Mini-Rag

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Tavern Brawl - promo.png The subject of this article is part of the
Tavern Brawl game mode.


Mini-Rag
Regular
Mini-Rag(58749).png
Scroll rightSwipe left to see other versions
Gold
Mini-Rag(58749) Gold.png
Type: Minion
Subtype: Elemental
Cost: 1
Attack: 2
Health: 3
Abilities: Immune, Triggered effect
Artist: Peter C. Lee

Can't attack. Immune.
At the end of each turn, burn your enemies randomly.

See this card on Hearthpwn

Mini-Rag is a Tavern Brawl minion, for use in specific Tavern Brawls.

Tavern Brawls[edit | edit source]

Notes[edit | edit source]

  • Mini-Rag's attack increases with each minion killed. He will switch sides after attacking, however, if board is full AFTER he finishes, he will stay and again attack same player next turn.
  • Mini-Rag increases its attack with an enchantment named Conflagrate, and this enchantment can be removed with Mass Dispel or negated with Sunkeeper Tarim or Eadric the Pure.

If only negated, it's effect will still cause it to increase attack when killing minions.

  • If Mass Dispel used on Mini-Rag, it will never switch sides again, and its stats will become basic, but it will not lose its Immune effect.
  • If Psychic Scream is used on mini-Rag it will go to the opponent's deck and a new mini-Rag will be spawned. The first mini-Rag can be played with the cost of 1 mana. Once they are both on the board they will have different attack values but will act the same. The first turn a min-Rag is played it won't attack but would just wait for the second mini-Rag to switch side.
  • When killed by Area-of-effect spells like Shadow Word: Horror after it has been silenced, a new Mini-Rag will be spawned.
  • When killed by Random effect spells like Deadly Shot, a new MINI-Rag will be spawned.

Trivia[edit | edit source]

Gallery[edit | edit source]

Mini-Rag, full art

Patch changes[edit | edit source]