Ongoing effect

From Hearthstone Wiki
Jump to: navigation, search
The welling of light indicating an ongoing effect

Ongoing effects are minion, weapon, and boss Hero Power abilities which grant special effects on an ongoing basis. Ongoing effects are often referred to as auras, particularly those which grant temporary enchantments to other targets.

Ongoing effects are distinguished from regular minion abilities such as Taunt in that their effects directly affect the state of other game elements, and/or are toggled on and off in response to the state of other game elements. This makes ongoing effects dynamic and synergistic abilities, capable of directly altering the function of the game, or manifesting additional abilities in response to the wider state of the game. Ongoing effects are also distinguished from abilities such as Enrage which are activated solely through personal state changes, and effects which grant one-time enchantments. Ongoing effects are contrasted with triggered effects, which only take effect in response to specific events.

Minions with ongoing effects are indicated on the battlefield by a pool of light periodically welling from beneath them. There are exceptions, such as Old Murk-Eye and Prophet Velen, which do not have such pulsing pools of light. Any enchantments granted by ongoing effects are listed on affected minions, and not on the generating minion.

Auras[edit | edit source]

Ongoing effects which grant temporary enchantments or buffs to other minions are referred to as auras. Some notable examples of cards which provide persistent auras are Stormwind Champion and Murloc Warleader. Auras may affect all friendly minions, or all minions of a specific type. Auras usually take effect on the player's entire side of the board, but some auras only affect adjacent minions, such as Dire Wolf Alpha and Flametongue Totem. The key distinction between aura buffs and minion-specific buffs is that auras grant their effects only for as long as the aura-generating card remains in play. For example, Defender of Argus and Shattered Sun Cleric are examples of minions that give minion-specific buffs, but not auras. In Hearthstone, auras can be defined as continuously ongoing effects that are provided only by the presence of another card in play.

Auras, unlike permanent enchantments, cannot be removed by silencing the minion being affected by the aura, but only by neutralizing the minion generating the aura. Silencing or removing an aura-generating minion will remove its aura generation, and remove its aura effect from all affected minions. However, silencing the same minion will not prevent it from being affected by the auras of other minions.

If an aura minion meets the requirements for its own aura, it will benefit from it. For example, Tundra Rhino will gain Charge due to its own aura, and Warsong Commander will grant itself +1 Attack if you cast Potion of Madness on it.

Notes[edit | edit source]

While enchantments are normally applied to minions in the order in which they were granted, enchantments from auras and ongoing effects appear to be granted after all other enchantments have been applied, even if the aura was in place prior to the other buffs being gained. For the most part this prevents auras from being included in the calculations of other enchantments, but still allows them to be included in effect calculations such as Reversing Switch. For more details, see Advanced rulebook#Enchantments.

Cards[edit | edit source]

For Wild format listings, see Ongoing effect/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ossirian Tear None Hero Power Druid
Passive Hero Power
Your Choose One cards have both effects combined. 
Kolek None Minion Demon 1 1 2
Your other minions have +1 Attack. 
Akama Prime None Minion General Rogue 6 6 5
Permanently Stealthed
Grimscale Oracle Free Minion Murloc Any 1 1 1
Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.
Timber Wolf Free Minion Beast Hunter 1 1 1
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Flametongue Totem Free Minion Totem Shaman 3 0 3
Adjacent minions have +2 Attack. Totemsmiths like to use the rarest woods for their totems. There are even rumors of totems made of Ironbark Protectors.
Raid Leader Free Minion General Any 3 2 2
Your other minions have +1 Attack. "That's a 50 DKP minus!"
Warsong Commander Free Minion General Warrior 3 2 3
Your Charge minions have +1 Attack. The Warsong clan is such drama. It's really not worth it to become a commander.
Tundra Rhino Free Minion Beast Hunter 5 2 5
Your Beasts have ChargeTundra rhinos are often mistaken for kodos. Or am I mistaken?
Stormwind Champion Free Minion General Any 7 6 6
Your other minions have +1/+1. When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff.
Dwarven Sharpshooter Common Minion General Hunter 1 1 3
Your Hero Power can target minions. Scissors, knives, needles, you name it! He'll shoot it.
Nature Studies Common Spell Druid 1
Discover a spell. Your next one costs (1) less. "I have a first edition! Go ahead, count the rings."
Southsea Deckhand Common Minion Pirate Any 1 2 1
Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".
Surging Tempest Common Minion Elemental Shaman 1 1 3
Has +1 Attack while you have Overloaded Mana Crystals. "Overloaded? Should've gotten a surge protector."
Dire Wolf Alpha Common Minion Beast Any 2 2 2
Adjacent minions have +1 Attack. We are pretty excited about the upcoming release of Dire Wolf Beta, just repost this sign for a chance at a key.
Sorcerer's Apprentice Common Minion General Mage 2 3 2
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Arcane Amplifier Common Minion Elemental Mage 3 2 5
Your Hero Power deals 2 extra damage. Not on good terms with warlocks.
Leokk Common Minion Beast Hunter 3 2 4
Your other minions have +1 Attack. 
Living Dragonbreath Common Minion Elemental Any 3 3 4
Your minions can't be FrozenIf you want that muscular physique, you've really gotta feel the burn.
Overconfident Orc Common Minion General Any 3 1 6
Taunt
While at full Health, this has +2 Attack. "I am da powerful! You are da poop!"
Vulpera Toxinblade Common Minion General Rogue 3 3 3
Your weapon has +2 Attack. The blade works well enough on its own… but this is just in case.
Dread Corsair Common Minion Pirate Any 4 3 3
Taunt. Costs (1) less per Attack of your weapon. "Yarrrr" is a pirate word that means "Greetings, milord."
Lightspawn Common Minion Elemental Priest 4 0 5
This minion's Attack is always equal to its Health. Spawn of the Light? Or Pawn of the Lights?
Proud Defender Common Minion General Any 4 2 6
Taunt
Has +2 Attack while you have no other minions. It'll take a humble offender to defeat him.
Summoning Portal Common Minion General Warlock 4 0 4
Your minions cost (2) less, but not less than (1). NOT LESS THAN 1! Don't get any ideas!
Wing Commander Common Minion General Any 4 2 5
Has +2 Attack for each Dragon in your hand. "Flap! Flap! FLAP!"
Phalanx Commander Common Minion General Any 5 4 5
Your Taunt minions have +2 Attack. Turns out he's really good at herding cats.
Venture Co. Mercenary Common Minion General Any 5 7 6
Your minions cost (3) more. No Job is too big. No fee is too big.
Commanding Shout Rare Spell Warrior 2
Your minions can't be reduced below 1 Health this turn. Draw a card. "Shout! Shout! Let it all out!" - Advice to warriors-in-training
Mana Wraith Rare Minion General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Pint-Sized Summoner Rare Minion General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Generous Mummy Rare Minion General Any 3 5 4
Reborn
Your opponent's cards cost (1) less. Yeah, she's mummified, but her money hasn’t dried up!
Robes of Protection Rare Minion General Any 3 2 4
Your minions have "Can't be targeted by spells or Hero Powers." Warning: Robes of Protection are intended for targeted effects only and are not an effective defense against Flamestrike, Twisting Nether, or other AOE attacks.
Sky Claw Rare Minion Mech Paladin 3 1 2
Your other Mechs have +1 Attack.
Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy.
Frenzied Felwing Rare Minion Demon Any 4 3 2
Costs (1) less for each damage dealt to your opponent this turn. Not to be confused with the "friendsy” felwing.
Kirin Tor Tricaster Rare Minion General Mage 4 3 3
Spell Damage +3
Your spells cost (1) more. The math checks out!
Aeroponics Rare Spell Druid 5
Draw 2 cards. Costs (2) less for each Treant you control. Good seeds can go far.
Bloodboil Brute Rare Minion General Warrior 7 5 8
Rush
Costs (1) less for each damaged minion. Call Gurtogg a brute if you like, but no one else cares about the wounded like he does.
Siegebreaker Rare Minion Demon Warlock 7 5 8
Taunt
Your other Demons have +1 Attack. Has a side hustle as a siegebroker.
Mogu Fleshshaper Rare Minion General Shaman 9 3 4
Rush. Costs (1) less for each minion on the battlefield. He's here to shape *clap* you up!
Mo'arg Artificer Epic Minion Demon Any 2 2 4
All minions take double damage from spells. Double-damage. You know the drill.
Dread Raven Epic Minion Beast Any 3 3 4
Has +3 Attack for each other Dread Raven you control. Fun Fact: A group of three Dread Ravens is an unkindness. Four is lethal!
Eye Beam Epic Spell Demon Hunter 3
Lifesteal. Deal 3 damage to a minion.
Outcast: This costs (1). Sometimes looks CAN kill.
Murloc Warleader Epic Minion Murloc Any 3 3 3
Your other Murlocs have +2 Attack. Do Murlocs ever get tired of making the same old sound? Nope! Mrglglrglglglglglglgl!
Southsea Captain Epic Minion Pirate Any 3 3 3
Your other Pirates have +1/+1. When he saves enough plunder, he's going to commission an enormous captain's hat. He has hat envy.
Anubisath Defender Epic Minion General Druid 5 3 5
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. Also comes running when he hears a can opener.
Flesh Giant Epic Minion General 8 8 8
Costs 1 less for each time your hero's Health changed during your turns. "A BIG mistake."
Mana Giant Epic Minion Elemental Mage 8 8 8
Costs (1) less for each card you've played this game that didn't start in your deck. Spell more and save more with a GIANT discount!
Whirlwind Tempest Epic Minion Elemental Any 8 6 6
Your minions with Windfury have Mega-WindfuryAnd your minions with mega-windfury get... dizzy.
Jumbo Imp Epic Minion Demon Warlock 10 8 8
Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.!
Sea Giant Epic Minion General Any 10 8 8
Costs (1) less for each other minion on the battlefield. See? Giant.
Kanrethad Ebonlocke Legendary Minion General Warlock 2 3 2
Your Demons cost (1) less.
Deathrattle: Shuffle 'Kanrethad Prime' into your deck. After Illidan's downfall, Kanrethad formed the Council of the Black Harvest to study Illidan's fel magic. Some say he was... green with envy.
Ace Hunter Kreen Legendary Minion General 3 2 4
Your other characters are Immune while attacking. This grandmaster marksman loves winning tournaments and eating a bit of ice cream.
Professor Slate Legendary Minion General Hunter 3 3 4
Your spells are Poisonous"Don’t worry, this will be over in a second. It might FEEL like an eternity, but I assure you, it’s quite quick!"
Kayn Sunfury Legendary Minion General Demon Hunter 4 3 4
Charge
All friendly attacks ignore Taunt"Armor and heals may slow my zeal, but fel and glaives excite me!"
Scargil Legendary Minion Murloc Shaman 4 4 4
Your Murlocs cost (1). Wanna know how he got those scars? So does he.
Vessina Legendary Minion General Shaman 4 2 6
While you're Overloaded, your other minions have +2 Attack. She wasn't happy when Hagatha sent her back to Uldum. But her "angry" hiss sounds like her "happy" hiss, so no one knew the difference.
Dark Pharaoh Tekahn Legendary Minion General Warlock 5 4 4
Battlecry: For the rest of the game, your Lackeys are 4/4. He'll get that League of Explorers and their little murloc too!
Goru the Mightree Legendary Minion General Druid 7 5 10
Taunt
Battlecry: For the rest of the game, your Treants have +1/+1. He's untreefeated.
Nozdormu Legendary Minion Dragon Any 9 8 8
Players only have 15 seconds to take their turns. Time to write some flavor text.
Ysiel Windsinger Legendary Minion General Druid 9 5 5
Your spells cost (1). Reach down into your lungs. The wind that resides there is your greatest treasure. It provides the gift of song, which is free.
*But not less than (1)
Kalecgos Legendary Minion Dragon Mage 10 4 12
Your first spell each turn costs (0).
Battlecry: Discover a spell. He was once the Aspect of Magic but gave it up to focus on cheap tricks.
Showing all 62 cards
Ossirian Tear(90700).png
Dwarven Sharpshooter(127274).png
Grimscale Oracle(510).png
Kolek(330100).png
Nature Studies(329870).png
Southsea Deckhand(103).png
Surging Tempest(151409).png
Timber Wolf(86).png
Commanding Shout(166).png
Dire Wolf Alpha(305).png
Kanrethad Ebonlocke(210811).png
Mana Wraith(197).png
Mo'arg Artificer(210701).png
Pint-Sized Summoner(54).png
Sorcerer's Apprentice(4).png
Ace Hunter Kreen(329891).png
Arcane Amplifier(184661).png
Dread Raven(151355).png
Eye Beam(210693).png
Flametongue Totem(390).png
Generous Mummy(90761).png
Leokk(32).png
Living Dragonbreath(151392).png
Murloc Warleader(222).png
Overconfident Orc(210789).png
Professor Slate(329935).png
Raid Leader(502).png
Robes of Protection(329976).png
Sky Claw(151399).png
Southsea Captain(324).png
Vulpera Toxinblade(330002).png
Warsong Commander(193).png
Dread Corsair(261).png
Frenzied Felwing(184981).png
Kayn Sunfury(210736).png
Kirin Tor Tricaster(90641).png
Lightspawn(192).png
Proud Defender(90634).png
Scargil(90646).png
Summoning Portal(566).png
Vessina(90835).png
Wing Commander(151411).png
Aeroponics(151429).png
Anubisath Defender(90771).png
Dark Pharaoh Tekahn(90777).png
Phalanx Commander(90844).png
Tundra Rhino(162).png
Venture Co. Mercenary(509).png
Akama Prime(211125).png
Bloodboil Brute(210798).png
Goru the Mightree(151377).png
Siegebreaker(90683).png
Stormwind Champion(310).png
Flesh Giant(329888).png
Mana Giant(151419).png
Whirlwind Tempest(90655).png
Mogu Fleshshaper(90836).png
Nozdormu(285).png
Ysiel Windsinger(210751).png
Jumbo Imp(90640).png
Kalecgos(90544).png
Sea Giant(614).png


Patch changes[edit | edit source]

  • Patch 1.0.0.4944 (2014-03-11): The visual effect for ongoing effects has been adjusted and now occurs more frequently.