Mounted Raptor

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Mounted Raptor
Regular
Mounted Raptor(27253).png
Scroll rightSwipe left to see other versions
Gold
Mounted Raptor(27253) Gold.png
BG Regular
Mounted Raptor (Battlegrounds).png
BG Gold
Mounted Raptor (Battlegrounds, golden).png
See other versions: BG Regular and BG Gold
Set: The League of Explorers
Type: Minion
Minion type: Beast
Class: Druid
Rarity: Common
Cost: 3
Attack: 3
Health: 2
Abilities: Deathrattle, Summon
Tags: Cost-related, Random
Artist: Benjamin Zhang

Deathrattle: Summon a random 1-Cost minion.

Clever girl!

See this card on Hearthpwn

Mounted Raptor is a common druid minion card, from the League of Explorers set.

How to get[edit | edit source]

Two copies of regular Mounted Raptor are obtained by completing the druid Class Challenge in The League of Explorers, unlocked upon completing the adventure's second wing, Uldaman.

As a Wild format card, both regular and golden versions of Mounted Raptor can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Mounted Raptor 40 5
Golden Mounted Raptor 400 50

Strategy[edit | edit source]

Like Harvest Golem this is a "sticky" minion that retains some field presence after it dies. Can be fairly strong in a Beast, combo, or token druid deck.

It can be considered a more aggressive version of Harvest Golem, being a 3/2 instead of a 2/3. Its main problem is the unpredictability of the minion it summons with its Deathrattle, which can be any collectible 1-cost minion from any class. In the best case, you can get an Injured Kvaldir at full health, or a Flame Imp without receiving damage to your hero. In the worst case, you can get an undercosted 1/1 that is nearly useless without its Battlecry or in-hand effect, such as Elven Archer, Forbidden Ancient, or Shifter Zerus.

Possible summons[edit | edit source]

The below table lists all 1-cost collectible minions in Wild format, representing the range of possible minions summoned by Mounted Raptor's Deathrattle.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Abusive Sergeant Common General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Acherus Veteran Common General Any 1 2 1 Battlecry: Give a friendly minion +1 Attack.
Acornbearer Common General Druid 1 2 1 Deathrattle: Add two 1/1 Squirrels to your hand.
Air Elemental Common Elemental Shaman 1 2 1 Can't be targeted by spells or Hero Powers.
Aldor Attendant Common General Paladin 1 1 3 Battlecry: Reduce the Cost of your Librams by (1) this game.
Alleycat Common Beast Hunter 1 1 1 Battlecry: Summon a 1/1 Cat.
Angry Chicken Rare Beast Any 1 1 1 Has +5 Attack while damaged.
Animated Berserker Common General Warrior 1 1 3 After you play a minion, deal 1 damage to it.
Animated Broomstick Common General Any 1 1 1 Rush
Battlecry: Give your other minions Rush.
Arcane Anomaly Common Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health.
Arcane Artificer Common Elemental Mage 1 1 2 Whenever you cast a spell, gain Armor equal to its Cost.
Argent Squire Common General Any 1 1 1 Divine Shield
Armor Vendor Rare General Any 1 1 3 Battlecry: Give 4 Armor to each hero.
Babbling Book Rare General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Battlefiend Common Demon Demon Hunter 1 1 2 After your hero attacks, gain +1 Attack.
Beaming Sidekick Common General Any 1 1 2 Battlecry: Give a friendly minion +2 Health.
Blackjack Stunner Rare General Rogue 1 1 2 Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more.
Bladed Cultist Common General Rogue 1 1 2 Combo: Gain +1/+1.
Blazing Battlemage Common General Any 1 2 2
Blood Imp Common Demon Warlock 1 0 1 Stealth. At the end of your turn, give another random friendly minion +1 Health.
Bloodsail Corsair Rare Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon.
Bloodsail Flybooter Common Pirate Rogue 1 1 1 Battlecry: Add two 1/1 Pirates to your hand.
Brave Archer Common General Hunter 1 2 1 Inspire: If your hand is empty, deal 2 damage to the enemy hero.
Brazen Zealot Rare General Paladin 1 2 1 Whenever you summon a minion, gain +1 Attack.
Buccaneer Common Pirate Rogue 1 2 1 Whenever you equip a weapon, give it +1 Attack.
Chameleos Legendary Beast Priest 1 1 1 Each turn this is in your hand, transform it into a card your opponent is holding.
Cleric of Scales Rare General Priest 1 1 1 Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Clockwork Gnome Common Mech Any 1 2 1 Deathrattle: Add a Spare Part card to your hand.
Cogmaster Common General Any 1 1 2 Has +2 Attack while you have a Mech.
Crimson Sigil Runner Common General Demon Hunter 1 1 1 Outcast: Draw a card.
Crystalline Oracle Rare Elemental Priest 1 1 1 Deathrattle: Copy a card from your opponent's deck and add it to your hand.
Crystallizer Epic General Any 1 1 3 Battlecry: Deal 5 damage to your hero. Gain 5 Armor.
Daring Fire-Eater Common General Mage 1 1 1 Battlecry: Your next Hero Power this turn deals 2 more damage.
Deadscale Knight Common Murloc Any 1 1 1 Lifesteal
Depth Charge Rare General Any 1 0 5 At the start of your turn, deal 5 damage to ALL minions.
Dire Mole Common Beast Any 1 1 3
Disciple of Galakrond Common General Priest 1 1 2 Battlecry: Invoke Galakrond.
Dragon Egg Rare General Any 1 0 2 Whenever this minion takes damage, summon a 2/1 Whelp.
Dust Devil Common Elemental Shaman 1 3 1 Windfury. Overload: (2)
Dwarven Sharpshooter Common General Hunter 1 1 3 Your Hero Power can target minions.
Elven Archer Free General Any 1 1 1 Battlecry: Deal 1 damage.
Emerald Hive Queen Epic Beast Any 1 2 3 Your minions cost (2) more.
Emerald Reaver Common Beast Any 1 2 1 Battlecry: Deal 1 damage to each hero.
Enchanted Raven Common Beast Druid 1 2 2
Eternium Rover Common Mech Warrior 1 1 3 Whenever this minion takes damage, gain 2 Armor.
Ethereal Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Faithful Lumi Common Mech Any 1 1 1 Battlecry: Give a friendly Mech +1/+1.
Feral Gibberer Rare General Any 1 1 1 After this minion attacks a hero, add a copy of it to your hand.
Fiendish Servant Common Demon Warlock 1 2 1 Deathrattle: Give this minion's Attack to a random friendly minion.
Fiery Bat Common Beast Hunter 1 2 1 Deathrattle: Deal 1 damage to a random enemy.
Fire Fly Common Elemental Any 1 1 2 Battlecry: Add a 1/2 Elemental to your hand.
Flame Imp Common Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.
Forbidden Ancient Epic General Druid 1 1 1 Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Frazzled Freshman Common General Priest 1 1 4
Gadgetzan Jouster Common General Any 1 1 2 Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.
Gibberling Common General Druid 1 1 1 Spellburst: Summon a Gibberling.
Glacial Shard Common Elemental Any 1 2 1 Battlecry: Freeze an enemy.
Glacier Racer Rare General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Glow-Tron Common Mech Paladin 1 1 3 Magnetic
Goblin Bomb Common Mech Any 1 0 2 Deathrattle: Deal 2 damage to the enemy hero.
Goldshire Footman Free General Any 1 1 2 Taunt
Gravelsnout Knight Rare General Any 1 2 3 Battlecry: Summon a random 1-Cost minion for your opponent.
Grimscale Chum Common Murloc Paladin 1 2 1 Battlecry: Give a random Murloc in your hand +1/+1.
Grimscale Oracle Free Murloc Any 1 1 1 Your other Murlocs have +1 Attack.
Guardian Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Divine Shield.
Gurubashi Chicken Common Beast Any 1 1 1 Overkill: Gain +5 Attack.
Gurubashi Offering Epic General Any 1 0 2 At the start of your turn, destroy this and gain 8 Armor.
Helboar Common Beast Hunter 1 2 1 Deathrattle: Give a random Beast in your hand +1/+1.
Helpless Hatchling Common Beast Any 1 1 1 Deathrattle: Reduce the Cost of a Beast in your hand by (1).
Hot Air Balloon Common Mech Any 1 1 2 At the start of your turn, gain +1 Health.
Hungry Crab Epic Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2.
Imprisoned Gan'arg Common Demon Warrior 1 2 2 Dormant for 2 turns. When this awakens, equip a 3/2 Axe.
Imprisoned Homunculus Common Demon Priest 1 2 5 Dormant for 2 turns.
Taunt
Imprisoned Sungill Rare Murloc Paladin 1 2 1 Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Infectious Sporeling Rare General Any 1 1 2 After this damages a minion, turn it into an Infectious Sporeling.
Injured Kvaldir Rare General Any 1 2 4 Battlecry: Deal 3 damage to this minion.
Intrepid Initiate Common General Any 1 1 2 Spellburst: Gain +2 Attack.
Jar Dealer Common General Any 1 1 1 Deathrattle: Add a random 1-Cost minion to your hand.
Jeweled Macaw Common Beast Hunter 1 1 1 Battlecry: Add a random Beast to your hand.
Kabal Lackey Common General Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0).
Kobold Librarian Common General Warlock 1 2 1 Battlecry: Draw a card. Deal 2 damage to your hero.
Lab Partner Common General Mage 1 1 3 Spell Damage +1
Leper Gnome Common General Any 1 1 1 Deathrattle: Deal 2 damage to the enemy hero.
Lightwarden Rare General Any 1 1 2 Whenever a character is healed, gain +2 Attack.
Lowly Squire Common General Any 1 1 2 Inspire: Gain +1 Attack.
Malchezaar's Imp Common Demon Warlock 1 1 3 Whenever you discard a card, draw a card.
Meanstreet Marshal Epic General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card.
Mecharoo Common Mech Any 1 1 1 Deathrattle: Summon a 1/1 Jo-E Bot.
Mistress of Mixtures Common General Any 1 2 2 Deathrattle: Restore 4 Health to each hero.
Mogu Cultist Epic General Any 1 1 1 Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra.
Murloc Tidecaller Rare Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack.
Murmy Common Murloc Any 1 1 1 Reborn
Mystery Winner Common General Hunter 1 1 1 Battlecry: Discover a Secret.
N'Zoth's First Mate Common Pirate Warrior 1 1 1 Battlecry: Equip a 1/3 Rusty Hook.
Northshire Cleric Common General Priest 1 1 3 Whenever a minion is healed, draw a card.
Patches the Pirate Legendary Pirate Any 1 1 1 After you play a Pirate, summon this minion from your deck.
Pen Flinger Common General Any 1 1 1 Battlecry: Deal 1 damage.
Spellburst: Return this to your hand.
Pharaoh Cat Common Beast Rogue 1 1 2 Battlecry: Add a random Reborn minion to your hand.
Pit Snake Common Beast Rogue 1 2 1 Poisonous
Pogo-Hopper Rare Mech Rogue 1 1 1 Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game.
Possessed Villager Common General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Potion Vendor Common General Any 1 1 1 Battlecry: Restore 2 Health to all friendly characters.
Prize Plunderer Rare Pirate Rogue 1 2 1 Combo: Deal 1 damage to a minion for each other card you've played this turn.
Psychic Conjurer Free General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Raptor Hatchling Rare Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck.
Reliquary of Souls Legendary General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Reliquary Seeker Rare General Warlock 1 1 1 Battlecry: If you have 6 other minions, gain +4/+4.
Righteous Protector Common General Paladin 1 1 1 Taunt
Divine Shield
Risky Skipper Rare Pirate Warrior 1 1 3 After you play a minion, deal 1 damage to all minions.
Rocket Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Rush.
Runic Egg Common General Any 1 0 2 Deathrattle: Draw a card.
Safety Inspector Rare General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Sanguine Reveler Common General Warlock 1 1 1 Battlecry: Destroy a friendly minion and gain +2/+2.
Saronite Taskmaster Common General Any 1 2 3 Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent.
Scarlet Subjugator Rare General Priest 1 2 1 Battlecry: Give an enemy minion -2 Attack until your next turn.
Secretkeeper Rare General Any 1 1 2 Whenever a Secret is played, gain +1/+1.
Selfless Hero Rare General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield.
Shadowbomber Epic General Priest 1 2 1 Battlecry: Deal 3 damage to each hero.
Shadowhoof Slayer Free Demon Demon Hunter 1 2 1 Battlecry: Give your hero +1 Attack this turn.
Shieldbearer Common General Any 1 0 4 Taunt
Shifter Zerus Legendary General Any 1 1 1 Each turn this is in your hand, transform it into a different minion.
Shimmerfly Rare Beast Hunter 1 1 1 Deathrattle: Add a random Hunter spell to your hand.
Sir Finley Mrrgglton Legendary Murloc Any 1 1 3 Battlecry: Discover a new basic Hero Power.
Skaterbot Common Mech Any 1 1 1 Magnetic
Rush
Sky Raider Common Pirate Warrior 1 1 2 Battlecry: Add a random Pirate to your hand.
Sludge Slurper Rare Murloc Shaman 1 2 1 Battlecry: Add a Lackey to your hand. Overload: (1)
Small-Time Buccaneer Rare Pirate Any 1 1 1 Has +2 Attack while you have a weapon equipped.
Soulbound Ashtongue Common General Any 1 1 4 Whenever this minion takes damage, also deal that amount to your hero.
Southsea Deckhand Common Pirate Any 1 2 1 Has Charge while you have a weapon equipped.
Spirit Jailer Common Demon 1 1 3 Battlecry: Shuffle 2 Soul Fragments into your deck.
Spirit of the Dead Rare General Priest 1 0 3 Stealth for 1 turn.
After a friendly minion dies, shuffle a 1-Cost copy of it into your deck.
Spirit of the Raptor Rare General Druid 1 0 3 Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card.
Spirit of the Rhino Rare General Warrior 1 0 3 Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned.
Springpaw Common Beast Hunter 1 1 1 Rush
Battlecry: Add a 1/1 Lynx with Rush to your hand.
Spymistress Common General Rogue 1 3 1 Stealth
Stonetusk Boar Free Beast Any 1 1 1 Charge
Surging Tempest Common Elemental Shaman 1 1 3 Has +1 Attack while you have Overloaded Mana Crystals.
Swamp Dragon Egg Common General Any 1 0 3 Deathrattle: Add a random Dragon to your hand.
Swamp Leech Common Beast Any 1 2 1 Lifesteal
Swashburglar Common Pirate Rogue 1 1 1 Battlecry: Add a random card to your hand (from your opponent's class).
Tentacle of N'Zoth Common General Any 1 1 1 Deathrattle: Deal 1 damage to all minions.
Test Subject Rare General Priest 1 0 2 Deathrattle: Return any spells you cast on this minion to your hand.
Timber Wolf Free Beast Hunter 1 1 1 Your other Beasts have +1 Attack.
Tour Guide Common General Any 1 1 1 Battlecry: Your next Hero Power costs (0).
Tournament Attendee Common General Any 1 2 1 Taunt
Town Crier Epic General Warrior 1 1 2 Battlecry: Draw a Rush minion from your deck.
Toxfin Common Murloc Any 1 1 2 Battlecry: Give a friendly Murloc Poisonous.
Tunnel Trogg Common General Shaman 1 1 3 Whenever you Overload, gain +1 Attack per locked Mana Crystal.
Twilight Whelp Common Dragon Priest 1 2 1 Battlecry: If you're holding a Dragon, gain +2 Health.
Undertaker Common General Any 1 1 2 Whenever you summon a minion with Deathrattle, gain +1 Attack.
Ur'zul Horror Common Demon Demon Hunter 1 2 1 Deathrattle: Add a 2/1 Lost Soul to your hand.
Vilefin Inquisitor Epic Murloc Paladin 1 1 3 Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.'
Violet Spellwing Common Elemental Mage 1 1 1 Deathrattle: Add an 'Arcane Missiles' spell to your hand.
Voidwalker Free Demon Warlock 1 1 3 Taunt
Voodoo Doctor Free General Any 1 2 1 Battlecry: Restore 2 Health.
Wand Thief Common General 1 1 2 Combo: Discover a Mage spell.
Warbot Common Mech Warrior 1 1 3 Has +1 Attack while damaged.
Wartbringer Common General Shaman 1 2 1 Battlecry: If you played 2 spells this turn, deal 2 damage.
Wax Elemental Common Elemental Any 1 0 2 Taunt
Divine Shield
Weasel Tunneler Epic Beast Any 1 1 1 Deathrattle: Shuffle this minion into your opponent's deck.
Webspinner Common Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Witch's Apprentice Common Beast Shaman 1 0 1 Taunt
Battlecry: Add a random Shaman spell to your hand.
Witchwood Imp Common Demon Warlock 1 1 1 Stealth
Deathrattle: Give a random friendly minion +2 Health.
Wolpertinger Common Beast Hunter 1 1 1 Battlecry: Summon a copy of this.
Worgen Infiltrator Common General Any 1 2 1 Stealth
Wretched Tiller Common General Any 1 1 1 Whenever this minion attacks, deal 2 damage to the enemy hero.
Young Dragonhawk Common Beast Any 1 1 1 Windfury
Young Priestess Rare General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Zealous Initiate Common General Any 1 1 1 Deathrattle: Give a random friendly minion +1/+1.
Zombie Chow Common General Any 1 2 3 Deathrattle: Restore 5 Health to the enemy hero.
Showing all 170 cards


Lore[edit | edit source]

The concept of this card is that the Raptor is ridden by a 1-cost minion, who upon the Raptor's defeat will leap off and join the battle.[1]

Trivia[edit | edit source]

Gallery[edit | edit source]

Mounted Raptor, full art

Patch changes[edit | edit source]

References[edit | edit source]