Necromechanic
Necromechanic
Set: | The Boomsday Project |
---|---|
Type: | Minion |
Class: | Hunter |
Rarity: | Epic |
Cost: | 4 |
Attack: | 3 |
Health: | 6 |
Tags: | Deathrattle-related, Ongoing effect |
Artist: | Dany Orizio |
Your Deathrattles trigger twice.
If at first you don't succeed, die, die again.
Necromechanic is a epic hunter minion card, from The Boomsday Project set.
How to get[edit | edit source]
Necromechanic can be obtained through The Boomsday Project card packs, or through crafting.
Card | Crafting cost | Disenchanting |
---|---|---|
Necromechanic | 400 | 100 |
Golden Necromechanic | 1600 | 400 |
Notes[edit | edit source]
- Necromechanic's effect is similar to that of Baron Rivendare. The only difference is that the triggering of Deathrattles is not restricted to minions.
- As both cards have almost identical functionality, notes that apply to Rivendare also apply to Necromechanic, see Baron Rivendare#Notes
Strategy[edit | edit source]
Necromechanic has basically the same effect as Baron Rivendare, where they are best used in Deathrattle focused decks. Numerous cards such as Spider Bomb and Oblivitron all benefit from Necromechanic. Unlike Baron Rivendare, however, Necromechanic is a decent tempo play and is more likely to trade favorably with enemy minions. In all other aspects, Necromechanic is a replacement to Baron Rivendare.
Quotes[edit | edit source]
- Summon
- Some custom modifications!
- Attack
- More parts!
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 14.4.0.31268 (2019-06-03): Now costs 4 mana. (Down from 5).
Patch 12.0.0.25770 (2018-08-02): Added.