For issues where card tables or lists are not appearing correctly, the "Purge cache" option in the "More" menu should resolve the problem.
Mogor the Ogre
|Set:||Goblins vs Gnomes|
|Tags:||Area of effect, Random, Triggered effect|
All minions have a 50% chance to attack the wrong enemy.
Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre.
How to get[edit | edit source]
|Mogor the Ogre||1600||400|
|Golden Mogor the Ogre||3200||1600|
Note[edit | edit source]
- This minion effectively grants the forgetful effect to all minions. Each Mogor the Ogre effectively grants one 'stack' of the effect to each minion, even if they already have the effect. Minions with multiple stacks of the effect, such as a Dunemaul Shaman with a Mogor the Ogre on the board, will check once for each application. For example, if a Dunemaul Shaman attacks while Mogor the Ogre is in play, he will first check to see if he attacks his intended target, and if not, will select a new target; then check a second time to see if he will attack his current target at that point. It is possible for targets to switch to an unintended target with the first forgetful effect, then switch back to the original target with the second.
- Note that while the 'stacks' model is easier to understand, despite the card's wording Mogor actually works as a triggered effect which is activated by any minion attacking. The chance is not possessed by the minions, but rather Mogor if activated has a chance to alter the minion's target for them, in a manner similar to Misdirection.
Strategy[edit | edit source]
While Mogor lets your other minions bypass Taunt and Stealth, his most valuable quality is breaking the focus of enemy minions, making it difficult to concentrate damage on one target and making any attack a potential suicide into Mogor. He is best with sturdy minions that gradually create advantage such as Imp Master or Nat Pagle.
Quotes[edit | edit source]
- Mogor deci- no. Mogor destr- uh, wait no. Mogor kill!
- Mogor charge!
- Effect triggering
Lore[edit | edit source]
- Mogor, the treacherous ogre mage lord of the Laughing Skull clan, remained in Draenor during both of the crossings.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "Crown of the Heavens" series, for the card Rage of the Elements.
- Mogor is also depicted in the art for Ogre Magi, a card which was part of the game's original set, long before Mogor himself was added.
- Despite his flavor text, Mogor had no role in reopening the Dark Portal. In Warcraft II: Beyond the Dark Portal, Ner'zhul's Horde defeated Mogor to gain control of his death knights. In the World of Warcraft: Beyond the Dark Portal novel, Mogor does not appear at all.
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 22.214.171.12434 (2014-12-04): Added.