Rush
- Rush
Can attack minions immediately.
Rush is an ability allowing a minion to attack other minions the same turn it is summoned or brought under a new player's control. Unlike Charge, Rush cannot be used to attack the enemy hero. Rush is represented by a shifting thick green border around the minion.
Rush was first introduced in The Witchwood and has appeared in every set since. It has functionally replaced Charge as an evergreen keyword.
Contents
Notes[edit | edit source]
- Charge will not be overridden by Rush, and Rush has no effect if the minion isn't exhausted. If Rush is given to a minion with Charge or a minion ready to attack, it can still attack the enemy hero.
- If there are no enemy minions to attack, the Rush visual effect will disappear. However, if a new minion is summoned for them, it will return.
- Granting Rush to a minion that has already attacked will not allow them to attack again. This includes Rush given through Magnetic buffs, where the original minion could attack if it were normally summoned.
Strategy[edit | edit source]
- Rush is a useful ability for board control, allowing you to tactically trade against enemy minions.
- Unlike Charge minions, Rush minions usually feature good stats, letting them stick on the board after attacking or dealing a large amount of damage to a minion.
Cards with Rush[edit | edit source]
This section lists minions which have Rush or have the ability to gain Rush when played.
Collectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skaterbot | Common | Minion | Mech | Any | 1 | 1 | 1 | Magnetic Rush "See you later bot" - Jaina | |||||||||||
Springpaw | Common | Minion | Beast | Hunter | 1 | 1 | 1 | Rush Battlecry: Add a 1/1 Lynx with Rush to your hand. The terrible thing about lynxes is lynxes are terrible things. Their teeth are made out of biting, their paws are made out of springs! | |||||||||||
Hench-Clan Hogsteed | Common | Minion | Beast | Any | 2 | 2 | 1 | Rush Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo. | |||||||||||
Hunting Mastiff | Common | Minion | Beast | Hunter | 2 | 2 | 1 | Echo Rush "Shh! You're going to start a howl!" | |||||||||||
Vicious Scalehide | Common | Minion | Beast | Any | 2 | 1 | 3 | Lifesteal Rush They make wonderful pets if you're not allergic to blood loss. | |||||||||||
Druid of the Scythe | Common | Minion | General | Druid | 3 | 2 | 2 | Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt. She's a scythe for sore eyes. | |||||||||||
Rabid Worgen | Common | Minion | General | Warrior | 3 | 3 | 3 | Rush "I'm sorry, son. We had to send Old Howler off…to a farm…to play…" | |||||||||||
Devoted Maniac | Common | Minion | General | Any | 4 | 2 | 2 | Rush Battlecry: Invoke Galakrond. There are plenty of apathetic maniacs, but they couldn't be bothered. | |||||||||||
Hippogryph | Common | Minion | Beast | Any | 4 | 2 | 6 | Rush Taunt Known for its ferocious grace, the hippogryph is a truly majestic creature. Except when molting. | |||||||||||
Restless Mummy | Common | Minion | General | Warrior | 4 | 3 | 2 | Rush Reborn Life-separation anxiety syndrome. | |||||||||||
Steel Rager | Common | Minion | Mech | Any | 4 | 5 | 1 | Rush Rage alongside the machine. | |||||||||||
Swift Messenger | Common | Minion | General | Any | 4 | 2 | 6 | Rush Each turn this is in your hand, swap its Attack and Health. Same turn delivery - guaranteed! | |||||||||||
Ghostly Charger | Common | Minion | General | Paladin | 5 | 3 | 4 | Divine Shield Rush Maybe we should have called him Ghostly Rusher. | |||||||||||
Oasis Surger | Common | Minion | Elemental | Druid | 5 | 3 | 3 | Rush Choose One - Gain +2/+2; or Summon a copy of this minion. Surge's up, dude! | |||||||||||
Sightless Ranger | Common | Minion | General | Any | 5 | 3 | 4 | Rush Overkill: Summon two 1/1 Bats. An eye for sore sights. | |||||||||||
Vilebrood Skitterer | Common | Minion | Beast | Hunter | 5 | 1 | 3 | Poisonous Rush It aspires to be a Vilebrood Dancer, but it has eight left feet. | |||||||||||
Evasive Wyrm | Common | Minion | Dragon | Any | 6 | 5 | 3 | Divine Shield. Rush. Can't be targeted by spells or Hero Powers. Deftly dodges spells like a real wiggle wyrm. | |||||||||||
Gyrocopter | Common | Minion | Mech | Any | 6 | 4 | 5 | Rush Windfury The hula doll is still absolutely required. | |||||||||||
Amani War Bear | Common | Minion | Beast | Any | 7 | 5 | 7 | Rush Taunt "I used to farm for hours! Now they just come in packs?" | |||||||||||
Walking Fountain | Common | Minion | Elemental | Shaman | 8 | 4 | 8 | Lifesteal, Rush, Windfury The weirdest part is that it doesn't have legs. | |||||||||||
Burly Shovelfist | Common | Minion | General | Any | 9 | 9 | 9 | Rush Shovel beats paper and rock! | |||||||||||
Bloodsail Howler | Rare | Minion | Pirate | Rogue | 2 | 1 | 1 | Rush. Battlecry: Gain +1/+1 for each other Pirate you control. They saw their fate a closin' Aboard a pirate ship On deck: The Howlin' Hozen About to let one rip. | |||||||||||
Redband Wasp | Rare | Minion | Beast | Warrior | 2 | 1 | 3 | Rush Has +3 Attack while damaged. Also comes in other colors, but red's in fashion this season. | |||||||||||
Diving Gryphon | Rare | Minion | Beast | Hunter | 3 | 4 | 1 | Rush Battlecry: Draw a Rush minion from your deck. Warning: May cause carousel flashbacks. | |||||||||||
Militia Commander | Rare | Minion | General | Warrior | 4 | 2 | 5 | Rush Battlecry: Gain +3 Attack this turn. She only needs two commands: "Heel" and "Sic 'em!" | |||||||||||
Bazaar Mugger | Rare | Minion | General | Rogue | 5 | 3 | 5 | Rush Battlecry: Add a random minion from another class to your hand. Premium muggings at a discount price. | |||||||||||
Faceless Corruptor | Rare | Minion | General | Any | 5 | 5 | 4 | Rush. Battlecry: Transform one of your minions into a copy of this. What does Madame Lazul have against faces?! | |||||||||||
Cursed Castaway | Rare | Minion | Pirate | Rogue | 6 | 5 | 3 | Rush Deathrattle: Draw a Combo card from your deck. She was an ordinary castaway... until she found that cursed volleyball. | |||||||||||
Spark Drill | Rare | Minion | Mech | Any | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. Preferred weapon of Dr. Boom's orthodontist. | |||||||||||
Mogu Fleshshaper | Rare | Minion | General | Shaman | 7 | 3 | 4 | Rush. Costs (1) less for each minion on the battlefield. He's here to shape *clap* you up! | |||||||||||
Gilnean Royal Guard | Rare | Minion | General | Any | 8 | 3 | 8 | Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. Admittedly, they kind of dropped the ball with Prince Liam. | |||||||||||
Mulchmuncher | Rare | Minion | Mech | Druid | 9 | 8 | 8 | Rush. Costs (1) less for each friendly Treant that died this game. The latest advancement in hippo-botany. | |||||||||||
Ratcatcher | Epic | Minion | General | Warlock | 3 | 2 | 2 | Rush Battlecry: Destroy a friendly minion and gain its Attack and Health. He's on the hunt for Togwaggle's missing rat. | |||||||||||
Scion of Ruin | Epic | Minion | Dragon | Warrior | 3 | 3 | 2 | Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. Ruined! RUINED! | |||||||||||
Crystal Stag | Epic | Minion | Beast | Druid | 5 | 4 | 4 | Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. Arrives alone, but usually leaves with a friend just like him. | |||||||||||
Muck Hunter | Epic | Minion | General | Any | 5 | 5 | 8 | Rush Battlecry: Summon two 2/1 Mucklings for your opponent. You think your job mucks. | |||||||||||
Batterhead | Epic | Minion | General | Any | 8 | 3 | 12 | Rush. After this attacks and kills a minion, it may attack again. When it comes to problem-solving, he always uses his head. | |||||||||||
Darius Crowley | Legendary | Minion | General | Warrior | 5 | 4 | 4 | Rush After this attacks and kills a minion, gain +2/+2. You either die a villain, or live long enough to see yourself become the hero. | |||||||||||
Zilliax | Legendary | Minion | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush Everything but the kitchen sink. Oh wait, there's one on his back. | |||||||||||
Akali, the Rhino | Legendary | Minion | Beast | Warrior | 8 | 5 | 5 | Rush, Overkill: Draw a Rush minion and give it +5/+5. Most trolls only get to “AAAAHHH!” and don’t make it to the “kali” part. | |||||||||||
Oondasta | Legendary | Minion | Beast | Any | 9 | 7 | 7 | Rush. Overkill: Summon a Beast from your hand. Adorning devilsaurs with armor and feathers is a respected job in troll culture, although it has a high turnover rate. | |||||||||||
Shirvallah, the Tiger | Legendary | Minion | Beast | Paladin | 25 | 7 | 5 | Divine Shield, Rush, Lifesteal Costs (1) less for each Mana you've spent on spells. On bended knee Thekal placed his weapon upon Shirvallah’s altar, whereupon she slowly knocked it off with her paw. | |||||||||||
Showing all 42 cards |
Uncollectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Locust | None | Minion | Beast | Any | 1 | 1 | 1 | Rush | |||||||||||
Lynx | None | Minion | Beast | Hunter | 1 | 1 | 1 | ||||||||||||
Radioactive Ooze | None | Minion | General | Rogue | 1 | 1 | 1 | Poisonous Rush | |||||||||||
Spark | None | Minion | Elemental | Any | 1 | 1 | 1 | Rush | |||||||||||
Brewing Storm | None | Minion | Elemental | Shaman | 2 | 2 | 2 | Rush | |||||||||||
Felhound | None | Minion | Demon | Any | 2 | 2 | 2 | Rush | |||||||||||
Windswept Elemental | None | Minion | Elemental | Shaman | 2 | 2 | 1 | Rush | |||||||||||
Gryphon | None | Minion | Beast | Hunter | 4 | 4 | 4 | Rush | |||||||||||
Living Storm | None | Minion | Elemental | Shaman | 4 | 4 | 4 | Rush | |||||||||||
Storm Drake | None | Minion | Dragon | Shaman | 4 | 4 | 4 | Rush | |||||||||||
Wyvern | None | Minion | Beast | Hunter | 5 | 5 | 5 | Rush | |||||||||||
Raging Storm | None | Minion | Elemental | Shaman | 8 | 8 | 8 | Rush | |||||||||||
Druid of the Scythe | Common | Minion | Beast | Druid | 3 | 4 | 4 | Rush Taunt | |||||||||||
Druid of the Scythe | Common | Minion | Beast | Druid | 3 | 4 | 2 | Rush | |||||||||||
Swift Messenger | Common | Minion | General | Any | 4 | 6 | 2 | Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Gilnean Royal Guard | Rare | Minion | General | Any | 8 | 8 | 3 | Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Wardruid Loti | Legendary | Minion | Beast | Druid | 3 | 4 | 6 | Taunt, Rush, Poisonous, Stealth, Spell Damage +1 | |||||||||||
Wardruid Loti | Legendary | Minion | Beast | Druid | 3 | 4 | 2 | Rush | |||||||||||
Showing all 18 cards |
Sources of Rush[edit | edit source]
Rush-generating cards[edit | edit source]
This section lists cards which generate Rush minions.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Storm Egg | None | Minion | General | Shaman | 1 | 0 | 3 | At the start of your turn, transform into a 4/4 Storm Drake with Rush. | |||||||||||
Felhound Portal | None | Spell | Any | 2 | Casts When Drawn Summon a 2/2 Felhound with Rush. | ||||||||||||||
Galakrond's Fury | None | Hero Power | Shaman | 2 | Hero Power Summon a 2/1 Elemental with Rush. | ||||||||||||||
Bug Collector | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Summon a 1/1 Locust with Rush. The only one who likes BEEEES!!! | |||||||||||
Hunting Mastiff | Common | Minion | Beast | Hunter | 2 | 2 | 1 | Echo Rush "Shh! You're going to start a howl!" | |||||||||||
Desert Spear | Common | Weapon | Hunter | 3 | 1 | 3 | After your hero attacks, summon a 1/1 Locust with Rush. Goes on the right, next to the desert spoon. | ||||||||||||
Druid of the Scythe | Common | Minion | General | Druid | 3 | 2 | 2 | Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt. She's a scythe for sore eyes. | |||||||||||
Clear the Way | Rare | Spell | Hunter | 1 | Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. The terrifying part is the gryphons' squeaky voices afterward. | ||||||||||||||
Voltaic Burst | Rare | Spell | Shaman | 1 | Summon two 1/1 Sparks with Rush. Overload: (1) Batteries have three components: Cathode, Anode, and Overload. | ||||||||||||||
Blightnozzle Crawler | Rare | Minion | Mech | Rogue | 4 | 2 | 4 | Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. "Well we HAD it contained. Then you went and gave it legs!" | |||||||||||
Spark Drill | Rare | Minion | Mech | Any | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. Preferred weapon of Dr. Boom's orthodontist. | |||||||||||
Swarm of Locusts | Rare | Spell | Hunter | 6 | Summon seven 1/1 Locusts with Rush. Good things never come in swarms. | ||||||||||||||
Unleash the Beast | Rare | Spell | Hunter | 6 | Twinspell Summon a 5/5 Wyvern with Rush. The Kirin Tor has always been lax in enforcing leash laws. | ||||||||||||||
Unleash the Beast | Rare | Spell | Hunter | 6 | Summon a 5/5 Wyvern with Rush. | ||||||||||||||
Thunderhead | Epic | Minion | Elemental | Shaman | 4 | 3 | 6 | After you play a card with Overload, summon two 1/1 Sparks with Rush. Most of his friends are still Metalheads. | |||||||||||
Wardruid Loti | Legendary | Minion | General | Druid | 3 | 1 | 2 | Choose One - Transform into one of Loti's four dinosaur forms. “Ravasaur!” “Pretty scary” “…Blammodax!” “Is that a thing?” “SMAXODON!” “….now you’re just making those up.” | |||||||||||
Nithogg | Legendary | Minion | Dragon | Shaman | 6 | 5 | 5 | Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush. Not to be confused with Nithogger. | |||||||||||
Galakrond, Azeroth's End | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw. | ||||||||||||||
Galakrond, the Apocalypse | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.) | ||||||||||||||
Galakrond, the Tempest | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.) Hagatha cried out over the winds: "Truly, you are as powerful as the Maelstrom!" To which the Tempest answered: "I AM THE MAELSTROM." | ||||||||||||||
Showing all 20 cards |
Rush-granting cards[edit | edit source]
This section lists cards which grant the Rush ability to other minions or to itself.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goblin Lackey | None | Minion | General | Any | 1 | 1 | 1 | Battlecry: Give a friendly minion +1 Attack and Rush. | |||||||||||
Serrated Tooth | Common | Weapon | Rogue | 1 | 1 | 3 | Deathrattle: Give your minions Rush. The tooth hurts, don’t it? | ||||||||||||
Skaterbot | Common | Minion | Mech | Any | 1 | 1 | 1 | Magnetic Rush "See you later bot" - Jaina | |||||||||||
Rocket Boots | Common | Spell | Warrior | 2 | Give a minion Rush. Draw a card. This is the happiest moment of Grik's life. We'll miss him. | ||||||||||||||
Goboglide Tech | Common | Minion | General | Any | 3 | 3 | 3 | Battlecry: If you control a Mech, gain +1/+1 and Rush. The word "glide" is always in quotes in the manual. | |||||||||||
Underbelly Fence | Rare | Minion | General | Rogue | 2 | 2 | 3 | Battlecry: If you're holding a card from another class, gain +1/+1 and Rush. She'll take anything you have—except scruples and a good work ethic. | |||||||||||
Dragonmaw Poacher | Rare | Minion | General | Any | 4 | 4 | 4 | Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. I prefer my dragons over-easy. | |||||||||||
Goblin Prank | Epic | Spell | Hunter | 2 | Give a friendly minion +3/+3 and Rush. It dies at end of turn. "Ha ha! Glork looks ridiculous! ...Glork? Glork?" | ||||||||||||||
Magic Carpet | Epic | Minion | General | Any | 3 | 1 | 6 | After you play a 1-Cost minion, give it +1 Attack and Rush. Its small yet fierce riders are affectionately known as rug rats. | |||||||||||
Stampeding Roar | Epic | Spell | Druid | 6 | Summon a random Beast from your hand and give it Rush. The Gurubashi Arena has an extremely permissive policy on pets in the workplace. | ||||||||||||||
Houndmaster Shaw | Legendary | Minion | General | Hunter | 4 | 3 | 6 | Your other minions have Rush. They’re good dogs, Tess. | |||||||||||
Zilliax | Legendary | Minion | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush Everything but the kitchen sink. Oh wait, there's one on his back. | |||||||||||
Siamat | Legendary | Minion | Elemental | Any | 7 | 6 | 6 | Battlecry: Gain 2 of Rush, Taunt, Divine Shield, or Windfury (your choice). TAUNT. TAUNT. | |||||||||||
Captain Hooktusk | Legendary | Minion | Pirate | Rogue | 8 | 6 | 3 | Battlecry: Summon 3 Pirates from your deck. Give them Rush. "You three! Get in the cannon!" | |||||||||||
Fel Lord Betrug | Legendary | Minion | Demon | Warlock | 8 | 5 | 7 | Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour. | |||||||||||
Dr. Boom, Mad Genius | Legendary | Hero card | Warrior | 9 | Battlecry: For the rest of the game, your Mechs have Rush. "Of course I've gone mad with power. Ever try going mad without it?" | ||||||||||||||
The Boomship | Legendary | Spell | Warrior | 9 | Summon 3 random minions from your hand. Give them Rush. Dr. Boom ends his motivational speeches by dropping the mechs. | ||||||||||||||
The Boom Reaver | Legendary | Minion | Mech | Warrior | 10 | 7 | 9 | Battlecry: Summon a copy of a minion in your deck. Give it Rush. "What's better than reaving? BOOM reaving!" | |||||||||||
Showing all 18 cards |
Related cards[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Woodcutter's Axe | Common | Weapon | Warrior | 2 | 2 | 2 | Deathrattle: Give a random friendly minion with Rush +2/+1. It's a lumberjack's axe and that's ok. | ||||||||||||
Clear the Way | Rare | Spell | Hunter | 1 | Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. The terrifying part is the gryphons' squeaky voices afterward. | ||||||||||||||
Spirit of the Rhino | Rare | Minion | General | Warrior | 1 | 0 | 3 | Stealth for 1 turn. Your Rush minions are Immune the turn they're summoned. Where did they get this preposterous hypothesis? | |||||||||||
Diving Gryphon | Rare | Minion | Beast | Hunter | 3 | 4 | 1 | Rush Battlecry: Draw a Rush minion from your deck. Warning: May cause carousel flashbacks. | |||||||||||
Town Crier | Epic | Minion | General | Warrior | 1 | 1 | 2 | Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby. | |||||||||||
Countess Ashmore | Legendary | Minion | General | Any | 7 | 6 | 6 | Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck. "1 minion… ah, ah, ah! 2 minions… ah, ah, ah! 3 minions… ah, ah, ah!" | |||||||||||
Akali, the Rhino | Legendary | Minion | Beast | Warrior | 8 | 5 | 5 | Rush, Overkill: Draw a Rush minion and give it +5/+5. Most trolls only get to “AAAAHHH!” and don’t make it to the “kali” part. | |||||||||||
Showing all 7 cards |
Development[edit | edit source]
Rush was created by the team as a way to print minions with fast, spell-like effects, but without running the risk of them being used as powerful finishers. Cards like Leeroy Jenkins and the original version of Arcane Golem had proven how problematic powerful Charge minions can be, since their downsides will be nullified if they're used to win the game.
Trivia[edit | edit source]
- Rush could be considered to have 3 "beta" versions, which all function similar to this effect, but differ slightly. Icehowl is an over-statted Charge minion that can't attack heroes, but its inability to attack heroes is a permanent effect. Charged Devilsaur's effect is identical to Rush when played from the hand, but can freely attack heroes when summoned indirectly by another card. The Charge spell is the most similar, with the only differences being synergy with Charge-related cards like Warsong Commander and a very rare case in which it is used on Immortal Prelate.
- Rush is the third non-launch keyword to continue to appear on cards outside of the set it was introduced in, the first two being Discover and Lifesteal.
Patch changes[edit | edit source]
Patch 11.0.0.23966 (2018-04-10): Added.
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