|Set:||The Boomsday Project|
|Abilities:||Increment attribute, Modify cost, Rush|
|Tags:||Death-related, In-hand effect, Ongoing effect, Treant-related|
Rush. Costs (1) less for each friendly Treant that died this game.
The latest advancement in hippo-botany.
How to get[edit | edit source]
Strategy[edit | edit source]
This card works similarly to Giants, but its cost reduction requirement is more specific, namely Treants. On decks that run multiple Treant-summoning cards, this card gives you a substantial investment return, and even in general Token Druid decks that run cards like Living Mana, The Forest's Aid, Landscaping, and Garden Gnome, it can see play. A free 8/8 is already strong, but having Rush on top of it makes it more powerful.
It works very well with Splintergraft, which can be both copied by Splintergraft and have the 10/10 copy be played on the same turn, putting out 26/26 worth of stats in one turn. It's also powerful with Sathrovarr, letting you put 3 Mulchmunchers on the board right off the bat.
Lore[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.168268 (2019-06-03): Now costs 9 mana. (Down from 10).
- Patch 22.214.171.124770 (2018-08-02): Added.
References[edit | edit source]
- Daxxarri (2018-07-16). The Boomsday Project: Lab Logs Part 1. Retrieved on 2018-07-16.
- Tim Clark (2018-07-19). We've got three new cards to reveal from Hearthstone's new expansion | PC Gamer. Retrieved on 2018-07-19.