Ongoing effects are minion, weapon, and boss Hero Power abilities which grant special effects on an ongoing basis. Ongoing effects are often referred to as auras, particularly those which grant temporary enchantments to other targets.
Ongoing effects are distinguished from regular minion abilities such as Taunt in that their effects directly affect the state of other game elements, and/or are toggled on and off in response to the state of other game elements. This makes ongoing effects dynamic and synergistic abilities, capable of directly altering the function of the game, or manifesting additional abilities in response to the wider state of the game. Ongoing effects are also distinguished from abilities such as Enrage which are activated solely through personal state changes, and effects which grant one-time enchantments. Ongoing effects are contrasted with triggered effects, which only take effect in response to specific events.
Minions with ongoing effects are indicated on the battlefield by a pool of light periodically welling from beneath them. There are exceptions, such as Old Murk-Eye and Prophet Velen, which do not have such pulsing pools of light. Any enchantments granted by ongoing effects are listed on affected minions, and not on the generating minion.
Auras[edit | edit source]
Ongoing effects which grant temporary enchantments or buffs to other minions are referred to as auras. Some notable examples of cards which provide persistent auras are Stormwind Champion and Murloc Warleader. Auras may affect all friendly minions, or all minions of a specific type. Auras usually take effect on the player's entire side of the board, but some auras only affect adjacent minions, such as Dire Wolf Alpha and Flametongue Totem. The key distinction between aura buffs and minion-specific buffs is that auras grant their effects only for as long as the aura-generating card remains in play. For example, Defender of Argus and Shattered Sun Cleric are examples of minions that give minion-specific buffs, but not auras. In Hearthstone, auras can be defined as continuously ongoing effects that are provided only by the presence of another card in play.
Auras, unlike permanent enchantments, cannot be removed by silencing the minion being affected by the aura, but only by neutralizing the minion generating the aura. Silencing or removing an aura-generating minion will remove its aura generation, and remove its aura effect from all affected minions. However, silencing the same minion will not prevent it from being affected by the auras of other minions.
If an aura minion meets the requirements for its own aura, it will benefit from it. For example, Tundra Rhino will gain Charge due to its own aura, and Warsong Commander will grant itself +1 Attack if you cast Potion of Madness on it.
Notes[edit | edit source]
While enchantments are normally applied to minions in the order in which they were granted, enchantments from auras and ongoing effects appear to be granted after all other enchantments have been applied, even if the aura was in place prior to the other buffs being gained. For the most part this prevents auras from being included in the calculations of other enchantments, but still allows them to be included in effect calculations such as Reversing Switch. For more details, see Advanced rulebook#Enchantments.
Cards[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
|Ossirian Tear||None||Hero Power||Druid||Passive Hero Power|
Your Choose One cards have both effects combined.
|Dwarven Sharpshooter||Common||Minion||General||Hunter||1||1||3||Your Hero Power can target minions.|
|Grimscale Oracle||Free||Minion||Murloc||Any||1||1||1||Your other Murlocs have +1 Attack.|
|Illidari Studies||Common||Spell||Demon Hunter||1||Discover an Outcast card. Your next one costs (1) less.|
|Kolek||None||Minion||Demon||1||1||2||Your other minions have +1 Attack.|
|Nature Studies||Common||Spell||Druid||1||Discover a spell. Your next one costs (1) less.|
|Southsea Deckhand||Common||Minion||Pirate||Any||1||2||1||Has Charge while you have a weapon equipped.|
|Spiked Wheel||Common||Weapon||Warrior||1||0||2||Has +3 Attack while your hero has Armor.|
|Surging Tempest||Common||Minion||Elemental||Shaman||1||1||3||Has +1 Attack while you have Overloaded Mana Crystals.|
|Timber Wolf||Free||Minion||Beast||Hunter||1||1||1||Your other Beasts have +1 Attack.|
|Commanding Shout||Rare||Spell||Warrior||2||Your minions can't be reduced below 1 Health this turn. Draw a card.|
|Dire Wolf Alpha||Common||Minion||Beast||Any||2||2||2||Adjacent minions have +1 Attack.|
|Felfire Deadeye||Common||Minion||General||2||2||3||Your Hero Power costs (1) less.|
|Game Master||Common||Minion||General||Mage||2||2||3||The first Secret you play each turn costs (1).|
|Kanrethad Ebonlocke||Legendary||Minion||General||Warlock||2||3||2||Your Demons cost (1) less.|
Deathrattle: Shuffle 'Kanrethad Prime' into your deck.
|Mana Wraith||Rare||Minion||General||Any||2||2||2||ALL minions cost (1) more.|
|Mo'arg Artificer||Epic||Minion||Demon||Any||2||2||4||All minions take double damage from spells.|
|Pint-Sized Summoner||Rare||Minion||General||Any||2||2||2||The first minion you play each turn costs (1) less.|
|Sorcerer's Apprentice||Common||Minion||General||Mage||2||3||2||Your spells cost (1) less.|
|Ace Hunter Kreen||Legendary||Minion||General||3||2||4||Your other characters are Immune while attacking.|
|Arcane Amplifier||Common||Minion||Elemental||Mage||3||2||5||Your Hero Power deals 2 extra damage.|
|Darkmoon Statue||Common||Minion||General||Any||3||0||5||Your other minions have +1 Attack. Corrupt: This gains +4 Attack.|
Your other minions have +1 Attack.
|Deathwarden||Epic||Minion||General||Any||3||2||5||Deathrattles can't trigger.|
|Dread Raven||Epic||Minion||Beast||Any||3||3||4||Has +3 Attack for each other Dread Raven you control.|
|Eye Beam||Epic||Spell||Demon Hunter||3||Lifesteal. Deal 3 damage to a minion.|
Outcast: This costs (1).
|Flametongue Totem||Free||Minion||Totem||Shaman||3||0||3||Adjacent minions have +2 Attack.|
Your opponent's cards cost (1) less.
|Leokk||Common||Minion||Beast||Hunter||3||2||4||Your other minions have +1 Attack.|
|Line Hopper||Common||Minion||General||Demon Hunter||3||3||4||Your Outcast cards cost (1) less.|
|Living Dragonbreath||Common||Minion||Elemental||Any||3||3||4||Your minions can't be Frozen.|
|Murloc Warleader||Epic||Minion||Murloc||Any||3||3||3||Your other Murlocs have +2 Attack.|
While at full Health, this has +2 Attack.
|Professor Slate||Legendary||Minion||General||Hunter||3||3||4||Your spells are Poisonous.|
|Raid Leader||Free||Minion||General||Any||3||2||2||Your other minions have +1 Attack.|
|Robes of Protection||Rare||Minion||General||Any||3||2||4||Your minions have "Can't be targeted by spells or Hero Powers."|
|Sky Claw||Rare||Minion||Mech||Paladin||3||1||2||Your other Mechs have +1 Attack.|
Battlecry: Summon two 1/1 Microcopters.
|Southsea Captain||Epic||Minion||Pirate||Any||3||3||3||Your other Pirates have +1/+1.|
|Vulpera Toxinblade||Common||Minion||General||Rogue||3||3||3||Your weapon has +2 Attack.|
|Warsong Commander||Free||Minion||General||Warrior||3||2||3||Your Charge minions have +1 Attack.|
|Dread Corsair||Common||Minion||Pirate||Any||4||3||3||Taunt. Costs (1) less per Attack of your weapon.|
|Felsaber||Common||Minion||Demon||Demon Hunter||4||5||6||Can only attack if your hero attacked this turn.|
|Frenzied Felwing||Rare||Minion||Demon||Any||4||3||2||Costs (1) less for each damage dealt to your opponent this turn.|
|Kayn Sunfury||Legendary||Minion||General||Demon Hunter||4||3||4||Charge|
All friendly attacks ignore Taunt.
|Kirin Tor Tricaster||Rare||Minion||General||Mage||4||3||3||Spell Damage +3|
Your spells cost (1) more.
|Lightspawn||Common||Minion||Elemental||Priest||4||0||5||This minion's Attack is always equal to its Health.|
Has +2 Attack while you have no other minions.
|Scargil||Legendary||Minion||Murloc||Shaman||4||4||4||Your Murlocs cost (1).|
|Summoning Portal||Common||Minion||General||Warlock||4||0||4||Your minions cost (2) less, but not less than (1).|
|Vessina||Legendary||Minion||General||Shaman||4||2||6||While you're Overloaded, your other minions have +2 Attack.|
|Wing Commander||Common||Minion||General||Any||4||2||5||Has +2 Attack for each Dragon in your hand.|
|Aeroponics||Rare||Spell||Druid||5||Draw 2 cards. Costs (2) less for each Treant you control.|
|Anubisath Defender||Epic||Minion||General||Druid||5||3||5||Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn.|
|Dark Pharaoh Tekahn||Legendary||Minion||General||Warlock||5||4||4||Battlecry: For the rest of the game, your Lackeys are 4/4.|
|Inara Stormcrash||Legendary||Minion||General||Shaman||5||4||5||On your turn, your hero has +2 Attack and Windfury|
|Malevolent Strike||Epic||Spell||Rogue||5||Destroy a minion. Costs (1) less for each card in your deck that didn't start there.|
|Phalanx Commander||Common||Minion||General||Any||5||4||5||Your Taunt minions have +2 Attack.|
|Tundra Rhino||Free||Minion||Beast||Hunter||5||2||5||Your Beasts have Charge.|
|Venture Co. Mercenary||Common||Minion||General||Any||5||7||6||Your minions cost (3) more.|
|Akama Prime||None||Minion||General||Rogue||6||6||5||Permanently Stealthed.|
|Bladed Lady||Rare||Minion||Demon||Demon Hunter||6||6||6||Rush|
Costs (1) if your hero has 6 or more Attack.
Costs (1) less for each damaged minion.
|Goru the Mightree||Legendary||Minion||General||Druid||7||5||10||Taunt|
Battlecry: For the rest of the game, your Treants have +1/+1.
Your other Demons have +1 Attack.
|Stormwind Champion||Free||Minion||General||Any||7||6||6||Your other minions have +1/+1.|
Costs (1) less for each spell you've cast this game.
|Flesh Giant||Epic||Minion||General||8||8||8||Costs 1 less for each time your hero's Health changed during your turns.|
|Mana Giant||Epic||Minion||Elemental||Mage||8||8||8||Costs (1) less for each card you've played this game that didn't start in your deck.|
|Whirlwind Tempest||Epic||Minion||Elemental||Any||8||6||6||Your minions with Windfury have Mega-Windfury.|
|Mogu Fleshshaper||Rare||Minion||General||Shaman||9||3||4||Rush. Costs (1) less for each minion on the battlefield.|
|Nozdormu||Legendary||Minion||Dragon||Any||9||8||8||Players only have 15 seconds to take their turns.|
|Ysiel Windsinger||Legendary||Minion||General||Druid||9||5||5||Your spells cost (1).|
|Jumbo Imp||Epic||Minion||Demon||Warlock||10||8||8||Costs (1) less whenever a friendly Demon dies while this is in your hand.|
|Kalecgos||Legendary||Minion||Dragon||Mage||10||4||12||Your first spell each turn costs (0).|
Battlecry: Discover a spell.
|Sea Giant||Epic||Minion||General||Any||10||8||8||Costs (1) less for each other minion on the battlefield.|
|Showing all 75 cards|
Patch changes[edit | edit source]
- Patch 126.96.36.19944 (2014-03-11): The visual effect for ongoing effects has been adjusted and now occurs more frequently.
|By minion type|
|By spell school|
|By ability||Evergreen keywords|
|By effect type|
|By card set||Standard|