Passive

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"Passive" is an official term used to refer to cards that have no active use, but creating an Aura which provides a helping effect. Passive hero powers are also the main source of an Aura.

The ability is only found in Solo Adventures, and was introduced with the Kobolds and Catacombs expansion Dungeon Run mode.

Passive Hero Powers also can be encountered in the regular play mode and Battlegrounds.

Notes[edit]

Cards[edit]

  • Passive cards are cast on the start of a Solo Adventure match, and their effect will last until the end of the game.
  • Passive cards have no mana costs to help them distinguishable from normal cards while viewing the deck.
  • Passive cards have their effect via a specific enchantment.

Hero Powers[edit]

  • Passive hero powers will have their effect disabled by Mindbreaker as usual.
  • Activating a Passive hero power does not count as using your hero power and will not trigger hero power-related effects or Inspire.

Cards[edit]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ossirian Tear None Hero Power Druid
Passive Hero Power
Your Choose One cards have both effects combined. 
What Does This Do? None Hero Power Mage
Passive Hero Power
At the start of your turn, cast a random spell. 
Showing all 2 cards
Ossirian Tear(90700).png
What Does This Do-(184960).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Bewitch None Hero Power Shaman
Passive Hero Power.
After you play a minion, add a random Shaman spell to your hand. 
Death's Shadow None Hero Power Rogue
Passive Hero Power
During your turn, add a 'Shadow Reflection' to your hand. 
Showing all 2 cards
Bewitch(89356).png
Death's Shadow(62877).png

Boss cards[edit]

Below are all current boss cards with the Passive ability.

Name / Desc Rarity Class Cost Description
A Prince's Ring None Any
Passive Replace your starting Hero Power with a random Death Knight one. 
Alchemist's Stone None Any
Passive
After you play an odd-Cost card, reduce the Cost of cards in your hand by (1). 
Band of Bees None Any
Passive
Your minions that cost (2) or less have Poisonous
Band of Scarabs None Any
Passive
Enemy minions have
-1 Attack. 
Battle Totem None Any
Passive
Your Battlecries trigger twice. 
Book of Wonders None Any
Passive
At the start of the game, shuffle 10 'Scrolls of Wonder' into your deck. 
Boon Reaper None Any
Passive
Your Shrines have "Deathrattle: Draw cards until your hand is full." 
Caltrops None Any
Passive
After your opponent plays a minion, deal 1 damage to it. 
Captured Flag None Any
Passive
Your minions have +1/+1. 
Cloak of Invisibility None Any
Passive
Your minions have permanent Stealth
Companionship None Any
Passive
Your Bloodhounds have +2 Attack. 
Crook and Flail None Any
Passive
After you cast a spell, put a minion from your deck into the battlefield. 
Crystal Gem None Any
Passive
Start with an extra Mana Crystal. 
Cult of the Wolf None Any
Passive
You can use your Hero Power twice each turn. It costs (1) less. 
Darklight Torch None Any
Passive
After you play an even-Cost card, refresh your hero power. It costs (0) this turn. 
Disks of Legend None Any
Passive
After you play a Legendary minion, summon a copy of it. 
Disks of Swiftness None Any
Passive
Your opponent must pass their first 2 turns. 
Double Time None Any
Passive
After you cast your first spell in a turn, cast a copy of it (targets chosen randomly)
Dr. Boom's Remote None Any
Passive
At the start of the game, summon three 1/1 Boom Bots. 
Dragonfire Ammo None Any
Passive
Your Cannons do 1 extra damage. 
Elixir of Vigor None Any
Passive After you play a minion, shuffle two copies of it into your deck. They cost (1). 
Elixir of Vile None Any
Passive
Your spells cost Health instead of Mana. 
Elixir of Vim None Any
Passive
You draw an additional two cards each turn. You are Immune to Fatigue. 
Emerald Goggles None Any
Passive
The left-most card in your hand costs (2) less. 
Entrenchment None Any
Your minions have +2 Health. 
Ever-Changing Elixir None Any
Passive
At the end of your turn, transform a friendly minion into one that costs (1) more. 
Everlasting Devotion None Any
Passive
Start the game with a copy of your Shrine
Expedite None Any
Passive
Your minions cost (1) less. 
Favor of the Gods None Any
Passive
Minions adjacent to your Shrines have Taunt
First Aid Kit None Any
Passive
At the end of your turn, restore 2 Health to all friendly characters. 
Glyph of Warding None Any
Passive
Enemy minions cost (1) more. 
Grommash's Armguards None Any
Passive
Your weapons cost (1). 
Hagatha's Embrace None Any
Passive
At the start of your turn, give a random minion in your hand +1/+1. 
Justicar's Ring None Any
Passive
Your Hero Power is upgraded and costs (1). 
Khadgar's Scrying Orb None Any
Passive
Your spells cost (1) less. 
Lucky Spade None Any
Passive
After you Discover a card, add 2 copies of it to your hand. They all cost (2) less. 
Lunar Signet None Any
Passive
After you play a minion, trigger its Deathrattle effect. 
Mummy Magic None Any
Passive
After you play a Deathrattle minion,
give it Reborn
Mysterious Tome None Any
Passive
At the start of the game, play 3 random Secrets
Pact with the Loa None Any
Passive
Your Shrine revive in 2 turns instead of 3. 
Pillage the Fallen None Any
Passive
Whenever your weapon is destroyed, equip a random weapon. 
Potion of Vitality None Any
Passive
Double your starting Health. 
Primordial Bulwark None Any
Passive
Block lethal damage and deal 20 damage to the enemy hero
(once per game)
Recycling None Any
Passive
After a friendly minion dies, gain 2 armor. 
Resourcefulness None Any
Passive
At the start of the game, equip a random weapon. Give it +1/+1. 
Rewind None Any
Passive
When your hero dies, restart the game and remove this from your Dungeon Deck. 
Robe of the Magi None Any
Passive
Spell Damage +3 
Robes of Diminishing None Any
Passive
After you draw a spell, reduce its Cost to (0) this turn. 
Robes of Gaudiness None Any
Passive
Your cards cost half, but you can only play two cards each turn. 
Rocket Backpacks None Any
Passive Your minions have Rush. 
Sacred Ritual None Any
Passive
Your Shrines have "Your spells cost (1) less." 
Scepter of Summoning None Any
Passive
Your minions that cost (5) or more cost (5). 
Scroll of Nonsense None Any
Passive
Spell Damage +10. At the end of your turn, this loses 1 Spell Damage
Small Backpacks None Any
Passive
At the start of the game, draw 2 cards. 
Stargazing None Any
Passive
You can use your Hero Power twice each turn. It costs (1) less. 
Sticky Fingers None Any
Passive
Cards that didn't start in your deck cost (1) less. 
Tactical Reinforcements None Any
Passive
Whenever you fire your Cannons, reduce the cost of a card in your hand by (2). 
The Hand of Rafaam None Any
Passive
At the start of the game, give your opponent two 'Cursed!' cards. 
Titanic Ring None Any
Passive
Your minions have +1 Health and Taunt
Togwaggle's Dice None Any
Passive
At the end of your turn, randomize the cost of all cards in your hand. 
Totem of the Dead None Any
Passive
Your Deathrattles trigger twice. 
Unlocked Potential None Any
Passive
At the start of the game, set the Attack of each of your minions equal to its Health. 
Victorious Rally None Any
Passive
Whenever you fire your Cannons, give your minions +1 Attack this turn. 
VIP Membership None Any
Passive
Taverns you visit are upgraded! 
Windfall Blessing None Any
Your Shrines have "Deathrattle: Give minions in your deck +1/+1." 
Wondrous Wisdomball None Any
Passive
Occasionally gives helpful advice. 
Wrath of the Loas None Any
Passive
Your Shrines have "Deathrattle: Destroy all enemies Shrines." 
Wondrous Wisdomball None Any 0
Passive
ALWAYS gives helpful advice. 
Showing all 68 cards
A Prince's Ring.png
Alchemist's Stone(92364).png
Band of Bees(92356).png
Band of Scarabs(92359).png
Battle Totem(77224).png
Book of Wonders.png
Boon Reaper(90448).png
Caltrops(89563).png
Captured Flag(77197).png
Cloak of Invisibility(77205).png
Companionship(89499).png
Crook and Flail(92300).png
Crystal Gem(77168).png
Cult of the Wolf(89528).png
Darklight Torch(92347).png
Disks of Legend(92310).png
Disks of Swiftness(92362).png
Double Time(89602).png
Dr. Boom's Remote.png
Dragonfire Ammo(89547).png
Elixir of Vigor.png
Elixir of Vile.png
Elixir of Vim.png
Emerald Goggles.png
Entrenchment.png
Ever-Changing Elixir(92374).png
Everlasting Devotion(90445).png
Expedite(89562).png
Favor of the Gods(90443).png
First Aid Kit(89521).png
Glyph of Warding(77203).png
Grommash's Armguards(77183).png
Hagatha's Embrace.png
Justicar's Ring(77169).png
Khadgar's Scrying Orb(77191).png
Lucky Spade(92384).png
Lunar Signet(89500).png
Mummy Magic(92297).png
Mysterious Tome(77208).png
Pact with the Loa(90446).png
Pillage the Fallen(89548).png
Potion of Vitality(77167).png
Primordial Bulwark(92354).png
Recycling.png
Resourcefulness.png
Rewind(89601).png
Robe of the Magi(77193).png
Robes of Diminishing(92424).png
Robes of Gaudiness.png
Rocket Backpacks.png
Sacred Ritual(90442).png
Scepter of Summoning(77171).png
Scroll of Nonsense(92376).png
Small Backpacks(77173).png
Stargazing.png
Sticky Fingers(89527).png
Tactical Reinforcements(89545).png
The Hand of Rafaam.png
Titanic Ring(92389).png
Togwaggle's Dice.png
Totem of the Dead(77223).png
Unlocked Potential(92304).png
Victorious Rally(89544).png
VIP Membership(92307).png
Windfall Blessing(90450).png
Wondrous Wisdomball.png
Wrath of the Loas(90447).png
Wondrous Wisdomball(184679).png

Boss hero powers[edit]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Alarm None Hero Power Any
Passive Hero Power
Whenever you reveal a Secret, summon a 3/3 Sawblade. 
All Shall Serve None Hero Power Any
Passive Hero Power
After a Demon dies, draw a card and restore 10 Health to your hero. 
Battle Totem (Hero Power) None Hero Power Any
Passive Hero Power
All Battlecries trigger
twice. 
Beam Me Up! None Hero Power Any
Passive Hero Power
At the end of your turn, add a Beam to your hand. 
Blessing of Elune None Hero Power Priest
Passive Hero Power
All healing is doubled. 
Broken Phylactery None Hero Power Mage
Passive Hero Power
You take double damage
from fatigue. 
Burning Rage None Hero Power Any
Passive Hero Power
After your hero attacks, deal 1 damage to all enemies. 
Burning Rage None Hero Power Warlock
Passive Hero Power
After your hero attacks,
deal 1 damage to all
enemies. 
Cannibalism None Hero Power Any
Passive Hero Power
Whenever a minion dies, give the adjacent minions +1 Attack. 
Charrrrrge! None Hero Power Any
Passive Hero Power
After you play a minion,
give it Charge
Chronomical Distortion None Hero Power Mage
Passive Hero Power
You take two turns instead of one. 
Corrupted by Rust None Hero Power Rogue
Passive Hero Power
After you play a minion, give it Stealth or Poisonous
Death's Embrace None Hero Power Priest
Passive Hero Power
The first minion for each
player that dies in a
turn has Reborn
Desert Warfare None Hero Power Hunter
Passive Hero Power
After your hero attacks,
add a random Hunter
card to your hand. 
Digest Magic None Hero Power Any
Passive Hero Power
Whenever your
opponent casts a spell,
summon a Tunnel Trogg. 
Dragon Affinity None Hero Power Mage
Passive Hero Power
Your Dragons cost (1) less.
After you play a Dragon, swap Hero Powers. 
Dragonblood None Hero Power Paladin
Passive Hero Power
After a friendly Dragon dies, give ALL minions +1/+1. 
Dragonbone Ritual None Hero Power Warlock
Passive Hero Power
After you play a Dragon, give it
"Deathrattle: Go dormant.
Revive in three turns." 
E.V.I.L. Promotion None Hero Power Warrior
Passive Hero Power
After you play a Lackey, give it
+@/+@ (upgrades each time
you play a Lackey)
Echoes of the Witchwood None Hero Power Any
Passive Hero Power
All spells have Echo
Fel Lightning None Hero Power Shaman
Passive Hero Power
After you play a card with Overload, cast a random Lightning spell! 
Felstorm Tornado None Hero Power Any
Passive Hero Power
Angry minions are falling out of the Felstorm! 
Firemancy None Hero Power Any
Passive Hero Power
After you cast a spell, add a Fireball to your deck. It costs (2) more. 
Fireshaper None Hero Power Mage
Passive Hero Power
After you cast a spell, deal 2
damage randomly split
among all enemies. 
Flame Affinity None Hero Power Mage
Passive Hero Power
Your spells cost (1) less.
After you play a spell, swap Hero Powers. 
Flap-plosion None Hero Power Mage
Passive Hero Power
Spell Damage +2.
Your spells cast twice. 
Flying! None Hero Power Hunter
Passive Hero Power
Belnaara will land in 2 turns. (2 turns remaining) 
From My Oil Comes Rust None Hero Power Any
Passive Hero Power
After your hero takes damage on your turn, summon a 2/2 Rusted Fel Orc. 
From the Swamp None Hero Power Any
PassiveHero Power
Whenever an enemy dies, raise a 1/3 Bloated Zombie. 
Frumiousity None Hero Power Any
Passive Hero Power
All Battlecries trigger twice. 
Galakrond's Vanguard None Hero Power Warrior
Passive Hero Power
Whenever you Invoke Galakrond, give your hero +3 Attack and Lifesteal this turn. 
Gatling Magic None Hero Power Mage
Passive Hero Power
After you cast a spell, cast a random spell of the same cost. 
Grease Monkey None Hero Power Any
Passive Hero Power
After ANY Mech dies, give both players a Spare Part
Greed is Good None Hero Power Any
Passive Hero Power
Buy a copy of the first card your opponent plays each turn for a Coin. 
Hulking Monstrosity None Hero Power Warrior
Passive Hero Power
Your minions have +2 Attack. Fel Reavers have +10 Attack instead. 
Kaironomaly None Hero Power Any
Passive Hero Power
Your opponent has 25 seconds to take their turn. 
Mad Science None Hero Power Any
Passive Hero Power
All Secrets cost (0). 
Madder Science None Hero Power Any
Passive Hero Power
All weapons cost (1). 
Maddest Science None Hero Power Any
Passive Hero Power
All cards cost (5).
Because SCIENCE! 
Made of Coins None Hero Power Any
Passive Hero Power
Whenever you take damage, add a Coin to your hand. 
Manastorm None Hero Power Any
Passive Hero Power
Players start with 10 Mana Crystals. 
Merry Go Round None Hero Power Druid
Passive Hero Power
At the end of your turn,merrily rotate all minions around the board. 
Metabolized Magic None Hero Power Any
Passive Hero Power
Whenever your opponent casts a spell, draw a card. It costs (1). 
Mistress of Magic None Hero Power Mage
Passive Hero Power
Whenever a player casts
their first spell, add
a copy to their hand. 
Monstrous Aura None Hero Power Any
Passive Hero Power
Your minions have +1/+1. 
Mother of Sand None Hero Power Shaman
Passive Hero Power
After you Overload,
summon a Dust Devil. 
Murmurs of Mortality None Hero Power Rogue
Passive Hero Power
After a friendly minion
dies, destroy a random
enemy minion. 
Murmurs of Mortality None Hero Power Rogue
Passive Hero Power
After a friendly minion
dies, bring an enemy
minion to 1 Health. 
Of Fel and Hatred None Hero Power Warlock
Passive Hero Power
At the end of your turn, increase the power of your Reactors. 
Parry and Riposte None Hero Power Warrior
Passive Hero Power
The first time you are damaged each turn, prevent it and counterattack! 
Plaguebringer None Hero Power Shaman
Passive Hero Power
Your spells Overload (1)
but cost (2) less. 
Poisoned Drink None Hero Power Any
Passive Hero Power
Whenever a player draws a card, deal 1 damage to them. 
Pyromancy None Hero Power Warlock
Passive Hero Power
After you cast a spell, add a Pyroblast to your deck. It costs (5) less. 
Reliquary's Relics None Hero Power Paladin
Passive Hero Power
After your opponent casts
a Spell, put a copy of
it into your hand. 
Rocket Wings None Hero Power Warrior
Passive Hero Power
Your minions have Rush and Windfury
Sandy Surprise None Hero Power Hunter
Passive Hero Power
After you play a 1-Cost
minion, give it Stealth
Shhh! None Hero Power Priest
Passive Hero Power
After a minion is summoned, Silence it. 
Shockwave None Hero Power Warrior
Passive Hero Power
All your minions have
Rush
Soul Pyre None Hero Power Warlock
Passive Hero Power
After a player plays a
card, they take damage
equal to its Cost. 
Spectral Swordsman None Hero Power Rogue
Passive Hero Power
Your hero is Stealthed
while you have a
weapon equipped. 
Staking A Claim None Hero Power Paladin
Passive Hero Power
Whenever a Discover card
is played, all minions
gain +1/+1. 
Starving None Hero Power Any
Passive Hero Power
Whenever a friendly Beast dies, draw a card. 
Summon Galakrond None Hero Power Warlock
Passive Hero Power
Invoke Galakrond 5 times to finish the ritual. 
Summon Galakrond None Hero Power Warlock
Passive Hero Power
Invoke Galakrond 5 times to finish the ritual. 
Supreme Acumen None Hero Power Any
Passive Hero Power
Your spells cast twice. 
Take Flight! None Hero Power Hunter
Passive Hero Power
After taking 15 danage, Belnaara will take flight. (15 damage remaining) 
Tangled Wrath None Hero Power Any
Passive Hero Power
Whenever your opponent casts a spell, draw a spell from your deck. 
The Feast None Hero Power Warrior
Passive Hero Power
After you cast a spell, restore 5 Health to your hero. 
The Feast None Hero Power Warrior
Passive Hero Power
After you cast a spell, restore 3 Health to your hero. 
The Floor is Lava None Hero Power Any
Passive Hero Power
After a minion is played, deal 2 damage to it. 
Together Forever None Hero Power Any
Passive Hero Power
Whenever a friendly minion dies, shuffle a copy into your deck. 
Tol'vir Necromancy None Hero Power Priest
Passive Hero Power
After a minion is Reborn,
restore its Health to full. 
Totem of Chaos None Hero Power Any
Passive Hero Power
All Battlecries and Deathrattles trigger twice. 
Totem of the Dead None Hero Power Any
Passive Hero Power
All Deathrattles trigger twice. 
Twisted Reflection None Hero Power Any
Passive Hero Power
After an enemy minion dies, restore 5 Health to your hero. 
Unleash Galakrond None Hero Power Any
Passive Hero Power
Invoke Galakrond to summon
an 8/8 Dragon with Taunt
and unleash a Devastation. 
Showing all 76 cards
Alarm(77326).png
All Shall Serve(211263).png
Battle Totem(77252).png
Beam Me Up!(77280).png
Blessing of Elune.png
Broken Phylactery(92677).png
Burning Rage(211311).png
Burning Rage(211428).png
Cannibalism(89715).png
Charrrrrge!(77291).png
Chronomical Distortion(184892).png
Corrupted by Rust(211304).png
Death's Embrace(92608).png
Desert Warfare(92672).png
Digest Magic(77257).png
Dragon Affinity(184843).png
Dragonblood(184830).png
Dragonbone Ritual(184804).png
E.V.I.L. Promotion(92510).png
Echoes of the Witchwood(89677).png
Fel Lightning(211282).png
Felstorm Tornado(211271).png
Firemancy(339645).png
Fireshaper(92586).png
Flame Affinity(184844).png
Flap-plosion(184702).png
Flying!.png
From My Oil Comes Rust(211293).png
From the Swamp(89613).png
Frumiousity(89668).png
Galakrond's Vanguard(184852).png
Gatling Magic(184700).png
Grease Monkey(211267).png
Greed is Good.png
Hulking Monstrosity(211301).png
Kaironomaly.png
Mad Science(63143).png
Madder Science(63144).png
Maddest Science(63147).png
Made of Coins.png
Manastorm(42171).png
Merry Go Round.png
Metabolized Magic(77294).png
Mistress of Magic(92727).png
Monstrous Aura(89666).png
Mother of Sand(92584).png
Murmurs of Mortality(92622).png
Murmurs of Mortality(92620).png
Of Fel and Hatred(211306).png
Parry and Riposte(211280).png
Plaguebringer(92708).png
Poisoned Drink(89664).png
Pyromancy(211422).png
Reliquary's Relics(92660).png
Rocket Wings(211290).png
Sandy Surprise(92688).png
Shhh! (Heroic).png
Shockwave(92742).png
Soul Pyre(92722).png
Spectral Swordsman(92560).png
Staking A Claim(92563).png
Starving(89711).png
Summon Galakrond(184746).png
Summon Galakrond(184747).png
Supreme Acumen(339616).png
Take Flight!.png
Tangled Wrath(89707).png
The Feast (Heroic).png
The Feast (Normal).png
The Floor is Lava(77324).png
Together Forever(89650).png
Tol'vir Necromancy(92674).png
Totem of Chaos(77326).png
Totem of the Dead(77250).png
Twisted Reflection(211313).png
Unleash Galakrond(184881).png

Battlegrounds hero powers[edit]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
A Tale of Kings None Hero Power Any
Passive Hero Power
Whenever you buy a minion of
a specific type, give it +1/+2.
Swaps type each turn. 
Adventure! None Hero Power Any
Passive Hero Power
At the start of the game,
Discover a Hero Power. 
All Patched Up None Hero Power Any
Passive Hero Power
Start with 50 Health
instead of 40. 
ALL Will Burn! None Hero Power Any
Passive Hero Power
ALL minions have +2 Attack. 
Clairvoyance None Hero Power Any
Passive Hero Power
Your first Refresh each turn costs (0). 
Demon Hunter Training None Hero Power Any
Passive Hero Power
After you Refresh 5 times,
Bob always has 7 minions.
(5 left!) 
Everbloom None Hero Power Any
Passive Hero Power
After you upgrade Bob's
Tavern, gain 2 Gold
this turn only. 
Evolving Electricity None Hero Power Any
Passive Hero Power
After you upgrade Bob's Tavern, replace his minions with ones of a higher Tier. 
Hat Trick None Hero Power Any
Passive Hero Power
After you sell a minion,
randomly give two minions
in Bob's Tavern +1/+1. 
Kel'Thuzad's Kitty None Hero Power Any
Passive Hero Power
When a player dies, Discover
a minion from their warband.
It keeps any enchantments. 
King of Beasts None Hero Power Any
Passive Hero Power
Whenever you buy a
Beast, give it +1/+1.
Swaps type each turn. 
King of Demons None Hero Power Any
Passive Hero Power
Whenever you buy a
Demon, give it +1/+1.
Swaps type each turn. 
King of Dragons None Hero Power Any
Passive Hero Power
Whenever you buy a
Dragon, give it +1/+1.
Swaps type each turn. 
King of Mechs None Hero Power Any
Passive Hero Power
Whenever you buy a
Mech, give it +1/+1.
Swaps type each turn. 
King of Murlocs None Hero Power Any
Passive Hero Power
Whenever you buy a
Murloc, give it +1/+1.
Swaps type each turn. 
King of Pirates None Hero Power Any
Passive Hero Power
Whenever you buy a
Pirate, give it +1/+2.
Swaps type each turn. 
Lead Explorer None Hero Power Any
Passive Hero Power
When you upgrade
Bob's Tavern get a
'Recruitment Map'. 
Manastorm None Hero Power Any
Passive Hero Power
Minions cost 2 Gold. Refresh costs 2 Gold. 
Menagerist None Hero Power Any
Passive Hero Power
Start the game with a
1/1 Amalgam that has
all minion types. 
Procrastinate None Hero Power Any
Passive Hero Power
Skip your first two turns. Start with two minions from Tavern Tier 3. 
Queen of Dragons None Hero Power Any
Passive Hero Power
After you upgrade Bob's Tavern to Tavern Tier 5, Discover two Dragons. 
Skilled Bartender None Hero Power Any
Passive Hero Power
Reduce the Cost of
Tavern Tiers by (1). 
Spectral Sight None Hero Power Any
Passive Hero Power
Bob's Tavern refreshes
with 7 minions. 
Stay Frosty None Hero Power Any
Passive Hero Power
At the end of your turn,
Frozen minions get
+1/+1. 
Tinker None Hero Power Any
Passive Hero Power
After you sell a Murloc, add a random Murloc to Bob's Tavern. 
Tinker None Hero Power Any
Passive Hero Power
Mechs in Bob's Tavern
have +2 Attack. 
Verdant Spheres None Hero Power Any
Passive Hero Power
Every third minion you buy gains +2/+2. 
Wingmen None Hero Power Any
Passive Hero Power
Start of Combat: Your left
and right-most minions
attack immediately. 
Showing all 28 cards
A Tale of Kings(211442).png
Adventure!(211187).png
All Patched Up(127416).png
ALL Will Burn!(185028).png
Clairvoyance(185031).png
Demon Hunter Training(211444).png
Everbloom(339672).png
Evolving Electricity(211343).png
Hat Trick(127433).png
Kel'Thuzad's Kitty(330125).png
King of Beasts(127428).png
King of Demons(127431).png
King of Dragons(185026).png
King of Mechs(127429).png
King of Murlocs(127430).png
King of Pirates(211443).png
Lead Explorer(127439).png
Manastorm(184909).png
Menagerist(127414).png
Procrastinate(127436).png
Queen of Dragons(185032).png
Skilled Bartender(127396).png
Spectral Sight(211445).png
Stay Frosty(127398).png
Tinker(127400).png
Gone Fishing.png
Verdant Spheres(211341).png
Wingmen(211188).png