Night elf art

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Priestess of Elune full.jpg

This page lists cards with card art depicting night elves.

For the half-night elf, half-stag dryads and keepers of the grove, see Cenarius' children.

Lore[edit | edit source]

From Wowpedia:

The night elves, or kaldorei ("Children of the Stars" in their native tongue of Darnassian), are a powerful and mystical race whose origin extends back to ancient times. The founders of a magical and advanced civilization which at its peak spanned the breadth of Ancient Kalimdor, the night elves came into a horrific conflict with the Burning Legion and achieved a pyrrhic victory that sundered Kalimdor's landmass into the continents of the present age. The devastation wrought by their conceit caused the kaldorei to abandon the ways of arcane magic entirely, and craft a radically different society centered around the worship of Elune, harmony with the natural world and its denizens and Druidism.
The far-reaching and ancient legacy of the kaldorei has shaped them into a race of very self-sufficient and self-conscious individuals, who often display strong streaks of isolationism. The night elves ended a long period of seclusion in the aftermath of the Third War, standing with refugees from the Eastern Kingdoms during the Battle of Mount Hyjal, and began to associate themselves with the Alliance from the Eastern Kingdoms in response to the Horde's presence in Ashenvale.

Cards[edit | edit source]

Night elves

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Wisp None Minion General Any 0 1 1
Wisp None Minion General Druid 0 1 1
Huntress None Minion General Any 1 1 1
Elven Archer Free Minion General Any 1 1 1
Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Nightblade Free Minion General Any 5 4 4
Battlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.
Wisp Common Minion General Any 0 1 1
If you hit an Eredar Lord with enough Wisps, it will explode. But why?
Acherus Veteran Common Minion General Any 1 2 1
Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.
Costumed Entertainer Common Minion General Any 2 1 2
Battlecry: Give a random minion in your hand +2/+2. Just remember not to talk. It breaks character.
Druid of the Saber Common Minion General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Felfire Deadeye Common Minion General 2 2 3
Your Hero Power costs (1) less. 
Netherwalker Common Minion General Demon Hunter 2 2 2
Battlecry: Discover a Demon. You got to Nethercrawl before you can Netherwalk.
Pompous Thespian Common Minion General Any 2 3 2
Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!
Toxicologist Common Minion General Any 2 2 2
Battlecry: Give your weapon +1 Attack. Double-majoring in culinary sciences was definitely a mistake.
Druid of the Flame Common Minion General Druid 3 2 2
Choose One - Transform into a 5/2 minion; or a 2/5 minion. Druids who fought too long in Northrend were easily seduced by Ragnaros; a mug of hot chocolate was generally all it took.
Druid of the Scythe Common Minion General Druid 3 2 2
Choose One - Transform into a 4/2 with Rush; or a 2/4 with TauntShe's a scythe for sore eyes.
Line Hopper Common Minion General Demon Hunter 3 3 4
Your Outcast cards cost (1) less. There are two things Demon Hunters know: hopping, and cutting.
Scalerider Common Minion General Any 3 3 3
Battlecry: If you're holding a Dragon, deal 2 damage. Do Re Me Fa So La Spear Throw!
Daring Reporter Common Minion General Any 4 3 3
Whenever your opponent draws a card, gain +1/+1. She's working on a story! While skydiving!
Vilefiend Trainer Common Minion General Demon Hunter 4 5 4
Outcast: Summon two 1/1 Demons. My Vilefiend Trainers give me a much better sprint than my Air Gul'dans.
Wildwalker Common Minion General Druid 4 4 4
Battlecry: Give a friendly Beast +3 Health. She was born to be something. She is just not quite sure what yet...
Druid of the Claw Common Minion General Druid 5 4 4
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Druid of the Fang Common Minion General Druid 5 4 4
Battlecry: If you have a Beast, transform this minion into a 7/7. The Druids of the Fang live in the Wailing Caverns. They wear cool snake shirts and tell snake jokes and say "bro" a lot.
Streetwise Investigator Common Minion General Any 5 4 6
Battlecry: Enemy minions lose Stealth"Hmmmm… Call it a hunch, but I'm starting to think that there may be some kind of criminal activity going on in Gadgetzan."
Menagerie Warden Common Minion General Druid 6 5 5
Battlecry: Choose a friendly Beast. Summon a copy of it. Please? Can I keep him? I promise to clean his cage every day.
Priestess of Elune Common Minion General Any 6 5 4
Battlecry: Restore 4 Health to your hero. If she threatens to "moon" you, it's not what you think.
Gloop Sprayer Common Minion General Druid 7 4 4
Battlecry: Summon a copy of each adjacent minion. "Are you sure that's enough gloop?"
"Hold on."
Rabble Bouncer Common Minion General Any 7 2 7
Costs (1) less for each enemy minion. "Shirt? Shoes!? No service!"
Darnassus Aspirant Rare Minion General Druid 2 2 3
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!
Druid of the Swarm Rare Minion General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Fireworks Tech Rare Minion General Hunter 2 2 1
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error.
Celestial Dreamer Rare Minion General Druid 3 3 3
Battlecry: If you control a minion with 5 or more Attack, gain +2/+2. If you think her job is easy, YOU try falling asleep on cue.
Lifeweaver Rare Minion General Druid 3 2 5
Whenever you restore Health, add a random Druid spell to your hand. Lifeweaving is all well and good until it's time to cut the thread.
Illidari Felblade Rare Minion General Demon Hunter 4 5 3
Outcast: Gain Immune this turn. A whirling dervish of demonic devastation.
Raging Felscreamer Rare Minion General Demon Hunter 4 4 4
Battlecry: The next Demon you play costs (2) less. Screaming loudly will not reduce the cost of non-demonic goods.
Shifty Sophomore Rare Minion General Rogue 4 4 4
Spellburst: Add a Combo card to your hand. Experienced enough to do crimes, inexperienced enough to be super obvious about it.
Bewitched Guardian Rare Minion General Druid 5 4 1
Battlecry: Gain +1 Health for each card in your hand. Amwitched. Beingwitched. Beenwitched.
Lotus Illusionist Epic Minion General Shaman 4 3 5
After this minion attacks a hero, transform it into a random 6-Cost minion. If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!
Shadow Sculptor Epic Minion General Rogue 5 3 2
Combo: Draw a card for each card you've played this turn. Carving out new territory in the realm of shadow puppetry.
Waste Warden Epic Minion General Any 5 3 3
Battlecry: Deal 3 damage to a minion and all others of the same minion type. Recycle that can, or you get the cuffs!
Wrathspike Brute Epic Minion Demon Demon Hunter 5 2 6
After this is attacked, deal 1 damage to all enemies. You scratch her back, her back scratches back.
Ancient Harbinger Epic Minion General Any 6 4 6
At the start of your turn, put a 10-Cost minion from your deck into your hand. "honey, can u run down to the store and pick up some 10 cost minions? thx"
Ace Hunter Kreen Legendary Minion General 3 2 4
Your other characters are Immune while attacking. This grandmaster marksman loves winning tournaments and eating a bit of ice cream.
Shan'do Wildclaw Legendary Minion General 3 3 3
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast. She holds both an academic post and a scratching post.
Altruis the Outcast Legendary Minion General Demon Hunter 4 4 2
After you play the left- or right-most card in your hand, deal 1 damage to all enemies. Altruis betrayed Illidan to forge his own way in Outland. With Blackjack. And Netherdrakes.
Elise Starseeker Legendary Minion General Any 4 3 5
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Fandral Staghelm Legendary Minion General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Maiev Shadowsong Legendary Minion General Any 4 4 3
Battlecry: Choose a minion. It goes Dormant for 2 turns. Go directly to Demon Jail. Do not attack minions, do not collect mana crystals.
Star Student Stelina Legendary Minion General Demon Hunter 4 4 3
Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck. Cheating is just using your resources wisely.
Elise the Enlightened Legendary Minion General Druid 5 5 5
Battlecry: If your deck has no duplicates, duplicate your hand. From cartographer to combatant, Elise has taken the road less traveled—because no one else could find it on a map.
Elise the Trailblazer Legendary Minion General Any 5 5 5
Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.
Malfurion the Pestilent Legendary Hero card Druid 7
Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt"Cenarius once taught me about the precarious balance between life and death. I have come to understand: there IS no balance. Death always wins."
Kathrena Winterwisp Legendary Minion General Hunter 8 6 6
Battlecry and Deathrattle: Recruit a Beast. She’s not one of those treehugger elves – but she does like the occasional cuddle.
Ysiel Windsinger Legendary Minion General Druid 9 5 5
Your spells cost (1). Reach down into your lungs. The wind that resides there is your greatest treasure. It provides the gift of song, which is free.
*But not less than (1)
Showing all 53 cards
Acherus Veteran(62948).png
Elven Archer(356).png
Costumed Entertainer(389023).png
Darnassus Aspirant(22303).png
Druid of the Saber(22307).png
Druid of the Swarm(62905).png
Felfire Deadeye(442055).png
Fireworks Tech(89854).png
Pompous Thespian(42034).png
Ace Hunter Kreen(329891).png
Celestial Dreamer(49748).png
Druid of the Flame(14457).png
Druid of the Scythe(89428).png
Line Hopper(389001).png
Shan'do Wildclaw(329873).png
Altruis the Outcast(210776).png
Daring Reporter(49723).png
Elise Starseeker(27210).png
Fandral Staghelm(35208).png
Illidari Felblade(210694).png
Lotus Illusionist(49751).png
Maiev Shadowsong(210742).png
Raging Felscreamer(210688).png
Shifty Sophomore(330000).png
Star Student Stelina(329901).png
Vilefiend Trainer(329959).png
Bewitched Guardian(89431).png
Druid of the Claw(587).png
Druid of the Fang(12243).png
Elise the Enlightened(90721).png
Elise the Trailblazer(55451).png
Shadow Sculptor(184966).png
Streetwise Investigator(49757).png
Waste Warden(210814).png
Wrathspike Brute(210689).png
Ancient Harbinger(33157).png
Menagerie Warden(42059).png
Priestess of Elune(138).png
Gloop Sprayer(89846).png
Malfurion the Pestilent(62904).png
Rabble Bouncer(90203).png
Kathrena Winterwisp(76873).png
Ysiel Windsinger(210751).png

Night elf art

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Ancient Teachings None Spell Druid
Draw 2 cards. 
Dream None Spell Any 0
Return a minion to its owner's hand. 
Healing Blossom None Spell Druid 1
Restore 5 Health. 
Ysera Awakens None Spell Any 2
Deal 5 damage to all characters except Ysera. 
Rile the Herd None Spell 3
Give Beasts in your deck +1/+1. 
Call the Guardians None Spell Druid 6
+5/+5 and Taunt
Nature's Defense None Spell Druid 6
Summon 5 Wisps. 
Big Wisps None Spell Druid 7
Give your minions +2/+2. 
Many Wisps None Spell Druid 7
Summon seven 1/1 Wisps. 
Innervate Free Spell Druid 0
Gain 1 Mana Crystal this turn only. Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.
Charge Free Spell Warrior 1
Give a friendly minion Charge. It can't attack heroes this turn. "Guys! Guys! Slow down!" - some kind of non-warrior minion
Hand of Protection Free Spell Paladin 1
Give a minion Divine ShieldThis spell has been renamed so many times, even paladins don’t know what it should be called anymore.
Chaos Strike Free Spell Demon Hunter 2
Give your hero +2 Attack this turn. Draw a card. "What do we want?" "CHAOS!" "When do we want it?" "WHEN LEAST EXPECTED!"
Heroic Strike Free Spell Warrior 2
Give your hero +4 Attack this turn. Really, if you're a hero, this is every strike.
Mark of the Wild Free Spell Druid 2
Give a minion Taunt and +2/+2. (+2 Attack/+2 Health) Not to be confused with Jim of the Wild.
Soul Cleave Free Spell Demon Hunter 3
Deal 2 damage to two random enemy minions The way to a demon's soul is through its stomach.
Chaos Nova Free Spell Demon Hunter 5
Deal 4 damage to all minions. Illin' Illidan laying down the damage, flinging out the chaos as far as he can manage.
Starfire Free Spell Druid 6
Deal 5 damage. Draw a card. Balance is important to druids. This card is perfectly balanced.
Sprint Free Spell Rogue 7
Draw 4 cards. Rogues are not good joggers.
Inner Demon Free Spell Demon Hunter 8
Give your hero +8 Attack this turn. Critical component of any tragic backstory.
Adorable Infestation Common Spell 1
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. Some cards are strong by sheer power; others draw strength from love.
Consume Magic Common Spell Demon Hunter 1
Silence an enemy minion.
Outcast: Draw a card. Please be mindful when consuming raw or undercooked magic.
Crystal Power Common Spell Druid 1
Choose One: Deal 2 damage to a minion; or Restore 5 Health. Often used as healing crystals, but also good for throwing at people.
Flash Heal Common Spell Priest 1
Restore 5 Health. Flash! Ahhhhhhh~
Leeching Poison Common Spell Rogue 1
Give your weapon Lifesteal this turn. No actual leeches were harmed in the creation of this card.
Mana Burn Common Spell Demon Hunter 1
Your opponent has 2 fewer Mana Crystals next turn. One way to ensure they are not prepared.
Power Word: Glory Common Spell Priest 1
Choose a minion. Whenever it attacks, restore 4 Health to your hero. The promise of glory is a powerful tool to get minions to do your bidding. Only slightly less powerful than the promise of an ice cream bar!
Revolve Common Spell Shaman 1
Transform all minions into random ones with the same Cost. "Please don't ride the carousel for thirty minutes after eating. After the carousel eats, I mean."
Strength in Numbers Common Spell Druid 1
Sidequest: Spend 10 Mana on minions.
Reward: Summon a minion from your deck. One minion, two minions... tree minions!
Battle Rage Common Spell Warrior 2
Draw a card for each damaged friendly character. "You won't like me when I'm angry."
Cheap Shot Common Spell Rogue 2
Deal 2 damage to a minion. 50% off. Every shot must go!
Explosive Trap Common Spell Hunter 2
Secret: When your hero is attacked, deal 2 damage to all enemies. It traps your food AND cooks it for you!
Gang Up Common Spell Rogue 2
Choose a minion. Shuffle 3 copies of it into your deck. If you are thinking about visiting Moonbrook, you better roll deep.
Insight Common Spell Priest 2
Draw a minion.
Corrupt: Reduce its Cost by (2). Shouldn't the eyes be facing backwards for insight?
Snap Freeze Common Spell Mage 2
Freeze a minion. If it's already Frozen, destroy it. Lick the ice block. I triple-double-dog-dare-you.
Snipe Common Spell Hunter 2
Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm.
Spectral Sight Common Spell Demon Hunter 2
Draw a card.
Outcast: Draw another. "Pick a card, any card! Preferably the left- or right-most card."
Dreaming Drake Common Minion Dragon Druid 3 3 4
Corrupt: Gain +2/+2. 
Dreaming Drake Common Minion Dragon Druid 3 5 6
Mark of Nature Common Spell Druid 3
Choose One - Give a minion +4 Attack; or +4 Health and TauntDruids call it the "Mark of Nature." Everyone else calls it "needing a bath."
Relentless Pursuit Common Spell Demon Hunter 3
Give your hero +4 Attack and Immune this turn. If you steal a Demon Hunter's corn dog, you'll get what's coming.
Felsaber Common Minion Demon Demon Hunter 4 5 6
Can only attack if your hero attacked this turn. 
Marked Shot Common Spell Hunter 4
Deal 4 damage to a minion.
Discover a spell. Obviously it's marked for greatness.
Command the Illidari Common Spell Demon Hunter 5
Summon six 1/1 Illidari with Rush. Give me an R! Give me a U! Give me an S! Give me an H! You two, you’re exclamation points!
Partner Assignment Rare Spell Druid 1
Add a random 2-Cost and 3-Cost Beast to your hand. In every group assignment, someone does all the legwork.
Treenforcements Rare Spell Druid 1
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant. Treemendous value!
Curse of Weakness Rare Spell Warlock 2
Give all enemy minions -2 Attack until your next turn. Warlocks refer to this as a "balance change."
Holy Ripple Rare Spell Priest 2
Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. I still prefer the taste of banana fudge ripple.
Coerce Rare Spell 3
Destroy a damaged minion. Combo: Destroy any minion. "Give me your lunch money, or the sandwich gets it!"
Conjurer's Calling Rare Spell Mage 4
Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail...
Conjurer's Calling Rare Spell Mage 4
Destroy a minion. Summon 2 minions of the same Cost to replace it. 
Glide Rare Spell Demon Hunter 4
Shuffle your hand into your deck. Draw 4 cards.
Outcast: Your opponent does the same. "Come with me, and you'll see, a whole new hand of possibly the same cards."
Rally! Rare Spell 4
Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion. One for the squire, two for the gnome, three for the glory, and GO, GO, GO!
Soul Split Rare Spell Demon Hunter 4
Choose a friendly Demon. Summon a copy of it. Spoiler: they're both the evil twin.
Arbor Up Rare Spell Druid 5
Summon two 2/2 Treants. Give your minions +2/+1. 
Devour Mind Rare Spell Priest 5
Copy 3 cards in your opponent's deck and add them to your hand. A mind is a terrible thing to waste. Seconds, anyone?
Excavated Evil Rare Spell Priest 5
Deal 3 damage to all minions. Shuffle this card into your opponent's deck. MOM! DAD! DON'T TOUCH IT! IT'S EVIL!!!!!!
Time Rip Rare Spell Priest 5
Destroy a minion. Invoke Galakrond. "It's time. R.I.P."
Recycle Rare Spell Druid 6
Shuffle an enemy minion into your opponent's deck. Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
Skull of Gul'dan Rare Spell Demon Hunter 6
Draw 3 cards.
Outcast: Reduce their Cost by (3). A fellow of evil possessed, of most devious shadow. He hath turned on his kin a thousand times, and now, how abhorred in all imagination he is!
Spreading Plague Rare Spell Druid 6
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. In the past, plagues were spread by mice or fleas. These days they're spread by elves.
Cycle of Hatred Rare Spell Demon Hunter 7
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed. If you run 2 of these, would that make it the bi-cycle of hatred?
Mass Resurrection Rare Spell Priest 9
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Astral Communion Epic Spell Druid 4
Gain 10 Mana Crystals. Discard your hand. Hey! Moon! Can I have some mana crystals?
Demonheart Epic Spell Warlock 5
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead. Virtually every member of the pro demon lobby is a warlock. Weird.
Dark Wispers Epic Spell Druid 6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. Don't worry; we fired the person who named this card.
Embrace Darkness Epic Spell Priest 6
Choose an enemy minion. At the start of your turn, take control of it. Once you both get comfortable, darkness is actually pretty snuggly.
Runic Carvings Epic Spell 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush"That totem was beautiful… and you runed it!"
Expendable Performers Epic Spell Demon Hunter 7
Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. When someone gets injured, it's considered performance art.
Wisps of the Old Gods Epic Spell Druid 7
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Open the Waygate Legendary Spell Mage 1
Quest: Cast 8 spells that didn't start in your deck.
Reward: Time Warp. Although powerful, the incantation is simple. It’s just a jump to the left, and then a step to the right.
The Last Kaleidosaur Legendary Spell Paladin 1
Quest: Cast 6 spells on your minions. Reward: Galvadon. “Impossible!” exclaimed the Silver Hand Recruit, his eyes filled with fear. Uther shook his head, turning the crystal until it caught the light: “Life finds a way.”
Untapped Potential Legendary Spell Druid 1
Quest: End 4 turns with any unspent Mana.
Reward: Ossirian Tear. The official term is "strategic laziness."
Commander Rhyssa Legendary Minion General Paladin 3 4 3
Your Secrets trigger twice. Two people can keep a secret as long as neither of them are Commander Rhyssa.
Metamorphosis Legendary Spell Demon Hunter 5
Swap your Hero Power to "Deal 4 damage." After 2 uses, swap it back. As the humble caterpillar becomes a beautiful butterfly, so too does a demon hunter become a hideous mass of writhing destruction and unfettered chaos.
Showing all 75 cards
Ancient Teachings(517).png
Adorable Infestation(329915).png
Consume Magic(210692).png
Crystal Power(90601).png
Flash Heal(22328).png
Hand of Protection(499).png
Healing Blossom(90988).png
Leeching Poison(61821).png
Mana Burn(210685).png
Open the Waygate(55551).png
Partner Assignment(329988).png
Power Word- Glory(22385).png
Strength in Numbers(151410).png
The Last Kaleidosaur(55512).png
Untapped Potential(90698).png
Battle Rage(664).png
Chaos Strike(210696).png
Cheap Shot(89373).png
Curse of Weakness(89434).png
Explosive Trap(344).png
Gang Up(14462).png
Heroic Strike(1).png
Holy Ripple(90803).png
Mark of the Wild(480).png
Snap Freeze(89475).png
Spectral Sight(210660).png
Ysera Awakens(235).png
Commander Rhyssa(90606).png
Dreaming Drake(442046).png
Dreaming Drake(442042).png
Mark of Nature(149).png
Relentless Pursuit(389003).png
Rile the Herd(330103).png
Soul Cleave(210670).png
Astral Communion(22334).png
Conjurer's Calling(90625).png
Conjurer's Calling(90984).png
Marked Shot(90613).png
Soul Split(210699).png
Arbor Up(442067).png
Chaos Nova(210682).png
Command the Illidari(210671).png
Devour Mind(62868).png
Excavated Evil(27242).png
Time Rip(127299).png
Call the Guardians(12335).png
Dark Wispers(12298).png
Embrace Darkness(62857).png
Nature's Defense(12336).png
Runic Carvings(329919).png
Skull of Gul'dan(210691).png
Spreading Plague(62841).png
Big Wisps(35314).png
Cycle of Hatred(329880).png
Expendable Performers(378824).png
Many Wisps(35313).png
Wisps of the Old Gods(33172).png
Inner Demon(210774).png
Mass Resurrection(90598).png