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Paladin/Wild format

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This page lists all Paladin cards available in Wild format.

For information on the Paladin class, and card lists for Standard format, see Paladin.

Spells[edit | edit source]

See Spell. For a list of paladin Secrets, see Secret#Paladin.

Name / Desc Rarity Class Cost Description
Blessing of Aeons Free Paladin 1
Give a minion "At the end of your turn, gain +1/+1." 
Blessing of Might Free Paladin 1
Give a minion +3 Attack. "As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed.
Hand of Protection Free Paladin 1
Give a minion Divine ShieldThis spell has been renamed so many times, even paladins don’t know what it should be called anymore.
Hand of Salvation Free Paladin 1
Secret: When your second minion dies in a turn, return it to life. 
Humility Free Paladin 1
Change a minion's Attack to 1. This card makes something really damp. Oh wait. That's "Humidity."
Holy Light Free Paladin 2
Restore 6 Health. If you are often bathed in Holy Light, you should consider wearing sunscreen.
Blessing of Kings Free Paladin 4
Give a minion +4/+4. (+4 Attack/+4 Health) Given the number of kings who have been assassinated, are you sure you want their blessing?
Consecration Free Paladin 4
Deal 2 damage to all enemies. Consecrated ground glows with Holy energy. But it smells a little, too.
Hammer of Wrath Free Paladin 4
Deal 3 damage. Draw a card. A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc.
Adaptation Common Paladin 1
Adapt a friendly minion. Pray for salvation. If that fails, pray for extra horns or bigger teeth.
Autodefense Matrix Common Paladin 1
Secret: When one of your minions is attacked, give it Divine ShieldWe call it the bubble machine.
Avenge Common Paladin 1
Secret: When one of your minions dies, give a random friendly minion +3/+2. Several paladins have joined together to deliver justice under the name "Justice Force." Their lawyer talked them out of calling themselves the Justice League.
Blessing of Wisdom Common Paladin 1
Choose a minion. Whenever it attacks, draw a card. Apparently with wisdom comes the knowledge that you should probably be attacking every turn.
Divine Strength Common Paladin 1
Give a minion +1/+2. Every year a few paladins get disqualified from the Westfall weight lifting championship for using Divine Strength.
Eye for an Eye Common Paladin 1
Secret: When your hero takes damage, deal that much damage to the enemy hero. Justice sometimes takes the form of a closed fist into a soft cheek.
Lost in the Jungle Common Paladin 1
Summon two 1/1 Silver Hand Recruits. George and Karl were never heard from again.
Never Surrender! Common Paladin 1
Secret: When your opponent casts a spell, give your minions +2 Health. But sometimes concede.
Noble Sacrifice Common Paladin 1
Secret: When an enemy attacks, summon a 2/1 Defender as the new target. We will always remember you, "Defender!"
Redemption Common Paladin 1
Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery!
Repentance Common Paladin 1
Secret: After your opponent plays a minion, reduce its Health to 1. Repentance often comes in the moment before obliteration. Curious.
Sacred Trial Common Paladin 1
Secret: After your opponent has at least 3 minions and plays another, destroy it. You have chosen poorly.
Smuggler's Run Common Paladin 1
All minions in your hand gain +1/+1. One of the most famous busts in Gadgetzan’s history happened on Smuggler’s Run, where Sergeant Sally apprehended a cadre of Grimy Goons transporting a massive number of illegal fish heads.
A Light in the Darkness Common Paladin 2
Discover a minion. Give it +1/+1. Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark?
Dark Conviction Common Paladin 2
Set a minion's Attack and Health to 3. In his court, Uther is judge, jury, AND executioner…
Flash of Light Common Paladin 2
Restore 4 health.
Draw a card. Hey! No cameras allowed!
Lightforged Blessing Common Paladin 2
Twinspell
Give a friendly minion LifestealSome might call this a lightforgery.
Potion of Heroism Common Paladin 2
Give a minion Divine Shield. Draw a card. Also known as "Liquid Courage."
Rebuke Common Paladin 2
Enemy spells cost (5) more next turn. When one buke just isn’t enough.
Seal of Light Common Paladin 2
Restore 4 Health to your hero and gain +2 Attack this turn. The walrus of Light restores EIGHT Health.
Sound the Bells! Common Paladin 2
Echo
Give a minion +1/+2. Weirdly, the bells stop ringing after 5.
Subdue Common Paladin 2
Set a minion's Attack and Health to 1. Like humility but more humiliating.
Seal of Champions Common Paladin 3
Give a minion +3 Attack and Divine Shield"Arf! Arf! Arf!" - Seal of Champions
Time Out! Common Paladin 3
Your hero is Immune until your next turn. Highly effective against 3 year olds.
Silvermoon Portal Common Paladin 4
Give a minion +2/+2. Summon a random 2-Cost minion. What's Millhouse Manastorm doing in Silvermoon?
Solemn Vigil Common Paladin 5
Draw 2 cards. Costs (1) less for each minion that died this turn. Each year, folk gather in front of Blackrock Mountain to mourn those who were mind-controlled into the lava.
Stand Against Darkness Common Paladin 5
Summon five 1/1 Silver Hand Recruits. Or if you're too tired, you can just kind of lean against the darkness.
Competitive Spirit Rare Paladin 1
Secret: When your turn starts, give your minions +1/+1. Competition can be an inspiration to improve oneself. Or kill all the competitors.
Desperate Measures Rare Paladin 1
Twinspell
Cast a random Paladin SecretDesperate times call for disparate secrets.
Getaway Kodo Rare Paladin 1
Secret: When a friendly minion dies, return it to your hand. Get to da Kodo! Now!
Crystology Rare Paladin 2
Draw two 1-Attack minions from your deck. "The Light is neither a particle nor a wave. It's more of a juice, really."
Desperate Stand Rare Paladin 2
Give a minion "Deathrattle: Return this to life with 1 Health." They're grateful for the help, but most minions would prefer not dying in the first place.
Greater Pearl Spellstone Rare Paladin 2
Summon a 6/6 Spirit with Taunt
Lesser Pearl Spellstone Rare Paladin 2
Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.) In ages old, when Ancients broke
Azari of the Legion spoke
To tempt the mortals: gems of power
The weak succumbed, their souls devoured.
Pearl Spellstone Rare Paladin 2
Summon a 4/4 Spirit with Taunt. (Restore 3 Health to upgrade.) 
Call to Adventure Rare Paladin 3
Draw the lowest Cost minion from your deck. Give it +2/+2. Even the smallest minion can change the outcome of the game.
Divine Favor Rare Paladin 3
Draw cards until you have as many in hand as your opponent. This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed!
Muster for Battle Rare Paladin 3
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon. "I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries
Equality Rare Paladin 4
Change the Health of ALL minions to 1. We are all special unique snowflakes... with 1 Health.
Blessed Champion Rare Paladin 5
Double a minion's Attack. This card causes double the trouble AND double the fun.
Holy Wrath Rare Paladin 5
Draw a card and deal damage equal to its cost. C'mon Molten Giant!!
Righteousness Rare Paladin 5
Give your minions Divine ShieldShield yourself in righteousness! It feels like a warm fuzzy blanket.
Shrink Ray Rare Paladin 5
Set the Attack and Health of all minions to 1. Actually works by enlarging the rest of the world.
Pharaoh's Blessing Rare Paladin 6
Give a minion +4/+4, Divine Shield, and TauntLife hack: Sneeze near a pharaoh.
Spikeridged Steed Rare Paladin 6
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. What beats cavalry? Dinosaur cavalry.
Anyfin Can Happen Rare Paladin 10
Summon 7 Murlocs that died this game. Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
Forbidden Healing Epic Paladin 0
Spend all your Mana. Heal for double the mana you spent. No one's quite sure why it's forbidden. And yes, that should make you nervous.
Hidden Wisdom Epic Paladin 1
Secret: After your opponent plays three cards in a turn, draw 2 cards. Find your own wisdom. Perhaps behind the couch.
Small-Time Recruits Epic Paladin 3
Draw three 1-Cost minions from your deck. Now we know why they wear tiny watches.
Prismatic Lens Epic Paladin 4
Draw a minion and a spell from your deck. Swap their Costs. Mined exclusively from the dark side of the moon.
Call to Arms Epic Paladin 5
Recruit 3 minions that cost (2) or less. More personal than a text to arms.
Duel! Epic Paladin 5
Summon a minion from each player's deck. They attack each other. If you don't fight to the death, it's Duel Yielding.
Avenging Wrath Epic Paladin 6
Deal 8 damage randomly split among all enemies. Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham!
Enter the Coliseum Epic Paladin 6
Destroy all minions except each player's highest Attack minion. You have to get past the vendors first. So many are lost to shopping...
Level Up! Epic Paladin 6
Give your Silver Hand Recruits +2/+2 and Taunt. Ding!
Grats.
A New Challenger... Epic Paladin 7
Discover a 6-Cost minion. Summon it with Taunt and Divine Shield… Arrives? Approaches? TELL US ALREADY!
Dinosize Epic Paladin 8
Set a minion's Attack and Health to 10. Comes with fries and a drink.
Lay on Hands Epic Paladin 8
Restore 8 Health. Draw 3 cards. A grammatically awkward life saver.
Tip the Scales Epic Paladin 8
Summon 7 Murlocs from your deck. Hold on, I need to get some murlocs to weigh in on this.
Making Mummies Legendary Paladin 1
Quest: Play 5 Reborn minions.
Reward: Emperor Wraps. "I do say, this gives me the vapors every single time!"
The Last Kaleidosaur Legendary Paladin 1
Quest: Cast 6 spells on your minions. Reward: Galvadon. “Impossible!” exclaimed the Silver Hand Recruit, his eyes filled with fear. Uther shook his head, turning the crystal until it caught the light: “Life finds a way.”
Kangor's Endless Army Legendary Paladin 7
Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless."
- Countess Ashmore
Showing all 71 cards
Forbidden Healing(33126).png
Adaptation(55566).png
Autodefense Matrix(89817).png
Avenge(7729).png
Blessing of Aeons(89772).png
Blessing of Might(394).png
Blessing of Wisdom(100).png
Competitive Spirit(22460).png
Desperate Measures(90616).png
Divine Strength(35252).png
Eye for an Eye(206).png
Getaway Kodo(49640).png
Hand of Protection(499).png
Hand of Salvation(77489).png
Hidden Wisdom(89448).png
Humility(189).png
Lost in the Jungle(55495).png
Making Mummies(90724).png
Never Surrender!(90590).png
Noble Sacrifice(158).png
Redemption(657).png
Repentance(642).png
Sacred Trial(27217).png
Smuggler's Run(49676).png
The Last Kaleidosaur(55512).png
A Light in the Darkness(35237).png
Crystology(89847).png
Dark Conviction(62932).png
Desperate Stand(62880).png
Flash of Light(90262).png
Greater Pearl Spellstone(76902).png
Holy Light(108).png
Lesser Pearl Spellstone(76900).png
Lightforged Blessing(90582).png
Pearl Spellstone(76901).png
Potion of Heroism(76987).png
Rebuke(89350).png
Seal of Light(12305).png
Sound the Bells!(89372).png
Subdue(90823).png
Call to Adventure(90617).png
Divine Favor(581).png
Muster for Battle(12223).png
Seal of Champions(22373).png
Small-Time Recruits(49631).png
Time Out!(90164).png
Blessing of Kings(29).png
Consecration(260).png
Equality(383).png
Hammer of Wrath(350).png
Prismatic Lens(89893).png
Silvermoon Portal(42054).png
Blessed Champion(7).png
Call to Arms(76919).png
Duel!(90612).png
Holy Wrath(355).png
Righteousness(90684).png
Shrink Ray(89864).png
Solemn Vigil(14453).png
Stand Against Darkness(31116).png
Avenging Wrath(142).png
Enter the Coliseum(22380).png
Level Up!(76867).png
Pharaoh's Blessing(90780).png
Spikeridged Steed(55516).png
A New Challenger...(90173).png
Kangor's Endless Army(89818).png
Dinosize(55455).png
Lay on Hands(506).png
Tip the Scales(90739).png
Anyfin Can Happen(27240).png


Uncollectible

The following spells are generated by other paladin cards or effects, and are uncollectible.

Name / Desc Rarity Class Cost Description
Blessing of Aeons Free Paladin 1
Give a minion "At the end of your turn, gain +1/+1." 
Hand of Salvation Free Paladin 1
Secret: When your second minion dies in a turn, return it to life. 
Greater Pearl Spellstone Rare Paladin 2
Summon a 6/6 Spirit with Taunt
Pearl Spellstone Rare Paladin 2
Summon a 4/4 Spirit with Taunt. (Restore 3 Health to upgrade.) 
Showing all 4 cards
Blessing of Aeons(89772).png
Hand of Salvation(77489).png
Greater Pearl Spellstone(76902).png
Pearl Spellstone(76901).png

Minions[edit | edit source]

All classes can also use neutral minions. See Minion.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Guardian of Kings Free General Paladin 7 5 6
Battlecry: Restore 6 Health to your hero. Holy beings from the beyond are so cliché!
Glow-Tron Common Mech Paladin 1 1 3
Magnetic They tried for weeks to make a stealth version, but eventually decided to just let it glow.
Grimscale Chum Common Murloc Paladin 1 2 1
Battlecry: Give a random Murloc in your hand +1/+1. Listen, see? We'll take 'em to the docks, see? And throw 'em in the sea, see?
Righteous Protector Common General Paladin 1 1 1
Taunt
Divine Shield Original name was Tubular Protector, but this seems more bodacious.
Argent Protector Common General Paladin 2 2 2
Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Drygulch Jailor Common General Paladin 2 1 1
Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.
Grimestreet Outfitter Common General Paladin 2 1 1
Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.
Hydrologist Common Murloc Paladin 2 2 2
Battlecry: Discover a Secret. Murloc hydrologists are pretty rare. Most murloc undergrads pick computer science.
Sandwasp Queen Common Beast Paladin 2 3 1
Battlecry: Add two 2/1 Sandwasps to your hand. Oooh, see that wasp!
Watch that sting!
Dig in the Sandwasp Queen!
Shielded Minibot Common Mech Paladin 2 2 2
Divine Shield He chooses to believe what he is programmed to believe!
Benevolent Djinn Common Elemental Paladin 3 2 4
At the end of your turn, restore 3 Health to your hero. Wish #1: funnel cakes. Wish #2: funnel cakes. Wish #3: FUNNEL CAKES.
Bronze Herald Common Dragon Paladin 3 3 2
Deathrattle: Add two 4/4 Dragons to your hand. This is why you shouldn't shoot the messenger.
Grimestreet Smuggler Common General 3 2 4
Battlecry: Give a random minion in your hand +1/+1 She's got anything you want. Need the latest derpinger? No problem!
Nightbane Templar Common General Paladin 3 2 3
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps. Originally joined to be Arcanagos’ Templar, but has to admit that ordering pizza has become waaaay easier.
Warhorse Trainer Common General Paladin 3 2 4
Your Silver Hand Recruits have +1 Attack. He doesn't even get Sundays off. Every day he's hostling.
Ancestral Guardian Common General Paladin 4 4 2
Lifesteal
Reborn No one knows whose ancestor he is, but he's still upset that you never call.
Chillblade Champion Common General Paladin 4 3 2
Charge
Lifesteal It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome.
Keeper of Uldaman Common General Paladin 4 3 4
Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!
Murloc Knight Common Murloc Paladin 4 3 4
Inspire: Summon a random Murloc. Hee hee! Look at his cute little feet.
Ghostly Charger Common General Paladin 5 3 4
Divine Shield
Rush Maybe we should have called him Ghostly Rusher.
Mechano-Egg Common Mech Paladin 5 0 5
Deathrattle: Summon an 8/8 Robosaur. When you need more iron in your diet.
Brazen Zealot Rare General Paladin 1 2 1
Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up.
Selfless Hero Rare General Paladin 1 2 1
Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Grimestreet Informant Rare General 2 1 1
Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Aldor Peacekeeper Rare General Paladin 3 3 3
Battlecry: Change an enemy minion's Attack to 1. The Aldor hate two things: the Scryers and smooth jazz.
Howling Commander Rare General Paladin 3 2 2
Battlecry: Draw a Divine Shield minion from your deck. Enlistment in her battalion comes with several pairs of earplugs.
Paragon of Light Rare General Paladin 3 2 5
While this minion has 3 or more Attack, it has Taunt and LifestealShe’s all fun and games until someone rings that stupid bell.
Salhet's Pride Rare Beast Paladin 3 3 1
Deathrattle: Draw two 1-Health minions from your deck. Pride cometh before the maul.
Scarlet Purifier Rare General Paladin 3 4 3
Battlecry: Deal 2 damage to all minions with DeathrattleThe Scarlet Crusade is doing market research to find out if the "Mauve Crusade" would be better received.
Steward of Darkshire Rare General Paladin 3 3 3
Whenever you summon a 1-Health minion, give it Divine ShieldTurns out divine shields are way cheaper if you buy in bulk.
Annoy-o-Module Rare Mech Paladin 4 2 4
Magnetic
Divine Shield
Taunt Every ten seconds it asks if you want to update.
Arrogant Crusader Rare General Paladin 4 5 2
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul.
Bellringer Sentry Rare General Paladin 4 3 4
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. Who are you? Eh, none of my business.
Lightfused Stegodon Rare Beast Paladin 4 3 4
Battlecry: Adapt your Silver Hand Recruits. “Come now, Johnston. I think those horns are quite fetching on you.”
Spirit of the Tiger Rare General Paladin 4 0 3
Stealth for 1 turn.
Whenever you cast a spell, summon a Tiger with stats equal to its Cost. Less of a cantrip and more of a cat-nip.
Zandalari Templar Rare General Paladin 4 4 4
Battlecry: If you've restored 10 Health this game, gain +4/+4 and TauntYOU WERE A TEMPLAR, JONDAR!
Cobalt Guardian Rare Mech Paladin 5 6 3
Whenever you summon a Mech, gain Divine ShieldGuardians used to be built out of Adamantium, but production got moved to Gadgetzan and Cobalt was cheap.
Dragon Consort Rare Dragon Paladin 5 5 5
Battlecry: The next Dragon you play costs (2) less. Everybody wants someone to snuggle with. Even giant armored scaly draconic beasts of destruction.
Grimestreet Enforcer Rare General Paladin 5 4 4
At the end of your turn, give all minions in your hand +1/+1. "Sir, you don't have a permit to park your mount here."
Tuskarr Jouster Rare General Paladin 5 5 5
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. Just could not be talked out of using his turtle for the joust...
Crystal Lion Rare General Paladin 6 5 5
Divine Shield
Costs (1) less for each Silver Hand Recruit you control. Standard issue recruit gear: 1 silver sword, 1 Lordaeron insignia, 2 bags of crystal kibble.
Ivory Knight Rare General Paladin 6 4 4
Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. Do NOT call it a "horse".
Grimestreet Protector Rare General Paladin 7 6 6
Taunt
Battlecry: Give adjacent minions Divine ShieldSome new asphalt should do the trick.
Meanstreet Marshal Epic General Paladin 1 1 2
Deathrattle: If this minion has 2 or more Attack, draw a card. Remember, submit your bribes directly to the Marshal - it's the law!
Vilefin Inquisitor Epic Murloc Paladin 1 1 3
Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' Nobody expects the Vilefin Inquisition!
Cathedral Gargoyle Epic General Paladin 2 2 2
Battlecry: If you're holding a Dragon, gain Taunt and Divine ShieldFly like an eagle, drop like a rock.
Immortal Prelate Epic General Paladin 2 1 3
Deathrattle: Shuffle this into your deck. It keeps any enchantments. She protec.
She attac.
But most importantly,
she come bac.
Micro Mummy Epic Mech Paladin 2 1 2
Reborn
At the end of your turn, give another random friendly minion +1 Attack. The dramatically detailed terrifically trimmed replica of the real thing!
Primalfin Champion Epic Murloc Paladin 2 1 2
Deathrattle: Return any spells you cast on this minion to your hand. Sure, he'll return your stuff. OVER HIS DEAD BODY!
Dragon Speaker Epic General Paladin 5 3 5
Battlecry: Give all Dragons in your hand +3/+3. All of his speeches really drag on.
Glowstone Technician Epic General Paladin 5 3 4
Battlecry: Give all minions in your hand +2/+2. "Windell! More light!"
"I'm givin' it all she's got, Kangor!"
Quartermaster Epic General Paladin 5 2 5
Battlecry: Give your Silver Hand Recruits +2/+2. His specialty? Dividing things into four pieces.
Blackguard Epic General Paladin 6 3 9
Whenever your hero is healed, deal that much damage to a random enemy minion. "Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson
Mysterious Challenger Epic General Paladin 6 6 6
Battlecry: Put one of each Secret from your deck into the battlefield. He may sound surly and antisocial, but he's actually just really shy.
Crystalsmith Kangor Legendary General Paladin 2 1 2
Divine Shield, Lifesteal
Your healing is doubled. He wants to tank, but Boom always makes him play support.
Sir Finley of the Sands Legendary Murloc Paladin 2 2 3
Battlecry: If your deck has no duplicates, Discover an upgraded Hero Power. "The sands shall be my sea! And this scarab shall be my, er, strange and wriggly boat!"
Commander Rhyssa Legendary General Paladin 3 4 3
Your Secrets trigger twice. Two people can keep a secret as long as neither of them are Commander Rhyssa.
High Priest Thekal Legendary General Paladin 3 3 4
Battlecry: Convert all but 1 of your hero's Health into Armor. "…and then I beat him with 1 Health!"
Wickerflame Burnbristle Legendary General Paladin 3 2 2
Divine Shield, Taunt, Lifesteal Wickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.
The Glass Knight Legendary General Paladin 4 4 3
Divine Shield
Whenever you restore Health, gain Divine ShieldShe seems scary, but she's got a glass jaw.
Bolvar Fordragon Legendary General Paladin 5 1 7
Whenever a friendly minion dies while this is in your hand, gain +1 Attack. Spoiler alert: Bolvar gets melted and then sits on an ice throne and everyone forgets about him.
Bolvar, Fireblood Legendary General Paladin 5 1 7
Divine Shield
After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now.
Prince Liam Legendary General Paladin 5 5 5
Battlecry: Transform all your 1-Cost cards in your deck into Legendary minions. "I have a very particular set of skills. Skills that make me a nightmare for witches like you."
Sunkeeper Tarim Legendary General Paladin 6 3 7
Taunt
Battlecry: Set all other minions' Attack and Health to 3. Ironically, his favorite number is 4.
Don Han'Cho Legendary General 7 5 6
Battlecry: Give a random minion in your hand +5/+5. The brilliant mastermind of the Grimy Goons, Han sometimes thinks about ditching the idiot Cho, but that would just tear him apart.
Eadric the Pure Legendary General Paladin 7 3 7
Battlecry: Change all enemy minions' Attack to 1. Nobody rocks a monocle like Eadric.
Lynessa Sunsorrow Legendary General Paladin 7 1 1
Battlecry: Cast each spell you cast on your minions this game on this one. A diet of pure magic is great for the complexion but wreaks havoc on one's mood.
Ragnaros, Lightlord Legendary Elemental Paladin 8 8 8
At the end of your turn, restore 8 health to a damaged friendly character. What happens when you try and corrupt a corrupted firelord? DOUBLE NEGATIVE, INSECT!
Tirion Fordring Legendary General Paladin 8 6 6
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. If you haven't heard the Tirion Fordring theme song, it's because it doesn't exist.
Nozari Legendary Dragon Paladin 10 4 12
Battlecry: Restore both heroes to full Health. In another timeline, she was called Yeszari.
Shirvallah, the Tiger Legendary Beast Paladin 25 7 5
Divine Shield, Rush, Lifesteal
Costs (1) less for each Mana you've spent on spells. On bended knee Thekal placed his weapon upon Shirvallah’s altar, whereupon she slowly knocked it off with her paw.
Showing all 71 cards
Brazen Zealot(90714).png
Glow-Tron(89902).png
Grimscale Chum(49685).png
Meanstreet Marshal(49641).png
Righteous Protector(62864).png
Selfless Hero(35245).png
Vilefin Inquisitor(33158).png
Argent Protector(191).png
Cathedral Gargoyle(89382).png
Crystalsmith Kangor(89860).png
Drygulch Jailor(73329).png
Grimestreet Informant(49627).png
Grimestreet Outfitter(49662).png
Hydrologist(55479).png
Immortal Prelate(90152).png
Micro Mummy(90774).png
Primalfin Champion(55565).png
Sandwasp Queen(90713).png
Shielded Minibot(12257).png
Sir Finley of the Sands(90722).png
Aldor Peacekeeper(23).png
Benevolent Djinn(76892).png
Bronze Herald(90597).png
Commander Rhyssa(90606).png
Grimestreet Smuggler(49664).png
High Priest Thekal(90199).png
Howling Commander(62836).png
Nightbane Templar(42052).png
Paragon of Light(89433).png
Salhet's Pride(90712).png
Scarlet Purifier(12240).png
Steward of Darkshire(33153).png
Warhorse Trainer(22330).png
Wickerflame Burnbristle(49633).png
Ancestral Guardian(90822).png
Annoy-o-Module(89810).png
Arrogant Crusader(62930).png
Bellringer Sentry(89410).png
Chillblade Champion(58721).png
Keeper of Uldaman(27260).png
Lightfused Stegodon(55507).png
Murloc Knight(22362).png
Spirit of the Tiger(90188).png
The Glass Knight(89411).png
Zandalari Templar(90192).png
Bolvar Fordragon(12244).png
Bolvar, Fireblood(61831).png
Cobalt Guardian(12222).png
Dragon Consort(14452).png
Dragon Speaker(90596).png
Ghostly Charger(89445).png
Glowstone Technician(89938).png
Grimestreet Enforcer(49667).png
Mechano-Egg(89901).png
Prince Liam(89443).png
Quartermaster(12280).png
Tuskarr Jouster(22315).png
Blackguard(62907).png
Crystal Lion(76968).png
Ivory Knight(42019).png
Mysterious Challenger(22394).png
Sunkeeper Tarim(55462).png
Don Han'Cho(49683).png
Eadric the Pure(22313).png
Grimestreet Protector(49678).png
Guardian of Kings(283).png
Lynessa Sunsorrow(76920).png
Ragnaros, Lightlord(33147).png
Tirion Fordring(391).png
Nozari(90609).png
Shirvallah, the Tiger(90145).png

Uncollectible[edit | edit source]

The following minions are generated by other paladin cards or effects, and are uncollectible.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Sandwasp None Beast Paladin 1 2 1
 
Silver Hand Murloc None Murloc Paladin 1 1 1
 
Tiger None Beast Paladin 1 1 1
 
Whelp None Dragon Paladin 1 1 1
 
Darion Mograine None General Paladin 2 2 2
 
Deathlord Nazgrim None General Paladin 2 2 2
 
Guardian Spirit None General Paladin 2 2 2
Taunt 
Inquisitor Whitemane None General Paladin 2 2 2
 
Thoras Trollbane None General Paladin 2 2 2
 
Bronze Dragon None Dragon Paladin 4 4 4
 
Guardian Spirit None General Paladin 4 4 4
Taunt 
Galvadon None General Paladin 5 5 5
Battlecry: Adapt 5 times. 
Guardian Spirit None General Paladin 6 6 6
Taunt 
Robosaur None Mech Paladin 8 8 8
 
Silver Hand Recruit Free General Paladin 1 1 1
 
Wee Whelp Free Dragon Paladin 1 1 1
 
Bronze Broodmother Free Dragon Paladin 5 5 5
When you draw this, summon a 1/1 Wee Whelp. 
Defender Common General Paladin 1 2 1
 
Showing all 18 cards
Defender(318).png
Sandwasp(90715).png
Silver Hand Murloc(35275).png
Silver Hand Recruit(268).png
Tiger(90301).png
Wee Whelp(89786).png
Whelp(42197).png
Darion Mograine(63081).png
Deathlord Nazgrim(63078).png
Guardian Spirit(76903).png
Inquisitor Whitemane(63080).png
Thoras Trollbane(63079).png
Bronze Dragon.png
Guardian Spirit(76904).png
Bronze Broodmother(89791).png
Galvadon(55444).png
Guardian Spirit(76905).png
Robosaur(89949).png

Weapons[edit | edit source]

See Weapon.

Name / Desc Rarity Class Cost Atk HP Description
Light's Justice Free Paladin 1 1 4
Prince Malchezaar was a collector of rare weapons. He'd animate them and have them dance for him.
Truesilver Champion Free Paladin 4 4 2
Whenever your hero attacks, restore 2 Health to it. It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.)
Bloodclaw Common Paladin 1 2 2
Battlecry: Deal 5 damage to your hero. This weapon – ow! Requires a little – OWW! Finesse.
Argent Lance Rare Paladin 2 2 2
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. The stripes make it look like a candy cane, but we recommend against licking it.
Mysterious Blade Rare Paladin 2 2 2
Battlecry: If you control a Secret, gain +1 Attack. It knows every secret you have felt.
Rallying Blade Rare Paladin 3 3 2
Battlecry: Give +1/+1 to your minions with Divine ShieldAs far as blades go, this one is pretty great in the motivation department.
Unidentified Maul Rare Paladin 3 2 2
Gains a bonus effect in your hand. When all you have is an unidentified maul, everything else looks like an unidentified nail.
Farraki Battleaxe Rare Paladin 5 3 3
Overkill: Give a minion in your hand +2/+2. Only two things in life are certain: death and axes.
Vinecleaver Rare Paladin 7 4 3
After your hero attacks, summon two 1/1 Silver Hand Recruits. George and Karl! Thank the Light we found you!
Silver Sword Rare Paladin 8 3 4
After your hero attacks, give your minions +1/+1. Silver’s malleability limits its utility as an edged weapon. On the other hand... SHINY!
Coghammer Epic Paladin 3 2 3
Battlecry: Give a random friendly minion Divine Shield and TauntSo you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit.
Sword of Justice Epic Paladin 3 1 5
After you summon a minion, give it +1/+1 and this loses 1 Durability. I dub you Sir Loin of Beef!
Light's Sorrow Epic Paladin 4 1 4
After a friendly minion loses Divine Shield, gain +1 Attack. These sorrows cut deep.
Val'anyr Legendary Paladin 6 4 2
Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this. Recently unearthed in one of the deepest kobold caves. Traded for a large candle.
Showing all 14 cards
Bloodclaw(90265).png
Light's Justice(250).png
Argent Lance(22316).png
Mysterious Blade(90644).png
Coghammer(12228).png
Rallying Blade(35246).png
Sword of Justice(567).png
Unidentified Maul(76886).png
Light's Sorrow(61833).png
Truesilver Champion(293).png
Farraki Battleaxe(90215).png
Val'anyr(76949).png
Vinecleaver(55581).png
Silver Sword(89409).png

Uncollectible[edit | edit source]

The following weapons are generated by other paladin cards or effects, and are uncollectible.

Name / Desc Rarity Class Cost Atk HP Description
Ashbringer None Paladin 5 5 3
 
Grave Vengeance None Paladin 5 5 3
 
Blessed Maul Rare Paladin 3 2 2
Battlecry: Give your minions +1 Attack. 
Champion's Maul Rare Paladin 3 2 2
Battlecry: Summon two 1/1 Silver Hand Recruits. 
Purifier's Maul Rare Paladin 3 2 2
Battlecry: Give your minions Divine Shield
Sacred Maul Rare Paladin 3 2 2
Battlecry: Give your minions Taunt
Showing all 6 cards
Blessed Maul(76890).png
Champion's Maul(76889).png
Purifier's Maul(76887).png
Sacred Maul(76888).png
Ashbringer(53).png
Grave Vengeance(62916).png