Piloted Sky Golem

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Piloted Sky Golem
Piloted Sky Golem(12175).png
Piloted Sky Golem(12175) Gold.png
Set: Goblins vs Gnomes
Type: Minion
Subtype: Mech
Rarity: Epic
Cost: 6
Attack: 6
Health: 4
Abilities: Deathrattle, Summon
Tags: Cost-related, Random
Artist: Michael Phillippi

Deathrattle: Summon a random 4-Cost minion.

The pinnacle of goblin engineering. Includes an espresso machine and foot massager.

See this card on Hearthpwn

Piloted Sky Golem is an epic neutral minion card, from the Goblins vs Gnomes set.

How to get[edit | edit source]

Piloted Sky Golem can be obtained through Goblins vs Gnomes card packs purchased online from the Battle.net shop, or through crafting.

Card Crafting cost Disenchanting
Piloted Sky Golem 400 100
Golden Piloted Sky Golem 1600 400

Notes[edit | edit source]

  • Minions summoned by this card's Deathrattle will enter play prior to the resolution of the Golem's death. This means that summoned minions with related triggered effects, such as Cult Master, will immediately activate in response. It will also be summoned before the resolution of any spell used to destroy it.
  • As of Mean Streets of Gadgetzan there are 127 4-cost collectible minions in the game, giving this card a 0.79% chance of summoning any given minion.

Strategy[edit | edit source]

A substantial minion in its own right, the Golem's value is often determined by which minion is summoned by its Deathrattle. This introduces a fairly large measure of RNG into the card's value, and rewards players and decks which are able to improvise around the introduction of unexpected minions.

Significant possible summons include Cult Master, Flamewreathed Faceless, Lotus Illusionist, Pit Lord, Hungry Dragon, Ancient Shade and Piloted Shredder. If the owner of the Golem is a Druid, Fandral Staghelm is a very good summon. For a full list, see below.

Possible summons[edit | edit source]

The below table lists all 4-cost collectible minions available in Wild format, representing the full range of possible summons from the Sky Golem.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Chillwind Yeti Free General Any 4 4 5
He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.
Dragonling Mechanic Free General Any 4 2 4
Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey.
Gnomish Inventor Free General Any 4 2 4
Battlecry: Draw a card. She's never quite sure what she's making, she just knows it's AWESOME!
Houndmaster Free General Hunter 4 4 3
Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Kor'kron Elite Free General Warrior 4 4 3
Charge The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.
Oasis Snapjaw Free Beast Any 4 2 7
His dreams of flying and breathing fire like his idol will never be realized.
Ogre Magi Free General Any 4 4 4
Spell Damage +1 Training Ogres in the art of spellcasting is a questionable decision.
Plaguebringer Free General Rogue 4 3 3
Battlecry: Give a friendly minion PoisonousOne sip and you've got the grippe.
Sen'jin Shieldmasta Free General Any 4 3 5
Taunt Sen'jin Villiage is nice, if you like trolls and dust.
Stormwind Knight Free General Any 4 2 5
Charge They're still embarrassed about "The Deathwing Incident".
Water Elemental Free Elemental Mage 4 3 6
Freeze any character damaged by this minion. Don't summon a water elemental at a party. It'll dampen the mood.
Windspeaker Free General Shaman 4 3 3
Battlecry: Give a friendly minion WindfuryIs there anything worse than a Windspeaker with halitosis?
Aberrant Berserker Common General Any 4 3 5
Has +2 Attack while damaged. I berserk, therefore I am.
Ancient Brewmaster Common General Any 4 5 4
Battlecry: Return a friendly minion from the battlefield to your hand. Most pandaren say his brew tastes like yak. But apparently that's a compliment.
Anub'ar Ambusher Common General Rogue 4 5 5
Deathrattle: Return a random friendly minion to your hand. Originally he was called "Anub'ar Guy who bounces a guy back to your hand", but it lacked a certain zing.
Arathi Weaponsmith Common General Warrior 4 3 3
Battlecry: Equip a 2/2 weapon. 50% off fist weapons, limited time only!
Arcanosmith Common General Any 4 3 2
Battlecry: Summon a 0/5 minion with TauntHe’s really just a Blacksmith, but he thought the fancy title would bring in more business.
Arena Fanatic Common General Any 4 2 3
Battlecry: Give all minions in your hand +1/+1. Her fantasy Rumble league gives double points for dismemberment.
Arena Treasure Chest Common General Any 4 0 4
Deathrattle: Draw 2 cards. Yeah it's great, but did you see the Arena Treasure Arms?!
Axe Flinger Common General Warrior 4 2 5
Whenever this minion takes damage, deal 2 damage to the enemy hero. Once a lowly "Stick Flinger", he's been relentless on the path to his ultimate dream: "Tauren Flinger".
Bloodhoof Brave Common General Warrior 4 2 6
Taunt
Has +3 Attack while damaged. He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.
Burly Rockjaw Trogg Common General Any 4 3 5
Whenever your opponent casts a spell, gain +2 Attack. He's burly because he does CrossFit.
C'Thun's Chosen Common General Any 4 4 2
Divine Shield. Battlecry: Give your C'Thun +2/+2 (wherever it is)He gave her a promise ring and everything.
Chillblade Champion Common General Paladin 4 3 2
Charge
Lifesteal It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome.
Coppertail Imposter Common Mech Any 4 4 4
Battlecry: Gain Stealth until your next turn. It was fitting in fine until it gathered nuts and bolts.
Cosmic Anomaly Common Elemental Mage 4 4 3
Spell Damage +2 INGREDIENTS: STAR-STUFF, BLUE #1, NATURAL AND ARTIFICIAL FLAVORS.
Crystalweaver Common General Warlock 4 5 4
Battlecry: Give your Demons +1/+1. The trick is soaking the crystals in warm milk to soften them up.
Cult Master Common General Any 4 4 2
Whenever one of your other minions dies, draw a card. She may be an evil cult master, but she still calls her parents once a week.
Cursed Disciple Common General Any 4 5 1
Deathrattle: Summon a 5/1 Revenant. Politer than his brother, the cursing disciple, but far more evil.
Dalaran Aspirant Common General Mage 4 3 5
Inspire: Gain Spell Damage +1Is he aspiring or inspiring? Make up your mind!
Daring Reporter Common General Any 4 3 3
Whenever your opponent draws a card, gain +1/+1. She's working on a story! While skydiving!
Dark Iron Dwarf Common General Any 4 4 4
Battlecry: Give a minion +2 Attack this turn. Guardians of Dark Iron Ore. Perhaps the most annoying ore, given where you have to forge it.
Dragonkin Sorcerer Common Dragon Any 4 3 5
Whenever you target this minion with a spell, gain +1/+1. Dragonkin Sorcerers be all "I'm a wizard" and everyone else be all "daaaaang".
Dread Corsair Common Pirate Any 4 3 3
Taunt. Costs (1) less per Attack of your weapon. "Yarrrr" is a pirate word that means "Greetings, milord."
Evil Heckler Common General Any 4 5 4
Taunt To be honest, heckling is not the most effective form of evil.
Evolved Kobold Common General Any 4 2 2
Spell Damage +2 You no take tentacle!
Explodinator Common Mech Any 4 3 2
Battlecry: Summon two 0/2 Goblin Bombs. When it absolutely, positively, has to blow up overnight.
Felsoul Inquisitor Common Demon Any 4 1 6
Lifesteal
Taunt Everyone expects an inquisition reference.
Fire Plume Phoenix Common Elemental Any 4 3 3
Battlecry: Deal 2 damage. This is what happens when you use a volcano as a bird bath.
Fireguard Destroyer Common Elemental Shaman 4 3 6
Battlecry: Gain 1-4 Attack. Overload: (1) Ragnaros interviews hundreds of Fire Elementals for the position of "Destroyer" but very few have what it takes.
Flamewreathed Faceless Common General Shaman 4 7 7
Overload: (2) He's on fire! Boomshakalaka!
Frigid Snobold Common General Any 4 2 6
Spell Damage +1 Ironically, the natural enemy of the snobold is THE CANDLE.
Gorillabot A-3 Common Mech Any 4 3 4
Battlecry: If you control another Mech, Discover a Mech. A-1 and A-2 went nuts, when they should have gone bolts.
Grave Shambler Common Elemental Any 4 4 4
Whenever your weapon is destroyed, gain +1/+1. I think one of the necromancers got a little carried away.
Grim Necromancer Common General Any 4 2 4
Battlecry: Summon two 1/1 Skeletons. WARNING: Skeletons will NOT explode.
Grimy Gadgeteer Common General Warrior 4 4 3
At the end of your turn, give a random minion in your hand +2/+2. "You look like a Gadgetgun 3000-Mark IV man, am I right?"
Half-Time Scavenger Common General Any 4 3 5
Stealth
Overkill: Gain 3 Armor. One player's trash is another's “Best In Slot”.
Hench-Clan Burglar Common Pirate Rogue 4 4 3
Battlecry: Discover a spell from another class. She's more of a rat burglar.
Hench-Clan Shadequill Common General Priest 4 4 7
Deathrattle: Restore 5 Health to the enemy hero. The Hench-Clan has a point.
Hoarding Dragon Common Dragon Any 4 5 6
Deathrattle: Give your opponent two Coins. Keeps his two cents to himself.
Holy Champion Common General Priest 4 3 5
Whenever a character is healed, gain +2 Attack. She really likes seeing people get better. That's why she hurts them in the first place.
Hooded Acolyte Common General Priest 4 3 6
Whenever a character is healed, give your C'Thun +1/+1 (Wherever it is)Wait, what kind of acolyte doesn't wear a hood?
Hozen Healer Common General Any 4 2 6
Battlecry: Restore a minion to full Health. He didn't go to school for healing, but we keep losing all the good healers to Ratchet, so I guess we'll take him.
Hungry Dragon Common Dragon Any 4 5 6
Battlecry: Summon a random 1-Cost minion for your opponent. Hungry Hungry Dragon is NOT a fun game.
Infested Tauren Common General Any 4 2 3
Taunt. Deathrattle: Summon a 2/2 Slime. The Overmind and the Old Gods are surprisingly similar.
Ironwood Golem Common General Druid 4 3 6
Taunt
Can only attack if you have 3 or more Armor. Marketed as a "rust-proof iron golem."
Jade Spirit Common Elemental 4 2 3
Battlecry: Summon a Jade Golem"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw
Kabal Chemist Common General 4 3 3
Battlecry: Add a random Potion to your hand. Sure you could have that Polymorph potion, but wouldn't you rather have this mystery potion? It could be anything. Even a Polymorph potion!
Keeper of Uldaman Common General Paladin 4 3 4
Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!
Kooky Chemist Common General Any 4 4 4
Battlecry: Swap the Attack and Health of a minion. #abs
Lakkari Felhound Common Demon Warlock 4 3 8
Taunt
Battlecry: Discard two random cards. Guaranteed to track tar all over your carpet.
Lightspawn Common Elemental Priest 4 0 5
This minion's Attack is always equal to its Health. Spawn of the Light? Or Pawn of the Lights?
Lost Tallstrider Common Beast Any 4 5 4
The message, "If found, please return to Mulgore," is tattooed on his rear.
Maiden of the Lake Common General Any 4 2 6
Your Hero Power costs (1). Not a good basis for a system of government.
Mechanical Yeti Common Mech Any 4 4 5
Deathrattle: Give each player a Spare Part. The yetis of Chillwind Point are a source of both inspiration and savage beatings.
Mogu'shan Warden Common General Any 4 1 7
Taunt All these guys ever do is talk about the Thunder King. BOOOORRRINNG!
Murloc Knight Common Murloc Paladin 4 3 4
Inspire: Summon a random Murloc. Hee hee! Look at his cute little feet.
Naga Corsair Common Pirate Any 4 5 4
Battlecry: Give your weapon +1 Attack. Hook-tails are nice and all but she keeps getting stuck on things.
Night Howler Common General Any 4 3 4
Whenever this minion takes damage, gain +2 Attack. Honestly, he howls during the day, too.
Piloted Reaper Common Mech Any 4 3 2
Deathrattle: Summon a random minion from your hand that costs (2) or less. New facial recognition systems keep out the Lorewalkers and Doomsayers.
Piloted Shredder Common Mech Any 4 4 3
Deathrattle: Summon a random 2-Cost minion. Once upon a time, only goblins piloted shredders. These days, everyone from Doomsayer to Lorewalker Cho seems to ride one.
Polluted Hoarder Common General Any 4 4 2
Deathrattle: Draw a card. Roll ‘greed’ OR THIS COULD HAPPEN TO YOU.
Priest of the Feast Common General Priest 4 3 6
Whenever you cast a spell, restore 3 Health to your hero. Now that's a world champion cheesecake!
Proud Defender Common General Any 4 2 6
Taunt
Has +2 Attack while you have no other minions. It'll take a humble offender to defeat him.
Ravenous Pterrordax Common Beast Warlock 4 4 4
Battlecry: Destroy a friendly minion to Adapt twice. For better results, feed your pterrordax low-fat, high-fiber minions.
Refreshment Vendor Common General Any 4 3 5
Battlecry: Restore 4 Health to each hero. Menu: Funnel cakes, carrots, popcorn, jormungar steaks. It's hard serving a diverse clientele.
Regeneratin' Thug Common General Any 4 3 5
At the start of your turn, restore 2 Health to this minion. Regenerates any injury except heartbreak.
Rumbletusk Shaker Common General Any 4 3 2
Deathrattle: Summon a 3/2 Rumbletusk Breaker. Rub a dub dub, three trolls in a tub.
And who do you think dey be?
Da Shaker, Da Breaker, and Da Undatakah.
And all of dem comin' for me.
Rumbling Elemental Common Elemental Shaman 4 2 6
After you play a Battlecry minion, deal 2 damage to a random enemy. He's a very hungry elemental.
Shroom Brewer Common General Any 4 4 4
Battlecry: Restore 4 Health. Side effects guaranteed!
Silvermoon Guardian Common General Any 4 3 3
Divine Shield The first time they tried to guard Silvermoon against the scourge, it didn’t go so well…
Sneaky Devil Common Demon Any 4 2 2
Stealth
Your other minions have +1 Attack. The result of a tragic accident involving a Defias Thug, a Wand of Polymorph, and a bundle of Fel Lotus.
Soldier of Fortune Common Elemental Any 4 5 6
Whenever this minion attacks, give your opponent a Coin. His allies call him invaluable.
Southsea Squidface Common Pirate Rogue 4 4 4
Deathrattle: Give your weapon +2 Attack. Quick! Before I drown! Let me sharpen your sword for you.
Spellbreaker Common General Any 4 4 3
Battlecry: Silence a minion. Spellbreakers can rip enchantments from magic-wielders. The process is painless and can be performed on an outpatient basis.
Steel Rager Common Mech Any 4 5 1
Rush Rage alongside the machine.
Stegodon Common Beast Any 4 2 6
Taunt Level 40 Tortollan Paladins quest to tame a Stegodon. There are no level 41 Tortollan Paladins.
Summoning Portal Common General Warlock 4 0 4
Your minions cost (2) less, but not less than (1). NOT LESS THAN 1! Don't get any ideas!
Swift Messenger Common General Any 4 2 6
Rush
Each turn this is in your hand, swap its Attack and Health. Same turn delivery - guaranteed!
Tanaris Hogchopper Common General Any 4 4 4
Battlecry: If your opponent's hand is empty, gain ChargeThe Hogchoppers are well-known throughout Kalimdor for being a real, actual group.
Ticket Scalper Common Pirate Any 4 5 3
Overkill: Draw 2 cards. Takes ten percent off the top.
Tomb Pillager Common General Rogue 4 5 4
Deathrattle: Add a Coin to your hand. After the guild broke up, he could no longer raid the tombs.
Tomb Spider Common Beast Any 4 3 3
Battlecry: Discover a Beast. Less serious than its cousin, the Grave Spider.
Tortollan Shellraiser Common General Priest 4 2 6
Taunt
Deathrattle: Give a random friendly minion +1/+1. A hero... In a half-shell.
Tournament Medic Common General Any 4 1 8
Inspire: Restore 2 Health to your hero. The medic tournament is less entertaining than the Grand Tournament.
Travelling Healer Common General Any 4 3 2
Divine Shield
Battlecry: Restore 3 Health. Some heroes have soft hearts and hard shells.
Unpowered Steambot Common Mech Any 4 0 9
Taunt Overpowered Steambot got nerfed.
Vex Crow Common Beast Mage 4 3 3
Whenever you cast a spell, summon a random 2-Cost minion. As birds of ill omen, these crows often summon Doomsayers.
Violet Spellsword Common General Any 4 1 6
Battlecry: Gain +1 Attack for each spell in your hand. If you have to wield a spell and a sword, then neither is performing to expectation.
Voidcaller Common Demon Warlock 4 3 4
Deathrattle: Put a random Demon from your hand into the battlefield. "Void! Here, void! Here, buddy!"
Wicked Skeleton Common General Any 4 1 1
Battlecry: Gain +1/+1 for each minion that died this turn. It's minions like these that give normal, law-abiding skeletons a bad rap.
Wicked Witchdoctor Common General Shaman 4 3 4
Whenever you cast a spell, summon a random basic Totem. You can easily defeat her by either dealing 4 damage, or dropping a house on her.
Wildwalker Common General Druid 4 4 4
Battlecry: Give a friendly Beast +3 Health. She was born to be something. She is just not quite sure what yet...
Worgen Greaser Common General Any 4 6 3
Hair products are 79% of his monthly budget.
Ancient Mage Rare General Any 4 2 5
Battlecry: Give adjacent minions Spell Damage +1Sometimes he forgets and just wanders into someone else's game.
Ancient Shade Rare General Any 4 7 4
Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. Warning: Do not expose to direct sunlight.
Animated Armor Rare General Mage 4 4 4
Your hero can only take 1 damage at a time. Try putting it on. Wait, let me get my camera.
Annoy-o-Module Rare Mech Paladin 4 2 4
Magnetic
Divine Shield
Taunt Every ten seconds it asks if you want to update.
Arcane Nullifier X-21 Rare Mech Any 4 2 5
Taunt Can't be targeted by spells or Hero Powers. There was some hard talk between gnome magi and engineers about inventing this mech.
Armored Warhorse Rare Beast Any 4 5 3
Battlecry: Reveal a minion in each deck. If yours costs more, gain ChargeYep. It's a horse... wearing armor... going to war.
Arrogant Crusader Rare General Paladin 4 5 2
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul.
Auchenai Soulpriest Rare General Priest 4 3 5
Your cards and powers that restore Health now deal damage instead. The Auchenai know the end is coming, but they're not sure when.
Backroom Bouncer Rare General Any 4 4 4
Whenever a friendly minion dies, gain +1 Attack. "WHY ARE YOU IN THE BACK ROOM? WHO IS WATCHING THE FRONT?!"
Bellringer Sentry Rare General Paladin 4 3 4
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. Who are you? Eh, none of my business.
Blackwater Pirate Rare Pirate Any 4 2 5
Your weapons cost (2) less. "Look, they fell off the back of a ship, do you want them or not? I have a meeting with Y'Shaarj in like ten minutes."
Blightnozzle Crawler Rare Mech Rogue 4 2 4
Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. "Well we HAD it contained. Then you went and gave it legs!"
Blood Witch Rare General Warlock 4 3 6
At the start of your turn, deal 1 damage to your hero. Like a sloppy joe for vampires.
Core Rager Rare Beast Hunter 4 4 4
Battlecry: If your hand is empty, gain +3/+3. It takes a special kind of hunter to venture deep into a firey lava pit and convince a monster who lives there to come home and be a cuddly housepet.
Defender of Argus Rare General Any 4 2 3
Battlecry: Give adjacent minions +1/+1 and TauntYou wouldn’t think that Argus would need this much defending. But it does.
Demented Frostcaller Rare General Mage 4 2 4
After you cast a spell, Freeze a random enemy character. He prefers that you refer to him by his nickname: 'Frostwaker.'
Dispatch Kodo Rare Beast Hunter 4 2 4
Battlecry: Deal damage equal to this minion's Attack. "Crime reported at First Bank of Gadgetzan. Huge quantities of Jade being carried away by what looks like a bunch of Hozen. Kodo 77 can you make it over there now?"
Draenei Totemcarver Rare General Shaman 4 4 4
Battlecry: Gain +1/+1 for each friendly Totem. It's nice to find a real craftsman in this day and age of mass-produced totems.
Dunemaul Shaman Rare General Shaman 4 5 4
Windfury, Overload: (1) 50% chance to attack the wrong enemy. He just closes his eyes and goes for it. Raarararrrarar!
Duskbreaker Rare Dragon Priest 4 3 3
Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. Waking up at the break of dusk is just not as impressive.
Eager Underling Rare General Warlock 4 2 2
Deathrattle: Give two random friendly minions +2/+2. Eager to please, even if it kills him.
Eater of Secrets Rare General Any 4 2 4
Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. You don't want to be around after it has eaten an explosive trap. You thought Sludge Belcher was bad...
Ebon Dragonsmith Rare Dragon Any 4 3 4
Battlecry: Reduce the Cost of a random weapon in your hand by (2). Having a furnace-mouth is really handy for a blacksmith.
Eerie Statue Rare General Any 4 7 7
Can’t attack unless it’s the only minion in the battlefield. Don't blink! Don't turn your back, don't look away, and DON'T BLINK.
Elven Minstrel Rare General Rogue 4 3 2
Combo: Draw 2 minions from your deck. "After that gig in Hamlin went south, I swore off rats."
Ethereal Arcanist Rare General Mage 4 3 3
If you control a Secret at the end of your turn, gain +2/+2. The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.
Exploding Bloatbat Rare Beast Hunter 4 2 1
Deathrattle:
Deal 2 damage to all enemy minions. We've all been there after a night of one-too-many funnel cakes.
Fel Cannon Rare Mech Warlock 4 3 5
At the end of your turn, deal 2 damage to a non-Mech minion. The box says, "New and improved, with 200% more fel!"
Forest Guide Rare General Druid 4 1 6
At the end of your turn, both players draw a card. "Just sign this waiver, and we'll be on our way."
Ghastly Conjurer Rare General Mage 4 2 6
Battlecry: Add a 'Mirror Image' spell to your hand. Wearing purple after the holidays? GHASTLY!
Goblin Blastmage Rare General Mage 4 5 4
Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies. If you can't find a bomb to throw, just pick up any goblin invention and throw that.
Hecklebot Rare Mech Any 4 3 8
Taunt
Battlecry: Your opponent summons a minion from their deck. Built by goblins, designed by a troll.
Hooked Reaver Rare Demon Warlock 4 4 4
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. The hook is just an accessory. He can reave just fine without it.
Infested Wolf Rare Beast Hunter 4 3 3
Deathrattle: Summon two 1/1 Spiders. A little flea powder will fix that right up.
Jeeves Rare Mech Any 4 1 4
At the end of each player's turn, that player draws until they have 3 cards. This robot is a lean, mean, butlerin' machine.
Jinyu Waterspeaker Rare General Shaman 4 3 6
Battlecry: Restore 6 Health. Overload: (1) Waterspeakers can tell the future! So the Jade Lotus employs them to speculate on the Auction House.
Jungle Moonkin Rare General Druid 4 4 4
Both players have Spell Damage +2The REAL angry chicken!
Keening Banshee Rare General Any 4 5 5
Whenever you play a card, remove the top 3 cards of your deck. "What are your strengths?" the interviewer asked. "Well," she replied, "I'm really good at keening."
Keeper of the Grove Rare General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Kezan Mystic Rare General Any 4 4 3
Battlecry: Take control of a random enemy SecretThey pretend to be wise and enlightened, but they mostly just hate to be left out of a secret.
Kirin Tor Tricaster Rare General Mage 4 3 3
Spell Damage +3
Your spells cost (1) more. The math checks out!
Klaxxi Amber-Weaver Rare General Druid 4 4 5
Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. Amberweaving is a specialty course at the local trade school.
Kobold Illusionist Rare General Rogue 4 3 3
Deathrattle: Summon a 1/1 copy of a minion from your hand. He can make ANYTHING look like a candle.
Kobold Monk Rare General Any 4 3 6
Your hero can't be targeted by spells or Hero Powers. There is no candle.
Leyline Manipulator Rare Elemental Mage 4 4 5
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2). The shortest distance between two points is a leyline.
Lifedrinker Rare Beast Any 4 3 3
Battlecry: Deal 3 damage to the enemy hero. Restore 3 Health to your hero. In a pinch, he'll also settle for Holy Water: Zero.
Lightfused Stegodon Rare Beast Paladin 4 3 4
Battlecry: Adapt your Silver Hand Recruits. “Come now, Johnston. I think those horns are quite fetching on you.”
Mad Hatter Rare General Any 4 3 2
Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1. He's entirely bonkers. All the best goblins are.
Master of Disguise Rare General Rogue 4 4 4
Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Master of Evolution Rare General Shaman 4 4 5
Battlecry: Transform a friendly minion into a random one that costs (1) more. Will be really useful in the new "Hearthémon" game.
Midnight Drake Rare Dragon Any 4 1 4
Battlecry: Gain +1 Attack for each other card in your hand. Still fearsome in the daytime.
Militia Commander Rare General Warrior 4 2 5
Rush
Battlecry: Gain +3 Attack this turn. She only needs two commands: "Heel" and "Sic 'em!"
Mire Keeper Rare General Druid 4 3 3
Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Mistwraith Rare General Rogue 4 3 5
Whenever you play an Echo card, gain +1/+1. One little Mistwraith sitting in a tree. M-I-S-T-I-N-G.
Murloc Tastyfin Rare Murloc Any 4 3 2
Deathrattle: Draw 2 Murlocs from your deck. He was destined for the soup. One way or another…
Night Prowler Rare Beast Any 4 3 3
Battlecry: If this is the only minion in the battlefield, gain +3/+3. Listen to the mew-sic of the night.
Phantom Freebooter Rare Pirate Any 4 3 3
Battlecry: Gain stats equal to your weapon's. There's no such thing as a free boot.
Portal Keeper Rare Demon Any 4 5 2
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with RushNo longer allowed to be "it" when playing demon tag.
Replicating Menace Rare Mech Any 4 3 1
Magnetic
Deathrattle: Summon three 1/1 Microbots. It's a car!
*Whomp whomp whomp*
It's a robot!
*Whomp whom-CRUNCH*
It's... three.. smaller robots!
Runeforge Haunter Rare General Rogue 4 5 3
During your turn, your weapon doesn't lose Durability. Don't worry, he'll keep an eye on that for you.
Saronite Chain Gang Rare General Any 4 2 3
Taunt
Battlecry: Summon another Saronite Chain Gang. Desperately needs some alone time.
Savage Combatant Rare Beast Druid 4 5 4
Inspire: Give your hero +2 Attack this turn. Maybe if you whistle a tune it will soothe him. Yeah... Try that.
Scaleworm Rare Beast Any 4 4 4
Battlecry: If you're holding a Dragon, gain +1 Attack and RushA popular local alternative to bananas.
Screwjank Clunker Rare Mech Warrior 4 2 5
Battlecry: Give a friendly Mech +2/+2. If it breaks, just kick it a couple of times while yelling "Durn thing!"
Seadevil Stinger Rare Murloc Warlock 4 4 2
Battlecry: The next Murloc you play this turn costs Health instead of Mana. Pretty harmless unless you're a Seadevil.
Shadow Sensei Rare General Rogue 4 4 4
Battlecry: Give a Stealth minion +2/+2. He used to be Aya's tutor, but she fired him for bugging her too much.
Shellshifter Rare General Druid 4 3 3
Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Shifting Shade Rare General Priest 4 4 3
Deathrattle: Copy a card from your opponent's deck and add it to your hand. Yeah, it's cooler in the shade, but you're also more likely to get JACKED.
SI:7 Infiltrator Rare General Any 4 5 4
Battlecry: Destroy a random enemy SecretWhat will she destroy? It's a secret!
Spawn of Shadows Rare General Priest 4 5 4
Inspire: Deal 4 damage to each hero. What did you expect to happen? He's a Spawn. Of Shadows.
Spirit of the Shark Rare General Rogue 4 0 3
Stealth for 1 turn.
Your minions' Battlecries and Combos trigger twice. It has Stealth, but its ominous theme music keeps giving it away.
Spirit of the Tiger Rare General Paladin 4 0 3
Stealth for 1 turn.
Whenever you cast a spell, summon a Tiger with stats equal to its Cost. Less of a cantrip and more of a cat-nip.
Steam Surger Rare Elemental Mage 4 5 4
Battlecry: If you played an Elemental last turn,
add a 'Flame Geyser'
to your hand. Explorers nicknamed him the Teapot Elemental.
Storm Chaser Rare Elemental Shaman 4 3 4
Battlecry: Draw a spell from your deck that costs (5) or more. Best drank after a stiff gale.
Strongshell Scavenger Rare General Druid 4 2 3
Battlecry: Give your Taunt minions +2/+2. It isn't "grave robbing" when there's no grave. It's just scavenging…
Ticking Abomination Rare General Any 4 5 6
Deathrattle: Deal 5 damage to your minions. Abomination. Emphasis on the second syllable.
Tol'vir Stoneshaper Rare General Any 4 3 5
Battlecry: If you played an Elemental last turn, gain Taunt and Divine ShieldHe spends a lot of time keeping himself in stoneshape.
Twilight Drake Rare Dragon Any 4 4 1
Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.
Violet Teacher Rare General Any 4 3 5
Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Wailing Soul Rare General Any 4 3 5
Battlecry: Silence your other minions. This soul just wails on you. Dang, soul, let up already.
Witchwood Piper Rare Demon Any 4 3 3
Battlecry: Draw a minion from your deck with the lowest mana cost. She rids villages of annoying pests, like rats and children.
Zandalari Templar Rare General Paladin 4 4 4
Battlecry: If you've restored 10 Health this game, gain +4/+4 and TauntYOU WERE A TEMPLAR, JONDAR!
Arcane Fletcher Epic General Hunter 4 3 3
Whenever you play a 1-Cost minion, draw a spell from your deck. Stop trying to make fletch happen. It's not going to happen.
Arcane Keysmith Epic General Mage 4 2 2
Battlecry: Discover a Secret. Put it into the battlefield. She sells all manner of keys: from A flat to G sharp.
Astral Tiger Epic General Druid 4 3 5
Deathrattle: Shuffle a copy of this minion into your deck. Astral kitty litter is surprisingly hard to find.
Bright-Eyed Scout Epic General Any 4 3 4
Battlecry: Draw a card. Change its Cost to (5). Also inordinately excited for cupcakes.
Corpsetaker Epic General Any 4 3 3
Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, WindfuryHer extensive collection of corpses includes one of nearly every type. She'd love for you to join it.
Crowd Favorite Epic General Any 4 4 4
Whenever you play a card with Battlecry, gain +1/+1. The crowd ALWAYS yells lethal.
Cyclopian Horror Epic General Any 4 3 3
Taunt. Battlecry: Gain +1 Health for each enemy minion. What are the qualifications for being a 'Horror?' Just how horrible do you have to be?
Deathaxe Punisher Epic General Any 4 3 3
Battlecry: Give a random Lifesteal minion in your hand +2/+2. Don't fear the Arcanite Reaper.
Dreadsteed Epic Demon Warlock 4 1 1
Deathrattle: At the end of the turn, summon a Dreadsteed. Crescendo himself summoned this steed, riding it to victory in the Grand Tournament. Wherever he rides, an army of riders ride behind him, supporting the legendary champion.
Enhance-o Mechano Epic Mech Any 4 3 2
Battlecry: Give your other minions Windfury, Taunt, or Divine Shield. (at random) His enhancements are gluten free!
Faceless Shambler Epic General Any 4 1 1
Taunt
Battlecry: Copy a friendly minion's Attack and Health. "What is that thing?!" "I'm not sure, but it seems to be sort of Y'sera shaped."
Fal'dorei Strider Epic General Rogue 4 4 4
Battlecry: Shuffle 3 Ambushes into your deck. When drawn, summon a 4/4 Spider. What's worse? Seeing the spider, or NOT seeing the spider, but knowing it's somewhere in your deck?
Gentle Megasaur Epic Beast Any 4 5 4
Battlecry: Adapt your Murlocs. "Low, low rents! Must enjoy a nomadic lifestyle. Quasi-sentient, bipedal, amphibious humanoids ONLY!"
Hench-Clan Hag Epic General Any 4 3 3
Battlecry: Summon two 1/1 Amalgams with all minion types. The Hench Clan is an equal opportunity employer, no matter which parts of you came from where.
Ice Cream Peddler Epic General Any 4 3 5
Battlecry: If you control a Frozen minion, gain 8 Armor. I scream, you scream, we all scream when we see a Freeze Mage.
Lotus Illusionist Epic General Shaman 4 3 5
After this minion attacks a hero, transform it into a random 6-Cost minion. If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!
Magnataur Alpha Epic General Warrior 4 5 3
Also damages the minions next to whomever he attacks. Playing him also gets you into the Magnataur Beta.
Meat Wagon Epic Mech Any 4 1 4
Deathrattle: Summon a minion from your deck with less Attack than this minion. Necromancers call it "Meals on Wheels."
Mini-Mage Epic General Any 4 4 1
Stealth Spell Damage +1 He is sometimes found hiding in the treasure chest in the Gurubashi Arena.
Omega Defender Epic General Any 4 2 6
Taunt
Battlecry: If you have 10 Mana Crystals gain +10 Attack. "Surrender. You have 10 mana to comply."
Omega Devastator Epic Mech Warrior 4 4 5
Battlecry: If you have 10 Mana Crystals, deal 10 damage to a minion. The Alpha Devastator didn't devastate enough. The Beta Devastator devastated too much. But the Omega was just right!
Pit Lord Epic Demon Warlock 4 5 6
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Rattling Rascal Epic General Any 4 2 2
Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon a 5/5 Skeleton for your opponent. Don't give up, skeleton!
Sandbinder Epic General Any 4 2 4
Battlecry: Draw an Elemental from your deck. The secret is glue.
Shimmering Courser Epic Beast Any 4 3 3
Only you can target this with spells and Hero Powers. A courser is a courser of course, of course, she's more of a unicorn than a horse...
Siltfin Spiritwalker Epic Murloc Shaman 4 2 5
Whenever another friendly Murloc dies, draw a card. Overload: (1) The elements respond to anyone who calls them for a worthy cause, even if you call them by yelling, "MRGHRGLGLGL!"
Thunderhead Epic Elemental Shaman 4 3 5
After you play a card with Overload, summon two 1/1 Sparks with Rush. Most of his friends are still Metalheads.
Totem Cruncher Epic Beast Shaman 4 2 3
Taunt
Battlecry: Destroy your Totems. Gain +2/+2 for each destroyed. When regular totem hours won't cut it.
Toxmonger Epic General Hunter 4 2 4
Whenever you play a minion that costs (1), give it PoisonousNot all spiders are born poisonous. That's where he comes in.
Twilight Guardian Epic Dragon Any 4 2 6
Battlecry: If you're holding a Dragon, gain +1 Attack and TauntA result of magical experiments carried out by the Black Dragonflight, it's not his fault that he's a vicious killer.
Twilight Summoner Epic General Any 4 1 1
Deathrattle: Summon a 5/5 Faceless Destroyer. If you strike him down, he shall become more powerful than you can possibly imagine.
Weaponized Piñata Epic Mech Any 4 4 3
Deathrattle: Add a random Legendary minion to your hand. It'll be fine. It's not like they have any reason to hate us.
Wee Spellstopper Epic General Mage 4 2 5
Adjacent minions can't be targeted by spells or Hero Powers. Bane of spellcasters and spelling bees everywhere.
Archmage Vargoth Legendary General Any 4 2 6
At the end of your turn, cast a spell you've cast this turn (targets are random)He's an archmage, but he might want to brush up on the basics... like aiming.
Arfus Legendary Beast Any 4 2 2
Deathrattle: Add a random Death Knight card to your hand. There must always be a Lick King.
Barnes Legendary General Any 4 3 4
Battlecry: Summon a 1/1 copy of a random minion in your deck. He used to play every part, until Moroes confiscated his Orb of Deception.
Baron Rivendare Legendary General Any 4 1 7
Your minions trigger their Deathrattles twice. There used to be five Horsemen but one of them left because a job opened up in the deadmines and the benefits were better.
Elise Starseeker Legendary General Any 4 3 5
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Fandral Staghelm Legendary General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Flobbidinous Floop Legendary General Druid 4 3 4
While in your hand, this is a 3/4 copy of the last minion you played. Of all the scientists, he has the most knowledge (when measured in volume).
Genzo, the Shark Legendary General Any 4 5 4
Whenever this attacks, both players draw until they have 3 cards. Infamous in the seedy underground card rooms of Gadgetzan, he got his nickname winning the coveted Shark Plushie in the city's first Hearthstone tournament.
Gormok the Impaler Legendary General Any 4 4 4
Battlecry: If you have at least 4 other minions, deal 4 damage. Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!
Griftah Legendary General Any 4 4 5
Battlecry: Discover two cards. Give one to your opponent at random. With Griftah in your deck, sometimes you start the game with The Coin!
Harbinger Celestia Legendary General Any 4 5 6
StealthAfter your opponent plays a minon, become a copy of it. She wanders realities, taking on many forms. One was a unicorn princess.
High Priestess Jeklik Legendary General Warlock 4 3 4
Taunt, Lifesteal
When you discard this, add 2 copies of it to your hand. If you love Jeklik, set her free. YOU CAN'T GET RID OF HER.
Houndmaster Shaw Legendary General Hunter 4 3 6
Your other minions have RushThey’re good dogs, Tess.
Kazakus Legendary General 4 3 3
Battlecry: If your deck has no duplicates, create a custom spell. The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions.
Lilian Voss Legendary General Rogue 4 4 5
Battlecry: Replace spells in your hand with random spells (from your opponent's class)She doesn't feel pity, or remorse, or fear. And she absolutely will not stop... ever, until all necromancers are dead.
Old Murk-Eye Legendary Murloc Any 4 2 4
Charge. Has +1 Attack for each other Murloc on the battlefield. He's a legend among murlocs. "Mrghllghghllghg!", they say.
Prince Valanar Legendary General Any 4 4 4
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and TauntThree Princes stand before you. This one devours one after another.
Professor Putricide Legendary General Hunter 4 5 4
After you play a Secret, put another random Hunter Secret into the battlefield. Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.
Scargil Legendary Murloc Shaman 4 4 4
Your Murlocs cost (1). Wanna know how he got those scars? So does he.
Sherazin, Corpse Flower Legendary General Rogue 4 5 3
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion. A Tortollan gardener's worst nightmare.
Spiritsinger Umbra Legendary General Any 4 3 4
After you summon a minion, trigger its Deathrattle effect. She sees the fate of anyone she meets, but it's always the same: dinosaur attack.
The Darkness Legendary General Any 4 20 20
Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. I would rather light a single candle than curse the darkness. But I'm willing to do both.
The Glass Knight Legendary General Paladin 4 4 3
Divine Shield
Whenever you restore Health, gain Divine ShieldShe seems scary, but she's got a glass jaw.
The Voraxx Legendary General Any 4 3 3
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it. I am the Voraxx. I speak for the weeds.
War Master Voone Legendary General Warrior 4 4 3
Battlecry: Copy all Dragons in your hand. War Master sounds cooler than Dragon Sitter.
Whizbang the Wonderful Legendary General Any 4 4 5
You start the game with one of Whizbang's Wonderful Decks! From the prestigious Westfall Wonderfuls.
Xaril, Poisoned Mind Legendary General Rogue 4 3 2
Battlecry and Deathrattle: Add a random Toxin card to your hand. It's basically your own fault if you go around drinking weird green potions handed out by creepy mantid dudes.
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Lore[edit | edit source]

The Sky Golem is an exclusive flying mount in World of Warcraft. Extremely expensive to obtain, the Sky Golem is a goblin shredder capable of travelling at high speed in air and on land.

From Wowpedia:

The shredder is an impressive goblin mechanical creature which is usually piloted by a goblin. Shredders are used for lumbering, but they can serve in war because of the solid metal construction of the machine and the great saws they wield. The first machine designed to mimic the humanoid form, goblin shredders use the steamsaws attached to their arms to cut down lumber at an incredible rate that is unmatched by peasant work crews.

Trivia[edit | edit source]

  • This card's Deathrattle Summon effect is intended to depict the shredder's pilot hitting the "big shiny red eject button" and parachuting onto the field to continue the fight.[3]
  • This card is a larger and more expensive version of Piloted Shredder, with a similar but more powerful Deathrattle.

Gallery[edit | edit source]

Piloted Sky Golem, full art
A Sky Golem in World of Warcraft

Patch changes[edit | edit source]

Goblins vs Gnomes logo.png Patch 2.0.0.7234 (2014-12-04): Added.

References[edit | edit source]

  1. Ben Brode on Twitter. (2014-11-08). 
  2. Ben Brode on Twitter. (2014-11-08). 
  3. Fireside Chat Developer Panel Recap. (2014-11-07).