deck.
  • It is possible for shuffle into deck effects to target cards currently in players' decks, at least by accident, as with Weasel Tunneler + Baron Rivendare.[7]

Cards[edit | edit source]

Listed below are all cards with explicit shuffle into deck effects. For a list of cards with Joust effects, see Joust.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Queen Carnassa None Minion Beast Hunter 5 8 8 Battlecry: Shuffle 15 Raptors into your deck. 
Direhorn Hatchling Rare Minion Beast Warrior 5 3 6 Taunt
Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
Doomcaller Rare Minion General Any 8 7 9 Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. "Hello, is Doom there? No? Can I leave a message?"
Jade Idol Rare Spell Druid 1 Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. Shuffle or no guts.
Raptor Hatchling Rare Minion Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Astral Tiger Epic Minion General Druid 4 3 5 Deathrattle: Shuffle a copy of this minion into your deck. Astral kitty litter is surprisingly hard to find.
Dead Man's Hand Epic Spell Warrior 2 Shuffle a copy of your hand into your deck. I got two pair, Rags and Armorsmiths. What you got?
Deck of Wonders Epic Spell Mage 5 Shuffle 5 Scrolls into your deck. When drawn, cast a random spell. "Pick a card, any card. Wait! No! Not that one!" - Last words of previous owner
Fal'dorei Strider Epic Minion General Rogue 4 4 4 Battlecry: Shuffle 3 Ambushes into your deck. When drawn, summon a 4/4 Spider. What's worse? Seeing the spider, or NOT seeing the spider, but knowing it's somewhere in your deck?
Manic Soulcaster Epic Minion General Mage 3 3 4 Battlecry: Choose a friendly minion. Shuffle a copy into your deck. When casting a tournament, you really have to put your soul into it!
Psychic Scream Epic Spell Priest 7 Shuffle all minions into your opponent's deck. Everybody! Hit the deck!
Weasel Tunneler Epic Minion Beast Any 1 1 1 Deathrattle: Shuffle this minion into your opponent's deck. He's the reason the First Bank of Gadgetzan has steel floors.
Archbishop Benedictus Legendary Minion General Priest 7 4 6 Battlecry: Shuffle a copy of your opponent's deck into your deck. Nobody expects the Archbishop's Benediction!
Elise the Trailblazer Legendary Minion General Any 5 5 5 Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.
Kingsbane Legendary Weapon Rogue 1 1 3 Deathrattle: Shuffle this into your deck. It keeps any enchantments. But it has a soft spot for emperors.
Madam Goya Legendary Minion General Any 6 4 3 Battlecry: Choose a friendly minion. Swap it with a minion in your deck. She has set up her Black Market here in Gadgetzan for one purpose, to make a KILLING when Beanie Babies make their inevitable comeback.
Prince Malchezaar Legendary Minion Demon Any 5 5 6 When the game starts, add 5 extra Legendary minions to your deck. He was super excited to acquire Gorehowl at a garage sale! Then super disappointed to find out it was a foam reproduction.
The Darkness Legendary Minion General Any 4 20 20 Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. I would rather light a single candle than curse the darkness. But I'm willing to do both.
White Eyes Legendary Minion General Shaman 5 5 5 Taunt
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
Showing all 19 cards
Queen Carnassa(55498).png
Direhorn Hatchling(55524).png
Jade Idol(49714).png
Raptor Hatchling(55502).png
Astral Tiger(76982).png
Dead Man's Hand(62842).png
Deck of Wonders(76942).png
Fal'dorei Strider(76914).png
Manic Soulcaster(49637).png
Psychic Scream(76911).png
Weasel Tunneler(49758).png
Archbishop Benedictus(62856).png
Elise the Trailblazer(55451).png
Madam Goya(49684).png
Prince Malchezaar(42031).png
The Darkness(76986).png
White Eyes(49726).png

Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Map to the Golden Monkey None Spell Any 2 Shuffle the Golden Monkey into your deck. Draw a card. 
Entomb Common Spell Priest 6 Choose an enemy minion.

Shuffle it into your deck. It's perfectly safe as long as you remember to put in air holes.

Forgotten Torch Common Spell Mage 3 Deal 3 damage. Shuffle a (6 damage for 3 mana card) into your deck. Why does a forgotten torch turn into a roaring torch with no provocation? It's one of life's many mysteries.
Gang Up Common Spell Rogue 2 Choose a minion. Shuffle 3 copies of it into your deck. If you are thinking about visiting Moonbrook, you better roll deep.
Ancient Shade Rare Minion General Any 4 7 4 Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. Warning: Do not expose to direct sunlight.
Excavated Evil Rare Spell Priest 5 Deal 3 damage to all minions.

Shuffle this card into your opponent's deck. MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!!

Recycle Rare Spell Druid 6 Shuffle an enemy minion into your opponent's deck. Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
Beneath the Grounds Epic Spell Rogue 3 Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian. Can you hold these eggs for just a second? I promise they're not full of giant enraged undead spider things.
Elise Starseeker Legendary Minion General Any 4 3 5 Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Iron Juggernaut Legendary Minion Mech Warrior 6 6 5 Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award!
Malorne Legendary Minion Beast Druid 7 9 7 Deathrattle: Shuffle this minion into your deck. When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag.
Showing all 11 cards
Map to the Golden Monkey(27213).png
Forgotten Torch(27216).png
Gang Up(14462).png
Ancient Shade(27245).png
Excavated Evil(27242).png
Beneath the Grounds(22397).png
Elise Starseeker(27210).png
Iron Juggernaut(12295).png

Lore[edit | edit source]

Shuffle into deck effects tend to represent the card being buried, hidden or thrown out of the mortal realm. Beneath the Grounds and Iron Juggernaut explicitly cause cards to burrow beneath the ground, popping up to ambush the player as they are drawn. Entomb seals a minion away, with the possibility of them emerging again on the opposite side of the battlefield, while Recycle and Malorne seem to throw the minion back to an earlier point in the cycle of life and death, to be reborn later that game. Elise Starseeker and Forgotten Torch involve seeking something which is hidden, while Ancient Shade and Excavated Evil seem to set in motion a shadowy sequence of events. Gang Up is a thematic exception, apparently involving a call for reinforcements, as well as Weasel Tunneler which seems to "tunnel" itself into the opponent's deck. Another theme exists with Raptor Hatchling and Direhorn Hatchling, where their Deathrattle effects appearing to represent its parent coming to protect or avenge its offspring.

Trivia[edit | edit source]

  • The phrasing of shuffle into deck effects does not explicitly mention the reshuffling of the player's deck, likely in order to keep the card text as short as possible. However, this is believed to be functionally insignificant since it is not possible for the player to see the order of cards in their deck without drawing them. Those effects which draw directly from the player's deck do so randomly and thus are not affected by the order of cards within the deck.[8][9]

Patch changes[edit | edit source]

References[edit | edit source]

  1. Ben Brode on Twitter. (2016-01-19). 
  2. Whirthun on Twitter. (2015-08-06). 
  3. Whirthun on Twitter. (2015-08-06). 
  4. Ben Brode on Twitter. (2014-12-05). 
  5. PlayHearthstone on Twitter. (2015-11-09). 
  6. Ben Brode on Twitter. (2014-12-20). 
  8. Ben Brode on Twitter. (2015-01-19). 
  9. Ben Brode on Twitter. (2015-02-16).