|Abilities:||Copy, Deal damage, Generate|
Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Technically, it’s just really late healing.
How to get[edit | edit source]
|Golden Raise Dead||400||50|
Notes[edit | edit source]
- Raise Dead only can be played if there is at least one minion that died this game.
Strategy[edit | edit source]
An incredibly versatile card that can let you replay high-impact minions or even just generate extra fuel, all for the relatively low cost of 3 health. While you have to pay for the minions a second time, this lets you reuse their Battlecry effects, making Raise Dead more versatile than other resurrection cards. This also lets you more aggressively use Battlecries, such as using Zephrys the Great for a Wild Growth and still using him for board control later in the game.
Big Priest and Control Priest can use Raise Dead to recall defensive minions like Obsidian Statue or value minions like Archmage Vargoth. Conversely, Zoolock can use this card for easy fuel to keep the pressure on the opponent, basically drawing two cards for no mana.
Try to avoid playing tokens or Shadow Madness, at least until you've played Raise Dead or a lot of other minions. This can fill your dead pool with undesirable cards and make the three health cost much steeper.
Lore[edit | edit source]
Raise Dead is an iconic spell which has appeared in every Warcraft game. In every incarnation, it summons skeletons from nearby corpses which fight for the caster.
- Raise Dead and other similar abilities have been a staple of the Warcraft series, commonly used by practitioners of necromancy, including Necrolyte units in Warcraft I, Death Knight units in Warcraft II, and Necromancer units in Warcraft III.
Trivia[edit | edit source]
- The artwork depicts Headmaster Kel'Thuzad.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 220.127.116.11613 (2020-07-30): Added.