Raid the Sky Temple

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Raid the Sky Temple
Regular
Raid the Sky Temple(90705).png
Scroll rightSwipe left to see other versions
Gold
Raid the Sky Temple(90705) Gold.png

Quest: Cast 10 spells.
Reward: Ascendant Scroll.

"Why can't I hold all these scrolls?"

See this card on Hearthpwn

Raid the Sky Temple is a legendary mage spell card, from the Saviors of Uldum set.

How to get[edit | edit source]

Raid the Sky Temple can be obtained through Saviors of Uldum card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Raid the Sky Temple 1600 400
Golden Raid the Sky Temple 3200 1600

Generated Hero Power[edit | edit source]

Ascendant Scroll(90706).png

Strategy[edit | edit source]

Raid the Sky Temple is mainly a fun card to add randomness but this will overwrite an already great Fireblast which no longer allows you to secure minion kills.

Although the hero power is unreliable for the current situation of the game, the discounted cost on spells allows it so that it can be very useful later on and still play your other cards. It can also be another source of answers against a enemy board if you do not have the cards you need to answer your opponent.

It can also provide fun cards like Puzzle Box of Yogg Saron, Power of Creation, or Conjurer's Calling. The randomness determines the fate of the game! Similar to The Amazing Reno

All collectible Mage spells in Standard are listed below:

Name / Desc Rarity Class Cost Description
Arcane Breath Rare Mage 1 Deal 2 damage to a minion. If you're holding a Dragon, Discover a spell.
Arcane Missiles Free Mage 1 Deal 3 damage randomly split among all enemies.
Brain Freeze Rare 1 Freeze a minion.
Combo: Also deal 3 damage to it.
Devolving Missiles Epic 1 Shoot three missiles at random enemy minions that transform them into ones that cost (1) less.
Elemental Allies Rare Mage 1 Sidequest: Play an Elemental 2 turns in a row.
Reward: Draw 3 spells from your deck.
Font of Power Rare Mage 1 Discover a Mage minion. If your deck has no minions, keep all 3.
Learn Draconic Common Mage 1 Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon.
Magic Trick Rare Mage 1 Discover a spell that costs (3) or less.
Mirror Image Free Mage 1 Summon two 0/2 minions with Taunt.
Primordial Studies Common 1 Discover a Spell Damage minion. Your next one costs (1) less.
Raid the Sky Temple Legendary Mage 1 Quest: Cast 10 spells.
Reward: Ascendant Scroll.
Ray of Frost Common Mage 1 Twinspell
Freeze a minion. If it's already Frozen, deal 2 damage to it.
Tome of Intellect Common Mage 1 Add a random Mage spell to your hand.
Ancient Mysteries Common Mage 2 Draw a Secret from your deck. It costs (0).
Arcane Explosion Free Mage 2 Deal 1 damage to all enemy minions.
Astral Rift Rare Mage 2 Add 2 random minions to your hand.
Conjure Mana Biscuit Common Mage 2 Add a Biscuit to your hand that refreshes 2 Mana Crystals.
Cram Session Rare Mage 2 Draw 1 card (improved by Spell Damage).
Deck of Lunacy Legendary Mage 2 Transform spells in your deck into ones that cost (3) more. (They keep their original Cost.)
Evocation Legendary Mage 2 Fill your hand with random Mage spells. At the end of your turn, discard them.
Frostbolt Free Mage 2 Deal 3 damage to a character and Freeze it.
Icicle Epic Mage 2 Deal 2 damage to a minion. If it's Frozen, draw a card.
Incanter's Flow Common Mage 2 Reduce the Cost of spells in your deck by (1).
Arcane Intellect Free Mage 3 Draw 2 cards.
Combustion Epic Mage 3 Deal 4 damage to a minion. Any excess damages both neighbors.
Counterspell Rare Mage 3 Secret: When your opponent casts a spell, Counter it.
Flame Ward Common Mage 3 Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Frost Nova Free Mage 3 Freeze all enemy minions.
Ice Barrier Common Mage 3 Secret: When your hero is attacked, gain 8 Armor.
Mirror Entity Common Mage 3 Secret: After your opponent plays a minion, summon a copy of it.
Netherwind Portal Common Mage 3 Secret: After your opponent casts a spell, summon a random 4-Cost minion.
Rigged Faire Game Epic Mage 3 Secret: If you didn't take any damage during your opponent's turn, draw 3 cards.
Spellbender Epic Mage 3 Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target.
Vaporize Rare Mage 3 Secret: When a minion attacks your hero, destroy it.
Cone of Cold Common Mage 4 Freeze a minion and the minions next to it, and deal 1 damage to them.
Conjurer's Calling Rare Mage 4 Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it.
Fireball Free Mage 4 Deal 6 damage.
Polymorph Free Mage 4 Transform a minion into a 1/1 Sheep.
Potion of Illusion Epic 4 Add 1/1 copies of your minions to your hand. They cost (1).
Ring Toss Rare Mage 4 Discover a Secret and cast it. Corrupt: Discover 2 instead.
Apexis Blast Epic Mage 5 Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Rolling Fireball Epic Mage 5 Deal 8 damage to a minion. Any excess damage continues to the left or right.
Blizzard Rare Mage 6 Deal 2 damage to all enemy minions and Freeze them.
Flamestrike Free Mage 7 Deal 4 damage to all enemy minions.
Mask of C'Thun Rare Mage 7 Deal 10 damage randomly split among all enemies.
Deep Freeze Rare Mage 8 Freeze an enemy. Summon two 3/6 Water Elementals.
Grand Finale Rare Mage 8 Summon an 8/8 Elemental. Repeat for each Elemental you played last turn.
Power of Creation Epic Mage 8 Discover a 6-Cost minion. Summon two copies of it.
Puzzle Box of Yogg-Saron Epic Mage 10 Cast 10 random spells
(targets chosen randomly).
Pyroblast Epic Mage 10 Deal 10 damage.
Showing all 50 cards
Arcane Breath(151359).png
Arcane Missiles(589).png
Brain Freeze(329940).png
Devolving Missiles(329865).png
Elemental Allies(151423).png
Font of Power(210792).png
Learn Draconic(127286).png
Magic Trick(90579).png
Mirror Image(30).png
Primordial Studies(329947).png
Raid the Sky Temple(90705).png
Ray of Frost(90607).png
Tome of Intellect(90140).png
Ancient Mysteries(90832).png
Arcane Explosion(56).png
Astral Rift(89915).png
Conjure Mana Biscuit(442056).png
Cram Session(329953).png
Deck of Lunacy(388957).png
Evocation(210741).png
Frostbolt(177).png
Icicle(90139).png
Incanter's Flow(210800).png
Arcane Intellect(489).png
Combustion(329876).png
Counterspell(531).png
Flame Ward(90790).png
Frost Nova(49).png
Ice Barrier(672).png
Mirror Entity(569).png
Netherwind Portal(210799).png
Rigged Faire Game(388943).png
Spellbender(309).png
Vaporize(160).png
Cone of Cold(26).png
Conjurer's Calling(90625).png
Fireball(522).png
Polymorph(595).png
Potion of Illusion(329937).png
Ring Toss(378831).png
Apexis Blast(210743).png
Rolling Fireball(151413).png
Blizzard(276).png
Flamestrike(44).png
Mask of C'Thun(389039).png
Deep Freeze(210794).png
Grand Finale(388992).png
Power of Creation(90570).png
Puzzle Box of Yogg-Saron(90692).png
Pyroblast(496).png

Lore[edit | edit source]

The titular Sky Temple is in fact Vortex Pinnacle.[1]

From Wowpedia:

The Vortex Pinnacle exists within the elemental plane of Skywall. Its elegant structures, crowned with bronze and gold, sit atop platforms bridged by pure air. Yet behind its exterior beauty, the pinnacle harbors Neferset tol'vir, as well as Al'Akir the Windlord's merciless elemental legions. As long as the barrier between Skywall and Azeroth remains open, terror will rain down on Uldum from the skies.

Trivia[edit | edit source]

Gallery[edit | edit source]

Raid the Sky Temple, full art

References[edit | edit source]

Patch changes[edit | edit source]