Random effect

From Hearthstone Wiki
Jump to: navigation, search
Yogg-Saron, arguably the most random card ever released

Random effects are effects which include some degree of randomness or 'RNG' (random number generation).

Random effects introduce an element of chance into Hearthstone. They can be interesting, fun, frustrating or rewarding, but their outcome is always uncertain. For a discussion of the role of randomness in games, see RNG.

Notes[edit | edit source]

  • Effects which draw randomly from a pool of cards are influenced by game format, with only cards valid in the current format being eligible for selection. All other random effects are unaffected by game format or game mode.
  • Random effects without specific influencing factors are "truly random" and offer balanced chances of all possible outcomes,[1] regardless of circumstantial details such as which minions are currently on the board or which cards are currently in the player's hand. Random outcomes are also not affected by game mode, such as Tavern Brawls (unless specifically stated).[2] However, some effects are limited by clearly relevant factors, such as Totemic Call, which will only summon a totem that is not already present, or card draw, which can only draw cards that are remaining in the player's deck.
  • Random effects do not always feature the word 'random' in their description. Game Designer Ben Brode explains that the general strategy is to explicitly state 'random' for effects that take place in "visible zones" such as the battlefield or the player's hand; and not to explicitly state 'random' for effects that take in "hidden zones" such as the opposing player's hand, or either player's deck. However, Brode acknowledged that not all cards follow this convention, stating that "the word 'random' just feels better on [some] cards", while in other cases adding the word 'random' would simply complexify card text too much.[3] Players must therefore expect that effects which affect hidden zones will be random, even if this is not specifically stated on the card. In addition, Deathrattles and triggered effects are never targetable, and so are always random, whether or not this is stated.
  • When a card has "a 50% chance to attack the wrong enemy", it is unofficially known as "forgetful". More details on this type of randomness can be found on that page.
  • One of the design reasons behind random effects of all kinds is to add variety, ensuring that each match feels different. This is also one reason for the limit of 2 copies per card in a deck, and the relatively small number of card draw effects in the game, preventing the cards available to players from being too consistent across games.[4]

Random damage[edit | edit source]

Random damage comes in a few forms. Some cards, commonly Shaman cards, deal a random amount of damage (within a certain range) to one creature or each one of multiple creatures. Other cards deal an exact amount of damage to a random target, or multiple random targets.

The most complicated case is cards such as Arcane Missiles and Mad Bomber that deal a total amount of damage distributed or "split" randomly. These effects are best thought of as a set of one-damage "hits" being randomly targeted one at a time: Each point of damage is considered a separate instance of damage dealt, meaning that cards like Gurubashi Berserker and Frothing Berserker will trigger multiple times even if the points of damage came from the same spell or effect, and Divine Shields will be removed by a single point of damage, allowing the protected minion to be damaged by further "hits" from the same effect. Furthermore, damage will never be distributed to a minion that has already been brought to 0 health by previous hits from the same effect.

This concept has some exceptions. Deathrattles and other death effects from any destroyed minions occur "simultaneously" after all the damage is dealt, which means that minions summoned by Deathrattles (e.g. Damaged Golem) cannot be hit by the same effect that destroyed their "parents" (e.g. Harvest Golem), and that damage may be "wasted" on targets that would have died anyway from the Deathrattle of another dying minion (e.g. Abomination). Also, for spells which distribute damage between multiple targets, each point of Spell Damage adds one additional randomly targeted "hit", thus increasing the total damage dealt by one, rather than increasing the damage of each hit by one.

Strategy[edit | edit source]

Some RNG elements within Hearthstone can be minimised by controlling the prevailing situation. For example, Deadly Shot destroys one random enemy minion. When faced with several enemies, this can prove extremely random; however, when faced with only a single fearsome enemy its RNG element is removed, and it becomes a simple and effective removal spell.

Order of play is often important when dealing with RNG in target selection. Players may wish to first remove non-desirable targets for abilities such as Arcane Missiles and Cleave, to ensure that only the ideal targets remain available. More often though, players will generally want to use RNG abilities early in the round, in order to plan the rest of their actions around the resulting situation.

The uncertainty of RNG elements causes many players to avoid them whenever possible, preferring guaranteed effects which can be relied upon to achieve their intended goals, and RNG options are often considered to be slightly poorer than their average effect, due to the undesirability of their randomness, which also makes planning for their use much harder. However, the satisfaction of a successful roll of the dice can be very gratifying, and to some degree form a reward in itself for attempting a risky play. The seeming unfairness of being defeated by an opponent due almost entirely to luck or chance can be particularly exasperating for the loser, and particularly entertaining for the victor. Some players also choose to use cards with strong RNG elements (such as Gelbin Mekkatorque) in order to add variety, unpredictability and fun to the game.

Card draw itself is inherently a randomised process, and cards granting card draw can also be considered to provide players with random effects.

Cards[edit | edit source]

For Wild format listings, see Random effect/Wild format

This section lists Hearthstone cards and Hero Powers with random effects. Note that card draw, shuffle into deck and Discover effects are not listed here, but can be found on the linked pages.

Click Expand to view the card list
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
What Does This Do? None Hero Power Mage Passive Hero Power
At the start of your turn, cast a random spell.
First Day of School Common Spell Paladin 0 Add 2 random 1-Cost minions to your hand.
Mutate Common Spell Shaman 0 Transform a friendly minion into a random one that costs (1) more.
Whispers of EVIL Common Spell Priest 0 Add a Lackey to your hand.
Arcane Missiles Free Spell Mage 1 Deal 3 damage randomly split among all enemies.
Boom Bot None Minion Mech Any 1 1 1 Deathrattle: Deal 1-4 damage to a random enemy.
Call of the Void Common Spell Warlock 1 Add a random Demon to your hand.
Demon Companion Rare Spell 1 Summon a random Demon Companion.
Desperate Measures Rare Spell Paladin 1 Twinspell
Cast a random Paladin Secret.
Desperate Measures Rare Spell Paladin 1 Cast a random Paladin Secret.
Devolving Missiles Epic Spell 1 Shoot three missiles at random enemy minions that transform them into ones that cost (1) less.
Faceless Lackey None Minion General Any 1 1 1 Battlecry: Summon a random 2-Cost minion.
Fiendish Servant Common Minion Demon Warlock 1 2 1 Deathrattle: Give this minion's Attack to a random friendly minion.
Forked Lightning Common Spell Shaman 1 Deal 2 damage to 2 random enemy minions. Overload: (2)
Guidance Rare Spell 1 Look at two spells. Add one to your hand or Overload: (1) to get both.
Helboar Common Minion Beast Hunter 1 2 1 Deathrattle: Give a random Beast in your hand +1/+1.
Improve Morale Common Spell Warrior 1 Deal 1 damage to a minion.
If it is survives, add a Lackey to your hand.
Jar Dealer Common Minion General Any 1 1 1 Deathrattle: Add a random 1-Cost minion to your hand.
Malygos's Missiles None Spell Mage 1 Deal 6 damage randomly split among all enemies.
Malygos's Tome None Spell Mage 1 Add 3 random Mage spells to your hand.
Mind Vision Free Spell Priest 1 Put a copy of a random card in your opponent's hand into your hand.
Partner Assignment Rare Spell Druid 1 Add a random 2-Cost and 3-Cost Beast to your hand.
Pharaoh Cat Common Minion Beast Rogue 1 1 2 Battlecry: Add a random Reborn minion to your hand.
Pilfer Common Spell Rogue 1 Add a random card from another class to your hand.
Plague of Flames Rare Spell Warlock 1 Destroy all your minions. For each one, destroy a random enemy minion.
Revolve Common Spell Shaman 1 Transform all minions into random ones with the same Cost.
Safety Inspector Rare Minion General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Secret Passage Epic Spell Rogue 1 Replace your hand with 4 cards from your deck. Swap back next turn.
Shadow Council Epic Spell Warlock 1 Replace your hand with random Demons. Give them +2/+2.
Shimmerfly Rare Minion Beast Hunter 1 1 1 Deathrattle: Add a random Hunter spell to your hand.
Sky Raider Common Minion Pirate Warrior 1 1 2 Battlecry: Add a random Pirate to your hand.
Sludge Slurper Rare Minion Murloc Shaman 1 2 1 Battlecry: Add a Lackey to your hand. Overload: (1)
Soulfire Free Spell Warlock 1 Deal 4 damage. Discard a random card.
Stage Dive Rare Spell Warrior 1 Draw a Rush minion.
Corrupt: Give it +2/+1.
Strength in Numbers Common Spell Druid 1 Sidequest: Spend 10 Mana on minions.
Reward: Summon a minion from your deck.
Tome of Intellect Common Spell Mage 1 Add a random Mage spell to your hand.
Unstable Felbolt Common Spell Warlock 1 Deal 3 damage to an enemy minion and a random friendly one.
Wicked Whispers Rare Spell Warlock 1 Discard your lowest Cost card. Give your minions +1/+1.
Witchy Lackey None Minion General Any 1 1 1 Battlecry: Transform a friendly minion into one that costs (1) more.
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Ascendant Scroll None Hero Power Mage 2 Hero Power
Add a random Mage spell to your hand. It costs (2) less.
Astral Rift Rare Spell Mage 2 Add 2 random minions to your hand.
Bamboozle Epic Spell Rogue 2 Secret: When one of your minions is attacked, transform it into a random one that costs (3) more.
Cagematch Custodian Common Minion Elemental Shaman 2 2 2 Battlecry: Draw a weapon.
Cleave Free Spell Warrior 2 Deal 2 damage to two random enemy minions.
Clever Disguise Common Spell Rogue 2 Add 2 random spells from another class to your hand.
Costumed Entertainer Common Minion General Any 2 1 2 Battlecry: Give a random minion in your hand +2/+2.
Envoy of Lazul Epic Minion General Priest 2 2 2 Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it.
EVIL Cable Rat Common Minion Beast Any 2 1 1 Battlecry: Add a Lackey to your hand.
EVIL Conscripter Common Minion General Priest 2 2 2 Deathrattle: Add a Lackey to your hand.
EVIL Genius Common Minion General Warlock 2 2 2 Battlecry: Destroy a friendly minion to add 2 random Lackeys to your hand.
EVIL Totem Common Minion Totem Shaman 2 0 2 At the end of your turn, add a Lackey to your hand.
Evocation Legendary Spell Mage 2 Fill your hand with random Mage spells. At the end of your turn, discard them.
Expired Merchant Rare Minion General Warlock 2 2 1 Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand.
Explosive Evolution Common Spell Shaman 2 Transform a minion into a random one that costs (3) more.
Felstalker Free Minion Demon Warlock 2 4 3 Battlecry: Discard a random card.
Fishflinger Common Minion Murloc Any 2 3 2 Battlecry: Add a random Murloc to each player's hand.
Galakrond's Guile None Hero Power Rogue 2 Hero Power
Add a Lackey to your hand.
Galakrond's Malice None Hero Power Warlock 2 Hero Power
Summon two 1/1 Imps.
Galakrond's Wit None Hero Power Priest 2 Hero Power
Add a random Priest minion to your hand.
Grandmummy Rare Minion General Priest 2 1 2 Reborn
Deathrattle: Give a random friendly minion +1/+1.
Imprisoned Felmaw Common Minion Demon Hunter 2 5 4 Dormant for 2 turns. When this awakens, attack a random enemy.
In Formation! Common Spell Warrior 2 Add 2 random Taunt minions to your hand.
Insight Common Spell Priest 2 Corrupted
Draw a minion.
Reduce its Cost by (2).
Knife Juggler Rare Minion General Any 2 2 2 After you summon a minion, deal 1 damage to a random enemy.
Lightwell Rare Minion General Priest 2 0 5 At the start of your turn, restore 3 Health to a damaged friendly character.
Mad Bomber Common Minion General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Magic Dart Frog Common Minion Beast Mage 2 1 3 After you cast a spell, deal 1 damage to a random enemy minion.
Mana Cyclone Epic Minion Elemental Mage 2 2 2 Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand.
Master Swordsmith Rare Minion General Any 2 1 3 At the end of your turn, give another random friendly minion +1 Attack.
Micro Mummy Epic Minion Mech Paladin 2 1 2 Reborn
At the end of your turn, give another random friendly minion +1 Attack.
Minefield Common Spell Warrior 2 Deal 5 damage randomly split among all minions.
Nat Pagle Legendary Minion General Any 2 0 4 At the start of your turn, you have a 50% chance to draw an extra card.
Open the Cages Common Spell Hunter 2 Secret: When your turn starts, if you control two minions, summon an Animal Companion.
Pressure Plate Common Spell Hunter 2 Secret: After your opponent casts a spell, destroy a random enemy minion.
Ringmaster's Baton Epic Weapon Warrior 2 1 3 After your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1.
Scavenger's Ingenuity Common Spell Hunter 2 Draw a Beast.
Give it +2/+2.
Sethekk Veilweaver Epic Minion General Priest 2 2 3 After you cast a spell on a minion, add a Priest spell to your hand.
Sightless Watcher Free Minion Demon Demon Hunter 2 3 2 Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Spitting Camel Common Minion Beast Any 2 2 4 At the end of your turn, deal 1 damage to another random friendly minion.
Stage Hand Common Minion Mech Warrior 2 3 2 Battlecry: Give a random minion in your hand +1/+1.
Swindle Common Spell Rogue 2 Draw a spell.
Combo: And a minion.
Tasty Flyfish Common Minion Murloc Any 2 2 2 Deathrattle: Give a Dragon in your hand +2/+2.
Thoughtsteal Common Spell Priest 2 Copy 2 cards from your opponent's deck and put them into your hand.
Totemic Call None Hero Power Shaman 2 Hero Power
Summon a random Totem.
Transfer Student Epic Minion General Any 2 2 2 Battlecry: Add a Lackey to your hand.
Transfer Student Epic Minion General Any 2 2 2 Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions.
Transfer Student Epic Minion General Any 2 2 2 Battlecry: Add an Uldum Plague spell to your hand.
Transmogrifier Epic Minion General Any 2 2 3 Whenever you draw a card, transform it into a random Legendary minion.
Trick Totem Rare Minion Totem 2 0 3 At the end of your turn, cast a random spell that costs (3) or less.
Underbelly Angler Rare Minion Murloc Shaman 2 2 3 After you play a Murloc, add a random Murloc to your hand.
Wandmaker Common Minion General Any 2 2 2 Battlecry: Add a 1-Cost spell from your class to your hand.
Whirlkick Master Epic Minion General Rogue 2 1 2 Whenever you play a Combo card, add a random Combo card to your hand.
Wyrmrest Purifier Epic Minion General Any 2 3 2 Battlecry: Transform all Neutral cards in your deck into random cards from your class.
Alarm-o-Bot Rare Minion Mech Any 3 0 3 At the start of your turn, swap this minion with a random one in your hand.
Animal Companion Free Spell Hunter 3 Summon a random Beast Companion.
Augmented Porcupine Epic Minion Beast Hunter 3 2 4 Deathrattle: Deal this minion's Attack damage randomly split among all enemies.
Blade Dance Rare Spell Demon Hunter 3 Deal damage equal to your hero's Attack to 3 random enemy minions.
Bogstrok Clacker Rare Minion General Shaman 3 3 3 Battlecry: Transform adjacent minions into random minions that cost (1) more.
Brightwing Legendary Minion Dragon Any 3 3 2 Battlecry: Add a random Legendary minion to your hand.
Chaos Gazer Epic Minion Demon Warlock 3 4 3 Battlecry: Curse a playable card in your opponent's hand. They have 1 turn to play it!
Chopshop Copter Rare Minion Mech Hunter 3 2 4 After a friendly Mech dies, add a random Mech to your hand.
Dark Skies Epic Spell Warlock 3 Deal 1 damage to a random minion. Repeat for each card in your hand.
Deadly Shot Common Spell Hunter 3 Destroy a random enemy minion.
Demolisher Rare Minion Mech Any 3 1 4 At the start of your turn, deal 2 damage to a random enemy.
Dragonmaw Overseer Rare Minion General Priest 3 2 2 At the end of your turn, give another friendly minion +2/+2.
Dragonrider Talritha Legendary Minion General Paladin 3 3 3 Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle.
Dune Sculptor Rare Minion General Mage 3 3 3 After you cast a spell, add a random Mage minion to your hand.
Enchanted Cauldron Epic Minion General Any 3 1 6 Spellburst: Cast a random spell of the same Cost.
EVIL Miscreant Common Minion General Rogue 3 1 4 Combo: Add two random Lackeys to your hand.
EVIL Quartermaster Common Minion General Warrior 3 2 3 Battlecry: Add a Lackey to your hand. Gain 3 Armor.
Feat of Strength Rare Spell Warrior 3 Give a random Taunt minion in your hand +5/+5.
Firebrand Common Minion General Mage 3 3 4 Spellburst: Deal 4 damage randomly split among all enemy minions.
Free Admission Rare Spell Warlock 3 Draw 2 minions. If they're both Demons, reduce their Costs by (2).
History Buff Epic Minion General Any 3 3 4 Whenever you play a minion, give a random minion in your hand +1/+1.
Hunter's Pack Common Spell Hunter 3 Add a random Hunter Beast, Secret, and weapon to your hand.
Hysteria Rare Spell 3 Choose an enemy minion. It attacks random minions until it dies.
Imprisoned Satyr Common Minion Demon Druid 3 3 3 Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Inconspicuous Rider Common Minion General Any 3 2 2 Battlecry: Cast a Secret from your deck.
K'thir Ritualist Rare Minion General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
Lifeweaver Rare Minion General Druid 3 2 5 Whenever you restore Health, add a random Druid spell to your hand.
Lightning Storm Rare Spell Shaman 3 Deal 2-3 damage to all enemy minions. Overload: (2)
Livewire Lance Epic Weapon Warrior 3 2 2 After your Hero attacks, add a Lackey to your hand.
Magicfin Epic Minion Murloc Shaman 3 3 4 After a friendly Murloc dies, add a random Legendary minion to your hand.
Nazmani Bloodweaver Rare Minion General Priest 3 2 5 After you cast a spell, reduce the cost of a random card in your hand by (1).
Netherwind Portal Common Spell Mage 3 Secret: After your opponent casts a spell, summon a random 4-Cost minion.
Plague of Murlocs Epic Spell Shaman 3 Transform all minions into random Murlocs.
Ramkahen Wildtamer Rare Minion General Hunter 3 4 3 Battlecry: Copy a random Beast in your hand.
Ramming Speed Epic Spell Warrior 3 Force a minion to attack one of its neighbours.
Saddlemaster Rare Minion General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Sense Demons Common Spell Warlock 3 Draw 2 Demons from your deck.
Skybarge Rare Minion Mech Warrior 3 2 5 After you summon a Pirate, deal 2 damage to a random enemy.
Soul Cleave Free Spell Demon Hunter 3 Lifesteal
Deal 2 damage to two random enemy minions.
Tinkmaster Overspark Legendary Minion General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Whack-A-Gnoll Hammer Rare Weapon Shaman 3 3 2 After your hero attacks, give a random friendly minion +1/+1.
Wrathscale Naga Epic Minion General Demon Hunter 3 3 1 After a friendly minion dies, deal 3 damage to a random enemy.
Archmage Vargoth Legendary Minion General Any 4 2 6 At the end of your turn, cast a spell you've cast this turn (targets are random).
Auspicious Spirits Rare Spell Priest 4 Summon a random 4-Cost minion.
Corrupt: Summon a 7-Cost minion instead.
Auspicious Spirits Rare Spell Priest 4 Corrupted
Summon a random 7-Cost minion.
Cabal Acolyte Epic Minion General Priest 4 2 4 Taunt
Spellburst: Gain control of a random enemy minion with 2 or less Attack.
Cascading Disaster Epic Spell Warlock 4 Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Cascading Disaster Epic Spell Warlock 4 Corrupted
Destroy 2 random enemy minions.
Corrupt: Destroy 3.
Cascading Disaster Epic Spell Warlock 4 Corrupted
Destroy 3 random enemy minions.
Conjurer's Calling Rare Spell Mage 4 Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it.
Conjurer's Calling Rare Spell Mage 4 Destroy a minion. Summon 2 minions of the same Cost to replace it.
Diseased Vulture Epic Minion Beast Warlock 4 3 5 After your hero takes damage on your turn, summon a random 3-Cost minion.
Dragonbane Legendary Minion Mech Hunter 4 3 5 After you use your Hero Power, deal 5 damage to a random enemy.
Eager Underling Rare Minion General Warlock 4 2 2 Deathrattle: Give two random friendly minions +2/+2.
Hecklebot Rare Minion Mech Any 4 3 8 Taunt
Battlecry: Your opponent summons a minion from their deck.
Infiltrator Lilian Legendary Minion General Rogue 4 4 2 Stealth
Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Krolusk Barkstripper Epic Minion Beast Hunter 4 3 5 Spellburst: Destroy a random enemy minion.
Mindgames Epic Spell Priest 4 Put a copy of a random minion from your opponent's deck into the battlefield.
Multi-Shot Free Spell Hunter 4 Deal 3 damage to two random enemy minions.
Nightshade Matron Common Minion Demon Warlock 4 5 5 Rush
Battlecry: Discard your highest Cost card.
Psychopomp Epic Minion General Priest 4 3 1 Battlecry: Summon a random friendly minion that died this game. Give it Reborn.
Rally! Rare Spell 4 Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion.
Replicat-o-tron Epic Minion Mech Any 4 3 3 At the end of your turn, transform a neighbor into a copy of this.
Sahket Sapper Rare Minion Pirate Rogue 4 4 4 Deathrattle: Return a random enemy minion to your opponent's hand.
Scrap Shot Rare Spell Hunter 4 Deal 3 damage. Give a random Beast in your hand +3/+3.
Shifty Sophomore Rare Minion General Rogue 4 4 4 Stealth
Spellburst: Add a Combo card to your hand.
SI:7 Infiltrator Rare Minion General Any 4 5 4 Battlecry: Destroy a random enemy Secret.
Star Student Stelina Legendary Minion General Demon Hunter 4 4 3 Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck.
Steeldancer Epic Minion General 4 4 4 Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Sunstruck Henchman Rare Minion General Any 4 6 5 At the start of your turn, this has a 50% chance to fall asleep.
The Fist of Ra-den Legendary Weapon Shaman 4 1 4 After you cast a spell, summon a Legendary minion of that Cost. Lose 1 Durability.
Troll Batrider Common Minion General Any 4 3 3 Battlecry: Deal 3 damage to a random enemy minion.
Waggle Pick Epic Weapon Rogue 4 4 2 Deathrattle: Return a random friendly minion to your hand. It costs (2) less.
Zul'Drak Ritualist Rare Minion General Any 4 3 9 Taunt
Battlecry: Summon three random 1-Cost minions for your opponent.
Apexis Blast Epic Spell Mage 5 Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Bandersmosh Legendary Minion General Shaman 5 5 5 Each turn this is in your hand, transform it into a 5/5 copy of a random Legendary minion.
Bane of Doom Epic Spell Warlock 5 Deal 2 damage to a character. If that kills it, summon a random Demon.
Bazaar Mugger Rare Minion General Rogue 5 3 5 Rush
Battlecry: Add a random minion from another class to your hand.
Boggspine Knuckles Epic Weapon Shaman 5 3 2 After your hero attacks, transform your minions into random ones that cost (1) more.
Brawl Epic Spell Warrior 5 Destroy all minions except one. (chosen randomly)
Cobalt Spellkin Rare Minion Dragon Any 5 3 5 Battlecry: Add two 1-Cost spells from your class to your hand.
Convincing Infiltrator Rare Minion General Priest 5 2 6 Taunt
Deathrattle: Destroy a random enemy minion.
Desert Obelisk Epic Minion General Any 5 0 5 If you control 3 of these at the end of your turn, deal 5 damage to a randon enemy.
Duel! Epic Spell Paladin 5 Summon a minion from each player's deck. They fight!
Eye of C'Thun None Spell Any 5 Piece of C'Thun (0/4)
Deal 7 damage randomly split among all enemies.
Greybough Legendary Minion General Druid 5 4 6 Taunt
Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough."
High Abbess Alura Legendary Minion General 5 3 6 Spellburst: Cast a spell from your deck (targets this if possible).
Jandice Barov Legendary Minion General 5 2 1 Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Keywarden Ivory Legendary Minion General 5 4 5 Battlecry: Discover a dual-class spell from any class. Spellburst: Get another copy.
Lorekeeper Polkelt Legendary Minion General Any 5 4 5 Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card.
Muckmorpher Epic Minion General Shaman 5 4 4 Battlecry: Transform into a 4/4 copy of a different minion in your deck.
Necrium Apothecary Epic Minion General Rogue 5 2 5 Combo: Draw a Deathrattle minion from your deck and gain its Deathrattle.
Optimistic Ogre Common Minion General Any 5 6 7 50% chance to attack the correct enemy.
Ringmaster Whatley Legendary Minion General Warrior 5 3 5 Battlecry: Draw a Mech, Dragon, and Pirate.
Rolling Fireball Epic Spell Mage 5 Deal 8 damage to a minion. Any excess damage continues to the left or right.
Rotnest Drake Rare Minion Dragon Hunter 5 6 5 Battlecry: If you're holding a Dragon, destroy a random enemy minion.
Sandhoof Waterbearer Common Minion General Priest 5 5 5 At the end of your turn, restore 5 Health to a damaged friendly character.
Skyfin Epic Minion Murloc Any 5 3 3 Battlecry: If you're holding a Dragon, summon 2 random Murlocs.
Stampeding Kodo Rare Minion Beast Any 5 3 5 Battlecry: Destroy a random enemy minion with 2 or less Attack.
Stowaway Rare Minion General Rogue 5 4 4 Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them.
Teacher's Pet Rare Minion Beast 5 4 5 Taunt
Deathrattle: Summon a random 3-Cost Beast.
Vectus Legendary Minion General Any 5 4 4 Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game.
Armagedillo Legendary Minion Beast Warrior 6 4 7 Taunt
At the end of your turn, give all Taunt minions in your hand +2/+2.
Avenging Wrath Epic Spell Paladin 6 Deal 8 damage randomly split among all enemies.
Claw Machine Common Minion Mech Any 6 6 3 Rush. Deathrattle: Draw a minion and give it +3/+3.
Darkest Hour Epic Spell Warlock 6 Destroy all friendly minions. For each one, summon a random minion from your deck.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6 Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Maxima Blastenheimer Legendary Minion General Hunter 6 4 4 Battlecry: Summon a minion from your deck. It attacks the enemy hero, then dies.
Onyx Magescribe Common Minion Dragon Any 6 4 9 Spellburst: Add 2 random spells from your class to your hand.
Reno the Relicologist Legendary Minion General Mage 6 4 6 Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions.
Scarlet Webweaver Epic Minion Beast Hunter 6 5 5 Battlecry: Reduce the Cost of a random Beast in your hand by (5).
Scavenging Shivarra Common Minion Demon Any 6 6 3 Battlecry: Deal 6 damage randomly split among all other minions.
The Lurker Below Legendary Minion Beast Shaman 6 6 5 Battlecry: Deal 3 damage to an enemy minion. If it dies, repeat on one of its neighbors.
Unseen Saboteur Epic Minion General Any 6 5 6 Battlecry: Your opponent casts a random spell from their hand (targets chosen randomly).
Wild Bloodstinger Epic Minion Beast Hunter 6 6 9 Battlecry: Summon a minion from your opponent's hand. Attack it.
Arch-Villain Rafaam Legendary Minion General Warlock 7 7 8 Taunt
Battlecry: Replace your hand and deck with Legendary minions.
Barrens Stablehand Epic Minion General Any 7 4 4 Battlecry: Summon a random Beast.
Darkmoon Tonk Rare Minion Mech Hunter 7 8 5 Deathrattle: Fire four missiles at random enemies that deal 2 damage each.
Exotic Mountseller Rare Minion General Any 7 5 8 Whenever you cast a spell, summon a random 3-Cost Beast.
Galakrond, Azeroth's End Legendary Hero card Priest 7 Battlecry: Destroy 4 random enemy minions. Equip a 5/2 Claw.
Galakrond, Azeroth's End Legendary Hero card Warlock 7 Battlecry: Summon 4 random Demons. Equip a 5/2 Claw.
Galakrond, the Apocalypse Legendary Hero card Priest 7 Battlecry: Destroy 2 random enemy minions. (Invoke twice to upgrade.)
Galakrond, the Apocalypse Legendary Hero card Warlock 7 Battlecry: Summon 2 random Demons. (Invoke twice to upgrade.)
Galakrond, the Unspeakable Legendary Hero card Priest 7 Battlecry: Destroy 1 random enemy minion. (Invoke twice to upgrade.)
Galakrond, the Wretched Legendary Hero card Warlock 7 Battlecry: Summon 1 random Demon. (Invoke twice to upgrade.)
Lady Liadrin Legendary Minion General Paladin 7 4 6 Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Lightforged Crusader Epic Minion General Paladin 7 7 7 Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
Mask of C'Thun Rare Spell Mage 7 Deal 10 damage randomly split among all enemies.
Priestess of Fury Rare Minion Demon Demon Hunter 7 6 5 At the end of your turn, deal 6 damage randomly split among all enemies.
Skeletal Dragon Epic Minion Dragon Priest 7 4 9 Taunt
At the end of your turn, add a Dragon to your hand.
Archwitch Willow Legendary Minion General Warlock 8 5 5 Battlecry: Summon a random Demon from your hand and deck.
Beastmaster Leoroxx Legendary Minion General Hunter 8 5 5 Battlecry: Summon 3 Beasts from your hand.
Catrina Muerte Legendary Minion General Priest 8 6 8 At the end of your turn, summon a friendly minion that died this game.
Cenarion Ward Epic Spell Druid 8 Gain 8 Armor. Summon a random 8-Cost minion.
Deathwing, Mad Aspect Legendary Minion Dragon Warrior 8 12 12 Battlecry: Attack ALL other minions.
Idol of Y'Shaarj Epic Spell Priest 8 Summon a 10/10 copy of a minion in your deck.
Jepetto Joybuzz Legendary Minion General Any 8 6 6 Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1.
Jewel of N'Zoth Epic Spell Hunter 8 Summon three friendly Deathrattle minions that died this game.
Murgurgle Prime None Minion Murloc Paladin 8 6 3 Divine Shield
Battlecry: Summon 4 random Murlocs. Give them Divine Shield.
Murozond the Infinite Legendary Minion Dragon Priest 8 8 8 Battlecry: Play all cards your opponent played last turn.
Plagued Protodrake Common Minion Dragon Any 8 8 8 Deathrattle: Summon a random 7-Cost minion.
Tip the Scales Epic Spell Paladin 8 Summon 7 Murlocs from your deck.
Tortollan Pilgrim Epic Minion General Mage 8 5 5 Battlecry: Discover a spell in your deck and cast it with random targets.
Troublemaker Rare Minion General Warrior 8 6 8 At the end of your turn, summon two 3/3 Ruffians that attack random enemies.
Twin Tyrant Common Minion Dragon Any 8 4 10 Battlecry: Deal 4 damage to two random enemy minions.
Blood of G'huun Epic Minion Elemental Priest 9 8 8 Taunt
At the end of your turn, summon a 5/5 copy of a minion in your deck.
Dragonqueen Alexstrasza Legendary Minion Dragon Any 9 8 8 Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1).
Dream Portal None Spell Druid 9 Casts When Drawn
Summon a random Dragon.
Mass Resurrection Rare Spell Priest 9 Summon 3 friendly minions that died this game.
Nethrandamus Legendary Minion Dragon Demon Hunter 9 8 8 Battlecry: Summon two random 0-Cost minions.
(Upgrades each time a friendly minion dies!)
Pit Commander Epic Minion Demon Demon Hunter 9 7 9 Taunt
At the end of your turn, summon a Demon from your deck.
Runaway Blackwing Rare Minion Dragon Any 9 9 9 At the end of your turn, deal 9 damage to a random enemy minion.
Solarian Prime None Minion Demon Mage 9 7 7 Spell Damage +1
Battlecry: Cast 5 random Mage spells (targets enemies if possible).
Ysera Legendary Minion Dragon Any 9 4 12 At the end of your turn, add a Dream Card to your hand.
Big Bad Archmage Epic Minion General Any 10 6 6 At the end of your turn, summon a random 6-Cost minion.
C'Thun, the Shattered Legendary Minion General Any 10 6 6 Start of Game: Break into pieces. Battlecry: Deal 30 damage randomly split among all enemies.
Dimensional Ripper Rare Spell Warrior 10 Summon 2 copies of a minion in your deck.
King Phaoris Legendary Minion General Any 10 5 5 Battlecry: For each spell in your hand, summon a random minion of the same Cost.
N'Zoth, God of the Deep Legendary Minion General Any 10 5 7 Battlecry: Resurrect a friendly minion of each minion type.
Nagrand Slam Epic Spell Hunter 10 Summon four 3/5 Clefthoofs that attack random enemies.
Puzzle Box of Yogg-Saron Epic Spell Mage 10 Cast 10 random spells
(targets chosen randomly).
Yogg-Saron, Master of Fate Legendary Minion General Any 10 7 5 Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron.
Showing all 256 cards
What Does This Do-(184960).png
First Day of School(329863).png
Mutate(90649).png
Whispers of EVIL(151426).png
Arcane Missiles(589).png
Boom Bot(12361).png
Call of the Void(90141).png
Demon Companion(329950).png
Desperate Measures(90616).png
Desperate Measures(90981).png
Devolving Missiles(329865).png
Faceless Lackey(91021).png
Fiendish Servant(184974).png
Forked Lightning(530).png
Guidance(442058).png
Helboar(210835).png
Improve Morale(90558).png
Jar Dealer(90694).png
Malygos's Missiles(127309).png
Malygos's Tome(127312).png
Mind Vision(438).png
Partner Assignment(329988).png
Pharaoh Cat(90783).png
Pilfer(90142).png
Plague of Flames(90773).png
Revolve(389005).png
Safety Inspector(389021).png
Secret Passage(329903).png
Shadow Council(210704).png
Shimmerfly(90619).png
Sky Raider(151385).png
Sludge Slurper(90599).png
Soulfire(529).png
Stage Dive(389034).png
Strength in Numbers(151410).png
Tome of Intellect(90140).png
Unstable Felbolt(210848).png
Wicked Whispers(378845).png
Witchy Lackey(91023).png
Young Priestess(123).png
Ascendant Scroll(90706).png
Astral Rift(89915).png
Bamboozle(210821).png
Cagematch Custodian(388985).png
Cleave(81).png
Clever Disguise(90831).png
Costumed Entertainer(389023).png
Envoy of Lazul(151322).png
EVIL Cable Rat(90574).png
EVIL Conscripter(90592).png
EVIL Genius(90591).png
EVIL Totem(90695).png
Evocation(210741).png
Expired Merchant(90723).png
Explosive Evolution(184969).png
Felstalker(208).png
Fishflinger(90740).png
Galakrond's Guile(127285).png
Galakrond's Malice(127284).png
Galakrond's Wit(127304).png
Grandmummy(90762).png
Imprisoned Felmaw(210746).png
In Formation!(329998).png
Insight(389057).png
Knife Juggler(422).png
Lightwell(117).png
Mad Bomber(80).png
Magic Dart Frog(90637).png
Mana Cyclone(90608).png
Master Swordsmith(584).png
Micro Mummy(90774).png
Minefield(389024).png
Nat Pagle(19).png
Open the Cages(389006).png
Pressure Plate(90755).png
Ringmaster's Baton(388939).png
Scavenger's Ingenuity(210658).png
Sethekk Veilweaver(210748).png
Sightless Watcher(210775).png
Spitting Camel(90849).png
Stage Hand(389037).png
Swindle(388993).png
Tasty Flyfish(151390).png
Thoughtsteal(62).png
Totemic Call(316).png
Transfer Student(211519).png
Transfer Student(211515).png
Transfer Student(211522).png
Transmogrifier(151351).png
Trick Totem(330009).png
Underbelly Angler(90648).png
Wandmaker(329904).png
Whirlkick Master(90745).png
Wyrmrest Purifier(151374).png
Alarm-o-Bot(425).png
Animal Companion(578).png
Augmented Porcupine(210734).png
Blade Dance(210661).png
Bogstrok Clacker(210705).png
Brightwing(90685).png
Chaos Gazer(176349).png
Chopshop Copter(184955).png
Dark Skies(151380).png
Deadly Shot(239).png
Demolisher(212).png
Dragonmaw Overseer(210707).png
Dragonrider Talritha(151321).png
Dune Sculptor(90808).png
Enchanted Cauldron(329992).png
EVIL Miscreant(90549).png
EVIL Quartermaster(151372).png
Feat of Strength(389022).png
Firebrand(329949).png
Free Admission(389016).png
History Buff(90845).png
Hunter's Pack(90737).png
Hysteria(442061).png
Imprisoned Satyr(210678).png
Inconspicuous Rider(388999).png
K'thir Ritualist(389046).png
Lifeweaver(90564).png
Lightning Storm(676).png
Livewire Lance(90766).png
Magicfin(388979).png
Nazmani Bloodweaver(388991).png
Netherwind Portal(210799).png
Plague of Murlocs(90716).png
Ramkahen Wildtamer(90814).png
Ramming Speed(151394).png
Saddlemaster(442049).png
Sense Demons(327).png
Skybarge(151430).png
Soul Cleave(210670).png
Tinkmaster Overspark(245).png
Whack-A-Gnoll Hammer(388986).png
Wrathscale Naga(210679).png
Archmage Vargoth(90615).png
Auspicious Spirits(388972).png
Auspicious Spirits(388973).png
Cabal Acolyte(329889).png
Cascading Disaster(388976).png
Cascading Disaster(388971).png
Cascading Disaster(388981).png
Conjurer's Calling(90625).png
Conjurer's Calling(90984).png
Diseased Vulture(90752).png
Dragonbane(127271).png
Eager Underling(90577).png
Hecklebot(90603).png
Infiltrator Lilian(329879).png
Krolusk Barkstripper(329962).png
Mindgames(301).png
Multi-Shot(407).png
Nightshade Matron(210812).png
Psychopomp(90710).png
Rally!(442053).png
Replicat-o-tron(210761).png
Sahket Sapper(90791).png
Scrap Shot(210819).png
Shifty Sophomore(330000).png
SI-7 Infiltrator(90688).png
Star Student Stelina(329901).png
Steeldancer(329878).png
Sunstruck Henchman(90767).png
The Fist of Ra-den(184668).png
Troll Batrider(151406).png
Waggle Pick(90631).png
Zul'Drak Ritualist(151340).png
Apexis Blast(210743).png
Bandersmosh(151362).png
Bane of Doom(670).png
Bazaar Mugger(90733).png
Boggspine Knuckles(210706).png
Brawl(297).png
Cobalt Spellkin(151371).png
Convincing Infiltrator(90630).png
Desert Obelisk(90734).png
Duel!(90612).png
Eye of C'Thun(378813).png
Greybough(388955).png
High Abbess Alura(329941).png
Jandice Barov(329917).png
Keywarden Ivory(442036).png
Lorekeeper Polkelt(329907).png
Muckmorpher(90604).png
Necrium Apothecary(151330).png
Optimistic Ogre(388969).png
Ringmaster Whatley(388940).png
Rolling Fireball(151413).png
Rotnest Drake(184985).png
Sandhoof Waterbearer(90809).png
Skyfin(151388).png
Stampeding Kodo(389).png
Stowaway(151363).png
Teacher's Pet(329961).png
Vectus(329909).png
Armagedillo(90718).png
Avenging Wrath(142).png
Claw Machine(388983).png
Darkest Hour(90672).png
Imprisoned Antaen(210700).png
Maxima Blastenheimer(378826).png
Onyx Magescribe(329862).png
Reno the Relicologist(90719).png
Scarlet Webweaver(90732).png
Scavenging Shivarra(210813).png
The Lurker Below(210727).png
Unseen Saboteur(90610).png
Wild Bloodstinger(90731).png
Arch-Villain Rafaam(90546).png
Barrens Stablehand(90687).png
Darkmoon Tonk(378825).png
Exotic Mountseller(90623).png
Galakrond, Azeroth's End(151547).png
Galakrond, Azeroth's End(151532).png
Galakrond, the Apocalypse(151531).png
Galakrond, the Apocalypse(151546).png
Galakrond, the Unspeakable(127288).png
Galakrond, the Wretched(127283).png
Lady Liadrin(210732).png
Lightforged Crusader(151415).png
Mask of C'Thun(389039).png
Priestess of Fury(210762).png
Skeletal Dragon(210820).png
Archwitch Willow(329898).png
Beastmaster Leoroxx(210735).png
Catrina Muerte(90614).png
Cenarion Ward(388961).png
Deathwing, Mad Aspect(127293).png
Idol of Y'Shaarj(388990).png
Jepetto Joybuzz(90595).png
Jewel of N'Zoth(388967).png
Murgurgle Prime(211054).png
Murozond the Infinite(151382).png
Plagued Protodrake(329979).png
Tip the Scales(90739).png
Tortollan Pilgrim(90747).png
Troublemaker(329864).png
Twin Tyrant(127275).png
Blood of G'huun(388998).png
Dragonqueen Alexstrasza(151349).png
Dream Portal(127282).png
Mass Resurrection(90598).png
Nethrandamus(210772).png
Pit Commander(210666).png
Runaway Blackwing(442060).png
Solarian Prime(211059).png
Ysera(495).png
Big Bad Archmage(90561).png
C'Thun, the Shattered(378800).png
Dimensional Ripper(90618).png
King Phaoris(90792).png
N'Zoth, God of the Deep(378803).png
Nagrand Slam(210754).png
Puzzle Box of Yogg-Saron(90692).png
Yogg-Saron, Master of Fate(378802).png


Forged in the Barrens

The below cards are planned for release with Forged in the Barrens, coming March 22nd, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Chain Lightning (Rank 1) Epic Spell Nature Shaman 2 Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.)
Chain Lightning (Rank 2) Epic Spell Nature Shaman 2 Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.)
Chain Lightning (Rank 3) Epic Spell Nature Shaman 2 Deal 4 damage to a minion and a random adjacent one.
Peon Common Minion General Any 2 2 3 Frenzy: Add a random spell from your class to your hand.
Spirit Healer Epic Minion General Any 4 3 6 After you cast a Holy spell, give a random friendly minion +2 Health.
Felsoul Jailer Epic Minion Demon Warlock 5 4 6 Battlecry: Your opponent discards a minion.
Deathrattle: Return it.
Razormane Raider Common Minion General Any 5 5 6 Frenzy: Attack a random enemy.
Ysera the Dreamer Legendary Minion Dragon Any 9 4 12 Battlecry: Add one of each Dream card to your hand.
Deathwing the Destroyer Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions. Discard a card for each destroyed.
Showing all 9 cards
Chain Lightning (Rank 1)(463926).png
Chain Lightning (Rank 2).png
Chain Lightning (Rank 3).png
Peon(463937).png
Spirit Healer(463932).png
Felsoul Jailer(463938).png
Razormane Raider(463933).png
Ysera the Dreamer(463939).png
Deathwing the Destroyer(463941).png

History[edit | edit source]

In the build-up to Curse of Naxxramas, the adventure's class cards were revealed to players one by one, many of which featured Deathrattle effects, with text that did not specify that the effects were randomly targeted. This led to widespread confusion over the function of the effects. In a special forum post, Ben Brode explained that by omitting the word 'random', card text could be shortened. By establishing the rule that Deathrattles were never targetable, the developers would not have to explicitly state this on each card, which could eventually allow for the development of more "strategically deep" card effects, due to having more card space in which to describe them, potentially otherwise a limiting factor. Brode stated that "setting expectations now that triggers never allow choices allows us to make cards that otherwise would have too much text",[5] explaining that the omission of explicit statements to this effect "lays the groundwork for shortening the text."[6]

However, in the face of player confusion and preference for random effects to be explicitly described as such, the policy was altered, and the word 'random' added to several Naxxramas cards.

Trivia[edit | edit source]

  • Gnomes are known for the unpredictability of their inventions, and many gnome cards in Hearthstone feature random effects.


References[edit | edit source]

  1. Ben Brode on Twitter. (2014-05-23). 
  2. Ben Brode on Twitter. (2016-06-11). 
  3. Ben Brode (2014-06-05). The word "random" in card text. (official forums)
  4. Ben Brode on the official forums. (2017-02-02). 
  5. Ben Brode on Twitter. (2014-05-14). 
  6. Ben Brode on Twitter. (2014-05-14).