Piloted Shredder

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Piloted Shredder
Piloted Shredder(12191).png
Piloted Shredder(12191) Gold.png
Set: Goblins vs Gnomes
Type: Minion
Subtype: Mech
Rarity: Common
Cost: 4
Attack: 4
Health: 3
Abilities: Deathrattle, Summon
Tags: Cost-related, Random
Artist: Dan Scott

Deathrattle: Summon a random 2-Cost minion.

Once upon a time, only goblins piloted shredders. These days, everyone from Doomsayer to Lorewalker Cho seems to ride one.

See this card on Hearthpwn

Piloted Shredder is a common neutral minion card, from the Goblins vs Gnomes set.

How to get[edit | edit source]

Piloted Shredder can be obtained through Goblins vs Gnomes card packs purchased online from the Battle.net shop, or through crafting.

Card Crafting cost Disenchanting
Piloted Shredder 40 5
Golden Piloted Shredder 400 50

Notes[edit | edit source]

  • This card's Deathrattle is able to summon any collectible 2-cost minion in the game, including those specific to classes other than the controlling hero. Uncollectible minions such as Panther will not be summoned.[1]
  • Minions summoned by this card's Deathrattle will enter play prior to the resolution of the Shredder's death. It will also be summoned before the resolution of any spell used to destroy it. This means that summoned minions with related triggered effects will immediately activate in response.
  • As of Mean Streets of Gadgetzan there are 113 2-cost collectible minions in the game, giving this card just under a 1% chance of summoning any given minion.

Strategy[edit | edit source]

A substantial minion in its own right, the Shredder's value is often determined by which minion is summoned by its Deathrattle. This introduces a fairly large measure of RNG into the card's value, and rewards players and decks which are able to improvise around the introduction of unexpected minions.

One of the most significant minions this card can summon is the Doomsayer. If the Shredder belonged to the player whose turn it currently is, the Doomsayer will attempt to wipe the board at the start of the next round, giving the opponent a turn to act; while if the Shredder belonged to the opponent, the Doomsayer will attempt to wipe the board at the start of the very next turn. In either case this threatens to destroy all minions on the board, which can prove extremely helpful or extremely disadvantageous for either player, depending on board conditions and deck type. The Piloted Shredder has a 1.14% chance of summoning a Doomsayer.

Regardless of whether the Shredder belongs to you or your opponent, it is often wise to trigger the Deathrattle of the Shredder before making other plays, allowing you to take into account the presence of the new minion. It is particularly worthwhile when planning to summon other minions that turn, in case a Doomsayer is summoned; the player can then hold the minions until after the Doomsayer has cleared the board, avoiding immediately losing them to its effect. However, while generally useful for informing your decisions, at times this approach may backfire, such as by producing an enemy taunt minion, Armorsmith, or Scavenging Hyena, which can then feed off subsequent combat.

Other significant possible summons include Knife Juggler, Nerub'ar Weblord, Lorewalker Cho, Nat Pagle, Dirty Rat and Wrathguard.

Possible summons[edit | edit source]

The below table lists all 2-cost collectible minions in Wild format, representing the full range of possible summons from the Shredder.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Acidic Swamp Ooze Free General Any 2 3 2
Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Bloodfen Raptor Free Beast Any 2 3 2
"Kill 30 raptors." - Hemet Nesingwary
Bluegill Warrior Free Murloc Any 2 2 1
Charge He just wants a hug. A sloppy... slimy... hug.
Frostwolf Grunt Free General Any 2 2 2
Taunt Grunting is what his father did and his father before that. It's more than just a job.
Kobold Geomancer Free General Any 2 2 2
Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...
Murloc Tidehunter Free Murloc Any 2 2 1
Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Novice Engineer Free General Any 2 1 1
Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
River Crocolisk Free Beast Any 2 2 3
Edward "Lefty" Smith tried to make luggage out of a river crocolisk once.
Succubus Free Demon Warlock 2 4 3
Battlecry: Discard a random card. Warlocks have it pretty good.
Amani Berserker Common General Any 2 2 3
Has +3 Attack while damaged. If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".
Annoy-o-Tron Common Mech Any 2 1 2
Taunt Divine Shield The inventor of the Annoy-o-Tron was immediately expelled from Tinkerschool, Tinkertown, and was eventually exiled from the Eastern Kingdoms altogether.
Anodized Robo Cub Common Mech Druid 2 2 2
Taunt. Choose One - +1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
Arcane Servant Common Elemental Any 2 2 3
"Would sir like me to punch something?"
Arcanologist Common General Mage 2 2 3
Battlecry: Draw a Secret from your deck. What did you draw? Shhhh… it’s a secret.
Argent Protector Common General Paladin 2 2 2
Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Beckoner of Evil Common General Any 2 2 3
Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!
Bilefin Tidehunter Common Murloc Any 2 2 1
Battlecry: Summon a 1/1 Ooze with TauntBile actually makes for surprisingly sturdy fins.
Bloodsail Raider Common Pirate Any 2 2 3
Battlecry: Gain Attack equal to the Attack of your weapon. "I only plunder on days that end in 'y'."
Blowgill Sniper Common Murloc Any 2 2 1
Battlecry: Deal 1 damage. Imagine how much further his darts would go if he had lungs instead of gills!
Boneguard Lieutenant Common General Any 2 3 2
Inspire: Gain +1 Health. Underneath all that impressive armor, he's just skin and bones. Okay, maybe just bones.
Brrrloc Common Murloc Shaman 2 2 2
Battlecry: Freeze an enemy. He may be frozen fish, but he fights fresh!
Cavern Shinyfinder Common General Rogue 2 3 1
Battlecry: Draw a weapon from your deck. They call her the candled vandal.
Cheaty Anklebiter Common General Any 2 2 1
Lifesteal
Battlecry: Deal 1 damage. Famed hunter of the deadly Achilliosaur.
Crackling Razormaw Common Beast Hunter 2 3 2
Battlecry: Adapt a friendly Beast. Wasn't clever enough to go AROUND the electric fence.
Cruel Taskmaster Common General Warrior 2 2 2
Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Dalaran Librarian Common General Any 2 2 3
Battlecry: Silence adjacent minions. Don't make her raise her "shush"!
Dark Peddler Common General Warlock 2 2 2
Battlecry: Discover a 1-Cost card. I'm offering you a bargain here! This amazing vacuum cleaner for your soul!
Dead Ringer Common Mech Priest 2 2 1
Deathrattle: Draw a Deathrattle minion from your deck. Shortstop on N'zoth's softball team.
Defias Ringleader Common General Rogue 2 2 2
Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
Dire Wolf Alpha Common Beast Any 2 2 2
Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.
Dozing Marksman Common General Any 2 0 4
Has +4 Attack while damaged. It's the sleeper of the set.
Druid of the Saber Common General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Drygulch Jailor Common General Paladin 2 1 1
Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.
Drywhisker Armorer Common General Warrior 2 2 2
Battlecry: For each enemy minion, gain 2 Armor. Kobolds use anything for armor: Pots, pans, garbage cans... even other kobolds.
Duskboar Common Beast Any 2 4 1
Often excluded from dinner parties. To be fair, he is very boaring.
EVIL Cable Rat Common Beast Any 2 1 1
Battlecry: Add a Lackey to your hand. Gradually driven to darkness by the promise of unobtainable cheese.
EVIL Conscripter Common General Priest 2 2 2
Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle
I said kobold! When you're short in the candle
Cast a spell with the E! V! I! L!
EVIL Genius Common General Warlock 2 2 2
Battlecry: Destroy a friendly minion to add 2 random Lackeys to your hand. You do not want to be on the business end of this intellect!
Explosive Sheep Common Mech Any 2 1 1
Deathrattle: Deal 2 damage to all minions. How is this supposed to work? Your enemies think, "Hey! Cute sheep!" and run over to cuddle it?
Faerie Dragon Common Dragon Any 2 3 2
Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!
Fallen Sun Cleric Common General Any 2 2 1
Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.
Flame Juggler Common General Any 2 2 3
Battlecry: Deal 1 damage to a random enemy. At first he liked juggling chain saws, but then he thought, "Flames are better! Because FIRE!"
Friendly Bartender Common General Any 2 2 3
At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"
Gadgetzan Socialite Common General Any 2 2 2
Battlecry: Restore 2 Health. Comment on her height, and she'll go from flapper to kneecapper in seconds flat.
Ghost Light Angler Common Murloc Shaman 2 2 2
Echo BoOooOogrglgrlgrlooOoOoo!
Gilblin Stalker Common General Any 2 2 3
Stealth "Shhh, I think I hear something." "Ah, it's probably nothing." - Every Henchman
Goblin Auto-Barber Common Mech Rogue 2 3 2
Battlecry: Give your weapon +1 Attack. This guy is excellent at adjusting your haircut and/or height.
Grimestreet Outfitter Common General Paladin 2 1 1
Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.
Haunted Creeper Common Beast Any 2 1 2
Deathrattle: Summon two 1/1 Spectral Spiders. Arachnofauxbia: Fear of fake spiders.
Hench-Clan Hogsteed Common Beast Any 2 2 1
Rush
Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo.
Huge Toad Common Beast Any 2 3 2
Deathrattle: Deal 1 damage to a random enemy. Deals damage when he croaks.
Hunting Mastiff Common Beast Hunter 2 2 1
Echo
Rush "Shh! You're going to start a howl!"
Hydrologist Common Murloc Paladin 2 2 2
Battlecry: Discover a Secret. Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.
Jade Swarmer Common General Rogue 2 1 1
Stealth, Deathrattle: Summon a Jade GolemHe's so good at swarming, he can swarm all by himself!
Jeweled Scarab Common Beast Any 2 1 1
Battlecry: Discover a (3)-Cost card. It's amazing what you can do with super glue!
Kindly Grandmother Common Beast Hunter 2 1 1
Deathrattle: Summon a 3/2 Big Bad Wolf. "Goodness! What… abundant drool you have."
King's Elekk Common Beast Hunter 2 3 2
Battlecry: Reveal a minion in each deck. If yours costs more, draw it. Elekk jousting is AWESOME.
Kobold Hermit Common General Shaman 2 1 1
Battlecry: Choose a basic Totem. Summon it. To truly understand candles, it takes YEARS of quiet contemplation.
Lab Recruiter Common General Rogue 2 3 2
Battlecry: Shuffle 3 copies of a friendly minion into your deck. Join the chemistry lab! We've got all the solutions.
Lance Carrier Common General Any 2 1 2
Battlecry: Give a friendly minion +2 Attack. Lance Carrier is an obscure entry level position in orcish armies. A mystery, since orcs don't generally use lances.
Loot Hoarder Common General Any 2 2 1
Deathrattle: Draw a card. Always roll need.
Lost Spirit Common General Any 2 1 1
Deathrattle: Give your minions +1 Attack She simply refuses to ask for directions.
Mad Bomber Common General Any 2 3 2
Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Mad Scientist Common General Any 2 2 2
Deathrattle: Put a Secret from your deck into the battlefield. His mother wanted him to be a mage or a warlock, but noooooooo, he had to go and be a scientist like his father.
Magic Dart Frog Common Beast Mage 2 1 3
After you cast a spell, deal 1 damage to a random enemy minion. There's a powerful throat in this frog.
Mana Reservoir Common Elemental Any 2 0 6
Spell Damage +1 If it soaks too long, it becomes a reservoir hog.
Mana Wyrm Common General Mage 2 1 3
Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Mechwarper Common Mech Any 2 2 3
Your Mechs cost (1) less. Mechs that summon mechs? What's next? Donuts that summon donuts? Mmmmm.
Medivh's Valet Common General Mage 2 2 3
Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested."
Menacing Nimbus Common Elemental Shaman 2 2 2
Battlecry: Add a random Elemental to your hand. Electra stores her elementals in the cloud.
Micro Machine Common Mech Any 2 1 2
At the start of each turn, gain +1 Attack. This card is the real thing.
Museum Curator Common General Priest 2 1 2
Battlecry: Discover a Deathrattle card. He is forever cursing the kids who climb on the rails and the evil archeologists who animate the exhibits.
Nerub'ar Weblord Common General Any 2 1 4
Minions with Battlecry cost (2) more. Weblords spend all day making giant trampoline parks.
Netherspite Historian Common General Any 2 1 3
Battlecry: If you're holding a Dragon, Discover a Dragon. She can tell you all about the history of people not STANDING IN THE GREEN BEAM!
Plated Beetle Common Beast Any 2 2 3
Deathrattle: Gain 3 Armor. "Ok, your party has defeated the beetle." "I put it on my head." "What?" "I put it on my head. Like a hat."
Pompous Thespian Common General Any 2 3 2
Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!
Public Defender Common General Warrior 2 0 7
Taunt Happy to defend any public offender!
Puddlestomper Common Murloc Any 2 3 2
He pays homage to Morgl, the great murloc oracle! (Who doesn't??)
Radiant Elemental Common Elemental Priest 2 2 3
Your spells cost (1) less. It's a literal lava lamp!
Ravasaur Runt Common Beast Any 2 2 2
Battlecry: If you control at least 2 other minions, AdaptDoesn't like to adapt unless others are watching. Some minions are such show-offs.
Raven Familiar Common Beast Mage 2 2 2
Battlecry: Reveal a spell in each deck. If yours costs more, draw it. Quoth the raven, 'Does yours cost more?'
Razorpetal Lasher Common General Rogue 2 2 2
Battlecry: Add a Razorpetal to your hand that deals 1 damage. The reason why there are no zombies in Un'goro.
Rockpool Hunter Common Murloc Any 2 2 3
Battlecry: Give a friendly Murloc +1/+1. Loves crab meat. Fears crabs.
Savage Striker Common General Druid 2 2 3
Battlecry: Deal damage to an enemy minion equal to your hero's Attack. Ruthless at tribal roasts.
Scarab Egg Common General Any 2 0 2
Deathrattle: Summon three 1/1 Scarabs. They say you can’t make an omelet without AHHH THEY’RE EATING MY FACE!
Scavenging Hyena Common Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Shadow Ascendant Common General Priest 2 2 2
At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up.
Sharkfin Fan Common Pirate Any 2 2 2
After your hero attacks, summon a 1/1 Pirate. His taste in soup is criminal.
Shielded Minibot Common Mech Paladin 2 2 2
Divine Shield He chooses to believe what he is programmed to believe!
Shimmering Tempest Common Elemental Mage 2 2 1
Deathrattle: Add a random Mage spell to your hand. HATES being summoned for Kirin Tor party lighting.
Ship's Cannon Common General Any 2 2 3
After you summon a Pirate, deal 2 damage to a random enemy. If you hear someone yell, "Cannonball!" you're about to get wet. Or crushed.
Shrinkmeister Common General Priest 2 3 2
Battlecry: Give a minion -2 Attack this turn. After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions.
Snowchugger Common Mech Mage 2 2 3
Freeze any character damaged by this minion. Do the slow chant when he waddles by: "Chug! Chug! Chug!"
Sorcerer's Apprentice Common General Mage 2 3 2
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Spellbook Binder Common General Any 2 3 2
Battlecry: If you have Spell Damage, draw a card. You're bound to love his work!
Spellshifter Common General Any 2 1 4
Spell Damage +1
Each turn this is in your hand, swap its Attack and Health. He also goes by "worg-lock."
Spellzerker Common General Any 2 2 3
Has Spell Damage +2 while damaged. But don’t ask her to use it in a sentence.
Squashling Common General Priest 2 2 1
Echo
Battlecry: Restore 2 Health. Everyone hail to the squashling song!
Stonesplinter Trogg Common General Any 2 2 3
Whenever your opponent casts a spell, gain +1 Attack. The only thing worse than smelling troggs is listening to their poetry.
Stubborn Gastropod Common Beast Any 2 1 2
Taunt
Poisonous Stubbornly pursuing its dream to become Azeroth's fastest animal!
Sunreaver Spy Common General Any 2 2 3
Battlecry: If you control a Secret, gain +1/+1. She's watching. Always watching.
Tainted Zealot Common General Any 2 1 1
Divine Shield
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
Tortollan Forager Common General Druid 2 2 2
Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”
Totem Golem Common Totem Shaman 2 3 4
Overload: (1) What happens when you glue a buncha totems together.
Toxicologist Common General Any 2 2 2
Battlecry: Give your weapon +1 Attack. Double-majoring in culinary sciences was definitely a mistake.
Tuskarr Fisherman Common General Any 2 2 3
Battlecry: Give a friendly minion Spell Damage +1If you bring him 500 fish, he'll give you this sweet Kalu'ak Fishing Pole.
Twilight Geomancer Common General Any 2 1 4
Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)"Ok C'Thun, repeat after me: 'Your mother was a hamster.'"
Twisted Worgen Common General Any 2 3 1
Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.
Undercity Valiant Common General Rogue 2 3 2
Combo: Deal 1 damage. Almost went to play for Stormwind before signing with Undercity.
Unstable Ghoul Common General Any 2 1 3
Taunt. Deathrattle: Deal 1 damage to all minions. Filling your Ghouls with Rocket Fuel is all the rage at Necromancer school.
Upgradeable Framebot Common Mech Any 2 1 5
*Awesome arm not included.
Venomizer Common Mech Hunter 2 2 2
Magnetic
Poisonous Keeps getting banned for toxic behavior.
Vicious Scalehide Common Beast Any 2 1 3
Lifesteal
Rush They make wonderful pets if you're not allergic to blood loss.
Vicious Scraphound Common Mech Warrior 2 2 3
Whenever this minion deals damage, gain that much Armor. It begs for scraps.
Volatile Elemental Common Elemental Any 2 1 1
Deathrattle: Deal 3 damage to a random enemy minion. Currently in an anger management class with Raging Worgen, Grommash Hellscream, and The Angry Chicken. It isn't helping.
Vulgar Homunculus Common Demon Warlock 2 2 4
Taunt
Battlecry: Deal 2 damage to your hero. Fortunately he has an even number of fingers.
Whirliglider Common General Any 2 2 1
Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage.
Whirling Zap-o-matic Common Mech Shaman 2 3 2
Windfury If you pay a little extra, you can get it in "candy-apple red."
Wrathguard Common Demon Warlock 2 4 3
Whenever this minion takes damage, also deal that amount to your hero. After playing against 5 Annoy-O-Trons, any normal guard will become a Wrathguard.
Youthful Brewmaster Common General Any 2 3 2
Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Alexstrasza's Champion Rare General Warrior 2 2 3
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Ancient Watcher Rare General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Argent Watchman Rare General Any 2 2 4
Can't attack. Inspire: Can attack as normal this turn. Who argent watches the Argent Watchman?
Armorsmith Rare General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Belligerent Gnome Rare General Any 2 1 4
Taunt
Battlecry: If your opponent has 2 or more minions, gain +1 Attack. Maybe don't put this one in your garden.
Bloodsail Howler Rare Pirate Rogue 2 1 1
Rush.
Battlecry: Gain +1/+1 for each other Pirate you control. They saw their fate a closin'
Aboard a pirate ship
On deck: The Howlin' Hozen
About to let one rip.
Booty Bay Bookie Rare General Any 2 3 3
Battlecry: Give your opponent a Coin. Also makes a great librarian. She's really good at fixing books!
Celestial Emissary Rare Elemental Mage 2 2 1
Battlecry: Your next spell this turn has Spell Damage +2Casting with the stars.
Cornered Sentry Rare General Warrior 2 2 6
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Crazed Alchemist Rare General Any 2 2 2
Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cult Sorcerer Rare General Mage 2 3 2
Spell Damage +1
After you cast a spell, give your C'Thun +1/+1 (wherever it is)No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
Cutpurse Rare General Rogue 2 2 2
Whenever this minion attacks a hero, add the Coin to your hand. He has a giant collection of purses now. One for every outfit!
Darkshire Librarian Rare General Warlock 2 3 2
Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Darnassus Aspirant Rare General Druid 2 2 3
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!
Dendrologist Rare General Druid 2 2 3
Battlecry: If you control a Treant, Discover a spell. He's teaching his little buddy to talk, but all it says is, "I am Gloop."
Druid of the Swarm Rare General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Fallen Hero Rare General Mage 2 3 2
Your Hero Power deals 1 extra damage. And he can't get up.
Fire Plume Harbinger Rare Elemental Shaman 2 1 1
Battlecry: Reduce the Cost of Elementals in your hand by (1). Good for summoning elementals. Great for making s'mores.
Firetree Witchdoctor Rare General Any 2 2 2
Battlecry: If you're holding a Dragon, Discover a spell. If your tree is on fire - stop, drop, and troll.
Fireworks Tech Rare General Hunter 2 2 1
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error.
Gadgetzan Ferryman Rare General Rogue 2 2 3
Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?
Galvanizer Rare Mech Any 2 1 2
Battlecry: Reduce the Cost of Mechs in your hand by (1). Also known as a power zinc.
Golakka Crawler Rare Beast Any 2 2 3
Battlecry: Destroy a Pirate and gain +1/+1. Universally adored by both control decks and ninjas.
Grimestreet Informant Rare General 2 1 1
Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Ice Walker Rare Elemental Mage 2 1 3
Your Hero Power also Freezes the target. Ice Walker you say? He doesn't have feet!
Knife Juggler Rare General Any 2 2 2
After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Lightwell Rare General Priest 2 0 5
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Mana Addict Rare General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Swordsmith Rare General Any 2 1 3
At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Mistress of Pain Rare Demon Warlock 2 1 4
Lifesteal Her sister is the Mistress of Pane who sells windows and shower doors.
Murkspark Eel Rare Beast Shaman 2 2 3
Battlecry: If your deck has only even-Cost cards, deal 2 damage. Makes shockingly good unagi.
Murmuring Elemental Rare Elemental Shaman 2 1 1
Battlecry: Your next Battlecry this turn triggers twice. Déjà Dude.
Nerubian Egg Rare General Any 2 0 2
Deathrattle: Summon a 4/4 Nerubian. Eggs are a good source of protein and Nerubians.
One-eyed Cheat Rare Pirate Rogue 2 4 1
Whenever you summon a Pirate, gain StealthWhen pirates say there is no "Eye" in "team," they are very literal about it.
Pint-Sized Summoner Rare General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Pogo-Hopper Rare Mech Rogue 2 1 1
Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. Once you hop, you just can't stop!
Primalfin Totem Rare Totem Shaman 2 0 3
At the end of your turn,
summon a 1/1 Murloc. Emits a sound only murlocs can hear, which is good because it’s REALLY annoying.
Redband Wasp Rare Beast Warrior 2 1 3
Rush
Has +3 Attack while damaged. Also comes in other colors, but red's in fashion this season.
Scorp-o-matic Rare Mech Any 2 1 2
Battlecry: Destroy a minion with 1 or less Attack. Back in my day, we had to manually scorp.
Serpent Ward Rare Totem Any 2 0 2
At the end of your turn, deal 2 damage to the enemy hero. When snakes get sick, they get sent to the Serpent Ward.
Shadowboxer Rare Mech Priest 2 2 3
Whenever a minion is healed, deal 1 damage to a random enemy. Punching is its primary function. Also, its secondary function.
Shieldbreaker Rare General Any 2 2 1
Battlecry: Silence an enemy minion with TauntCan also break up fights, relationships, and unions.
Soup Vendor Rare General Any 2 1 4
Whenever you restore 3 or more Health to your hero, draw a card. Fresh from the floor of the arena!
Spark Engine Rare Mech Any 2 2 1
Battlecry: Add a 1/1 Spark with Rush to your hand. He goes by Bzzzzt Aldrin.
Sparring Partner Rare General Warrior 2 3 2
Taunt
Battlecry: Give a minion TauntCome at me, bro.
Spirit of the Bat Rare General Warlock 2 0 3
Stealth for 1 turn.
After a friendly minion dies, give a minion in your hand +1/+1. Nah nah nah nah, nah nah nah nah, nah nah nah nah, nah nah nah nah
Spirit of the Dragonhawk Rare General Mage 2 0 3
Stealth for 1 turn.
Your Hero Power also targets adjacent minions. Dragonhawks aren’t known for their accuracy.
Sunfury Protector Rare General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Tiny Knight of Evil Rare Demon Warlock 2 3 2
Whenever you discard a card, gain +1/+1. "No, no, no. I asked for a tiny JESTER of evil."
Trogg Beastrager Rare General Hunter 2 3 2
Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.
Underbelly Angler Rare Murloc Shaman 2 2 3
After you play a Murloc, add a random Murloc to your hand. Attracts murlocs... and moths.
Underbelly Fence Rare General Rogue 2 2 3
Battlecry: If you're holding a card from another class, gain +1/+1 and RushShe'll take anything you have—except scruples and a good work ethic.
Undercity Huckster Rare General Rogue 2 2 2
Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?
Unpowered Mauler Rare Mech Any 2 2 4
Can only attack if you cast a spell this turn. After a stressful work day it really needs an outlet.
Vitality Totem Rare Totem Shaman 2 0 3
At the end of your turn, restore 4 Health to your hero. You can usually find these at the totemist's market on Saturdays.
Void Analyst Rare Demon Warlock 2 2 2
Deathrattle: Give all Demons in your hand +1/+1. Conclusion: Nothing there.
Waterboy Rare General Any 2 2 1
Battlecry: Your next Hero Power this turn costs (0). 100% organic troll sweat.
Wild Pyromancer Rare General Any 2 3 2
After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Wyrmrest Agent Rare General Priest 2 1 4
Battlecry: If you're holding a Dragon, gain +1 Attack and TauntKeeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights!
Auchenai Phantasm Epic General Priest 2 3 2
Battlecry: This turn, your healing effects deal damage instead. “Okay kids did everyone remember to heal before we left?”
Baleful Banker Epic General Any 2 2 2
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck. He's gotten big into crypt-o-currency.
Biteweed Epic General Rogue 2 1 1
Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.
Captain's Parrot Epic Beast Any 2 1 1
Battlecry: Draw a Pirate from your deck. Pirates and Parrots go together like Virmen and Carrots.
Cathedral Gargoyle Epic General Paladin 2 2 2
Battlecry: If you're holding a Dragon, gain Taunt and Divine ShieldFly like an eagle, drop like a rock.
Dirty Rat Epic General Any 2 2 6
Taunt
Battlecry: Your opponent summons a random minion from their hand. It's not his fault… Someone keeps stealing his soap!
Doomsayer Epic General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Echoing Ooze Epic General Any 2 1 2
Battlecry: Summon an exact copy of this minion at the end of the turn. OOZE... Ooze... Ooze... (ooze...)
Eternal Sentinel Epic General Shaman 2 3 2
Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.
Garrison Commander Epic General Any 2 2 3
You can use your Hero Power twice a turn. He'll never admit it, but he pushes you hard because he really cares about you.
Gnomeferatu Epic General Warlock 2 2 3
Battlecry: Remove the top card from your opponent's deck. She prefers the term "Glampire."
Immortal Prelate Epic General Paladin 2 1 3
Deathrattle: Shuffle this into your deck. It keeps any enchantments. She protec.
She attac.
But most importantly,
she come bac.
Mana Cyclone Epic Elemental Mage 2 2 2
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. It'll put a good spin on your spells.
Mana Geode Epic Elemental Priest 2 2 3
Whenever this minion is healed, summon a 2/2 Crystal. Gadgetzan, where even the pet rocks have pet rocks.
Omega Mind Epic General Shaman 2 2 3
Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn. Has a side-business selling her lipstick shade, "Omega Red."
Patient Assassin Epic General Rogue 2 1 1
Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Primalfin Champion Epic Murloc Paladin 2 1 2
Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!
Recombobulator Epic General Any 2 3 2
Battlecry: Transform a friendly minion into a random minion with the same Cost. For when you didn’t combobulate quite right the first time around.
Shadowy Figure Epic General Priest 2 2 2
Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion. Terrible at shadow puppets: "This is... a tentacle! And this is... two tentacles!"
Steamwheedle Sniper Epic General Hunter 2 2 3
Your Hero Power can target minions. Goblins seldom have the patience for sniping. Most prefer lobbing explosives.
Archmage Arugal Legendary General Mage 2 2 2
Whenever you draw a minion, add a copy of it to your hand. His worgen children call him Archmage AROO-OO-OO-OO-gal.
Bloodmage Thalnos Legendary General Any 2 1 1
Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Clutchmother Zavas Legendary Beast Warlock 2 2 2
Whenever you discard this, give it +2/+2 and return it to your hand. A bit of a snob: still refuses to drive anything with automatic transmission.
Crystalsmith Kangor Legendary General Paladin 2 1 2
Divine Shield, Lifesteal
Your healing is doubled. He wants to tank, but Boom always makes him play support.
Hobart Grapplehammer Legendary General Warrior 2 2 2
Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!
Keeper Stalladris Legendary General Druid 2 2 3
After you cast a Choose One spell, add copies of both choices to your hand. Keeps your choices handy.
Khadgar Legendary General Mage 2 2 2
Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"
Lorewalker Cho Legendary General Any 2 0 4
Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Millhouse Manastorm Legendary General Any 2 4 4
Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Nat Pagle Legendary General Any 2 0 4
At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).
Nat, the Darkfisher Legendary General Any 2 2 4
At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.
Prince Keleseth Legendary General Any 2 2 2
Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Pyros Legendary Elemental Mage 2 2 2
Deathrattle: Return this to your hand as a 6/6 that cost (6). If you strike her down, she shall become more powerful than you can possibly… well, she'll become a 6/6 anyways.
Zayle, Shadow Cloak Legendary General Any 2 3 2
You start the game with one of Zayle's EVIL Decks! 
Showing all 214 cards


Statistics[edit | edit source]

As of The Grand Tournament, the average Shredder-summoned minion has 1.99 attack, 2.48 health, a 6.0% chance to be a Taunt, a 2.4% chance to be Stealth (one of which also has Poison), a 2.4% chance to have Spell Damage +1, a 11.9% chance to be a Mech, a 9.5% chance to be a Beast, a 9.5% chance to have a Deathrattle, and a 2.4% chance to have Inspire.

While the common advice is to pop Shredders as early as possible in case of Doomsayer making it a bad idea to play more minions, don't forget that Mana Wraith or Nerub'ar Weblord or Lorewalker Cho, with their abilities, can make it inconvenient to play minions or spells once on the field, and Dire Wolf Alpha and the 4 possible taunts including Annoy-o-Tron can change what trades are good. Other strategically interesting possibilities are Explosive Sheep, Scavenging Hyena, Knife Juggler, Wild Pyromancer, Patient Assassin and Faerie Dragon.

For its attack, it can have 0 (8.3% chance, including Doomsayer and Lorewalker Cho), 1 (20.2% chance, including Explosive Sheep and Patient Assassin), 2 (41.7% chance, including Bluegill Warrior and Argent Watchman), 3 (23.8% chance) or 4 (6.0% chance, including Ancient Watcher and One-eyed Cheat).

For its health, it can have 1 (13.1% chance, including Explosive Sheep), 2 (46.4% chance, including three taunts and Nerubian Egg), 3 (26.2% chance, including Unstable Ghoul), 4 (10.7% chance, including Lorewalker Cho and Nat Pagle), 5 (2.4% chance - Ancient Watcher and Lightwell) or 7 ( 1.2% chance - Doomsayer).

Lore[edit | edit source]

From Wowpedia:

The shredder is an impressive goblin mechanical creature which is usually piloted by a goblin. Shredders are used for lumbering, but they can serve in war because of the solid metal construction of the machine and the great saws they wield. The first machine designed to mimic the humanoid form, goblin shredders use the steamsaws attached to their arms to cut down lumber at an incredible rate that is unmatched by peasant work crews.

Trivia[edit | edit source]

  • This card's Deathrattle Summon effect is intended to depict the shredder's pilot hitting the "big shiny red eject button" and parachuting onto the field to continue the fight.[2]

Gallery[edit | edit source]

Piloted Shredder, full art
Animation 'mask' depicting where the various animated elements are added in the card's golden version
A goblin Shredder in World of Warcraft

See also[edit | edit source]

Patch changes[edit | edit source]

Goblins vs Gnomes logo.png Patch 2.0.0.7234 (2014-12-04): Added.

References[edit | edit source]

  1. Ben Brode on Twitter. (2014-11-08). 
  2. Fireside Chat Developer Panel Recap. (2014-11-07).