Battlecry: Add two random 1-Cost minions to your hand.
That Friends and Familiars Plan is really paying off!
How to get[edit | edit source]
Ravencaller can be obtained through The Witchwood card packs, through crafting, or as an Arena reward. Golden Ravencaller can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
Strategy[edit | edit source]
- Please add any available information to this section.
Ravencaller works well in a Zoo deck, where it is effectively a more flexible 5 mana card that yields at least 3 bodies.
While 1-Cost minions are relatively overstatted and overpowered when scaled up , they tend to be very low-impact later on in the game, making this a poorer card. The inconsistency of this card also makes it unreliable to play. Better alternatives include Fire Fly, Igneous Elemental, and Loot Hoarder, which put a cheap minion on the field with the promise of refilling your hand again.
This minion synergizes well with The Marsh Queen, fulfilling two points on the quest in one card.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.
Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.
Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!
Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.
Charge This card is boaring.
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Deathrattle: Add two 1/1 Squirrels to your hand. You'd be nuts to mess with the squirrel squad.
Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath
Battlecry: Give a friendly minion +2 Health. Sure, I'll carry the water! And the food! And the tents! And the cursed monkey paw!
Weaponized an ancient technique once used to slice cold butter.
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Battlecry: Add two 1/1 Pirates to your hand. They’re pretty fly for some pirate guys.
Divine Shield Her suit was fitted using a scale model.
Battlecry: Your next Hero Power this turn deals 2 more damage. A few hours later he DESTROYED the arena bathrooms.
|Disciple of Galakrond||Common||General||Priest||1||1||2|
Battlecry: Invoke Galakrond. Raising Galakrond will cause thurible, thurible damage.
Windfury. Overload: (2) Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?
Your Hero Power can target minions. Scissors, knives, needles, you name it! He'll shoot it.
Whenever this minion takes damage, gain 2 Armor. He's all beeps and smiles but you're just a walking pile of armor to him.
Battlecry: Give a friendly Mech +1/+1. They're a little light-headed.
Deathrattle: Give this minion's Attack to a random friendly minion. Putting the "r" in fiend.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Magnetic They tried for weeks to make a stealth version, but eventually decided to just let it glow.
Deathrattle: Deal 2 damage to the enemy hero. They're Dr. Boom's babies. His baby boomers.
Overkill: Gain +5 Attack. “Ya hold it by da feet, mon. Den ya THROW.”
Deathrattle: Reduce the Cost of a Beast in your hand by (1). It can’t be all that helpful. Not wif dose widdle wings!
|Hot Air Balloon||Common||Mech||Any||1||1||2|
At the start of your turn, gain +1 Health. The Gadgetzan Pilgrim's Bounty parade is missing a float this year.
Deathrattle: Add a random 1-Cost minion to your hand. What's in the jar? It could be anyone!
Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00.
Reborn Unlike other mummies, they rolled him up with rice, sliced cucumbers, and soy sauce on the side.
Battlecry: Add a random Reborn minion to your hand. Mightiest of mousers, enduring in kingship of the upper and lower cat tree, conqueror of the red dot, the all-wise Catshepsut.
Battlecry: Restore 2 Health to all friendly characters. Everyone gets two because that's all she can hold.
Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. Don't even think of asking for time off.
Taunt Have you seen the size of the shields in this game?? This is no easy job.
Rush "See you later bot"
Battlecry: Add a random Pirate to your hand. Maybe he should've hatched a plan that could actually carry booty back too.
Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".
Battlecry: Add a 1/1 Lynx with Rush to your hand. The terrible thing about lynxes is lynxes are terrible things. Their teeth are made out of biting, their paws are made out of springs!
Has +1 Attack while you have Overloaded Mana Crystals. "Overloaded? Should've gotten a surge protector."
|Swamp Dragon Egg||Common||General||Any||1||0||3|
Deathrattle: Add a random Dragon to your hand. Would you eat them in a ditch? Would you eat them with a witch?
Lifesteal A face only a druid could love.
Battlecry: Give a friendly Murloc Poisonous. I'm addicted to him, but I know that he's Toxfin.
Deathrattle: Add an 'Arcane Missiles' spell to your hand. A bird in the hand is worth three missiles in the grave.
Battlecry: If you played 2 spells this turn, deal 2 damage. “Does she cause them with magic, or just…like have a bucket she brings with her?”
Battlecry: Add a random Shaman spell to your hand. Is she a frog that became a witch, or a witch that became a frog?
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.
Has +5 Attack while damaged. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up.
|Cleric of Scales||Rare||General||Priest||1||1||1|
Battlecry: If you're holding a Dragon, Discover a spell from your deck. If she can't find a spell, it's a clerical error.
At the start of your turn, deal 5 damage to ALL minions. * Does not have Charge.
Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. Once you hop, you just can't stop!
After you play a minion, deal 1 damage to all minions. Sworn enemy of the Safety Matey.
Whenever a Secret is played, gain +1/+1. Where is Mankrik's wife? She'll never tell.
Deathrattle: Add a random Hunter spell to your hand. Plenty of buzz around this card.
Battlecry: Add a Lackey to your hand. Overload: (1) You can't stop slurping this delicious sludge!
|Spirit of the Dead||Rare||General||Priest||1||0||3|
Stealth for 1 turn.
After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. Just because you’re dead doesn’t mean you’re off the team.
|Spirit of the Raptor||Rare||General||Druid||1||0||3|
Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card. “Loti! LOTI! Drop it. Drop it Loti! Down! Down Loti!”
|Spirit of the Rhino||Rare||General||Warrior||1||0||3|
Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned. Where did they get this preposterous hypothesis?
Deathrattle: Return any spells you cast on this minion to your hand. "Now I feel... REALLY icky."
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Battlecry: Deal 5 damage to your hero. Gain 5 Armor. This elf's winning the arms race.
At the start of your turn, destroy this and gain 8 Armor. For a limited time, loa blessings are on a pray-one-get-two deal (on selected sacrifices only).
Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. Mogu cultists have the worst team-building exercises.
Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby.
Each turn this is in your hand, transform it into a card your opponent is holding. He's everyone you want to be.
|Showing all 75 cards|
Quotes[edit | edit source]
- Come my pretty birds!
- Peck them down!
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.16866 (2018-04-10): Added.