Power of Creation

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Power of Creation
Regular
Power of Creation(90570).png
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Gold
Power of Creation(90570) Gold.png
Set: Rise of Shadows
Type: Spell
Class: Mage
Rarity: Epic
Cost: 8
Abilities: Copy, Discover, Summon
Tags: Cost-related
Artist: Zoltan Boros

Discover a 6-Cost minion. Summon two copies of it.

Mostly used for party tricks, to be honest.

See this card on Hearthpwn

Power of Creation is an epic mage spell card, from the Rise of Shadows set.

How to get[edit | edit source]

Power of Creation can be obtained through Rise of Shadows card packs, through crafting, or as an Arena reward. Regular Power of Creation can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Power of Creation 400 100
Golden Power of Creation 1600 400

Strategy[edit | edit source]

When selecting a minion to summon, it would generally be best to select a minion based on stats, Deathrattle or persistent effects. Minions with a powerful Battlecry will be meaningless, as those Battlecries will not trigger. Conversely, a minion with a negative Battlecry but high stats (such as Damaged Stegotron) can often be a strong choice for that same reason.

Possible summons[edit | edit source]

For Wild format listings, see Power of Creation/Wild format

Before the rotation of Damaged Stegotron into Wild format in the Year of the Phoenix, it was the most popular pick when offered, providing two 5/12 Taunts without the detrimental self-damaging Battlecry.

Other solid choices remaining in Standard include:

The below table lists all 6-cost collectible minions in Standard format available for Mage to Discover, representing the range of possible minions summoned by Power of Creation.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Archmage Free General Any 6 4 7
Spell Damage +1 You earn the title of Archmage when you can destroy anyone who calls you on it.
Boulderfist Ogre Free General Any 6 6 7
"ME HAVE GOOD STATS FOR THE COST"
Lord of the Arena Free General Any 6 6 5
Taunt He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it.
Reckless Rocketeer Free General Any 6 5 2
Charge One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun.
Camouflaged Dirigible Common Mech Any 6 6 6
Battlecry: Give your other Mechs Stealth until your next turn. "What does that cloud look like to you?" "Trouble."
Dragonmaw Sky Stalker Common Dragon Any 6 5 6
Deathrattle: Summon a 3/4 Dragonrider. "I will find you, sky!"
Eccentric Scribe Common General Any 6 6 4
Deathrattle: Summon four 1/1 Vengeful Scrolls. Them's fightin' words!
Evasive Wyrm Common Dragon Any 6 5 3
Divine Shield. Rush.
Can't be targeted by spells or Hero Powers. Deftly dodges spells like a real wiggle wyrm.
Frost Elemental Common Elemental Any 6 5 5
Battlecry: Freeze a character. When a Water elemental and an Ice elemental love each other VERY much...
Gyrocopter Common Mech Any 6 4 5
Rush
Windfury The hula doll is still absolutely required.
Priestess of Elune Common General Any 6 5 4
Battlecry: Restore 4 Health to your hero. If she threatens to "moon" you, it's not what you think.
Safeguard Common Mech Any 6 4 5
Taunt
Deathrattle: Summon a 0/5 Vault Safe with TauntKeep it secret. Keep it safeguarded!
Scavenging Shivarra Common Demon Any 6 6 3
Battlecry: Deal 6 damage randomly split among all other minions. Say what you want but finding a matching set of six swords takes commitment.
Violet Warden Common General Any 6 4 7
Taunt
Spell Damage +1 He's got magic, a shield, and an unwavering obsession with the color purple.
Windfury Harpy Common General Any 6 4 5
Windfury Harpies are not pleasant sounding. That's the nicest I can put it.
Argent Commander Rare General Any 6 4 2
Charge
Divine Shield The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops.
Dragoncaster Rare General Mage 6 4 4
Battlecry: If you're holding a Dragon, your next spell this turn costs (0). It’s challenging to perform magic on dragonback. It’s so easy to drop the rabbit.
Gadgetzan Auctioneer Rare General Any 6 4 4
Whenever you cast a spell, draw a card. He used to run the black market auction house, but there was just too much violence and he had to move.
Khartut Defender Rare General Any 6 3 4
Taunt, Reborn
Deathrattle: Restore 3 Health to your hero. Gesundheit!
Mad Summoner Rare Demon Any 6 4 4
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Sunwalker Rare General Any 6 4 5
Taunt. Divine Shield She doesn’t ACTUALLY walk on the Sun. It's just a name. Don’t worry!
Utgarde Grapplesniper Rare General Any 6 5 5
Battlecry: Both players draw a card. If it's a Dragon, summon it. Note: The dragon may be a little cranky upon arrival.
Blatant Decoy Epic General Any 6 5 5
Deathrattle: Each player summons the lowest Cost minion from their hand. "Hah! You is being tricked by ME! Togwaggle!"
Mossy Horror Epic General Any 6 2 7
Battlecry: Destroy all other minions with 2 or less Attack. The hills have eyes. And teeth. Pretty bad breath, too.
Portal Overfiend Epic Demon Any 6 5 6
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with RushIt's like an interdimensional game of demon tag.
Unseen Saboteur Epic General Any 6 5 6
Battlecry: Your opponent casts a random spell from their hand (targets chosen randomly)Far more effective than the flamboyant saboteur.
Cairne Bloodhoof Legendary General Any 6 4 5
Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
Hogger Legendary General Any 6 4 4
At the end of your turn, summon a 2/2 Gnoll with TauntHogger is super powerful. If you kill him, it's because he let you.
Kronx Dragonhoof Legendary General Any 6 6 6
Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation. The only one who knows how to properly prepare Galakrond's coffee.
Reno the Relicologist Legendary General Mage 6 4 6
Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions. All his life, Reno Jackson was only a gatling wand away from becoming the greatest and most terrifying mage who ever existed.
The Beast Legendary Beast Any 6 9 7
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.
The Black Knight Legendary General Any 6 4 5
Battlecry: Destroy an enemy minion with TauntHe was sent by the Lich King to disrupt the Argent Tournament. We can pretty much mark that a failure.
Xavius Legendary Demon Any 6 7 5
After you play a card, summon a 2/1 Satyr. Xavius has grand nightmares of summoning Sargeras into this world, but a few Satyr will have to do for now.
Showing all 33 cards


Trivia[edit | edit source]

Gallery[edit | edit source]

Power of Creation, full art

Patch changes[edit | edit source]