Priest/Wild format
< Priest
This page lists all Priest cards available in Wild format.
For information on the Priest class, and card lists for Standard format, see Priest.
Spells[edit | edit source]
See Spell.
Name / Desc | Rarity | Class | Cost | Description | |||||||||||||||
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Holy Smite | Free | Priest | 1 | Deal 2 damage. It doesn't matter how pious you are. Everyone needs a good smiting now and again. | |||||||||||||||
Mind Vision | Free | Priest | 1 | Put a copy of a random card in your opponent's hand into your hand. I see what you did there. | |||||||||||||||
Power Word: Shield | Free | Priest | 1 | Give a minion +2 Health. Draw a card. Sure the extra protection is nice, but the shield really reduces visibility. | |||||||||||||||
Radiance | Free | Priest | 1 | Restore 5 Health to your hero. Because you're worth it! | |||||||||||||||
Divine Spirit | Free | Priest | 2 | Double a minion's Health. Double the trouble. Double the fun! | |||||||||||||||
Shadow Word: Pain | Free | Priest | 2 | Destroy a minion with 3 or less Attack. A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy". | |||||||||||||||
Shadow Word: Death | Free | Priest | 3 | Destroy a minion with an Attack of 5 or more. If you miss, it leaves a lightning-bolt-shaped scar on your target. | |||||||||||||||
Holy Nova | Free | Priest | 5 | Deal 2 damage to all enemies. Restore 2 Health to all friendly characters. If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk. | |||||||||||||||
Mind Control | Free | Priest | 10 | Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall." | |||||||||||||||
Circle of Healing | Common | Priest | 0 | Restore 4 Health to ALL minions. It isn't really a circle. | |||||||||||||||
Regenerate | Common | Priest | 0 | Restore 3 Health. Finally a cure for degenerates. | |||||||||||||||
Silence | Common | Priest | 0 | Silence a minion. Reserved for enemy spellcasters, evil liches from beyond the grave, and karaoke nights at the Grim Guzzler. | |||||||||||||||
Topsy Turvy | Common | Priest | 0 | Swap a minion's Attack and Health. "Help! I've fallen and I can't get down!" | |||||||||||||||
Whispers of EVIL | Common | Priest | 0 | Add a Lackey to your hand. Madame Lazul’s ASMR program is off to a promising start! | |||||||||||||||
Binding Heal | Common | Priest | 1 | Restore 5 Health to a minion and your hero. By accepting this healing, you agree to the following terms… | |||||||||||||||
Cloning Device | Common | Priest | 1 | Discover a copy of a minion in your opponent's deck. Zerek got sick of fighting over the remote. | |||||||||||||||
Embalming Ritual | Common | Priest | 1 | Give a minion Reborn. "Guess what! We're getting a new cat." | |||||||||||||||
Flash Heal | Common | Priest | 1 | Restore 5 Health. Flash! Ahhhhhhh~ | |||||||||||||||
Inner Fire | Common | Priest | 1 | Change a minion's Attack to be equal to its Health. Good idea: Buffing your minions. Bad idea: Starting a conversation in the Barrens. | |||||||||||||||
Potion of Madness | Common | Priest | 1 | Gain control of an enemy minion with 2 or less Attack until the end of the turn. You'd be insane NOT to drink it! | |||||||||||||||
Power Word: Glory | Common | Priest | 1 | Choose a minion. Whenever it attacks, restore 4 Health to your hero. The promise of glory is a powerful tool to get minions to do your bidding. Only slightly less powerful than the promise of an ice cream bar! | |||||||||||||||
Psionic Probe | Common | Priest | 1 | Copy a spell in your opponent's deck and add it to your hand. She prefers calling it "Psionic Tickling." | |||||||||||||||
Divine Hymn | Common | Priest | 2 | Restore 6 Health to all friendly characters. Taken up an octave, it's highly effective against stained glass golems. | |||||||||||||||
Mind Blast | Common | Priest | 2 | Deal 5 damage to the enemy hero. This spell blasts you directly in the MIND. | |||||||||||||||
Penance | Common | Priest | 2 | Lifesteal Deal 3 damage to a minion. This is what happens when you don’t give a sincere apology. | |||||||||||||||
Purify | Common | Priest | 2 | Silence a friendly minion. Draw a card. Even better than a hot shower with vigorous scrubbing! | |||||||||||||||
Seance | Common | Priest | 2 | Choose a minion. Add a copy of it to your hand. “The spirits spoke to me.” "What did they say?" "You had lethal two turns ago." | |||||||||||||||
Spirit Lash | Common | Priest | 2 | Lifesteal Deal 1 damage to all minions. We've got spirit, yes we do! We've got spirit, stolen from you! | |||||||||||||||
Thoughtsteal | Common | Priest | 3 | Copy 2 cards from your opponent's deck and put them into your hand. "What do you get when you cast Thoughtsteal on an Orc? Nothing!" - Tauren joke | |||||||||||||||
Unidentified Elixir | Common | Priest | 3 | Give a minion +2/+2. Gains a bonus effect in your hand. "Here, taste this." (Slurp) "What is it?" "I don't know, I found it in one of the labs." | |||||||||||||||
Velen's Chosen | Common | Priest | 3 | Give a minion +2/+4 and Spell Damage +1. Velen wrote a "Lovely Card" for Tyrande with a picture of the Deeprun Tram that said "I Choo-Choo-Choose you!" | |||||||||||||||
Grave Rune | Common | Priest | 4 | Give a minion "Deathrattle: Summon 2 copies of this." I'm gravely sorry to rune this. | |||||||||||||||
Unsleeping Soul | Common | Priest | 4 | Silence a friendly minion, then summon a copy of it. It's 3 am. Do you know where your soul is? | |||||||||||||||
Power Word: Tentacles | Common | Priest | 5 | Give a minion +2/+6. Because you're wrapped in a protective layer of… tentacles? | |||||||||||||||
Entomb | Common | Priest | 6 | Choose an enemy minion.
Shuffle it into your deck. It's perfectly safe as long as you remember to put in air holes. | |||||||||||||||
Forbidden Words | Rare | Priest | 0 | Spend all your Mana. Destroy a minion with that much Attack or less. Please confirm your age before reading this flavor text. | |||||||||||||||
Light of the Naaru | Rare | Priest | 1 | Restore 3 Health. If the target is still damaged, summon a Lightwarden. "Light it up!" - Command given to both Lightwardens and Goblins holding Flamecannons. | |||||||||||||||
Pint-Size Potion | Rare | Priest | 1 | Give all enemy minions -3 Attack this turn only. I hope you didn't disenchant your Shadow Word: Horror! | |||||||||||||||
Convert | Rare | Priest | 2 | Put a copy of an enemy minion into your hand. "Are you interested in... HEALTH benefits?!" | |||||||||||||||
Holy Ripple | Rare | Priest | 2 | Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. I still prefer the taste of banana fudge ripple. | |||||||||||||||
Resurrect | Rare | Priest | 2 | Summon a random friendly minion that died this game. I walked into the dungeon and noticed a slain adventurer. In his final moments, he had scrawled out a message in the dust on the wall beside him. Two words: "rez plz" | |||||||||||||||
Breath of the Infinite | Rare | Priest | 3 | Deal 2 damage to all minions. If you're holding a Dragon, only damage enemies. It's called "circular breathing." | |||||||||||||||
Extra Arms | Rare | Priest | 3 | Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. All the better to hug you with! | |||||||||||||||
Twilight's Call | Rare | Priest | 3 | Summon 1/1 copies of 2 friendly Deathrattle minions that died this game. If you're experiencing resurrection sickness, press 1. | |||||||||||||||
Eternal Servitude | Rare | Priest | 4 | Discover a friendly minion that died this game. Summon it. What do you mean I don't get overtime pay for this?! | |||||||||||||||
Greater Healing Potion | Rare | Priest | 4 | Restore 12 health to a friendly character. Filled with electrolytes! | |||||||||||||||
Mass Dispel | Rare | Priest | 4 | Silence all enemy minions. Draw a card. It dispels buffs, powers, hopes, and dreams. | |||||||||||||||
Shadow Madness | Rare | Priest | 4 | Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do. | |||||||||||||||
Shadow Word: Horror | Rare | Priest | 4 | Destroy all minions with 2 or less Attack. It's more succinct than "Shadow Word: Suck Into Vortex." | |||||||||||||||
Devour Mind | Rare | Priest | 5 | Copy 3 cards in your opponent's deck and add them to your hand. A mind is a terrible thing to waste. Seconds, anyone? | |||||||||||||||
Excavated Evil | Rare | Priest | 5 | Deal 3 damage to all minions.
Shuffle this card into your opponent's deck. MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!! | |||||||||||||||
Holy Water | Rare | Priest | 5 | Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. For a healthier option, try Holy Water: Zero. | |||||||||||||||
Mass Hysteria | Rare | Priest | 5 | Force each minion to attack another random minion. Black Friday gets worse every year. | |||||||||||||||
Time Rip | Rare | Priest | 5 | Destroy a minion. Invoke Galakrond. "It's time. R.I.P." | |||||||||||||||
Holy Fire | Rare | Priest | 6 | Deal 5 damage. Restore 5 Health to your hero. Often followed by Holy Smokes! | |||||||||||||||
Shadow Essence | Rare | Priest | 6 | Summon a 5/5 copy of a random minion in your deck. Difficult to bottle up and sell. But it packs a punch. | |||||||||||||||
Lesser Diamond Spellstone | Rare | Priest | 7 | Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) A diamond, white, this stone the eighth A precious jewel for those of faith A whispered prayer restores the lost But none among them know the cost. | |||||||||||||||
Free From Amber | Rare | Priest | 8 | Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA! | |||||||||||||||
Mass Resurrection | Rare | Priest | 9 | Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently. | |||||||||||||||
Forbidden Shaping | Epic | Priest | 0 | Spend all your Mana. Summon a random minion that costs that much. But the minion arrives covered in goo. | |||||||||||||||
Lazul's Scheme | Epic | Priest | 0 | Reduce the Attack of an enemy minion by 1 until your next turn. (Upgrades each turn!) "What's that you're dreaming? You're weak and you're screaming! It must be my scheming..." | |||||||||||||||
Confuse | Epic | Priest | 2 | Swap the Attack and Health of all minions. This minion is really powerful! | |||||||||||||||
Embrace the Shadow | Epic | Priest | 2 | This turn, your healing effects deal damage instead. For when your Auchenai Soulpriests call in sick. | |||||||||||||||
Shadow Visions | Epic | Priest | 2 | Discover a copy of a spell in your deck. This one’s a bird. And here’s a bunny! | |||||||||||||||
Shadowform | Epic | Priest | 3 | Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage. If a bright light shines on a priest in Shadowform… do they cast a shadow? | |||||||||||||||
Surrender to Madness | Epic | Priest | 3 | Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. Never give up, always surrender! | |||||||||||||||
Vivid Nightmare | Epic | Priest | 3 | Choose a friendly minion. Summon a copy of it with 1 Health remaining. "I… I dreamed I accidentally crafted a golden Millhouse! It was so REAL!" | |||||||||||||||
Mindgames | Epic | Priest | 4 | Put a copy of a random minion from your opponent's deck into the battlefield. Sometimes it feels like this is all a game. | |||||||||||||||
Power Word: Replicate | Epic | Priest | 5 | Choose a friendly minion. Summon a 5/5 copy of it. Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight. | |||||||||||||||
Dragonfire Potion | Epic | Priest | 6 | Deal 5 damage to all minions except Dragons. No one was brave enough to fire the dragon in person… so they made the potion do it. | |||||||||||||||
Embrace Darkness | Epic | Priest | 6 | Choose an enemy minion. At the start of your turn, take control of it. Once you both get comfortable, darkness is actually pretty snuggly. | |||||||||||||||
Lightbomb | Epic | Priest | 6 | Deal damage to each minion equal to its Attack. This is what happens when you allow goblins to be priests. | |||||||||||||||
Lightbomb | Epic | Priest | 6 | Deal damage to each minion equal to its Attack. This is what happens when you allow goblins to be priests. | |||||||||||||||
Psychic Scream | Epic | Priest | 7 | Shuffle all minions into your opponent's deck. Everybody! Hit the deck! | |||||||||||||||
Plague of Death | Epic | Priest | 9 | Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit. | |||||||||||||||
Activate the Obelisk | Legendary | Priest | 1 | Quest: Restore 15 Health. Reward: Obelisk's Eye. A one-eyed, one stone, towering purple minion healer. | |||||||||||||||
Awaken the Makers | Legendary | Priest | 1 | Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope. They keep hitting the Snooze button. | |||||||||||||||
Zerek's Cloning Gallery | Legendary | Priest | 9 | Summon a 1/1 copy of each minion in your deck. Cloning can be a jarring experience. | |||||||||||||||
Showing all 78 cards |
Uncollectible
The following spells are generated by other priest cards or effects, and are uncollectible.
Name / Desc | Rarity | Class | Cost | Description | |||||||||||||||
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Kazakus Potion | None | 1 | |||||||||||||||||
More Arms! | None | Priest | 3 | Give a minion +2/+2. | |||||||||||||||
Kazakus Potion | None | 5 | |||||||||||||||||
Kazakus Potion | None | 10 | |||||||||||||||||
Ripple in Time | Free | Priest | 1 | Discover a minion. If you play it this turn, it has Echo. | |||||||||||||||
Generous Spirit | Free | Priest | 2 | Choose a friendly minion. Give it to your opponent and draw 3 cards. | |||||||||||||||
Reminisce | Free | Priest | 2 | Add two random cards your opponent played this game to your hand. | |||||||||||||||
Elixir of Hope | Common | Priest | 3 | Give a minion +2/+2 and "Deathrattle: Return this minion to your hand." | |||||||||||||||
Elixir of Life | Common | Priest | 3 | Give a minion +2/+2 and Lifesteal. | |||||||||||||||
Elixir of Purity | Common | Priest | 3 | Give a minion +2/+2 and Divine Shield. | |||||||||||||||
Elixir of Shadows | Common | Priest | 3 | Give a minion +2/+2. Summon a 1/1 copy of it. | |||||||||||||||
Diamond Spellstone | Rare | Priest | 7 | Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.) | |||||||||||||||
Greater Diamond Spellstone | Rare | Priest | 7 | Resurrect 4 different friendly minions. | |||||||||||||||
Showing all 13 cards |
Minions[edit | edit source]
All classes can also use neutral minions in their decks. See Minion.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
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Ghastcoiler | None | Beast | Priest | ||||||||||||||||
Northshire Cleric | Free | General | Priest | 1 | 1 | 3 | Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies. | ||||||||||||
Tortollan Shellraiser | Common | General | Priest | ||||||||||||||||
Disciple of Galakrond | Common | General | Priest | 1 | 1 | 2 | Battlecry: Invoke Galakrond. Raising Galakrond will cause thurible, thurible damage. | ||||||||||||
Twilight Whelp | Common | Dragon | Priest | 1 | 2 | 1 | Battlecry: If you're holding a Dragon, gain +2 Health. The twilight whelps are basically magic-vampires. Despite this, they are not a reference to any popular series of novels. | ||||||||||||
Dead Ringer | Common | Mech | Priest | 2 | 2 | 1 | Deathrattle: Draw a Deathrattle minion from your deck. Shortstop on N'zoth's softball team. | ||||||||||||
EVIL Conscripter | Common | General | Priest | 2 | 2 | 2 | Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle I said kobold! When you're short in the candle Cast a spell with the E! V! I! L! | ||||||||||||
Museum Curator | Common | General | Priest | 2 | 1 | 2 | Battlecry: Discover a Deathrattle card. He is forever cursing the kids who climb on the rails and the evil archeologists who animate the exhibits. | ||||||||||||
Radiant Elemental | Common | Elemental | Priest | 2 | 2 | 3 | Your spells cost (1) less. It's a literal lava lamp! | ||||||||||||
Shadow Ascendant | Common | General | Priest | 2 | 2 | 2 | At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up. | ||||||||||||
Shrinkmeister | Common | General | Priest | 2 | 3 | 2 | Battlecry: Give a minion -2 Attack this turn. After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions. | ||||||||||||
Squashling | Common | General | Priest | 2 | 2 | 1 | Echo Battlecry: Restore 2 Health. Everyone hail to the squashling song! | ||||||||||||
Acolyte of Agony | Common | General | Priest | 3 | 3 | 3 | Lifesteal It takes many years of practiced study in order to fully master agony. | ||||||||||||
Dark Cultist | Common | General | Priest | 3 | 3 | 4 | Deathrattle: Give a random friendly minion +3 Health. The Cult of the Damned has found it's best not to mention their name when recruiting new cultists. | ||||||||||||
Gilded Gargoyle | Common | General | Priest | 3 | 2 | 2 | Deathrattle: Add a Coin to your hand. You hear a coin rattling inside the slotted gargoyle... What could it mean? | ||||||||||||
Kabal Talonpriest | Common | General | Priest | 3 | 3 | 4 | Battlecry: Give a friendly minion +3 Health. Inkmaster Solia had to figure out how to tatoo feathers. | ||||||||||||
Sand Drudge | Common | General | Priest | 3 | 3 | 3 | Whenever you cast a spell, summon a 1/1 Zombie with Taunt. Loves long walks on the beach, raising the dead, and chocolates. | ||||||||||||
Hench-Clan Shadequill | Common | General | Priest | 4 | 4 | 7 | Deathrattle: Restore 5 Health to the enemy hero. The Hench-Clan has a point. | ||||||||||||
Holy Champion | Common | General | Priest | 4 | 3 | 5 | Whenever a character is healed, gain +2 Attack. She really likes seeing people get better. That's why she hurts them in the first place. | ||||||||||||
Hooded Acolyte | Common | General | Priest | 4 | 3 | 6 | Whenever a character is healed, give your C'Thun +1/+1 (Wherever it is). Wait, what kind of acolyte doesn't wear a hood? | ||||||||||||
Kabal Chemist | Common | General | 4 | 3 | 3 | Battlecry: Add a random Potion to your hand. Sure you could have that Polymorph potion, but wouldn't you rather have this mystery potion? It could be anything. Even a Polymorph potion! | |||||||||||||
Lightspawn | Common | Elemental | Priest | 4 | 0 | 5 | This minion's Attack is always equal to its Health. Spawn of the Light? Or Pawn of the Lights? | ||||||||||||
Priest of the Feast | Common | General | Priest | 4 | 3 | 6 | Whenever you cast a spell, restore 3 Health to your hero. Now that's a world champion cheesecake! | ||||||||||||
Tortollan Shellraiser | Common | General | Priest | 4 | 2 | 6 | Taunt Deathrattle: Give a random friendly minion +1/+1. A hero... In a half-shell. | ||||||||||||
Darkshire Alchemist | Common | General | Priest | 5 | 4 | 5 | Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake. | ||||||||||||
Kabal Songstealer | Common | General | Priest | 5 | 5 | 5 | Battlecry: Silence a minion. Gadgetzan Writer’s Award goes to the player who writes the most compelling fanfic about why this Arrakoa has a golden frog in his hand! | ||||||||||||
Quartz Elemental | Common | Elemental | Priest | 5 | 5 | 8 | Can't attack while damaged. These elementals, along with feldspar and mica, are often taken for granite. | ||||||||||||
Sandhoof Waterbearer | Common | General | Priest | 5 | 5 | 5 | At the end of your turn, restore 5 Health to a damaged friendly character. Used to carrying for his team. | ||||||||||||
Temple Enforcer | Common | General | Priest | 6 | 6 | 6 | Battlecry: Give a friendly minion +3 Health. He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern. | ||||||||||||
Crystalline Oracle | Rare | Elemental | Priest | 1 | 1 | 1 | Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side. | ||||||||||||
Spirit of the Dead | Rare | General | Priest | 1 | 0 | 3 | Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. Just because you’re dead doesn’t mean you’re off the team. | ||||||||||||
Test Subject | Rare | General | Priest | 1 | 0 | 2 | Deathrattle: Return any spells you cast on this minion to your hand. "Now I feel... REALLY icky." | ||||||||||||
Grandmummy | Rare | General | Priest | 2 | 1 | 2 | Reborn Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal. | ||||||||||||
Lightwell | Rare | General | Priest | 2 | 0 | 5 | At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible. | ||||||||||||
Shadowboxer | Rare | Mech | Priest | 2 | 2 | 3 | Whenever a minion is healed, deal 1 damage to a random enemy. Punching is its primary function. Also, its secondary function. | ||||||||||||
Wyrmrest Agent | Rare | General | Priest | 2 | 1 | 4 | Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt. Keeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights! | ||||||||||||
Kabal Courier | Rare | General | 3 | 2 | 2 | Battlecry: Discover a Mage, Priest or Warlock card. Hey, you park your kodo under a harpy nest, you get what you deserve. | |||||||||||||
Mirage Caller | Rare | General | Priest | 3 | 2 | 3 | Battlecry: Choose a friendly minion. Summon a 1/1 copy of it. Mirage is actually the name of its long-lost cat. | ||||||||||||
Omega Medic | Rare | General | Priest | 3 | 3 | 4 | Battlecry: If you have 10 Mana Crystals, restore 10 Health to your hero. She feels waiting for healing makes you appreciate it more. | ||||||||||||
Wretched Reclaimer | Rare | General | Priest | 3 | 3 | 3 | Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same." | ||||||||||||
Auchenai Soulpriest | Rare | General | Priest | 4 | 3 | 5 | Your cards and powers that restore Health now deal damage instead. The Auchenai know the end is coming, but they're not sure when. | ||||||||||||
Duskbreaker | Rare | Dragon | Priest | 4 | 3 | 3 | Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. Waking up at the break of dusk is just not as impressive. | ||||||||||||
Shifting Shade | Rare | General | Priest | 4 | 4 | 3 | Deathrattle: Copy a card from your opponent's deck and add it to your hand. Yeah, it's cooler in the shade, but you're also more likely to get JACKED. | ||||||||||||
Spawn of Shadows | Rare | General | Priest | 4 | 5 | 4 | Inspire: Deal 4 damage to each hero. What did you expect to happen? He's a Spawn. Of Shadows. | ||||||||||||
Chronobreaker | Rare | Dragon | Priest | 5 | 4 | 5 | Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. If he asks to borrow your watch, just say no. | ||||||||||||
Convincing Infiltrator | Rare | General | Priest | 5 | 2 | 6 | Taunt Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face. | ||||||||||||
Drakonid Operative | Rare | Dragon | Priest | 5 | 5 | 6 | Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck. His job is to spy on the Goons and the Jade Lotus, but he's OBVIOUSLY a dragon so it's pretty hard work. | ||||||||||||
Onyx Bishop | Rare | General | Priest | 5 | 3 | 4 | Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there. | ||||||||||||
Twilight Darkmender | Rare | General | Priest | 5 | 6 | 5 | Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries. | ||||||||||||
Upgraded Repair Bot | Rare | Mech | Priest | 5 | 5 | 5 | Battlecry: Give a friendly Mech +4 Health. It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double. | ||||||||||||
Coffin Crasher | Rare | General | Priest | 6 | 6 | 5 | Deathrattle: Summon a Deathrattle minion from your hand. Also does weddings. | ||||||||||||
Nightscale Matriarch | Rare | Dragon | Priest | 7 | 4 | 9 | Whenever a friendly minion is healed, summon a 3/3 Whelp. Everywhelp, get in here! | ||||||||||||
Grave Horror | Rare | General | Priest | 12 | 7 | 8 | Taunt Costs (1) less for each spell you've cast this game. Trolls can regenerate lost limbs, but this is what they do with the leftovers. | ||||||||||||
Shadowbomber | Epic | General | Priest | 1 | 2 | 1 | Battlecry: Deal 3 damage to each hero. Shadowbomber does her job, but she's kind of phoning it in at this point. | ||||||||||||
Auchenai Phantasm | Epic | General | Priest | 2 | 3 | 2 | Battlecry: This turn, your healing effects deal damage instead. “Okay kids did everyone remember to heal before we left?” | ||||||||||||
Envoy of Lazul | Epic | General | Priest | 2 | 2 | 2 | Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it. "Note to self: possess someone who's local and knows directions next time." | ||||||||||||
Mana Geode | Epic | Elemental | Priest | 2 | 2 | 3 | Whenever this minion is healed, summon a 2/2 Crystal. Gadgetzan, where even the pet rocks have pet rocks. | ||||||||||||
Shadowy Figure | Epic | General | Priest | 2 | 2 | 2 | Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion. Terrible at shadow puppets: "This is... a tentacle! And this is... two tentacles!" | ||||||||||||
Curious Glimmerroot | Epic | General | Priest | 3 | 3 | 3 | Battlecry: Look at 3 cards. Guess which one started in your opponent's deck to get a copy of it. George promised to be good. But it's easy for little Glimmerroots to forget. | ||||||||||||
Shadowfiend | Epic | General | Priest | 3 | 3 | 3 | Whenever you draw a card, reduce its Cost by (1). Hopes to be promoted to "Shadowfriend" someday. | ||||||||||||
Twilight Acolyte | Epic | General | Priest | 3 | 2 | 4 | Battlecry: If you're holding a Dragon, swap this minion's Attack with another minion's. The dragons mostly keep him around as a snack. | ||||||||||||
Fate Weaver | Epic | Dragon | Priest | 4 | 3 | 6 | Battlecry: If you've Invoked twice, reduce the Cost of cards in your hand by (1). Do not draw the attention of a Fate Weaver, for it will always loom over your destiny. | ||||||||||||
Psychopomp | Epic | General | Priest | 4 | 3 | 1 | Battlecry: Summon a random friendly minion that died this game. Give it Reborn. "Come with me if you want to re-live." | ||||||||||||
Glitter Moth | Epic | Beast | Priest | 5 | 4 | 4 | Battlecry: If your deck has only odd-Cost cards, double the Health of your other minions. Some moths are attracted to flame. This one's attracted to disco. | ||||||||||||
Reckless Experimenter | Epic | General | Priest | 5 | 4 | 6 | Deathrattle minions you play cost (3) less, but die at the end of the turn. (Cost can't be reduced below 1.) It's hard to call her reckless when it's clear she knows what she's doing. | ||||||||||||
Cabal Shadow Priest | Epic | General | Priest | 6 | 4 | 5 | Battlecry: Take control of an enemy minion that has 2 or less Attack. You never know who may be secretly working for the Cabal.... | ||||||||||||
Obsidian Statue | Epic | General | Priest | 9 | 4 | 8 | Taunt, Lifesteal Deathrattle: Destroy a random enemy minion. The original artist spent many hours with a fine chisel perfecting the facial expression for maximum tauntiness. | ||||||||||||
Chameleos | Legendary | Beast | Priest | 1 | 1 | 1 | Each turn this is in your hand, transform it into a card your opponent is holding. He's everyone you want to be. | ||||||||||||
Madame Lazul | Legendary | General | Priest | 3 | 3 | 2 | Battlecry: Discover a copy of a card in your oppponent's hand. Of course she knows the future, she's been looking at your cards the WHOLE TIME! | ||||||||||||
Mindflayer Kaahrj | Legendary | General | Priest | 3 | 3 | 3 | Battlecry: Choose an enemy minion. Deathrattle: Summon a new copy of it. It’s pronounced "Kaahrj." | ||||||||||||
High Priest Amet | Legendary | General | Priest | 4 | 2 | 7 | Whenever you summon a minion, set its Health equal to this minion's. All minions are equal, but some minions are more equal than others. | ||||||||||||
Kazakus | Legendary | General | 4 | 3 | 3 | Battlecry: If your deck has no duplicates, create a custom spell. The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions. | |||||||||||||
Lyra the Sunshard | Legendary | Elemental | Priest | 5 | 3 | 5 | Whenever you cast a spell, add a random Priest spell to your hand. Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you. | ||||||||||||
Raza the Chained | Legendary | General | Priest | 5 | 5 | 5 | Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game. "Could you do me a favor and get the keys from Kazakus?" | ||||||||||||
Vol'jin | Legendary | General | Priest | 5 | 6 | 2 | Battlecry: Swap Health with another minion. Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo. | ||||||||||||
Herald Volazj | Legendary | General | Priest | 6 | 5 | 5 | Battlecry: Summon a 1/1 copy of each of your other minions. His whole job is yelling "Yogg-Saron comin'!" | ||||||||||||
Lady in White | Legendary | General | Priest | 6 | 5 | 5 | Battlecry: Cast 'Inner Fire' on all minions in your deck. (set Attack equal to Health) She was a lady in polka dots until the gnomish laundromat incident. | ||||||||||||
Zerek, Master Cloner | Legendary | General | Priest | 6 | 5 | 5 | Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek. | ||||||||||||
Archbishop Benedictus | Legendary | General | Priest | 7 | 4 | 6 | Battlecry: Shuffle a copy of your opponent's deck into your deck. Nobody expects the Archbishop's Benediction! | ||||||||||||
Bwonsamdi, the Dead | Legendary | General | Priest | 7 | 7 | 7 | Battlecry: Draw 1-Cost minions from your deck until your hand is full. Everyone's dying to meet him. | ||||||||||||
Confessor Paletress | Legendary | General | Priest | 7 | 5 | 4 | Inspire: Summon a random Legendary minion. She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed's Old Shredder. | ||||||||||||
Prophet Velen | Legendary | General | Priest | 7 | 7 | 7 | Double the damage and healing of your spells and Hero Power. He's been exiled from his home, and all his brothers turned evil, but otherwise he doesn't have a lot to complain about. | ||||||||||||
Temporus | Legendary | Dragon | Priest | 7 | 6 | 6 | Battlecry: Your opponent takes two turns. Then you take two turns. Follows adventurers, seeking the ultimate time magic: the ability to reload. | ||||||||||||
Catrina Muerte | Legendary | General | Priest | 8 | 6 | 8 | At the end of your turn, summon a friendly minion that died this game. She always manages to lift your spirits. | ||||||||||||
Murozond the Infinite | Legendary | Dragon | Priest | 8 | 8 | 8 | Battlecry: Play all cards your opponent played last turn. "Well, I'm glad YOU knew what I should be doing this turn." | ||||||||||||
Princess Talanji | Legendary | General | Priest | 8 | 7 | 5 | Battlecry: Summon all minions from your hand that didn't start in your deck. Everyone wants to be a princess, but nobody ever considers the size of the hat. | ||||||||||||
Showing all 86 cards |
Uncollectible[edit | edit source]
The following minions are generated by other priest cards, and are uncollectible.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shadow of Nothing | None | General | Priest | 0 | 0 | 1 | Mindgames whiffed! Your opponent had no minions! | ||||||||||||
Sheep | None | Beast | 1 | 1 | 1 | ||||||||||||||
Zombie | None | General | Priest | 1 | 1 | 1 | Taunt | ||||||||||||
Crystal | None | Elemental | Priest | 2 | 2 | 2 | |||||||||||||
Kabal Demon | None | Demon | 2 | 2 | 2 | ||||||||||||||
Nightscale Whelp | None | Dragon | Priest | 3 | 3 | 3 | |||||||||||||
Amara, Warden of Hope | None | General | Priest | 5 | 8 | 8 | Taunt. Battlecry: Set your hero's Health to 40. | ||||||||||||
Dragon Spirit | None | Dragon | Priest | 5 | 5 | 5 | |||||||||||||
Kabal Demon | None | Demon | 5 | 5 | 5 | ||||||||||||||
Kabal Demon | None | Demon | 8 | 8 | 8 | ||||||||||||||
Showing all 10 cards |
Weapons
See Weapon.
Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragon Soul | Legendary | Priest | 3 | 0 | 3 | After you cast 3 spells in a turn, summon a 5/5 Dragon. Crafted by Deathwing's goblin horde, but the dragon added the rainbow sparkles himself. | |||||||||||||
Showing the only card |