Necromechanic

From Hearthstone Wiki
Revision as of 01:07, 8 April 2020 by TheMurlocAggroB (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Necromechanic
Regular
Necromechanic(89917).png
Scroll rightSwipe left to see other versions
Gold
Necromechanic(89917) Gold.png
Set: The Boomsday Project
Type: Minion
Class: Hunter
Rarity: Epic
Cost: 4
Attack: 3
Health: 6
Tags: Deathrattle-related, Ongoing effect
Artist: Dany Orizio

Your Deathrattles trigger twice.

If at first you don't succeed, die, die again.

See this card on Hearthpwn

Necromechanic is a epic hunter minion card, from The Boomsday Project set.

How to get[edit | edit source]

Necromechanic can be obtained through The Boomsday Project card packs, or through crafting.

Card Crafting cost Disenchanting
Necromechanic 400 100
Golden Necromechanic 1600 400

Notes[edit | edit source]

  • Necromechanic's effect is similar to that of Baron Rivendare. The only difference is that the triggering of Deathrattles is not restricted to minions.
    • As both cards have almost identical functionality, notes that apply to Rivendare also apply to Necromechanic, see Baron Rivendare#Notes

Strategy[edit | edit source]

Necromechanic has basically the same effect as Baron Rivendare, where they are best used in Deathrattle focused decks. Numerous cards such as Spider Bomb and Oblivitron all benefit from Necromechanic. Unlike Baron Rivendare, however, Necromechanic is a decent tempo play and is more likely to trade favorably with enemy minions. In all other aspects, Necromechanic is a replacement to Baron Rivendare.

Quotes[edit | edit source]

Summon
Some custom modifications!
Attack
More parts!

Gallery[edit | edit source]

Necromechanic, full art

Patch changes[edit | edit source]