Such effects typically phrase themselves as re-summoning or resurrecting the minion that died, but the effect is in fact achieved by summoning a separate copy of the minion.
Notes[edit | edit source]
There are two main types of resurrection effects: those that summon a specific minion when it dies (Ancestral Spirit, Redemption), and those that summon one or more minions at least partly randomly from those that have died that game (Resurrect, N'Zoth, the Corruptor). Kel'Thuzad is an exception, largely matching the second group but with its targets and summoning order based on order of death.
General[edit | edit source]
- The copies summoned are summoned in their base state, at full Health and without any enchantments the original minions had when they died.
Random target[edit | edit source]
- Random target resurrection effects summon random minions from a list of all friendly minion deaths that game, although they sometimes have additional conditions, such as minion type or ability. This includes the death of any minions which were 'friendly' when they died, included those taken control of by effects like Mind Control and Shadow Madness.
- Technically, this is achieved through the Death Event Cache, a list that is added to each time a minion dies. Rather than checking a pool of 'dead' minions, resurrection effects check a list of all minion deaths, and select randomly from all eligible instances.
- As per the game's usual rules, only minions that die while in the battlefield are considered to have 'died'. Minions that were transformed, discarded from the hand, overdrawn, or removed from the deck or other zones are not considered to have died, and so will not be summoned.
- "Resurrecting" a minion does not remove it from the list of deaths, allowing it to be "resurrected" again later. For example, if on turn 3 you play Injured Blademaster and he then dies, on turn 4 you can play two Resurrects and get two Injured Blademasters.
- Because of this, such effects are more likely to summon copies of a given minion if it has died multiple times that game. For example, if 2 War Golem, 1 Magma Rager and 1 Salty Dog were the friendly minions that had died that game, Resurrect would have a 50% chance of summoning a War Golem, and a 25% chance of summoning a Magma Rager or a Salty Dog.
- If a player summons a copy of a Kel'Thuzad who died that turn, at the end of the turn that Kel'Thuzad will summon another copy of the original Kel'Thuzad, resulting in 2 x Kel'Thuzads for the player.
- Resurrection effects like N'Zoth will attempt to summon a copy of each eligible minion that died that game. If there is not room on the board to summon a copy of each, N'Zoth will randomly choose which ones to summon.
Strategy[edit | edit source]
Resurrection effects are effective in decks with powerful, high-value minions, as well as those with undesirable Battlecries, such as Injured Blademaster. Random target resurrection effects are especially effective in combination with Barnes and to a lesser extent Herald Volazj, which summon 1/1 copies of other minions: once the 1/1 minion is destroyed a copy can be 'resurrected' with full stats. In combination with resurrection effects Barnes also allows players to bring full-stat copies of high-cost minions into play far earlier than normally possible.
Cards[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery!
Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
|Revenge of the Wild||Rare||Spell||Hunter||2|
Summon your Beasts that died this turn. My roommates only use Revenge of the Passive Aggressive.
Summon a random friendly Beast that died this game. The gates to the Gilnean pet cemetary MUST remain locked at all times.
Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."
Deathrattle: If this minion has 4 or more Attack, resummon it. Mwahahaha! You'll never catch him this time!
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Battlecry: Summon a random friendly minion that died this game. Give it Reborn. "Come with me if you want to re-live."
|Zerek, Master Cloner||Legendary||Minion||General||Priest||6||5||5|
Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek.
|High Inquisitor Whitemane||Legendary||Minion||General||Any||7||6||8|
Battlecry: Summon all friendly minions that died this turn. No one told her that champions want to sleep in.
|Kangor's Endless Army||Legendary||Spell||Paladin||7|
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless."
- Countess Ashmore
At the end of your turn, summon a friendly minion that died this game. She always manages to lift your spirits.
|N'Zoth, the Corruptor||Legendary||Minion||General||Any||10||5||7|
Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
|Showing all 13 cards|
- This section contains information exclusive to Wild format.
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Destroy a minion, then return it to life with full Health. It's like birth, except you're an adult and you were just dead a second ago.
Give a minion "Deathrattle: Return this to life with 1 Health." They're grateful for the help, but most minions would prefer not dying in the first place.
Summon a random friendly minion that died this game. I walked into the dungeon and noticed a slain adventurer. In his final moments, he had scrawled out a message in the dust on the wall beside him. Two words: "rez plz"
Summon 1/1 copies of 2 friendly Deathrattle minions that died this game. If you're experiencing resurrection sickness, press 1.
Discover a friendly minion that died this game. Summon it. What do you mean I don't get overtime pay for this?!
Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." He was just minding his business, farming corpses, when you meddling adventurers came along.
Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there.
Deathrattle: Summon a random minion you discarded this game. As that old saying goes: "you don't get into dinomancing to make friends."
Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.)
|Greater Diamond Spellstone||Rare||Spell||Priest||7|
Resurrect 4 different friendly minions.
|Lesser Diamond Spellstone||Rare||Spell||Priest||7|
Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) A diamond, white, this stone the eighth
A precious jewel for those of faith
A whispered prayer restores the lost
But none among them know the cost.
|Anyfin Can Happen||Rare||Spell||Paladin||10|
Summon 7 Murlocs that died this game. Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
Deathrattle: Summon a random friendly Beast that died this game. Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose...
At the end of each turn, summon all friendly minions that died this turn. Kel'Thuzad could not resist the call of the Lich King. Even when it's just a robo-call extolling the Lich King's virtues.
Deathrattle: Summon your Taunt minions that died this game. The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him.
|Bloodreaver Gul'dan||Legendary||Hero card||Warlock||10|
Battlecry: Summon all friendly Demons that died this game. "Still you refuse to bend your knee? None can escape death, you old fool. And in death… all will serve me…"
|Showing all 19 cards|
References[edit | edit source]
|By minion type|
|By effect type|
|By card set||Standard|