Rare card list

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This page lists all rare cards available in Standard format.

For information on the common rarity itself, see Rare.

For lists of other card rarities, see Free card list, Common card list, Epic card list and Legendary card list.

Collectible[edit | edit source]

For Wild format listings, see Rare card list/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Forbidden Words Rare Spell Priest 0
Spend all your Mana. Destroy a minion with that much Attack or less. Please confirm your age before reading this flavor text.
Angry Chicken Rare Minion Beast Any 1 1 1
Has +5 Attack while damaged. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Arcane Breath Rare Spell Mage 1
Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell. One of many side effects from eating mana cookies.
Blackjack Stunner Rare Minion General Rogue 1 1 2
Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more. "I'm about to ruin this 10-cost minion's whole career."
Bloodsail Corsair Rare Minion Pirate Any 1 1 2
Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Brain Freeze Rare Spell 1
Freeze a minion.
Combo: Also deal 3 damage to it. "The professor called on me, and I totally froze!"
Brazen Zealot Rare Minion General Paladin 1 2 1
Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up.
Clear the Way Rare Spell Hunter 1
Sidequest: Summon 3 Rush minions.
Reward: Summon a 4/4 Gryphon with RushThe terrifying part is the gryphons' squeaky voices afterward.
Cleric of Scales Rare Minion General Priest 1 1 1
Battlecry: If you're holding a Dragon, Discover a spell from your deck. If she can't find a spell, it's a clerical error.
Demon Companion Rare Spell 1
Summon a random Demon Companion. Owning a pet can be real hell at times.
Depth Charge Rare Minion General Any 1 0 5
At the start of your turn, deal 5 damage to ALL minions. * Does not have Charge.
Desperate Measures Rare Spell Paladin 1
Twinspell
Cast a random Paladin SecretDesperate times call for disparate secrets.
Dragon's Hoard Rare Spell Rogue 1
Discover a Legendary minion from another class. The Alliance loves this hoard.
Elemental Allies Rare Spell Mage 1
Sidequest: Play an Elemental 2 turns in a row.
Reward: Draw 3 spells from your deck. Reno’s lucky he wasn’t caught by a fire elemental.
Font of Power Rare Spell Mage 1
Discover a Mage minion. If your deck has no minions, keep all 3. It's Comic Sans.
Imprisoned Sungill Rare Minion Murloc Paladin 1 2 1
Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs. Imprisoned for ten thousand years! Not because it's a demon. Because of the dancing.
Infectious Sporeling Rare Minion General Any 1 1 2
After this damages a minion, turn it into an Infectious Sporeling. "The best thing about being me—there’s so many 'me's."
Into the Fray Rare Spell Warrior 1
Give all Taunt minions in your hand +2/+2. "You are in my FRAY!"
Lightwarden Rare Minion General Any 1 1 2
Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Magic Trick Rare Spell Mage 1
Discover a spell that costs (3) or less. The world is not ready for an illusion of this depth and intricacy!
Murloc Tidecaller Rare Minion Murloc Any 1 1 2
Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Overwhelm Rare Spell Hunter 1
Deal 2 damage to a minion. Deal one more damage for each Beast you control. Scholomance student Brewfest prank gone terribly, terribly awry.
Partner Assignment Rare Spell Druid 1
Add a random 2-Cost and 3-Cost Beast to your hand. In every group assignment, someone does all the legwork.
Plague of Flames Rare Spell Warlock 1
Destroy all your minions. For each one, destroy a random enemy minion. This is fine.
Plague of Madness Rare Spell Rogue 1
Each player equips a 2/2 Knife with PoisonousDon't bring a candle to a knife fight.
Righteous Cause Rare Spell Paladin 1
Sidequest: Summon 5 minions.
Reward: Give your minions +1/+1. "And I hereby dub thee a cadet of the Explorer’s League! NEXT!"
Risky Skipper Rare Minion Pirate Warrior 1 1 3
After you play a minion, deal 1 damage to all minions. Sworn enemy of the Safety Matey.
Savagery Rare Spell Druid 1
Deal damage equal to your hero's Attack to a minion. It is true that some druids are savage, but others still enjoy a quiet moment and a spot of tea.
Scarlet Subjugator Rare Minion General Priest 1 2 1
Battlecry: Give an enemy minion -2 Attack until your next turn. At the Scarlet Monastery, he learned the sacred art of kicking people when they're up.
Secretkeeper Rare Minion General Any 1 1 2
Whenever a Secret is played, gain +1/+1. Where is Mankrik's wife? She'll never tell.
Shimmerfly Rare Minion Beast Hunter 1 1 1
Deathrattle: Add a random Hunter spell to your hand. Plenty of buzz around this card.
Sludge Slurper Rare Minion Murloc Shaman 1 2 1
Battlecry: Add a Lackey to your hand. Overload: (1) You can't stop slurping this delicious sludge!
Storm's Wrath Rare Spell Shaman 1
Give your minions +1/+1.
Overload: (1) How many dragons does it take to destroy a hot air balloon? One, two, three, CRUNCH!
Togwaggle's Scheme Rare Spell Rogue 1
Choose a minion.
Shuffle 1 copy of it into your deck.
(Upgrades each turn!) "Many minions equals many treasures for king. Kobold arithmetic!"
Treenforcements Rare Spell Druid 1
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant. Treemendous value!
Upgrade! Rare Spell Warrior 1
If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. Easily worth 50 DKP.
Young Priestess Rare Minion General Any 1 2 1
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Air Raid Rare Spell Paladin 2
Twinspell
Summon two 1/1 Silver Hand Recruits with TauntIt's difficult to get an air raid together. You have to get twenty-five people, and they all want to play a paladin!
Ambush Rare Spell Rogue 2
Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous. Clip-clop clip-clop CLIP-CLOP STAB!
Ancestral Spirit Rare Spell Shaman 2
Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Ancient Watcher Rare Minion General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Arcane Flakmage Rare Minion General Mage 2 3 2
After you play a Secret, deal 2 damage to all enemy minions. Ancient pandaren proverb: He who is without secrets lacks flak.
Armorsmith Rare Minion General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Ashtongue Slayer Rare Minion General Rogue 2 3 2
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn. Her other hand attachments include a corkscrew and a bottle opener.
Astral Rift Rare Spell Mage 2
Add 2 random minions to your hand. Let's see what's behind rift number one!
Blade Dance Rare Spell Demon Hunter 2
Deal damage equal to your hero's Attack to 3 random enemy minions. The surest way to clear the dance floor.
Boneweb Egg Rare Minion General Warlock 2 0 2
Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its DeathrattleNoblegarden is going to be really exciting this year!
Breath of Dreams Rare Spell Druid 2
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal. Ysera has the worst morning breath.
Commanding Shout Rare Spell Warrior 2
Your minions can't be reduced below 1 Health this turn. Draw a card. "Shout! Shout! Let it all out!" - Advice to warriors-in-training
Corsair Cache Rare Spell Warrior 2
Draw a weapon.
Give it +1 Durability. Where's a corsair's favorite place to hide treasure? Under their deck!
Cram Session Rare Spell Mage 2
Draw 1 card (improved by Spell Damage)The font of the arcane gives nearly limitless access to power and energy! But it can't keep you awake, for that we still use coffee.
Crazed Alchemist Rare Minion General Any 2 2 2
Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cult Neophyte Rare Minion General Any 2 3 2
Battlecry: Your opponent's spells cost (1) more next turn. Make a new recruit's deficiencies your efficiencies.
Diligent Notetaker Rare Minion General Shaman 2 2 3
Spellburst: Return the spell to your hand. You never know what cards are going to be on the test.
Dragon Breeder Rare Minion General Any 2 2 3
Battlecry: Choose a friendly Dragon. Add a copy of it to your hand. Deathwing would have been more well-adjusted if he'd been raised by this guy.
Dragonmaw Sentinel Rare Minion General Priest 2 1 4
Battlecry: If you're holding a Dragon, gain +1 Attack and LifestealOn the side, she's training for the annual Dragonmaw hammer throw tournament.
Dreamway Guardians Rare Spell Druid 2
Summon two 1/2 Dryads with LifestealThey're a nightmare to deal with.
Expired Merchant Rare Minion General Warlock 2 2 1
Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand. The "best by" date is more like a guideline.
Feast of Souls Rare Spell Demon Hunter 2
Draw a card for each friendly minion that died this turn. Nothing fills you up like soul food!
Flare Rare Spell Hunter 2
All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Furious Felfin Rare Minion Murloc Demon Hunter 2 3 2
Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. Signature moves include Eye Bream, Feast of Soles, and Metamorphofish.
Grandmummy Rare Minion General Priest 2 1 2
Reborn
Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal.
Holy Ripple Rare Spell Priest 2
Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. I still prefer the taste of banana fudge ripple.
Imprisoned Scrap Imp Rare Minion Demon Warlock 2 3 3
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1. His impish imports imply impressively impetuous impropriety.
Ironbark Rare Spell Druid 2
Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. "The important thing, son, is to protect your spores! I have spoken!"
Knife Juggler Rare Minion General Any 2 2 2
After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Kul Tiran Chaplain Rare Minion General Priest 2 2 3
Battlecry: Give a friendly minion +2 Health. The maritime Kul Tiran clergy are unique among priests for using holy saltwater.
Libram of Wisdom Rare Spell Paladin 2
Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand." The best wisdom is passed on.
Licensed Adventurer Rare Minion General Any 2 3 2
Battlecry: If you control a Quest, add a Coin to your hand. "Just point me in the vague direction of the things you want smashed, and you got yourself a deal!"
Lightwell Rare Minion General Priest 2 0 5
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Mana Addict Rare Minion General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare Minion General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Swordsmith Rare Minion General Any 2 1 3
At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Misdirection Rare Spell Hunter 2
Secret: When a character attacks your hero, instead he attacks another random character. Sometimes it's as simple as putting on a fake mustache and pointing at someone else.
Molten Blast Rare Spell Shaman 2
Deal 2 damage. Summon that many 1/1 Elementals. Well, how would YOU celebrate after finals week?!
Mysterious Blade Rare Weapon Paladin 2 2 2
Battlecry: If you control a Secret, gain +1 Attack. It knows every secret you have felt.
Neferset Ritualist Rare Minion General Any 2 2 3
Battlecry: Restore adjacent minions to full Health. The Neferset are great—they'll always make sure their friends are feline fine.
Nether Breath Rare Spell Warlock 2
Deal 2 damage. If you're holding a Dragon, deal 4 damage with Lifesteal instead. "Whether the Nether is cold, whether the Nether is hot, we'll burn together, whatever the Nether, whether we like it or not."
Pack Tactics Rare Spell Hunter 2
Secret: When a friendly minion is attacked, summon a 3/3 copy. "Just you wait, I’ll go get on my main!"
Phase Stalker Rare Minion Beast Hunter 2 2 3
After you use your Hero Power, cast a Secret from your deck. It's not just a phase! I don't have to tell you anything! GAWSH!
Pint-Sized Summoner Rare Minion General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Plot Twist Rare Spell Warlock 2
Shuffle your hand into your deck. Draw that many cards. It's coming from inside the deck!
Power Word: Feast Rare Spell Priest 2
Give a minion +2/+2. Restore it to full Health at the end of this turn. Some people are here for the stellar, world-renowned academic program. Others are here for the buffet.
Questing Explorer Rare Minion General Any 2 2 3
Battlecry: If you control a Quest, draw a card. Earned her merit badges the hard way—twelve zhevra hooves at a time.
Quicksand Elemental Rare Minion Elemental Any 2 3 2
Battlecry: Give all enemy minions -2 Attack this turn. Use a light abrasive to buff blemishes away but use a heavy abrasive to debuff problems.
Ritual Chopper Rare Weapon Warrior 2 1 2
Battlecry: Invoke Galakrond. Chop chop, Galakrond!
Soul Shear Rare Spell 2
Deal 3 damage to a minion. Shuffle 2 Soul Fragments into your deck. "Just a little off the sides please."
Steel Beetle Rare Minion Beast Druid 2 2 3
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. Steel you can trust—fashioned from the husk of an over-sized creepy-crawly.
Sunfury Protector Rare Minion General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Sweeping Strikes Rare Spell Warrior 2
Give a minion "Also damages minions next to whomever this attacks." Infinitely preferable to mopping strikes.
Trick Totem Rare Minion Totem 2 0 3
At the end of your turn, cast a random spell that costs (3) or less. It knows how to sit still and do tricks. Still working on rolling over, though.
Underbelly Angler Rare Minion Murloc Shaman 2 2 3
After you play a Murloc, add a random Murloc to your hand. Attracts murlocs... and moths.
Underbelly Fence Rare Minion General Rogue 2 2 3
Battlecry: If you're holding a card from another class, gain +1/+1 and RushShe'll take anything you have—except scruples and a good work ethic.
Voracious Reader Rare Minion General Any 2 1 3
At the end of your turn, draw until you have 3 cards. But how much of it is skimming?
Wild Pyromancer Rare Minion General Any 2 3 2
After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Alarm-o-Bot Rare Minion Mech Any 3 0 3
At the start of your turn, swap this minion with a random one in your hand. WARNING. WARNING. WARNING.
Aldor Peacekeeper Rare Minion General Paladin 3 3 3
Battlecry: Change an enemy minion's Attack to 1. The Aldor hate two things: the Scryers and smooth jazz.
Arcane Golem Rare Minion General Any 3 4 4
Battlecry: Give your opponent a Mana Crystal. Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Arcane Watcher Rare Minion General Any 3 5 6
Can't attack unless you have Spell DamageNow his watch has ended... until you have Spell Damage.
Blistering Rot Rare Minion General Any 3 1 2
At the end of your turn, summon a Rot with stats equal to this minion's. Known as 'Fel Gel' to the Illidari, it's excellent protection against harsh Draenic sunshine.
Bloated Python Rare Minion Beast Hunter 3 1 2
Deathrattle: Summon a 4/4 Hapless Handler. This is why Scholomance engineering students prefer C++.
Bogstrok Clacker Rare Minion General Shaman 3 3 3
Battlecry: Transform adjacent minions into random minions that cost (1) more. This clacker's crackers for hacking slackers into whack attackers.
Bomb Wrangler Rare Minion General Warrior 3 2 3
Whenever this minion takes damage, summon a 1/1 Boom Bot. Bomb Wranglers tend to have short fuses and even shorter lifespans.
Breath of the Infinite Rare Spell Priest 3
Deal 2 damage to all minions. If you're holding a Dragon, only damage enemies. It's called "circular breathing."
Call to Adventure Rare Spell Paladin 3
Draw the lowest Cost minion from your deck. Give it +2/+2. Even the smallest minion can change the outcome of the game.
Chopshop Copter Rare Minion Mech Hunter 3 2 4
After a friendly Mech dies, add a random Mech to your hand. Invention is the mother of entropy.
Clockwork Goblin Rare Minion Mech Warrior 3 3 3
Battlecry: Shuffle a Bomb into your opponent's deck. When draw, it explodes for 5 damage. They always end up bombing.
Coerce Rare Spell 3
Destroy a damaged minion. Combo: Destroy any minion. "Give me your lunch money, or the sandwich gets it!"
Coldlight Seer Rare Minion Murloc Any 3 2 3
Battlecry: Give your other Murlocs +2 Health. The Coldlight murlocs reside in the darkest pits of the Abyssal Depths. So no, there's no getting away from murlocs.
Counterspell Rare Spell Mage 3
Secret: When your opponent casts a spell, Counter it. What's the difference between a mage playing with Counterspell and a mage who isn't? The mage who isn't is getting Pyroblasted in the face.
Dark Prophecy Rare Spell Priest 3
Discover a 2-Cost minion. Summon it and give it +3 Health. It's always a dark prophecy with Madame Lazul. Where's my happy, fluffy prophecy?!
Demolisher Rare Minion Mech Any 3 1 4
At the start of your turn, deal 2 damage to a random enemy. Laying siege isn't fun for anyone. It's not even all that effective, now that everyone has a flying mount.
Diving Gryphon Rare Minion Beast Hunter 3 4 1
Rush
Battlecry: Draw a Rush minion from your deck. Warning: May cause carousel flashbacks.
Dragonblight Cultist Rare Minion General Warlock 3 1 1
Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion. Galakrond would be extra mad if he was resurrected with gnaw marks on his bones.
Dragonmaw Overseer Rare Minion General Priest 3 2 2
At the end of your turn, give another friendly minion +2/+2. Ah, the Booterang... nothing cures peon laziness faster.
Dune Sculptor Rare Minion General Mage 3 3 3
After you cast a spell, add a random Mage minion to your hand. Come for the magic show, stay for the sand castles.
Eaglehorn Bow Rare Weapon Hunter 3 3 2
Whenever a friendly Secret is revealed, gain +1 Durability. First Lesson: Put the pointy end in the other guy.
Emperor Cobra Rare Minion Beast Any 3 2 3
Poisonous The Sholazar Basin is home to a lot of really horrible things. If you're going to visit, wear bug spray. And plate armor.
Felguard Rare Minion Demon Warlock 3 3 5
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Feral Spirit Rare Spell Shaman 3
Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms.
Frothing Berserker Rare Minion General Warrior 3 2 4
Whenever a minion takes damage, gain +1 Attack. He used to work as an accountant before he tried his hand at Berserkering.
Fungal Fortunes Rare Spell Druid 3
Draw 3 cards. Discard any minions drawn. Far superior to a beanstalk boondoggle.
Generous Mummy Rare Minion General Any 3 5 4
Reborn
Your opponent's cards cost (1) less. Yeah, she's mummified, but her money hasn’t dried up!
Gift of Luminance Rare Spell 3
Give a minion Divine Shield, then summon a 1/1 copy of it. You get a small version of yourself in a snow globe to remember the moment.
Goody Two-Shields Rare Minion General Paladin 3 4 2
Divine Shield
Spellburst: Gain Divine ShieldThese are my shields. There are at least two like them, and both are mine.
Headcrack Rare Spell Rogue 3
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn. When all else fails, nothing beats a swift whack upside the head.
Imp Master Rare Minion General Any 3 1 5
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER.
Impferno Rare Spell Warlock 3
Give your Demons +1 Attack. Deal 1 damage to all enemy minions. Imps don't get mad when you set them on fire. They think it's cozy.
Imprisoned Observer Rare Minion Demon Mage 3 4 5
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. Currently serving two turns on charges of aggravated minion slaughter.
Infested Goblin Rare Minion General Any 3 2 3
Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand. Trust us. DON'T go cheap on the scarab repellent.
Injured Blademaster Rare Minion General Any 3 4 7
Battlecry: Deal 4 damage to HIMSELF. He claims it is an old war wound, but we think he just cut himself shaving.
Kirin Tor Mage Rare Minion General Mage 3 4 3
Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
Lava Burst Rare Spell Shaman 3
Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
Lifeweaver Rare Minion General Druid 3 2 5
Whenever you restore Health, add a random Druid spell to your hand. Lifeweaving is all well and good until it's time to cut the thread.
Lightning Breath Rare Spell Shaman 3
Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors. Recipe: One dragon, four wool socks, thick shag carpet.
Lightning Storm Rare Spell Shaman 3
Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Magehunter Rare Minion General Demon Hunter 3 2 3
Rush
Whenever this attacks a minion, Silence it. Hates waiting. Abhors chit chat. Fond of the color purple.
Mana Tide Totem Rare Minion Totem Shaman 3 0 3
At the end of your turn, draw a card. It is said that some shaman can say "Floatin' totem" 10 times, fast.
Perdition's Blade Rare Weapon Rogue 3 2 2
Battlecry: Deal 1 damage. Combo: Deal 2 instead. Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop.
Questing Adventurer Rare Minion General Any 3 2 2
Whenever you play a card, gain +1/+1. "Does anyone have some extra Boar Pelts?"
Ramkahen Wildtamer Rare Minion General Hunter 3 4 3
Battlecry: Copy a random Beast in your hand. She gets to decide what cards go to the Hall of Fame.
Robes of Protection Rare Minion General Any 3 2 4
Your minions have "Can't be targeted by spells or Hero Powers." Warning: Robes of Protection are intended for targeted effects only and are not an effective defense against Flamestrike, Twisting Nether, or other AOE attacks.
Salhet's Pride Rare Minion Beast Paladin 3 3 1
Deathrattle: Draw two 1-Health minions from your deck. Pride cometh before the maul.
Seal Fate Rare Spell Rogue 3
Deal 3 damage to an undamaged character. Invoke Galakrond. Firmly press the seal of your fates instead of leaving the flap open.
Self-Sharpening Sword Rare Weapon Rogue 3 1 4
After your hero attacks, gain +1 Attack. You no longer have to bring a stack of 2 swords to a test!
Shadow Madness Rare Spell Priest 3
Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do.
Shadowlight Scholar Rare Minion General Warlock 3 3 4
Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage. Imagine having the power of soul magic and using it as a reading light.
Shardshatter Mystic Rare Minion General Demon Hunter 3 3 2
Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions. Enjoys a good soul-crushing defeat.
SI:7 Agent Rare Minion General Rogue 3 3 3
Combo: Deal 2 damage. The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family.
Sky Claw Rare Minion Mech Paladin 3 1 2
Your other Mechs have +1 Attack.
Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy.
Skybarge Rare Minion Mech Warrior 3 2 5
After you summon a Pirate, deal 2 damage to a random enemy. It's more of a ship-gun than a gunship.
Spellward Jeweler Rare Minion General Any 3 3 4
Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn. The fanciest possible way of distracting enemies with shiny things.
Vaporize Rare Spell Mage 3
Secret: When a minion attacks your hero, destroy it. Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Void Terror Rare Minion Demon Warlock 3 3 3
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Weaponized Wasp Rare Minion Beast Shaman 3 3 3
Battlecry: If you control a Lackey, deal 3 damage. Dr. Boom had one simple request: wasps with flippin' laser beams attached to their heads.
Wretched Reclaimer Rare Minion General Priest 3 3 3
Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."
Ancient Mage Rare Minion General Any 4 2 5
Battlecry: Give adjacent minions Spell Damage +1Sometimes he forgets and just wanders into someone else's game.
Bad Luck Albatross Rare Minion Beast Any 4 4 3
Deathrattle: Shuffle two 1/1 Albatross into your opponent's deck. Legend holds that it's bad luck to harm it. So maybe just pat it on the head, okay?
Bite Rare Spell Druid 4
Give your hero +4 Attack this turn. Gain 4 Armor. Chew your food!
Blade Flurry Rare Spell Rogue 4
Destroy your weapon and deal its damage to all enemy minions. "Look, it's not just about waving daggers around really fast. It's a lot more complicated than that." - Shan, Rogue Trainer
Brittlebone Destroyer Rare Minion General 4 3 3
Battlecry: If your hero's Health changed this turn, destroy a minion. Broke many a leg in drama class.
Conjured Mirage Rare Minion General Any 4 3 10
Taunt
At the start of your turn, shuffle this minion into your deck. What you see is Isiset.
Conjurer's Calling Rare Spell Mage 4
Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail...
Defender of Argus Rare Minion General Any 4 2 3
Battlecry: Give adjacent minions +1/+1 and TauntYou wouldn’t think that Argus would need this much defending. But it does.
Dragonmaw Poacher Rare Minion General Any 4 4 4
Battlecry: If your opponent controls a Dragon, gain +4/+4 and RushI prefer my dragons over-easy.
Eager Underling Rare Minion General Warlock 4 2 2
Deathrattle: Give two random friendly minions +2/+2. Eager to please, even if it kills him.
Equality Rare Spell Paladin 4
Change the Health of ALL minions to 1. We are all special unique snowflakes... with 1 Health.
Ethereal Arcanist Rare Minion General Mage 4 3 3
If you control a Secret at the end of your turn, gain +2/+2. The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.
Frenzied Felwing Rare Minion Demon Any 4 3 2
Costs (1) less for each damage dealt to your opponent this turn. Not to be confused with the "friendsy” felwing.
Garden Gnome Rare Minion General Druid 4 2 3
Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. "Greetings, my little shrubs... It's whittlin' time."
Germination Rare Spell Druid 4
Summon a copy of a friendly minion. Give the copy TauntI regret asking how sporelings are made.
Glide Rare Spell Demon Hunter 4
Shuffle your hand into your deck. Draw 4 cards.
Outcast: Your opponent does the same. "Come with me, and you'll see, a whole new hand of possibly the same cards."
Groundskeeper Rare Minion General 4 4 5
Taunt
Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. It’s tricky for dryads to tend the garden without trampling the flowers.
Hecklebot Rare Minion Mech Any 4 3 8
Taunt
Battlecry: Your opponent summons a minion from their deck. Built by goblins, designed by a troll.
Hoard Pillager Rare Minion Pirate Any 4 4 2
Battlecry: Equip one of your destroyed weapons. Better to have stabbed and lost. And then found again!
Hyena Alpha Rare Minion Beast Hunter 4 3 3
Battlecry: If you control a Secret, summon two 2/2 Hyenas. Everything the sun touches is ours—so long as it's already dead.
Illidari Felblade Rare Minion General Demon Hunter 4 5 3
Rush
Outcast: Gain Immune this turn. A whirling dervish of demonic devastation.
Impbalming Rare Spell Warlock 4
Destroy a minion. Shuffle 3 Worthless Imps into your deck. With your complexion, Imp Balm is a great demonizer.
Keeper of the Grove Rare Minion General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Kirin Tor Tricaster Rare Minion General Mage 4 3 3
Spell Damage +3
Your spells cost (1) more. The math checks out!
Lightforged Zealot Rare Minion General Paladin 4 4 2
Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion. Card-carrying member of the Paladins Only Paladin Club.
Mass Dispel Rare Spell Priest 4
Silence all enemy minions. Draw a card. It dispels buffs, powers, hopes, and dreams.
Master of Disguise Rare Minion General Rogue 4 4 4
Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Mok'Nathal Lion Rare Minion Beast Hunter 4 5 2
Rush. Battlecry: Choose a friendly minion. Gain a copy of its DeathrattleNever underestimate a lioness when her pride is on the line.
Molten Breath Rare Spell Warrior 4
Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor. Pizza so hot it burns OTHER PEOPLE’S MOUTHS.
Mortal Strike Rare Spell Warrior 4
Deal 4 damage. If you have 12 or less Health, deal 6 instead. "If you only use one ability, use Mortal Strike." - The Warrior Code, Line 6
Portal Keeper Rare Minion Demon Any 4 5 2
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with RushNo longer allowed to be "it" when playing demon tag.
Raging Felscreamer Rare Minion General Demon Hunter 4 4 4
Battlecry: The next Demon you play costs (2) less. Screaming loudly will not reduce the cost of non-demonic goods.
Reaper's Scythe Rare Weapon Warrior 4 4 2
Spellburst: Also damages adjacent minions this turn. Die. Die. Die.
Sahket Sapper Rare Minion Pirate Rogue 4 4 4
Deathrattle: Return a random enemy minion to your opponent's hand. "Here, you dropped this."
Scrap Shot Rare Spell Hunter 4
Deal 3 damage. Give a random Beast in your hand +3/+3. Make your foe's armor your fauna's fashion!
Shadowflame Rare Spell Warlock 4
Destroy a friendly minion and deal its Attack damage to all enemy minions. Start with a powerful minion and stir in Shadowflame and you have a good time!
Shifty Sophomore Rare Minion General Rogue 4 4 4
Stealth
Spellburst: Add a Combo card to your hand. Experienced enough to do crimes, inexperienced enough to be super obvious about it.
SI:7 Infiltrator Rare Minion General Any 4 5 4
Battlecry: Destroy a random enemy SecretWhat will she destroy? It's a secret!
Soul Split Rare Spell Demon Hunter 4
Choose a friendly Demon. Summon a copy of it. Spoiler: they're both the evil twin.
Sunstruck Henchman Rare Minion General Any 4 6 5
At the start of your turn, this has a 50% chance to fall asleep. There is E.V.I.L. here that DOES sleep.
The Dark Portal Rare Spell Warlock 4
Draw a minion. If you have at least 8 cards in hand, it costs (5) less. Some say it's the source of Azeroth's greatest problems—aside from the gnomes.
Torrent Rare Spell Shaman 4
Deal 8 damage to a minion. Costs (3) less if you cast a spell last turn. Weeks of underwater cross-training have really built up her fourarms.
Twilight Drake Rare Minion Dragon Any 4 4 1
Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.
Vendetta Rare Spell Rogue 4
Deal 4 damage to a minion. Costs (0) if you're holding a card from another class. A vengeful and vicarious vanguard against violent villains or vexed victims.
Violet Teacher Rare Minion General Any 4 3 5
Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Vivid Spores Rare Spell Shaman 4
Give your minions "Deathrattle: Resummon this minion." Hey man, I just feel like... death is just a construct of our imaginations, ya know?
Zul'Drak Ritualist Rare Minion General Any 4 3 9
Taunt
Battlecry: Summon three random 1-Cost minions for your opponent. Generosity is a core value in cult culture.
Abomination Rare Minion General Any 5 4 4
Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Aeroponics Rare Spell Druid 5
Draw 2 cards. Costs (2) less for each Treant you control. Good seeds can go far.
Aldor Truthseeker Rare Minion General Paladin 5 4 6
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game. It’s under 'T.'
Bazaar Mugger Rare Minion General Rogue 5 3 5
Rush
Battlecry: Add a random minion from another class to your hand. Premium muggings at a discount price.
Blessed Champion Rare Spell Paladin 5
Double a minion's Attack. This card causes double the trouble AND double the fun.
Blessing of Authority Rare Spell Paladin 5
Give a minion +8/+8. It can't attack heroes this turn. A paladin fights with honor! We don't go face... until next turn!
Chronobreaker Rare Minion Dragon Priest 5 4 5
Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. If he asks to borrow your watch, just say no.
Cobalt Spellkin Rare Minion Dragon Any 5 3 5
Battlecry: Add two 1-Cost spells from your class to your hand. Spews more spells than a sleep-talking wizard.
Convincing Infiltrator Rare Minion General Priest 5 2 6
Taunt
Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face.
Crazed Netherwing Rare Minion Dragon Warlock 5 5 5
Battlecry: If you're holding a Dragon, deal 3 damage to all other characters. Always tail swipes left.
Explosive Shot Rare Spell Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Faceless Corruptor Rare Minion General Any 5 4 4
Rush. Battlecry: Transform one of your minions into a copy of this. What does Madame Lazul have against faces?!
Hagatha's Scheme Rare Spell Shaman 5
Deal 1 damage to all minion.
(Upgrades each turn!) "All shall suffer!"
"But Hagatha, those are your minions..."
"I said ALL!!!"
Holy Wrath Rare Spell Paladin 5
Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Hunting Party Rare Spell Hunter 5
Copy all Beasts in your hand. Not sure I'd call it a good party if everyone ends up beside themselves.
Naga Sand Witch Rare Minion General Mage 5 5 5
Battlecry: Change the Cost of spells in your hand to (5). 5 mana footlong, anyone?
Plague of Wrath Rare Spell Warrior 5
Destroy all damaged minions. "Thanks, I HATE it!"
Psyche Split Rare Spell Priest 5
Give a minion +1/+2. Summon a copy of it. This is how the arakkoa make friends.
Recurring Villain Rare Minion General Any 5 3 6
Deathrattle: If this minion has 4 or more Attack, resummon it. Mwahahaha! You'll never catch him this time!
Righteousness Rare Spell Paladin 5
Give your minions Divine ShieldShield yourself in righteousness! It feels like a warm fuzzy blanket.
Rotnest Drake Rare Minion Dragon Hunter 5 6 5
Battlecry: If you're holding a Dragon, destroy a random enemy minion. Clean your room, or I'm taking your favorite minion away!
Scalelord Rare Minion Dragon Paladin 5 5 6
Battlecry: Give your Murlocs Divine ShieldIt's about what they have in common, not what makes them different.
Scrap Golem Rare Minion Mech Warrior 5 4 5
Taunt. Deathrattle: Gain Armor equal to this minion's Attack. Abuse, reuse, recycle.
Stampeding Kodo Rare Minion Beast Any 5 3 5
Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.
Starfall Rare Spell Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Stowaway Rare Minion General Rogue 5 4 4
Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them. Cut him a break. Even economy class tickets are pretty expensive these days.
Sunreaver Warmage Rare Minion General Any 5 4 4
Battlecry: If you're holding a spell that costs (5) or more, deal 4 damage. What, did you expect the Sunreavers to be coldages?
Teacher's Pet Rare Minion Beast 5 4 5
Taunt
Deathrattle: Summon a random 3-Cost Beast. Really goes the extra mile to get the Hay+.
Time Rip Rare Spell Priest 5
Destroy a minion. Invoke Galakrond. "It's time. R.I.P."
Twilight Runner Rare Minion Beast Druid 5 5 4
Stealth
Whenever this attacks, draw 2 cards. Every morning you find two dead cards at your doorstep.
Wyrm Weaver Rare Minion General Mage 5 3 6
Spellburst: Summon two 1/3 Mana Wyrms. Studied basket weaving as an undergrad.
Argent Commander Rare Minion General Any 6 4 2
Charge
Divine Shield The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops.
Blizzard Rare Spell Mage 6
Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining.
Corrupt Elementalist Rare Minion General Shaman 6 3 3
Battlecry: Invoke Galakrond twice. Her element is "Horns."
Gadgetzan Auctioneer Rare Minion General Any 6 4 4
Whenever you cast a spell, draw a card. He used to run the black market auction house, but there was just too much violence and he had to move.
Hidden Oasis Rare Spell Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6
Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies. Can I get a pair of size XXXXXL manacles?
Initiation Rare Spell Priest 6
Deal 4 damage to a minion. If that kills it, summon a new copy. The things a murloc's gotta go through to graduate from Scholomance...
Khartut Defender Rare Minion General Any 6 3 4
Taunt, Reborn
Deathrattle: Restore 3 Health to your hero. Gesundheit!
Mad Summoner Rare Minion Demon Any 6 4 4
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Nourish Rare Spell Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Pharaoh's Blessing Rare Spell Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Savannah Highmane Rare Minion Beast Hunter 6 6 5
Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Siphon Soul Rare Spell Warlock 6
Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Skull of Gul'dan Rare Spell Demon Hunter 6
Draw 3 cards.
Outcast: Reduce their Cost by (3). A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!
Sunwalker Rare Minion General Any 6 4 5
Taunt. Divine Shield She doesn’t ACTUALLY walk on the Sun. It's just a name. Don’t worry!
Swarm of Locusts Rare Spell Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Unleash the Beast Rare Spell Hunter 6
Twinspell
Summon a 5/5 Wyvern with RushThe Kirin Tor has always been lax in enforcing leash laws.
Utgarde Grapplesniper Rare Minion General Any 6 5 5
Battlecry: Both players draw a card. If it's a Dragon, summon it. Note: The dragon may be a little cranky upon arrival.
Bloodboil Brute Rare Minion General Warrior 7 5 8
Rush
Costs (1) less for each damaged minion. Call Gurtogg a brute if you like, but no one else cares about the wounded like he does.
Commencement Rare Spell 7
Summon a minion from your deck. Give it Taunt and Divine Shield"Remember, graduates—you carry a heavy weight on your shoulders now."
Cycle of Hatred Rare Spell Demon Hunter 7
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. If you run 2 of these, would that make it the bi-cycle of hatred?
Dragoncaster Rare Minion General Mage 7 4 4
Battlecry: If you're holding a Dragon, your next spell this turn costs (0). It’s challenging to perform magic on dragonback. It’s so easy to drop the rabbit.
Earthquake Rare Spell Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Exotic Mountseller Rare Minion General Any 7 5 8
Whenever you cast a spell, summon a random 3-Cost Beast. *Taps roof of mammoth* "You can fit so many squirrels in this thing!"
Overflow Rare Spell Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
Priestess of Fury Rare Minion Demon Demon Hunter 7 6 5
At the end of your turn, deal 6 damage randomly split among all enemies. Furious that she only has six warglaives. The Sightless Watcher has eight! The fel is always greener on the other side.
Ravenholdt Assassin Rare Minion General Any 7 7 5
Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest.
Siegebreaker Rare Minion Demon Warlock 7 5 8
Taunt
Your other Demons have +1 Attack. Has a side hustle as a siegebroker.
Tunnel Blaster Rare Minion General Any 7 3 7
Taunt
Deathrattle: Deal 3 damage to all minions. And you always thought they wore the candles just for fun.
Underbelly Ooze Rare Minion General Any 7 3 5
After this minion survives damage, summon a copy of it. It's always accepting of the less successful adventurers.
Winged Guardian Rare Minion Beast Druid 7 6 8
Taunt, Reborn
Can't be targeted by spells or Hero Powers. Take these broken wings, be reborn, and learn to fly again.
Wrapped Golem Rare Minion General Any 7 7 5
Reborn
At the end of your turn, summon a 1/1 Scarab with TauntThe end result of one of the greatest wrap battles of all time.
Arcane Devourer Rare Minion Elemental Any 8 5 5
Whenever you cast a spell, gain +2/+2. Likes her magic with a pinch of salt.
Coilfang Warlord Rare Minion General Demon Hunter 8 9 5
Rush
Deathrattle: Summon a 5/9 Warlord with TauntPrepare for the staunch conch launch!
Deep Freeze Rare Spell Mage 8
Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!"
Enhanced Dreadlord Rare Minion Demon Warlock 8 5 7
Taunt
Deathrattle: Summon a 5/5 Dreadlord with LifestealPhoto actually taken across the street in the reflection of a doorknob.
Hulking Overfiend Rare Minion Demon Demon Hunter 8 5 10
Rush. After this attacks and kills a minion, it may attack again. To hulk, perhaps, to fiend: ay, there's the rub.
The Forest's Aid Rare Spell Druid 8
Twinspell
Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests.
Tomb Warden Rare Minion Mech Warrior 8 3 6
Taunt
Battlecry: Summon a copy of this minion. Also known as an ancient copy machine.
Troublemaker Rare Minion General Warrior 8 6 8
At the end of your turn, summon two 3/3 Ruffians that attack random enemies. "Prepare for trouble!" "Make it double!"
Mass Resurrection Rare Spell Priest 9
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Mogu Fleshshaper Rare Minion General Shaman 9 3 4
Rush. Costs (1) less for each minion on the battlefield. He's here to shape *clap* you up!
Dimensional Ripper Rare Spell Warrior 10
Summon 2 copies of a minion in your deck. The first dimensional ripper had a point.
The second fell flat.
The THIRD one really started to take shape!
Scrapyard Colossus Rare Minion Elemental Any 10 7 7
Taunt
Deathrattle: Summon a 7/7 Felcracked Colossus with TauntHeap on heapin' on.
Showing all 278 cards


Uncollectible[edit | edit source]

For Wild format listings, see Rare card list/Wild format

The following cards are uncollectible.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Desperate Measures Rare Spell Paladin 1
Cast a random Paladin Secret
Air Raid Rare Spell Paladin 2
Summon two 1/1 Silver Hand Recruits with Taunt
Conjurer's Calling Rare Spell Mage 4
Destroy a minion. Summon 2 minions of the same Cost to replace it. 
Unleash the Beast Rare Spell Hunter 6
Summon a 5/5 Wyvern with Rush
The Forest's Aid Rare Spell Druid 8
Summon five 2/2 Treants. 
Showing all 5 cards