Saviors of Uldum card list

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This page provides a table of all cards from the Saviors of Uldum expansion. For a visual display, see Saviors of Uldum.

For information on the various card sets, see Card set.

Collectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Totemic Surge Common Spell Shaman 0
Give your Totems +2 Attack. It's not really advanced shamanic magic, you just draw nasty eyebrows on them.
Beaming Sidekick Common Minion General Any 1 1 2
Battlecry: Give a friendly minion +2 Health. Sure, I'll carry the water! And the food! And the tents! And the cursed monkey paw!
Embalming Ritual Common Spell Priest 1
Give a minion Reborn"Guess what! We're getting a new cat."
Jar Dealer Common Minion General Any 1 1 1
Deathrattle: Add a random 1-Cost minion to your hand. What's in the jar? It could be anyone!
Murmy Common Minion Murloc Any 1 1 1
Reborn Unlike other mummies, they rolled him up with rice, sliced cucumbers, and soy sauce on the side.
Pharaoh Cat Common Minion Beast Rogue 1 1 2
Battlecry: Add a random Reborn minion to your hand. Mightiest of mousers, enduring in kingship of the upper and lower cat tree, conqueror of the red dot, the all-wise Catshepsut.
Sinister Deal Common Spell Warlock 1
Discover a Lackey"So, what's in the sack?"
"Something... sinister."
"Okay, it's a deal."
Worthy Expedition Common Spell Druid 1
Discover a Choose One card. This isn't where I parked my mount.
Ancient Mysteries Common Spell Mage 2
Draw a Secret from your deck. It costs (0). I'm not saying it was aliens, but it was TOTALLY aliens!
Bug Collector Common Minion General Any 2 2 1
Battlecry: Summon a 1/1 Locust with RushThe only one who likes BEEEES!!!
Clever Disguise Common Spell Rogue 2
Add 2 random spells from another class to your hand. "It me! Togwaggle!"
EVIL Totem Common Minion Totem Shaman 2 0 2
At the end of your turn, add a Lackey to your hand. A lot of people blame the parents when a totem goes bad.
Fishflinger Common Minion Murloc Any 2 3 2
Battlecry: Add a random Murloc to each player's hand. The scent of fish lingers on the fishflinger's fish fingers.
Frightened Flunky Common Minion General Warrior 2 2 2
Taunt
Battlecry: Discover a Taunt minion. Some people just aren't cut out to be supervillain material.
Injured Tol'vir Common Minion General Any 2 2 6
Taunt
Battlecry: Deal 3 damage to this minion. Me-OW!
Kobold Sandtrooper Common Minion General Any 2 2 1
Deathrattle: Deal 3 damage to the enemy hero. Stay while, take candle.
Penance Common Spell Priest 2
Lifesteal
Deal 3 damage to a minion. This is what happens when you don’t give a sincere apology.
Pressure Plate Common Spell Hunter 2
Secret: After your opponent casts a spell, destroy a random enemy minion. The appropriate dishware for stressful situations.
Sandstorm Elemental Common Minion Elemental Shaman 2 2 2
Battlecry: Deal 1 damage to all enemy minions.
Overload: (1) Doot doot doot doot doot [Pause] Doot doot doot doot doot DEE doot doot doot doot doot!
Sandwasp Queen Common Minion Beast Paladin 2 3 1
Battlecry: Add two 2/1 Sandwasps to your hand. Oooh, see that wasp!
Watch that sting!
Dig in the Sandwasp Queen!
Serpent Egg Common Minion General Any 2 0 3
Deathrattle: Summon a 3/4 Sea Serpent. These things go from "adorable danger noodle!" to "MY FACE IS MELTING!" all too quickly.
Spitting Camel Common Minion Beast Any 2 2 4
At the end of your turn, deal 1 damage to another random friendly minion. Were you expectorating another bad pun?
Subdue Common Spell Paladin 2
Set a minion's Attack and Health to 1. Like humility but more humiliating.
Temple Berserker Common Minion General Any 2 1 2
Reborn
Has +2 Attack while damaged. He's back. He's angry. And he's here to wrap things up.
Vilefiend Common Minion Demon Any 2 2 2
Lifesteal Dreamed of becoming a Stylefiend, but fel was never in season.
BEEEES!!! Common Spell Druid 3
Choose a minion. Summon four 1/1 Bees that attack it. Right before CEEEES!!!
Candletaker Common Minion General Any 3 3 2
Reborn "You no waaaake caaaandle!"
Desert Hare Common Minion Beast Any 3 1 1
Battlecry: Summon two 1/1 Desert Hares. After they're caught, they're dessert hares.
Desert Spear Common Weapon Hunter 3 1 3
After your hero attacks, summon a 1/1 Locust with Rush. Goes on the right, next to the desert spoon.
EVIL Recruiter Common Minion General Warlock 3 3 3
Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. I'm starting to think the lackeys aren't evil, just taken advantage of.
Flame Ward Common Spell Mage 3
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions. Not to be confused with the burn ward.
Golden Scarab Common Minion Beast Any 3 2 2
Battlecry: Discover a 4-Cost card. Who actually puts all the gold plating on these things, and why?
Hooked Scimitar Common Weapon Rogue 3 2 2
Combo: Gain +2 Attack. Oooooooooooow. I'm hooked on a scimitar!
Hunter's Pack Common Spell Hunter 3
Add a random Hunter Beast, Secret, and weapon to your hand. Oh look! It's a trap!
Neferset Thrasher Common Minion General Warlock 3 4 5
Whenever this attacks, deal 3 damage to your hero. Tough to do skateboard tricks with four legs.
Ancestral Guardian Common Minion General Paladin 4 4 2
Lifesteal
Reborn No one knows whose ancestor he is, but he's still upset that you never call.
Bone Wraith Common Minion General Any 4 2 5
Taunt
Reborn It uses only the eco-friendly bones from free-range humanoids.
Restless Mummy Common Minion General Warrior 4 3 2
Rush
Reborn Life-separation anxiety syndrome.
Cloud Prince Common Minion Elemental Mage 5 4 4
Battlecry: If you control a Secret, deal 6 damage. "In West Cloudidelphia, born and raised; flinging lightning for the rest of my days."
Faceless Lurker Common Minion General Any 5 3 3
Taunt
Battlecry: Double this minion's Health. Longtime lurker, first time attacker.
Oasis Surger Common Minion Elemental Druid 5 3 3
Rush
Choose One - Gain +2/+2; or Summon a copy of this minion. Surge's up, dude!
Phalanx Commander Common Minion General Any 5 4 5
Your Taunt minions have +2 Attack. Turns out he's really good at herding cats.
Sandhoof Waterbearer Common Minion General Priest 5 5 5
At the end of your turn, restore 5 Health to a damaged friendly character. Used to carrying for his team.
Wasteland Assassin Common Minion General Any 5 4 2
Stealth
Reborn They'll never see me coming, what with my glowing body, eyes and daggers.
Armored Goon Common Minion General Warrior 6 6 7
Whenever your hero attacks, gain 5 Armor. Armored except for non-critical areas, such as the head, torso, fists and thighs.
Wasteland Scorpid Common Minion Beast Any 7 3 9
Poisonous After they get to a certain size, it doesn't matter if they're poisonous or not.
Pit Crocolisk Common Minion Beast Any 8 5 6
Battlecry: Deal 5 damage. PIT! Not PET!
Anubisath Warbringer Common Minion General Any 9 9 9
Deathrattle: Give all minions in your hand +3/+3. Some dogs will bring you a bone or a squeaky toy. This one brings war!
Living Monument Common Minion General Any 10 10 10
Taunt This is not the greatest card in the world. This is just a monument.
Brazen Zealot Rare Minion General Paladin 1 2 1
Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up.
Into the Fray Rare Spell Warrior 1
Give all Taunt minions in your hand +2/+2. "You are in my FRAY!"
Plague of Flames Rare Spell Warlock 1
Destroy all your minions. For each one, destroy a random enemy minion. This is fine.
Plague of Madness Rare Spell Rogue 1
Each player equips a 2/2 Knife with PoisonousDon't bring a candle to a knife fight.
Arcane Flakmage Rare Minion General Mage 2 3 2
After you play a Secret, deal 2 damage to all enemy minions. Ancient pandaren proverb: He who is without secrets lacks flak.
Expired Merchant Rare Minion General Warlock 2 2 1
Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand. The "best by" date is more like a guideline.
Grandmummy Rare Minion General Priest 2 1 2
Reborn
Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal.
Holy Ripple Rare Spell Priest 2
Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. I still prefer the taste of banana fudge ripple.
Neferset Ritualist Rare Minion General Any 2 2 3
Battlecry: Restore adjacent minions to full Health. The Neferset are great—they'll always make sure their friends are feline fine.
Questing Explorer Rare Minion General Any 2 2 3
Battlecry: If you control a Quest, draw a card. Earned her merit badges the hard way—twelve zhevra hooves at a time.
Quicksand Elemental Rare Minion Elemental Any 2 3 2
Battlecry: Give all enemy minions -2 Attack this turn. Use a light abrasive to buff blemishes away but use a heavy abrasive to debuff problems.
Dune Sculptor Rare Minion General Mage 3 3 3
After you cast a spell, add a random Mage minion to your hand. Come for the magic show, stay for the sand castles.
Generous Mummy Rare Minion General Any 3 5 4
Reborn
Your opponent's cards cost (1) less. Yeah, she's mummified, but her money hasn’t dried up!
Infested Goblin Rare Minion General Any 3 2 3
Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. Trust us. DON'T go cheap on the scarab repellent.
Plague of Wrath Rare Spell Warrior 3
Destroy all damaged minions. "Thanks, I HATE it!"
Ramkahen Wildtamer Rare Minion General Hunter 3 4 3
Battlecry: Copy a random Beast in your hand. She gets to decide what cards go to the Hall of Fame.
Salhet's Pride Rare Minion Beast Paladin 3 3 1
Deathrattle: Draw two 1-Health minions from your deck. Pride cometh before the maul.
Weaponized Wasp Rare Minion Beast Shaman 3 3 3
Battlecry: If you control a Lackey, deal 3 damage. Dr. Boom had one simple request: wasps with flippin' laser beams attached to their heads.
Wretched Reclaimer Rare Minion General Priest 3 3 3
Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."
Conjured Mirage Rare Minion General Any 4 3 10
Taunt
At the start of your turn, shuffle this minion into your deck. What you see is Isiset.
Garden Gnome Rare Minion General Druid 4 2 3
Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. "Greetings, my little shrubs... It's whittlin' time."
Hyena Alpha Rare Minion Beast Hunter 4 3 3
Battlecry: If you control a Secret, summon two 2/2 Hyenas. Everything the sun touches is ours—so long as it's already dead.
Impbalming Rare Spell Warlock 4
Destroy a minion. Shuffle 3 Worthless Imps into your deck. With your complexion, Imp Balm is a great demonizer.
Sahket Sapper Rare Minion Pirate Rogue 4 4 4
Deathrattle: Return a random enemy minion to your opponent's hand. "Here, you dropped this."
Sunstruck Henchman Rare Minion General Any 4 6 5
At the start of your turn, this has a 50% chance to fall asleep. There is E.V.I.L. here that DOES sleep.
Bazaar Mugger Rare Minion General Rogue 5 3 5
Rush
Battlecry: Add a random minion from another class to your hand. Premium muggings at a discount price.
Naga Sand Witch Rare Minion General Mage 5 5 5
Battlecry: Change the Cost of spells in your hand to (5). 5 mana footlong, anyone?
Hidden Oasis Rare Spell Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Khartut Defender Rare Minion General Any 6 3 4
Taunt, Reborn
Deathrattle: Restore 3 Health to your hero. Gesundheit!
Pharaoh's Blessing Rare Spell Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Swarm of Locusts Rare Spell Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Earthquake Rare Spell Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Mogu Fleshshaper Rare Minion General Shaman 7 3 4
Rush. Costs (1) less for each minion on the battlefield. He's here to shape *clap* you up!
Overflow Rare Spell Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
Wrapped Golem Rare Minion General Any 7 7 5
Reborn
At the end of your turn, summon a 1/1 Scarab with TauntThe end result of one of the greatest wrap battles of all time.
Tomb Warden Rare Minion Mech Warrior 8 3 6
Taunt
Battlecry: Summon a copy of this minion. Also known as an ancient copy machine.
Mogu Cultist Epic Minion General Any 1 1 1
Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. Mogu cultists have the worst team-building exercises.
Crystal Merchant Epic Minion General Druid 2 1 4
If you have any unspent Mana at the end of your turn, draw a card. I won't ask about your mana curve if you don't ask where I got these.
Dwarven Archaeologist Epic Minion General Any 2 2 3
After you Discover a card, reduce its cost by (1). She's making great progress on paying off that advanced degree.
Micro Mummy Epic Minion Mech Paladin 2 1 2
Reborn
At the end of your turn, give another random friendly minion +1 Attack. The dramatically detailed terrifically trimmed replica of the real thing!
Whirlkick Master Epic Minion General Rogue 2 1 2
Whenever you play a Combo card, add a random Combo card to your hand. C-c-combo!
Bloodsworn Mercenary Epic Minion General Warrior 3 3 3
Battlecry: Choose a damaged friendly minion. Summon a copy of it. You look really hurt. You could use a friend!
History Buff Epic Minion General Any 3 3 4
Whenever you play a minion, give a random minion in your hand +1/+1. Actually... what happened was...
Livewire Lance Epic Weapon Warrior 3 2 2
After your Hero attacks, add a Lackey to your hand. The lance is heavy but it’s the battery pack that really does a number on the shoulders.
Mischief Maker Epic Minion General Any 3 3 3
Battlecry: Swap the top card of your deck with your opponent's. Fair trade is for noble-minded suckers with dignity and honor.
Plague of Murlocs Epic Spell Shaman 3
Transform all minions into random Murlocs. This is horrible! And adorable!
Vulpera Scoundrel Epic Minion General Any 3 2 3
Battlecry: Discover a spell or a pick a mystery choice. A spell is a spell, but the mystery choice could be anything! (It's also a spell.)
Body Wrapper Epic Minion General Any 4 4 4
Battlecry: Discover a friendly minion that died this game. Shuffle it into your deck. She uses pickle slices for the eyes. Keeps them well-preserved.
Diseased Vulture Epic Minion Beast Warlock 4 3 5
After your hero takes damage on your turn, summon a random 3-Cost minion. He's off the twig! He's kicked the bucket! THIS IS AN EX-VULTURE!
Psychopomp Epic Minion General Priest 4 3 1
Battlecry: Summon a random friendly minion that died this game. Give it Reborn"Come with me if you want to re-live."
Shadow of Death Epic Spell Rogue 4
Choose a minion. Shuffle 3 'Shadows' into your deck that summon a copy when drawn. Making new friends takes skill.
Splitting Axe Epic Weapon Shaman 4 3 2
Battlecry: Summon copies of your Totems. The ancient shaman chant, "Control Axe, Control Vee."
Anubisath Defender Epic Minion General Druid 5 3 5
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. Also comes running when he hears a can opener.
Desert Obelisk Epic Minion General Any 5 0 5
If you control 3 of these at the end of your turn, deal 5 damage to a randon enemy. The Obelisk of the Stars can hide an entire land from prying eyes! Or zap a rando.
Mortuary Machine Epic Minion Mech Any 5 8 8
After your opponent plays a minion, give it RebornThe ankle bone's connected to the shin bone. The knuckle bone's connected to the... eh, it'll be fine.
Blatant Decoy Epic Minion General Any 6 5 5
Deathrattle: Each player summons the lowest Cost minion from their hand. "Hah! You is being tricked by ME! Togwaggle!"
Riftcleaver Epic Minion Demon Warlock 6 7 5
Battlecry: Destroy a minion. Your hero takes damage equal to its Health. Brings you face to face with your destructive impulses.
Scarlet Webweaver Epic Minion Beast Hunter 6 5 5
Battlecry: Reduce the Cost of a random Beast in your hand by (5). Isn't that nice? The spider made the explorer a sleeping bag!
Wild Bloodstinger Epic Minion Beast Hunter 6 6 9
Battlecry: Summon a minion from your opponent's hand. Attack it. Tame Bloodstingers would politely invite your minion to tea.
Tip the Scales Epic Spell Paladin 8
Summon 7 Murlocs from your deck. Hold on, I need to get some murlocs to weigh in on this.
Tortollan Pilgrim Epic Minion General Mage 8 5 5
Battlecry: Discover a copy of a spell in your deck and cast it with random targets. A tortollan made it to the desert!
Plague of Death Epic Spell Priest 9
Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit.
Puzzle Box of Yogg-Saron Epic Spell Mage 10
Cast 10 random spells
(targets chosen randomly)"PUT THE BOX DOWN, RENO!"
Activate the Obelisk Legendary Spell Priest 1
Quest: Restore 15 Health.
Reward: Obelisk's Eye. A one-eyed, one stone, towering purple minion healer.
Bazaar Burglary Legendary Spell Rogue 1
Quest: Add 4 cards from other classes to your hand.
Reward: Ancient Blades. Just when you set up your "All-Natural Scented Candles" at the farmer's market and then some STUPID KOBOLD COMES AND TAKES THEM ALL!
Corrupt the Waters Legendary Spell Shaman 1
Quest: Play 6 Battlecry cards.
Reward: Heart of Vir'naal. This is why Hagatha is banned from public pools.
Hack the System Legendary Spell Warrior 1
Quest: Attack 5 times with your hero.
Reward: Anraphet's Core. Anything can be hacked, if you're holding an axe.
Making Mummies Legendary Spell Paladin 1
Quest: Play 5 Reborn minions.
Reward: Emperor Wraps. "I do say, this gives me the vapors every single time!"
Raid the Sky Temple Legendary Spell Mage 1
Quest: Cast 10 spells.
Reward: Ascendant Scroll. "Why can't I hold all these scrolls?"
Supreme Archaeology Legendary Spell Warlock 1
Quest: Draw 20 cards.
Reward: Tome of Origination. Archaeology is the discovery of rare and powerful artifacts. Supreme Archaeology is TAKING THEM!
Unseal the Vault Legendary Spell Hunter 1
Quest: Summon 20 minions.
Reward: Ramkahen Roar. "Huh... That's a nice card back."
Untapped Potential Legendary Spell Druid 1
Quest: End 4 turns with any unspent Mana.
Reward: Ossirian Tear. The official term is "strategic laziness."
Sir Finley of the Sands Legendary Minion Murloc Paladin 2 2 3
Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power. "The sands shall be my sea! And this scarab shall be my, er, strange and wriggly boat!"
Zephrys the Great Legendary Minion Elemental Any 2 3 2
Battlecry: If your deck has no duplicates, wish for the perfect card. "Of course it's perfect, you're just not seeing how to use it."
High Priest Amet Legendary Minion General Priest 4 2 7
Whenever you summon a minion, set its Health equal to this minion's. All minions are equal, but some minions are more equal than others.
Vessina Legendary Minion General Shaman 4 2 6
While you're Overloaded, your other minions have +2 Attack. She wasn't happy when Hagatha sent her back to Uldum. But her "angry" hiss sounds like her "happy" hiss, so no one knew the difference.
Anka, the Buried Legendary Minion General Rogue 5 5 5
Battlecry: Change each Deathrattle minion in your hand into a 1/1 that costs (1). "You look familiar. Were you at my first funeral?"
Dark Pharaoh Tekahn Legendary Minion General Warlock 5 4 4
Battlecry: For the rest of the game, your Lackeys are 4/4. He'll get that League of Explorers and their little murloc too!
Elise the Enlightened Legendary Minion General Druid 5 5 5
Battlecry: If your deck has no duplicates, duplicate your hand. From cartographer to combatant, Elise has taken the road less traveled—because no one else could find it on a map.
Armagedillo Legendary Minion Beast Warrior 6 4 7
Taunt
At the end of your turn, give all Taunt minions in your hand +2/+2. We may never know what provoked it, but we will never forget the consequences.
Reno the Relicologist Legendary Minion General Mage 6 4 6
Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions. All his life, Reno Jackson was only a gatling wand away from becoming the greatest and most terrifying mage who ever existed.
Dinotamer Brann Legendary Minion General Hunter 7 2 4
Battlecry: If your deck has no duplicates, summon King Krush. Brann's new dino-taming hobby is going well—his pet can already make him sit, stand, and roll over!
Siamat Legendary Minion Elemental Any 7 6 6
Battlecry: Gain 2 of Rush, Taunt, Divine Shield, or Windfury (your choice)TAUNT. TAUNT.
Octosari Legendary Minion Beast Any 8 8 8
Deathrattle: Draw 8 cards. Eight arms of sand-flinging, foe-wringing, card-slinging fury!
Colossus of the Moon Legendary Minion General Any 10 10 10
Divine Shield
Reborn Strike him down, and you'll face the Colossus of the New Moon.
King Phaoris Legendary Minion General Any 10 5 5
Battlecry: For each spell in your hand, summon a random minion of the same Cost. When you're the king of the cats, the whole desert is your litterbox.
Showing all 135 cards


Uncollectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Alda Petrik None Hero Hunter 10
Alda's learned some tricks. Like sit. Stay. Loot. Summon beasts. 
Ammunae None Hero Druid 10
Every party needs a healer. And nobody partied like the titans. 
Avozu None Hero Hunter 10
Avozu the Hunter will stop at nothing until his prey is subdued. 
Battrund None Hero Warrior 10
Not all of Battrund's minions are mummies. Some got a bad wrap. 
Beetle Herder Zenda None Hero Druid 10
Beetle stampedes are terrifying. It's the rumble
of those teeny-tiny feet. 
Colossus of the Sun None Hero Warrior 10
This titan colossus abhors all weakness. 
Dark Ritualist Zafarr None Hero Priest 10
Likes his rituals like he likes his coffee: Dark.
And twice-brewed. 
Demolisher 3V-11 None Hero Warrior 10
Rafaam got a great deal on one of these at a Horde surplus auction. 
Dovo Fastfuse None Hero Warrior 10
Dovo's excavation methods put the "boom" in "tomb". 
Earthrager Ptah None Hero Shaman 10
Avoid meeting Ptah's gaze. Or standing next to anyone who does. 
Edra None Hero Druid 10
The ancient lifewardens guard this sacred space with their life(steal). 
Ermavar None Hero Mage 10
The first of her name, Ermavar is revered as the waker of flame. 
Gorebite None Hero Druid 10
If it opens its mouth, you should run. Double-time. 
Icarax, Plague Lord of Wrath None Hero Warrior 300
The fourth plague roots within the heart: Wrath tears friend and foe apart. 
Illidara Sunsdawn None Hero Paladin 10
The Reliquary is here, and their discoveries are bad news for you. 
Isiset None Hero Mage 10
In the deft hands of the Mistress of Magic, any spell can be a Twinspell. 
K'zrath, Plague Lord of Madness None Hero Rogue 300
The second plague is in the brain: Among these dunes, Madness reigns. 
Kasa Softspeaker None Hero Warrior 10
The Plague of Madness has not been kind to once-gentle Kasa. 
Kham None Hero Rogue 10
Now you see him, now you don't, now you're impaled. 
Mister Chu None Hero Warrior 10
Chu bravely volunteered to "guard" this treasure-filled tomb. 
Nash the Greatworm None Hero Hunter 10
Rumor has it this is merely the other end of Gnosh the Greatworm. 
Ol' Barkeye None Hero Hunter 10
Frustrated with just a rifle, Ol' Barkeye has taken up the blade. 
Ossirian Tear None Hero Power Druid
Passive Hero Power
Your Choose One cards have both effects combined. 
Pyramad None Hero Shaman 10
Earth. Air.
Fire. Water...
Pyramid. 
Rajh None Hero Mage 10
The mighty Lord of the Sun shines brightest when casting spells. 
Runaway Ruby None Hero Warrior 10
Gnomes put tank treads
on a submarine for desert
use. Because gnomes. 
Sand Puffer Frog None Hero Hunter 10
One puff's enough to bluff a minion's stuff. 
Sazin None Hero Shaman 10
With sand and fury the hot winds blow. Where did your minions go? 
Setesh None Hero Priest 10
Setesh curses minions...
Without even getting
to know them first. 
Skarik None Hero Druid 10
This king cobra is also the King of Beasts. 
Snakeflinger Scalesnout None Hero Hunter 10
Snakes with pointed snouts are venomous.
And the best ammo. 
Suspicious Palm Tree None Hero Druid 10
This oasis would've been welcome if Hagatha hadn't gotten here first. 
Tarkus None Hero Paladin 10
Violence begets violence. Tarkus
begets a whole lot. 
Taskmaster Maru None Hero Rogue 10
This agent of E.V.I.L.
is never lacking for lackeys. 
Tekahn, Plague Lord of Flame None Hero Warlock 300
The fifth plague, Tekhan laid claim: behold the mighty Lord of Flame! 
Thrud None Hero Rogue 10
And some people think rogues need to be sneaky. 
Totally Normal Jar None Hero Warlock 10
You should be wary when treasures walk right up to you. 
Trap Room None Hero Hunter 10
Reno is especially good at detecting traps. With his face. 
Vera Ridley None Hero Warrior 10
Her lackeys aren't lacking when it comes to workplace benefits. 
Vesh, Plague Lord of Murlocs None Hero Shaman 300
The first plague is a finful
pox: Beware, beware
the Lord of 'Locs. 
Water-Toting Murlocs None Hero Shaman 10
Years of experience tell you not to ignore this terrible threat. 
Winged Guardian None Hero Paladin 10
This great beast's roar bolsters allies and terrifies its foes. 
Xatma, Plague Lord of Death None Hero Priest 300
The third plague rests in final breath: You face the
ancient Lord of Death! 
Bee None Minion Beast Druid 1 1 1
 
Locust None Minion Beast Any 1 1 1
Rush 
Plagued Knife None Weapon Rogue 1 2 2
Poisonous 
Sandwasp None Minion Beast Paladin 1 2 1
 
Scarab None Minion Beast Any 1 1 1
Taunt 
Titanic Lackey None Minion General Any 1 1 1
Battlecry: Give a friendly minion +2 Health and Taunt
Worthless Imp None Minion Demon Warlock 1 1 1
 
Ancient Blades None Hero Power Rogue 2
Hero Power
Equip a 3/2 Blade with Immune while attacking. 
Anraphet's Core None Hero Power Warrior 2
Hero Power
Summon a 4/3 Golem. After your hero attacks, refresh this. 
Ascendant Scroll None Hero Power Mage 2
Hero Power
Add a random Mage spell to your hand. It costs (2) less. 
Emperor Wraps None Hero Power Paladin 2
Hero Power
Summon a 2/2 copy of a friendly minion. 
Heart of Vir'naal None Hero Power Shaman 2
Hero Power
Your Battlecries trigger twice this turn. 
Hyena None Minion Beast Hunter 2 2 2
 
Mirage Blade None Weapon Rogue 2 3 2
Your hero is Immune while attacking. 
Obelisk's Eye None Hero Power Priest 2
Hero Power
Restore 3 Health. If you target a minion, also give it +3/+3. 
Ramkahen Roar None Hero Power Hunter 2
Hero Power
Give your minions +2 Attack. 
Tome of Origination None Hero Power Warlock 2
Hero Power
Draw a card.
It costs (0). 
Sea Serpent None Minion Beast Any 3 3 4
 
Stone Golem None Minion General Warrior 3 4 3
 
Shadow None Spell Rogue 4
Casts When Drawn
Summon a {0}. 
EVIL Demon None Minion Demon Warlock 5 5 5
 
Vir'naal Ancient None Minion General Druid 6 6 6
Taunt 
Highkeeper Ra None Minion General Any 10 20 20
At the end of your turn, deal 20 damage to all enemies. 
Treant Uncollectable Minion General Druid
 
King Krush Legendary Minion Beast Hunter 9 8 8
Charge 
Showing all 68 cards