|Tags:||Beast-generating, Triggered effect|
Secret: After your opponent plays three cards in a turn, summon a 6/6 Rat.
MISSING: One giant rat. Please return to King Togwaggle.
How to get[edit | edit source]
Rat Trap can be obtained through The Witchwood card packs, through crafting, or as an Arena reward. Golden Rat Trap can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
|Golden Rat Trap||1600||400|
Summoned minions[edit | edit source]
Strategy[edit | edit source]
Rat Trap provides excellent stats for its cost, but has a hefty trigger condition. Rat Trap will often not trigger until multiple turns after its been played, or may never trigger at all. This makes Rat Trap and ideal "filler secret" that can be thrown down at any time, benefiting Secretkeeper or Lesser Emerald Spellstone. Due to Rat Trap's unique trigger requirement, your opponent may quickly suspect which trap it is. This can be an upside, limiting crucial turns for your opponent.
One of the major upsides is that your opponent likely won't have an answer to a sudden 6/6 after playing three cards. This gives you a strong body that can attack immediately.
Rat Trap is strongest against combo decks, which are the most likely to play multiple cards in one turn.
Millhouse Manastorm is a great way to bait your opponent into playing their spells, possibly triggering Rat Trap faster.
Trivia[edit | edit source]
- Rat Trap continues the theme started by Bear Trap of a trap normally meant to catch an animal instead sending that animal after your opponent.
- Rat Trap and Ratcatcher both have flavor texts referencing King Togwaggle, who has evidently lost his pet rat in the Witchwood.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 220.127.116.1166 (2018-04-10): Added.